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Yu-Gi-Oh! Card Rating List Showing 1 to 4 of 4

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ZW - Sylphid Wing ▶︎ Deck 《ZW - Sylphid Wing》
japan ZeN
2021/06/12 17:31
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The effect of equipping Hope from the hand or field.
An effect that raises the RBI against his Special Summon due to the opponent's effect.
Effect that takes over the equipped Hope's Xyz material.
It's a 3-point prime, but all of them? tends to
As for the equipment effect, unlike many ZWs, being able to equip it from your hand is an advantage.
However, the effect as an essential equipment card increases by 1600 RBI once per turn. Basically, it will occur during the opponent's turn, but if a 2500 monster becomes 4100 without resistance during the opponent's turn, there is little meaning. The looseness of equipment summoning is the same as Ashura Blow, which is more versatile.
Hope the Lightning has higher hit points and stability than using this card when attacking the opponent.
The Xyz material's substituting effect doesn't make much sense in a high-speed environment, and it's rarely needed.
Overall, the impression is that this card came too late.
Five Star Twilight ▶︎ Deck 《Five Star Twilight》
japan ZeN
2021/06/12 17:06
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You have to put the 5 Kuriboh Brothers in your Deck, but being able to use 2 cards including this card to create 5 monsters is undeniably powerful.
The level 5 monsters that will be your partner don't use summoning right Will he become Cyber Dragon or V HERO Faris?
Anyway, if you have 5 monsters, you can pretty much do anything, so if you have enough space in your deck, it's worth using.
Yowie ▶︎ Deck 《Yowie》
japan ZeN
2021/06/12 16:41
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Some people may be traumatized by writing that it's the same draw lock as Yatagarasu, but this effect is adjusted quite conservatively.
Unlike Yatagarasu, you can activate the Lock effect just by summoning it, but you can only use it once per Duel.
Furthermore, his Special Summon on the activation turn is also restricted.
Since you can't activate its effect more than once, it doesn't make much sense to have more than one in your Deck.
Fortunately, Reptile has Snake Rain, so it's relatively easy to access, but if you summon this guy in the early stages and tie the draw at the end, you'll be desperate to take a lot of damage on the return turn. It won't be strong unless it's the late game where both players have run out of cards in the quagmire, or if it's not a meta deck based on Spell Trap.
Hi-Speedroid Clear Wing Rider ▶︎ Deck 《Hi-Speedroid Clear Wing Rider》
japan ZeN
2021/06/06 10:46
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It's difficult to use as a general-purpose item because it has strict restrictions on the materials, but it's not so difficult with the SR Deck if you use Auroradon and the like.
① Effects are recovery of his WIND of his GY, removal without targeting and RBI increase.
It's often underestimated due to the randomness of the dice roll, but resource recovery is so important in the SR Deck that just being able to return one card makes him completely different when it comes to building decks.
At least 10 cork can be reused, and if you think that you can remove one, it has enough performance.
It boasts a high finisher performance in conjunction with the curl turbo to increase the RBI.
The effect of ② is the deployment of level 7 wind synchronization
Is it basically deploying two Clear Wings?
Since you can line up Crystal Wing and CW Rider from a single Beigomax, you can set up four jams on your opponent's turn.
Overall, it has high performance both as a finisher and as a pre-emptive control, so I think it will be a must-have card for future SR Decks.

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