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Yu-Gi-Oh! Card Rating List Showing 10,546 to 10,560 of 10,769
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Tualatin》
とき
2010/08/12 8:38
Now that environments are being developed in large quantities and themed decks are being developed, this piece might be interesting to be re-evaluated.
It's an interesting card that has the potential to overturn the predicament when two or more monsters are destroyed by battle. Not only can it turn over, but it can also suppress the development of the same attribute, so if the opponent has biased the attributes of his deck and relies on monsters for removal, there is a possibility of calling despair. When it rots, it really rots, and it self-destructs against light opponents. |
▶︎ Deck | 《Elemental HERO Ocean》
とき
2010/08/12 8:36
A piece that can be the source of HERO's advantage. The combo with Airman is pretty heinous. You can now combo with Blazeman.
His WATER HERO, which adapts to both conditions of Absolute Zero, is one piece that is easy to use along with Bubbleman. However, since the effect is easy to be cautious and slow, it is conceivable in the current environment that it may be defeated without being able to do anything due to its poor ability. Since it's a card that can only be used in combination with summoning CIP, it's too slow overall, so it's hard to match with the current HERO. It was an evaluation with origami, such as experiencing no rare in DT, but it was reprinted in Struc. |
▶︎ Deck | 《Silent Swordsman LV3》
とき
2010/08/12 8:33
If he special summons from Recruiter or End Revive, he will be Lv5 next turn.
If he wants to level up to Lv5 as the cornerstone of his Deck, he will load it with Recruiter or Resurrection cards. However, Lv5 is an excellent card even by itself, so it is necessary to consider whether to forcefully aim for level up. Compared to the Horus series, which is similar in many ways, he's weaker at lower grades, but he's got stronger spell resistance and various low-ATK supports. Above all, it is great that battle destruction is unnecessary. The appearance of the silent swordsman, who can skip all level ups and reach LV7 at once, sounds the most direct! ! |
▶︎ Deck | 《Nimble Momonga》
とき
2010/08/12 7:41
A monster that was perfect for the cost of the old Baboon. And he is the progenitor of Nimble monsters.
When destroyed in battle, he recovers 1000 LP, and he has the effect of special summoning Nimble Momonga from the deck as much as possible in the backside defense. Even if Baboon's ruling changes, the ability to turn 1 into 2 and the annoying ability to restore his LP while increasing the wall are still there. A card that falls into the powerful category at the lower levels of Beast. He has a fairly high DEF, and his DEF and deployment power should support your tactics. It's powerless to destroy effects, but... He has the name of Nimble, and he can also Special Summon from Anglerfish and Beaver. |
▶︎ Deck | 《Maha Vailo》
とき
2010/08/12 7:40
Former childhood friend. On normal, which is readily available, he has a simple yet scary tactic to unleash massive firepower from his Equip Spell armament.
Equip Spell has the effect of increasing his ATK by 500 points. Now, unless you can make use of your race and attributes, the additional benefits of equipment pale in comparison to Morphtronic Videon and Ben Kay. Since these guys are also normal, there is not much difference in the difficulty of obtaining them. A vairo without an equip spell is just a vairo. |
▶︎ Deck | 《The Fountain in the Sky》
とき
2010/08/11 21:08
A Continuous Spell that allows you to remove her LIGHT monster when it is destroyed in battle and gain LP for her ATK.
Its recovery value is not stupid, and excluding it is also a good match with 《Miraculous Descent》. Mars, Neo Parshath, etc. all elements synergize. Starting with The Agent, it works great with angels that combine LP gain and exclusion. The question is whether or not the opponent will fall for this obvious tactic... |
▶︎ Deck | 《Koa'ki Meiru Initialize!》
とき
2010/08/11 21:05
A Quick-Play Spell that converts his Koa'ki Meiru on the field into steel cores.
It used to be a valuable active steel core search tool for Koa'ki Meiru, but now that a teleportation unit and a more convenient search tool, the Vajra Core... It hurts that the benefit you get isn't that great to use for a sacrifice escape. If you need a steel core, you'll want to use it, but in that case, you should be using a diamond core first, so add this card there as well. |
▶︎ Deck | 《Magidog》
とき
2010/08/11 21:00
A dog that can collect Field Spells from GY by becoming a material for Spellcaster Synchro. It's true that it's a direct recovery and my level is high, so if I didn't put some kind of limitation on it, it would break, but...
If the target is limited to the field, the stronghold of 《Minefieldriller》, whose effect can be used just by leaving the field, is high. The cat was a librarian and turned into a big mess, but this one doesn't show any signs of turning over. As long as 《Minefieldriller》exists, it seems unlikely that it will be used... |
▶︎ Deck | 《Biofalcon》
とき
2010/08/11 20:58
A low class monster that can search for Machine monsters with ATK 1000 or less when other Machines other than itself are destroyed in battle.
Inevitably, the opponent will know what you're aiming for, and basically this card, which has half-baked abilities, will be targeted. Therefore, it is hopeless to wait for this card's effect to activate due to an attack from your opponent. Basically, you'll search for a suicide attack, but if you line up level 4 Machines, you can get Gear Giga X, so it's one step further as a search. Since there is no one-time-per-turn restriction, I think the UFO Turtle's self-destruct suicide attack will shine. The search range itself isn't bad, but... |
▶︎ Deck | 《Revival Rose》
とき
2010/08/11 20:56
I think it's unreasonable to read "Revival Rose" with this.
It has the effect of self-regenerating when a plant of advanced level or higher is destroyed, but it is an optional effect, so it is impossible to praise it. Therefore, a small baboon dedicated to so-called plants. Plant has a lot of large monsters, so it's easy to trigger effect destruction, but it's a pain that there aren't many things you can do by reviving this card. He needs to be sent to GY in advance, and it's a pain to have him in your hand. Since it doesn't support Xyz or Link, I can't deny that I'm in a position where I don't see any point in using it even if it's possible. |
▶︎ Deck | 《Archfiend Interceptor》
とき
2010/08/11 20:54
A pass-through Archfiend with a built-in toll.
It has the name of Archfiend, but its abilities and effects are too weak and severe. If you can use 《Scrap-Iron Scarecrow》, it will be a little more nasty, but it's really a little. Archfiend itself has been buffed, but this card still has no place. |
▶︎ Deck | 《Second Booster》
とき
2010/08/11 20:53
A booster that releases itself and increases his ATK of other monsters by 1500 until the end. ATK up doesn't become quite stupid. Is it interesting to use 《Inferno Reckless Summon》?
Recently, there are many monsters with destruction resistance and target resistance, so you can give other cards the role of forcibly defeating such monsters. However, it is fundamentally useless unless other monsters exist. There is no reversal ability from a state of nothing, so it is another one to use offensively. The idea is great, but with the hand cost and Trap's Rising Energy... |
▶︎ Deck | 《Card Breaker》
とき
2010/08/11 20:52
A monster that can send his Spell Trap card to his GY to be his Special Summon.
However, the cost is heavy, and it is a little difficult to use as a Special Summon card. I want to find a way to unlock myself, but 《Double Cyclone》and 《Magic Planter》are strong for that purpose. Level 2 Special Summon is certainly thinner than 1 and 3, but this is it. |
▶︎ Deck | 《Scrap Crash》
とき
2010/08/11 9:13
Does it destroy all Spell/Trap cards that are face-up on the field?
Tsu《Fairy Wind》 No matter how I think about it, it's just that this card with the same effect that can be used at any time was backward compatible. Thank you for smashing the frame. |
▶︎ Deck | 《Darkfall (Updated from: Dark Trap Hole)》
とき
2010/08/11 9:12
Cards that Special Summon 2 or more bodies are brutal.
Many of the cards that are Special Summoned are powerful, and this guy who puts them into his GY is certainly excellent. However, it is also true that there is a warning that stops the effect itself, and the existence of the abyss that can drop more than 1500 at once and is hard to rot. Rabbit is the most imaginary enemy, but recently there are a lot of decks with his captain effect and 《Double Summon》effect, so I can't get enough of it. Strong but perishable. Reading the meta, it would be a card depending on the environment... |
Update Information - NEW -
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- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
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- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
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- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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