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Yu-Gi-Oh! Card Rating List Showing 1,336 to 1,350 of 5,305
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《Masked HERO Blast》![]() 2019/11/25 23:33 ![]()
It has two effects, but both effects are like scaled-down effects of other fusion HEROs, and cannot take advantage directly.
Kamikaze is stronger if you look at it on its own under the same conditions, but it excels in that it can be used from Airman even if it rots. Will one kill's auxiliary movement be the main one? |
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《Wynn the Wind Channeler》![]() 2019/11/25 0:22 ![]()
The new Charmer series suddenly started with V-Jump, just as the Link series was about to have all four attributes.
Wynn is always inconvenient to use in the same series because of his WIND, but this time the attributes are not dependent on the opponent and are complete only in his deck, so the unusual wind is an advantage. . As already said, there are SR and WW as wind deployment personnel. A 2:1 exchange search that requires a cost has the advantage that you can throw away what you want to throw away, but the damage when negate is made can be large, so there are advantages and disadvantages. Regarding the effect that he Special Summons himself, even if 1850 comes out with a battle destruction trigger, it will only be a wall in most cases, so it's better than nothing. |
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《Herald of Mirage Lights》![]() 2019/11/25 0:04 ![]()
The effect is supposed to be exclusive to Permi-type ritual angels, but the binding is rather strict, and it is doubtful whether they have the leeway to request two.
He has the negate effect that Herald is good at, he can negate Spell Trap, and responds to the activation of the card's effect, albeit only once. However, since it only has 600 hit points, it will break through just by hitting it randomly, and since it is a link, it cannot be used as a defense, so you have to be prepared for heavy damage. If you get hit, you can collect 2 GY rituals, but since it's a collection, you can't use it until after a certain amount of rounds. I can say this to Bujin's Ahashima, but rather than being heavy for his deck, I feel that it is more of a problem not to feel the charm of forcing it out. |
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《Bujinki Ahashima》![]() 2019/11/23 13:22 ![]()
The second Crowley who is treated as a child who does not need a theme or a general purpose.
Even though Link 2 is heavy in Bujin, it's still loosely bound, so it's still good, but having the name Bujin doesn't mean anything, and it doesn't have any special meshing effect with the theme, so it's meaning to force it to include photostra etc. There is no It's surprisingly useless in Bujin, but since it's a theme that only has level 4 and rank 4, I wonder if it was randomly chosen as an Xyz enhancement frame. It would have been nice if Bujin could play from the deck instead of from the hand. In a sense, if you look at it as an important general purpose, for some reason it can't be used as a link material, but for some reason the marker is upwards, and the Friche destruction effect is very salty as he can only destroy Spell Trap despite the conditions. It's hard to understand why such a thing was pulled so badly that the last frame was hidden during the live broadcast, and Bujin's slightly strong effect from the past was uselessly frightened and excessively lowered to make it too weak. I am keenly aware that the design policy has been handed down to the present day where it is roughly inflationary. |
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《Generation Next》![]() 2019/11/19 21:44 ![]()
The range of search and recruitment is very wide with the feeling of being a teenage all-star.
However, it is true that the range of cards that can be called changes depending on the LP, and if you don't use them properly, there are cards that are easier to use. Although it lacks a sense of stability, the summoned monster cannot use its effect, so I get the impression that it makes sense to use it forcefully. |
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《Miracle Fusion》![]() 2019/11/19 21:41 ![]()
A card that reduces the consumption of fusions in HERO, which consumes a lot of cards.
Since around the 6th term, the fusion material designation has been relaxed and the number of HEROs with strong effects has increased, so the card power has increased proportionally. With the appearance of M such as Dark Row in the 9th term, and the push of X and D in the 10th term, they have retreated from the front line, but will Sunrise make a comeback again...? |
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《Elemental HERO Sunrise》![]() 2019/11/19 21:36 ![]()
A card to try using the miracle fusion of the old HERO trump card.
It can be fused with one Vion, but it needs to have a different attribute, so there are some parts that don't mesh well with D-HERO, who has many cards he wants to send to his GY, such as Diabo. At the time of fusion summoning, it will search for miracle fusion and secure the successor, but under the current rules, if it is used immediately, it will either use itself as a material or turn it into a gravity controller. It's convenient because the Liquid Man that appears at the same time can secure Abso's materials and become a material worker. The RBI effect is also convenient for going to kill with an all-out attack, and the destruction effect does a solid job if you need another HERO. A card that brings possibilities to the fusion-axis HERO, partly because the fusion support has been enhanced. |
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《Dewloren, Tiger King of the Ice Barrier》![]() 2019/11/19 19:39 ![]()
An Ice Barrier Synchro that isn't a dragon that was once a friend of the infinite loop.
Although there is an RBI increase, the real threat is that you can use your own cards with self-bounce, and various loops have been developed. Self-bounce effects seem to be getting tougher because of this card's failure. |
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《General Grunard of the Ice Barrier》![]() 2019/11/19 19:35 ![]()
It's hard to put out at the highest grade, but what you can do is add summoning rights from your hand.
With the appearance of Missionary, the difficulty of getting it out has improved, but there is no difference in the deployment method, which is not easy, so it is still difficult to use due to rough consumption. Ice Barrier's highest RBI and only level 8 seems to be the only point that can be utilized. |
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《General Raiho of the Ice Barrier》![]() 2019/11/19 19:31 ![]()
A card with an unusual action that determines whether it becomes negate when the effect resolves.
You can pay the cost, but it's up to the opponent whether to negate or not, so it's difficult to stabilize, and as an advanced player, he only has hit points that are comparable to lower ones. Currently, there are many Decks that rely on monster effects, so it seems like you can make your opponent run out of cards by just standing up, and then you can't move. It's sad that it's a little disappointing that all GY effects are bypassed after often discarding cards. |
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《Blizzed, Defender of the Ice Barrier》![]() 2019/11/19 19:25 ![]()
If it's destroyed in battle, it's a common one with a draw.
Even considering that it's passive and has Ice Barrier support, it doesn't have much potential. It's not that I can't use it, but I have no place to use it. As usual, the illustration ad is expensive, and the foil processing of the supermarket shines well. |
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《Defender of the Ice Barrier》![]() 2019/11/19 19:22 ![]()
I think it has some performance as an attack restraint figurine, so if I put a level 3 tuner in the Ice Barrier, I wonder if it will be a top candidate.
However, there are aspects where the conditions for applying the effect are lined up and the tuner itself does not mesh. |
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《Geomancer of the Ice Barrier》 |
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《Spellbreaker of the Ice Barrier》![]() 2019/11/19 19:16 ![]()
It's a big cold wave, but you can decide when to apply the effect yourself, so you can activate it after the spell is used up.
Also, the duration of the effect is a little inconvenient for your next end phase, but it is effective as long as you have it, so you can cancel it by cutting it off from yourself as a material. The same can be said for the opponent, so if you get hit and sink, it will be canceled easily, so it is necessary to prepare a means to protect yourself. |
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《Dance Princess of the Ice Barrier》![]() 2019/11/19 19:08 ![]()
It's a decent hit, and the spell use and status are okay, but it's a little difficult to use the effect.
It's almost no cost because it's just to show, but it's just a set card, so it's a little difficult to stabilize the operation. Even if you focus only on the status, the presence of a full-covered strategist is quite painful other than the fact that he has won 100 RBIs. Illustrated ads are a landslide victory, so it may be a reason to prioritize them over that one. |
Update Information - NEW -
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- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
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- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
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- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
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- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
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- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
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