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With the effect of "Trap effects cannot activate". Search result Showing 31 to 60 of 238
With the effect of "Trap effects cannot activate".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.8 (12) | Galloping Gaia | Field Spell | ||||||||||
Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. You can activate 1 of the following effects. ●You can reveal 1 "Gaia The Fierce Knight" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ●You can reveal 1 Level 5 Dragon monster in your hand; add 1 "Gaia The Fierce Knight" monster from your Deck to your hand. You can only use this effect of "Galloping Gaia" once per turn. |
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▶︎ Deck | 8.8 (26) | Trap Trick | Normal Trap | ||||||||||
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn. | |||||||||||||
▶︎ Deck | 8.7 (7) | Kozmojo | Normal Trap | ||||||||||
Target 1 "Kozmo" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their GY. You can only activate 1 "Kozmojo" per turn. | |||||||||||||
▶︎ Deck | 8.6 (20) | Ancient Gear Reactor Dragon | Effect Monster | ||||||||||
- | 9 | Machine | 3000 | 3000 | |||||||||
If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent cannot activate Spell/Trap Cards and monster effects until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap on the field. | |||||||||||||
▶︎ Deck | 8.6 (19) | Masquerade the Blazing Dragon |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2500 | 2000 | |||||||||
1 "Despia" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Masquerade the Blazing Dragon" once per turn. |
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▶︎ Deck | 8.6 (7) | Xyz Armor Torpedo |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2500 | 800 | |||||||||
2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects. |
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▶︎ Deck | 8.6 (23) | Number C107: Neo Galaxy-Eyes Tachyon Dragon |
Xyz Monster Effect Monster |
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- | 9 | Dragon | 4500 | 3000 | |||||||||
3 Level 9 monsters Once per turn: You can detach 1 material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects on the field. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as material, it gains this effect. ●You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn. |
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▶︎ Deck | 8.6 (36) | Abyss Dweller |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 1700 | 1400 | |||||||||
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn. |
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▶︎ Deck | 8.6 (11) | Booster Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 1900 | - | |||||||||
2 "Rokket" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.
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▶︎ Deck | 8.5 (4) | Mementomictlan | Field Spell | ||||||||||
If your "Memento" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 "Memento" monster with a lower Level from your hand or GY. You can only use this effect of "Mementomictlan" once per turn. Once per turn, during your End Phase: You can target 1 "Memento" Spell/Trap in your GY; Set it. | |||||||||||||
▶︎ Deck | 8.4 (30) | Naturia Bamboo Shoot | Effect Monster | ||||||||||
- | 5 | Plant | 2000 | 2000 | |||||||||
While you control this face-up card that was Tribute Summoned by Tributing a "Naturia" monster, your opponent cannot activate Spell/Trap Cards. | |||||||||||||
▶︎ Deck | 8.4 (7) | Deskbot 009 | Effect Monster | ||||||||||
- | 9 | Machine | 500 | 500 | |||||||||
Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead. | |||||||||||||
▶︎ Deck | 8.4 (30) | The Winged Dragon of Ra - Immortal Phoenix | Effect Monster | ||||||||||
- | 10 | Divine-Beast | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 8.4 (25) | Archfiend Black Skull Dragon |
Fusion Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2500 | |||||||||
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck. |
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▶︎ Deck | 8.4 (8) | Prank-Kids Weather Washer |
Fusion Monster Effect Monster |
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- | 5 | Aqua | 2000 | 0 | |||||||||
2 "Prank-Kids" monsters If your "Prank-Kids" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of "Prank-Kids Weather Washer" once per turn. |
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▶︎ Deck | 8.4 (10) | Black Luster Soldier - Legendary Swordsman |
Ritual Monster Effect Monster |
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- | 8 | Warrior | 3000 | 2500 | |||||||||
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck. | |||||||||||||
▶︎ Deck | 8.4 (17) | Dinowrestler Giga Spinosavate |
Synchro Monster Effect Monster |
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- | 8 | Dinosaur | 3000 | 0 | |||||||||
1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead. |
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▶︎ Deck | 8.4 (22) | Sekka's Light | Normal Spell | ||||||||||
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (23) | Thunder King, the Lightningstrike Kaiju | Effect Monster | ||||||||||
- | 9 | Thunder | 3300 | 2100 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent cannot activate cards or effects for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn. | |||||||||||||
▶︎ Deck | 8.3 (12) | Ancient Gear Megaton Golem |
Fusion Monster Effect Monster |
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- | 9 | Machine | 3300 | 3300 | |||||||||
3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 8.3 (22) | Frightfur Sheep |
Fusion Monster Effect Monster |
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- | 5 | Fiend | 2000 | 2000 | |||||||||
"Edge Imp Chain" + 1 "Fluffal" monster If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn. |
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▶︎ Deck | 8.3 (16) | Performapal Seal Eel |
Pendulum Monster Effect Monster |
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- | 1 | Fish | 100 | 100 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation. |
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▶︎ Deck | 8.3 (9) | SolSolfachord Gracia |
Pendulum Monster Effect Monster |
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- | 5 | Fairy | 2100 | 1400 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn. |
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▶︎ Deck | 8.3 (10) | Sales Ban | Normal Spell | ||||||||||
Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 "Sales Ban" per turn. | |||||||||||||
▶︎ Deck | 8.3 (10) | Soul Crossing | Quick-Play Spell | ||||||||||
During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect. ●Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast Monsters. You can only activate 1 "Soul Crossing" per turn. |
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▶︎ Deck | 8.3 (14) | Pollinosis | Counter Trap | ||||||||||
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant monster; negate the Summon or activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 8.2 (5) | Dragonroid | Effect Monster | ||||||||||
- | 8 | Machine | 2900 | 1000 | |||||||||
Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects; ●Add 1 non-WIND "roid" monster from your Deck to your hand. ●This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of "Dragonroid" once per turn. |
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▶︎ Deck | 8.2 (47) | Star Eater |
Synchro Monster Effect Monster |
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- | 11 | Dragon | 3200 | 2800 | |||||||||
1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step. |
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▶︎ Deck | 8.2 (10) | X-Krawler Qualiark |
Link Monster Effect Monster |
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- | - | Insect | 2000 | - | |||||||||
2 "Krawler" monsters If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control. ●2+: All monsters you control gain 300 ATK/DEF. ●4+: Your opponent's cards and effects cannot be activated during the Battle Phase. ●6+: Your monsters can attack directly.
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▶︎ Deck | 8.2 (19) | Galaxy Zero | Equip Spell | ||||||||||
Target 1 "Photon" or "Galaxy" monster in your GY; Special Summon it in Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed by battle or card effect during the Battle Phase, you can destroy this card instead. If this face-up card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn. | |||||||||||||
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