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Yu-Gi-Oh! Card Rating List Showing 9,901 to 9,915 of 10,769
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Fragrance Storm》
とき
2010/09/02 9:26
A card that destroys a Plant, draws it, draws another Plant, and draws it again.
It doesn't matter where you or your opponent destroys the Plant, so basically you want to destroy the cards in your opponent's field and get an explosive ad. If it's a species-manipulating plant, you can expect it to play an active role by destroying a single unit and drawing. For general plants, it feels like 《Advance Draw》, but the draw is uncertain. If you can destroy your opponent's monsters, even 1 draw is excellent, and 2 draws are pretty powerful. Conversely, if you want to destroy your own monsters, is it difficult if you can't draw 2? Therefore, it is easy to be adopted in a species-manipulating Plant that can reliably create a situation. |
▶︎ Deck | 《Miracle Fertilizer》
とき
2010/09/02 9:23
Plants grow overgrown due to their very powerful resurrection cards.
Unlike a general permanent resurrection card, even if this card is destroyed, the revived card is safe. Also, if you survive until the next turn, you will have a chance to revive further, so it will grow. Normal Summon is not possible, so it is not suitable for deployment, but it is very useful for deploying powerful monsters and useful cards, so it grows. Speaking of plant revival, this card is one of the strengths of the race, so it grows. |
▶︎ Deck | 《Teleport》
とき
2010/09/02 0:18
Valhalla is exclusively for psychics, but he has an LP cost due to the nature of the initial psychic.
When thinking about adopting this card, the bottleneck is the thinness of the upper and upper class psychic layers, and the existence of "Brain Research Lab" with the effect of "Double Summon" in the lower class. Also, since the psychic itself is a race that requires synchronization, it is difficult to build without relying on advanced or superlatives. The potential partner for this card would be 《Master Gig》. It is the highest grade that has an excellent removal effect. It's a pity that 《Overdrive Teleporter》can't be Special Summoned. If it's deployment support such as Synchro, it will be a battle with Brain Research Lab. Is this a story about whether you like LP prepayment or deferred payment? |
▶︎ Deck | 《Paralyzing Chain》
とき
2010/09/02 0:13
Every time Deck Death activates, thunder thunders at the opponent.
Deck Death's strength is that he can aim for victory without cutting his opponent's LP. If you think about it realistically, there's no point in doing that, and the deck death and burn ends up halfway. Even though the magnification is high, it seems to be subtle, but the magnification is even more difficult to use. |
▶︎ Deck | 《Poison Chain》
とき
2010/09/02 0:12
One piece that bears his deck death, which is a feature of the nose hair deck. but…
In the anime, Deck Death equals the total level of the chain monsters in play. As expected, it was too much, so it weakened. C doesn't have a lot of power to deploy, so even if you try, you'll grind his deck as fast as he has one Lightsworn on the opponent's field. Huh, this is an act of benefit to the enemy... |
▶︎ Deck | 《Morphtronic Engine》
とき
2010/09/02 0:10
His Morphtronic monstrous engine of ATK doubling.
However, since he can equip only level 3, it is quite a habit that he is limited to Morphtronic. Bowdon, Scopen, and Remote Control are the easiest to equip, but doubling his ATK doesn't make much of a difference. Therefore, there is no need to take such risks. A generic Equip Spell is enough. There is also a combo with 《Unstable Evolution》, but it's a bit too aimed. |
▶︎ Deck | 《Morphtronic Cord》
とき
2010/09/02 0:07
His Equip Spell for Morphtronic that creates a cyclone every time you change battle position.
Therefore, if you only need to change the battle position once, Cyclone is fine, and if you use it, you will aim to activate it more than once. However, he doesn't use the format change unexpectedly when Morphtronic is moving normally. Is it because the excellent effect is often fixed to one side? It is difficult to adopt unless you prepare D-Field and 《Labyrinth of Nightmare》and are prepared to fight through battle position changes. |
▶︎ Deck | 《Morphtronic Accelerator》
とき
2010/09/02 0:05
A Morphtronic bastard who does hand swaps and removal all at once.
It's a pity that Morphtronic doesn't have that many cards to hang around in your hand, but this level of removal/swap combo spells can go anywhere. Morphtronic is blessed with a strong Inspire Global and his Equip Spell, but his cards are generally poor in combat. This card will definitely make up for that. |
▶︎ Deck | 《Factory of 100 Machines》
とき
2010/09/02 0:02
A Quick-Play Spell that uses Morphtronic to power the entire Machine.
Since Psycho Shocker is an illustration, all Machines can be strengthened, but due to the cost, it would be difficult to use it outside of Morphtronic. However, the problem is its enhancement value. Morphtronic can recruit a lot on Mobahon, but I have to say he's 200 times too poor in a deck that's not even good at GY fattening. In addition, since it banishes everything, it is a card that can be used only once, and there is a high possibility that the second and subsequent cards will be spoiled. Morphtronic has a strong omnipotence of radioons, while there are a few non-Machine cards. Uh hmm...? |
▶︎ Deck | 《Black Garden》
とき
2010/09/02 0:00
Summoned / Special Summoned monster's ATK is halved and the effect of creating his Rose token on the opponent's field, destroying himself and all his Plants on the field and reviving a card with his total ATK Field Spells with effects.
First of all, carefully read the column of this card on the wiki and understand the relationship between effect processing and rules. This card boasts the most troublesome and complicated processing in the history of Yu-Gi-Oh, and there is a high possibility that it will confuse the user if the user does not perform the processing of this card perfectly. The difficulty is high, but... First, a simple burn deck can slow down your opponent's attacks significantly. A Plant Deck will increase the nutrients for 《Fragrance Storm》and the World Tree. Also, Cyber Dark is almost unaffected as it only halves the first 800. Furthermore, he boasts outstanding compatibility that he can revive Cyber Dark with the resurrection effect. If you narrow down the resurrection effect to a multiple of 800 and adopt a monster, it will move unexpectedly interestingly. Other than Cyber/Dark, is the sacred bird Crane interesting? It's not an exaggeration to say that its existence is a Yu-Gi-Oh test, but if you master it, you can confuse your opponent with extremely tricky moves. |
▶︎ Deck | 《Seed of Deception》
とき
2010/09/01 23:56
Limited from hand. So increasing the summoning power with 《Double Summon》is more versatile and basically easier to use. Since it's a Special Summon, you can pull the trigger for 《Inferno Reckless Summon》, but...
Taking advantage of the fact that it is a Quick-Play Spell, how to use it during the opponent's turn is also a key point. The amount of face that can be shown is also quite strict, and there are few meaningful faces that can be shown with this card. If it can at least be revived, it's a pretty powerful card. |
▶︎ Deck | 《Black Rose Dragon》
とき
2010/09/01 23:52
A signer dragon wrapped in crimson roses. A symbol of Level 7 Synchro who also has restricted experience.
Its performance is the effect of destroying all cards on the field when S summoning is successful, and the hidden effect of excluding his Plant of GY to make the opponent's defense monster Attack Position and reduce his ATK to 0. A versatile reset button that can be used by all of his decks that use synchronization and that he can rely on Black Rose when he is in trouble. It's not just about rebuilding your posture, but if a card with an effect when destroyed, such as Gear Town, is involved, it will be a counterattack signal. If you can get level 7 with Synchro, it's worth having it in for the time being. With the introduction of the Rose Dragon in DP04, a new job was created for that axis. |
▶︎ Deck | 《Queen of Thorns》
とき
2010/09/01 23:47
The damage dealt is quite heavy, but how many times can it be activated because there is no resistance?
His Deck, which relies on monsters for removal, may go to hell depending on the method and number of his Special Summons, but it's still an ability to easily lose in battle, so I wonder if he can bring 2-3000. Furthermore, there is also the problem that he does not respond to Special Summons from Deck and GY, so there is a high possibility that it is not worth the effort. I don't expect it to be a binding force, so I'm just going to give it a burn. Plants have a lot of cards that work well with Burn, but as soon as you can afford to sync this card. |
▶︎ Deck | 《Tiger Dragon》
とき
2010/09/01 23:45
Ryuko Sou hit, or Tiger & Dragon, or Toradora! Please choose your favorite motif.
The dragon, which I thought would be the strongest mix of dragons and tigers, is a set-exclusive ice Monarch Mobius, which is a very subtle substitute. In the current situation, set cards are something you want to do something about before summoning, and his Spell Trap removal for summoning triggers is not highly rated. Furthermore, the release is limited to his Dragon, and the ability is not much different, so there is no point that surpasses Mobius other than race support. For the time being, if you combine it with 《Totem Dragon》, you can imitate Yomi Monarch, but if you use Mingay, I'd like to put out a more powerful card. |
▶︎ Deck | 《The White Stone of Legend》
とき
2010/09/01 23:42
The Blue-Eyed Deck boasts an advantage source that makes it fairly easy to find the Blue-Eyed White Dragon.
By using Awakening Melody or 《Cards of Consonance》, or by sending it to his GY with 《Dragon Shrine》, you can attract his Blue-Eyed White Dragon to your hand and secure a huge advantage. His Blue-Eyed white dragon that he secured has a Trade-In cost, which further rotates the deck. 《The White Stone of Ancients》is a rival with a similar role, but while Recruit can strengthen the battle line itself at the end, I can strengthen my hand, so it will be a match with 《Trade-In》. Blue-Eyed With the advent of new tactics, it is no longer an absolute requirement, but the card power is still high. |
Update Information - NEW -
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- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
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- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
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- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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