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Yu-Gi-Oh! Card Rating List Showing 1,231 to 1,245 of 10,769
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Setuppercut》
とき
2019/04/14 15:55
The key to the relief in the 8th inning... regardless of that, it's a piece that unleashes a powerful uppercut against Behemoth from a set state.
When his monster is destroyed by battle, he has the effect of special summoning a monster with her ATK less than her ATK in the backside Defense Position. He can also Special Summon monsters with the same name, so when a Flip Monster is destroyed by battle, set a monster with the same name and aim to activate the effect again. Or simply aim at the monsters you want to send to Flip Monsters and GY as he is the cornerstone of the deck. However, what I'm doing is a signal-type trap card with increased versatility, so the drawback of being vulnerable to both the removal of monsters and the removal of this card itself remains the same. Since the trap itself, which triggers battle destruction, is depreciating... |
▶︎ Deck | 《Storm Dragon's Return》
とき
2019/04/14 15:54
He's back with a storm...! !
It has the effect of making a banished monster his Special Summon and returning it to the owner's hand during the End Phase. At present, it is probably the most general-purpose trap card that can be returned to a single target. If you don't want the returned monsters to return to your hand, you can use them as materials. If you return the opponent's card, it is foolish to return it to the opponent's hand, so be sure to handle it. Decks like Thunder Dragon and Tenyi have a lot of exclusions and can be even more effective in decks where you can aim for more effects when returning to your hand. However, since it's a trap, it's a one-tempo delay, and it's not a permanent return, so how does it work? |
▶︎ Deck | 《Get Out!》
とき
2019/04/14 15:53
Stop fighting ♪ Don't fight ♪ Get out! !
Has the effect of returning 2 monsters Special Summoned from the EX Deck to his Deck. Alchemic and Akashic that have just been kicked out are monsters that are Special Summoned from the EX Deck. When it comes to mass deployment from EX Decks, at present there are many of his decks that use a lot of links. If Compulsory Evacuation Device isn't enough for you, then this card is for you. A free chain trap that can return two cards at once is quite rare. It's completely rotten against his Deck opponent who doesn't deploy a lot from the EX Deck, so it's quite an adventure to load it from the main deck, but it has quite the qualities as a side member, but the Trap card may be a little late... |
▶︎ Deck | 《The Return to the Normal》
とき
2019/04/14 15:52
A card that knocks out 《The Law of the Normal》monsters like an armor sleeve.
When one monster is summoned or Special Summoned, it has the effect of wiping out monsters whose ATK is lower than that monster. It is a card that must be used for the purpose of kicking the opponent's monsters, but if it is activated by the opponent's monster, it is a big loss that the monster remains. If you just want to destroy the opponent's field for defensive purposes, a torrent funeral would be fine. If you want to use it, you want to prepare a trigger with your own card on your turn, but it's hard to use even this because you involve yourself and his trap is slow. There is a limit, but Raigeki exists, and Dark Hole is unlimited, so if you want to cast a large number of removals on your turn, you should take care of them. The last way is to Special Summon your own card during your opponent's turn. But that would require another card... |
▶︎ Deck | 《World Legacy Bestowal》
とき
2019/04/14 15:52
time of choice. There are also two effects, so you have to choose.
It has an effect that can be activated by choosing whether to send the opponent's Link Monster to his GY, or remove 7 World Legacy from GY and search for 1 Cybers. It has completely different effects, so it can be said that it is a card that has two roles, but the problem is that the role is not very strong. The effect of sending a Link Monster to his GY is his GY sending that doesn't target, so the ability to break through resistance is high, but it's rotten against his Deck opponent who doesn't use the link on the boulder. It is also vulnerable to being hit with removal before deploying. Another search effect is that the cost is a joke. No matter how many types of World Legacy there are, it will be difficult to store 7 types in GY. I wouldn't say that the search itself is bad, but there's little merit in adding high-level Cybers to your hand, so mining and backdoors are often enough for searching. |
▶︎ Deck | 《Sextet Summon》
とき
2019/04/14 14:42
An ultimate spell that summons monsters by bundling 6 dimensions.
Remove Ritual/Fusion/S/X/P/Link of the same race one by one, and have the effect of Special Summoning monsters of the same race. It is almost impossible to prepare normally. If you use it, you need a special action for this card. The key card is Zabolg, and by making him harakiri, he usually prepares Fusion, S, X, and Link. Apart from that, it also drops P monsters that enter EX such as Hao Shikiryu. Furthermore, by dropping 《Herald of the Arc Light》and searching for rituals, you can set the activation conditions with a single Zabolg. However, it is far from the benefits of working hard with only one special summon of the same card of the race that you can get. It's a sextet, so let's put out about 6 cards at once (suggestion If you want to Special Summon a monster, is it easier to just pray that Yabu Serpent is destroyed? |
▶︎ Deck | 《Blockout Curtain》
とき
2019/04/14 14:40
A curtain that blocks attacks instead of light.
As long as it exists on the field, it can sound as a substitute for destroying one of your own cards, and with the effect of activating GY, it has the unusual effect of being able to substitute for the "opponent's" destruction. Its effects when in play are fairly mediocre. If you use one card to give resistance, it's Trap, but there is also Dimension Guardian. This card can target all of your own monsters, but it's also painful to be limited to destroying just one. If you use it, the second half effect that prevents the opponent's destruction will be the highlight. In addition to setting up a meta against the opponent's self-destruction tactics, you can also use it to give the sandbag resistance to destruction so that you can hit it twice. Even so, it is troublesome to send him to GY, and his use is too limited, so his power is conspicuous. |
▶︎ Deck | 《Psychic Fervor》
とき
2019/04/14 14:39
A card that has the effect of losing her ATK's LP from one of her own monsters and doubling that LP as her ATK.
It consumes a lot of LP, but it's a small Limiter Removal card that can be used by any race. As a card that doubles ATK, Gigantic also exists, but the more LP this card has, the more powerful it will be, so the situation that it is good at will be different. Since you can't attack directly, you can aim for massive damage by preparing a punching bag in combination with cards like Dark Rebellion and Heat Rio that can greatly weaken your opponent's monsters. Lunalight's fusion monsters are also fun to combine with all-out attacks. A card that can do a lot of fun damage. |
▶︎ Deck | 《Hypernova Burst》
とき
2019/04/14 14:39
Draw sources tend to be of high rarity, so it's a card that receives a fair amount of expectations...
A card that has the effect of drawing 2 cards by removing 2 monsters that cannot Normal Summon from your hand or field face down. The cost will be a Special Summon monster or an EX monster that exists in the field. At first glance, it seems to be useful in decks that accumulate monsters of that kind in your hand, but if you use it only in your hand, it's a 3:2 exchange, and since it's a face-down exclusion, you can't use it after that. Still, it would be easier for him to use 《Magical Mallet》back in the deck. It's probably a low power adjustment to dislike lining up Link Monsters with light consumption and being considered a cost, but even so, losing 2 monsters on the field is heavy, so it would have been nice to draw 3 cards... |
▶︎ Deck | 《Baba Barber》
とき
2019/04/14 14:05
A no-rare old lady Link Monster.
At the start of the Battle Phase, it has the effect of banishing itself or the linked monster until the End Phase. There are no restrictions, but there are LAN Forlinks, Proxy, Security, etc., so it will be necessary to make use of markers that can be used as both EX and main, as well as their own effects. You can avoid battle destruction by using the exclusion effect on yourself, but since the activation timing is limited, it is weak against removal and overconfidence is prohibited. If anything, I want to do a combo by excluding cards that can be used when they leave the field. Her Fortune Lady buffed in the same pack has a good litey. The more cards that show their power when they leave the field, the more likely they are. I'm worried about the delay at the start of the battle phase, but I think it's an interesting card. |
▶︎ Deck | 《Defender of the Labyrinth》
とき
2019/04/14 14:04
The English name of 《Guardian of the Labyrinth》is Guardian of Labyrinth. Is this the origin of the word hell?
Increases his ATK of monsters without effects by 500, reduces his ATK of his opponent's Effect Monsters by 500, and when destroyed by the opponent, he has the effect of reviving monsters without GY effects. have. It has an effect like attribute Link Monster targeting monsters that have no effect. The basic usage is based on those, but the material Normal Monster naturally has no effect, so support is essential. It is important to remember that it is possible to create from a single rabbit. Raising and lowering ATK is quite powerful. If your main axis is a monster with no effect, in many cases you can get the advantage of his ATK 1000 to the opponent's monster. However, unlike the attribute Link Monster, this card itself is an Effect Monster, so he lacks ATK, and even if he lowers ATK 500, there is a high possibility that this card will be broken through. Although it has the effect of reviving monsters that have no effect even if destroyed. The problem is that Decks centered around Normal Monsters don't feel the need to extend their markers with this card. |
▶︎ Deck | 《Apollousa, Bow of the Goddess》
とき
2019/04/14 14:03
A large vessel that may be able to exert powerful control power.
It has the effect of negate the opponent's monster effect by acquiring his ATK 800 times the number of link materials and lowering his ATK by 800. In order to secure his high ATK and the number of negate effects that accompany it, it is necessary to link summon using as many monsters as possible. Since his ATK is an advanced level that negates 3 times with 3 bodies, first of all, it negates 4 times with an ATK that is not seen even with 4 bodies and is the highest level. However, the material has a different name and is required to be something other than a token, so there are some difficult parts. It has a powerful monster effect suppression when it comes into play, but it has a large drop in ATK and may be forcibly broken through in battle. After ATK reaches 1600, there is a high possibility that even lower ranks will break through, and even if it is higher than that, Pankratops is not very good, and Decks that deploy large monsters with Spell Trap are also not good at all. Still, I feel a considerable charm in monster effect suppression. There is also the possibility that he will become the shock ruler of the link world. |
▶︎ Deck | 《Linkmail Archfiend》
とき
2019/04/14 14:03
A super-heavy class named Link 4 that uses Ritual Fusion SX monsters as materials.
When Special Summoned, select 1 Ritual Fusion SX monster on the field or GY and reduce the ATK of the monsters on the opponent's field by the amount of that ATK. It has an effect that can be substituted by excluding Ritual Fusion SX monsters from GY. The material is quite distinctive, but since it contains one body, it can be produced as much as possible. Is it the easiest to prepare a Fusion Monster with 《Instant Fusion》? Salamangreat can be used with Mirage Stalio and Fury, but Borrel, Skarted, and Apollousa may be stronger in many situations, regardless of the material. Basically, it is easy to use a card that is used as a material for the effect of lowering ATK. He can lower his ATK considerably, but it's only for that turn, so it might be tough if he can't deploy even if he weakens the opponent a lot. The other two effects are resistance. It functions like a semi-god-binding resistance, but the material of the substitute for destruction is heavy and the limit is 1-2 times, so I'm afraid of forcibly breaking through. The performance is not bad, but as mentioned above, Link 4 is a super battleground. Do you want to take advantage of the fact that you can demonstrate satisfactory power with two materials? |
▶︎ Deck | 《Wynn the Wind Charmer, Verdant》
とき
2019/04/14 14:02
Wynn version of the not-forgotten Linked Charmer.
It has the effect of treating it as Familiar-Possessed, the effect of reviving the opponent's GY's WIND at the link destination, and the effect of searching for one of his WINDs with 1500 or less DEF from his Deck when destroyed. . The basic usage is the same as the heater that appeared in Savage Strike. Compared to 《Greatfly》, it is the same as Heater in that it can be linked with other attributes and has excellent search effect development. However, since Kaze ni Hand Induced Girl hasn't appeared yet, there are a few revival destinations. When it comes to her highly versatile WIND, is it a limited beigoma or a drawl if it's a hand trigger? However, the Link version of Charmer has plenty of strength due to its personality. It's not a surreal for Date. |
▶︎ Deck | 《Magicalibra》
とき
2019/04/14 10:33
A scale with the troublesome property of tilting the balance of the world in the wrong direction.
It is a P-tuner of Normal Monster, and has a P-effect that lowers one and raises the other by the declared number of two monsters on the field. It's a Pen Tuner that follows "Hallohallo", and since this card is level 4, it's suitable for summoning a Synchro with a higher level than "Hallohallo". Since it is normal, there are no particular disadvantages, and it is possible to receive support from cards that are normal or have no effects. It also has the aspect that it is easy to summon Halifiber and Electrum, and its performance as a material is quite high. The P effect does not change the sum of the levels, so it is an effect that is suitable for matching levels and Xyz. It's a rather narrow story that shows its true value when two monsters are lined up with an even number of level differences. The scale is also a little unsatisfactory, so operation as a P tuner will be the basis. |
Update Information - NEW -
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