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Yu-Gi-Oh! Card Rating List Showing 9,226 to 9,240 of 10,769

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Nega-Ton Corepanel ▶︎ Deck 《Nega-Ton Corepanel》
japan とき
2010/11/09 0:06
Yugioh Icon
Counter Trap is a no-cost effect that can be activated when Koa'ki Meiru is on the field and GY has steel cores.
This card was also greatly saved by 《Core Transport Unit》. If there is a transfer unit, it will be much easier to fulfill the activation conditions by discarding the steel core and searching for the steel core, and it will show its high potential.
The rest is how to keep Koa'ki Meiru in play.
Slip Summon ▶︎ Deck 《Slip Summon》
japan とき
2010/11/09 0:04
Yugioh Icon
A Trap card that allows you to Special Summon lower class monsters from your hand in response to your opponent's Summoning Reversal Special Summon.
For a while after its introduction, I was able to do something similar with Ultimate Offering, so I didn't have a position, but now that Ultimate Offering has been banned, maybe...?
If you don't make use of the ability to Special Summon and use triggers that return to your hand, you'll end up just summoning a wall, so I would like to call out cards that do bad things with Special Summon reactions.
Faustian Bargain ▶︎ Deck 《Faustian Bargain》
japan とき
2010/11/09 0:02
Yugioh Icon
His Spell to send her Special Summoned monsters on the field to her GY and Special Summon lesser vanilla monsters from her hand.
It's a hand, so you can't use Dual, and it's a completely vanilla-only card.
Still, her 1:1 exchange GY sending and her own Special Summon are compatible, and if it is decided, it will be a strong piece.
There are many cards with high versatility for 1:1 exchange, but there are enough points that can be differentiated.
Also, I wonder if there will be a situation where this card will be decided.
If you use it, his deck uses low-grade vanilla such as bonbon beats, rabbits, and Gem-Knight. He would also be a strong candidate for Pendulum-heavy decks such as Igknight and Metalfoes.
Moray of Greed ▶︎ Deck 《Moray of Greed》
japan とき
2010/11/09 0:00
Yugioh Icon
A moray eel-like creature resembling a greedy pot that can draw 3 cards from his deck by returning 2 of his WATER cards from his hand to the deck.
It's actually a 3:3 exchange of cards, so you can't use it unless you have a certain amount of cards in your hand.
It's not like I'm going to grow GY, so I can't force myself to use it as a hand exchange.
Still, the range is really wide and versatile draw source. The fact that GY is not fattening is also a plus for fish with a coelacanth axis. In addition, it seems that Mr. Shark wanted to be fat.
It should be especially useful with his Gishki that respects deck rotation.
Preparation of Rites ▶︎ Deck 《Preparation of Rites》
japan とき
2010/11/08 23:57
Yugioh Icon
This is the best differentiating card in the miserable rituals other than level 8.
Add 1 Ritual Monster of level 7 or lower from Deck and 1 Ritual Spell from GY to your hand. If you use it, the ritual system other than Tribute will be ready instantly.
Even though you can stack 3 copies, you can also reuse 《Advanced Ritual Art》, and it will also help add vanilla to GY.
His real power will be shown after dropping his spell card, but since it can simply search for Ritual Monsters, it is also important as a part that supports the rotation power.
A piece that dramatically improves the speed and certainty of rituals. Besides, he has a lot of low-level rituals, so there's no way Nekroz won't notice...
If you go through Brünak Nekroz, you will not be able to avoid restrictions on all-purpose searches. Nonetheless, he returned with unlimited restrictions to calm down Nekroz and expand the possibilities of Ritual Decks. Vendread would be happy to do so.
Gemini Spark ▶︎ Deck 《Gemini Spark》
japan とき
2010/11/08 23:54
Yugioh Icon
The illustration is electric shock, but for some reason the name reminds me of a very thick laser.
A very powerful Quick-Play Spell that allows you to destroy and draw a single card by releasing a Level 4 Dual. Dual support rivals 《Supervise》. Offensive super and defensive spark.
It is a very skillful card that does not lose its advantage and can be used as an escape, as well as destroying the opponent's troublesome cards with a free chain. Strong elements line up.
When dual is adopted for meta beat, it can be said that shooting this is the main purpose. It is one that once had an impact on the environment.
To say that Ananeo is too good to be seen only in HERO is a taboo direction.
Herculean Power ▶︎ Deck 《Herculean Power》
japan とき
2010/11/08 23:46
Yugioh Icon
Dual version 《Water Hazard》. However, a monster must exist on the opponent's field. I feel like I'm being told to do a Special Summon and a Dual.
Not a bad card by any means, but Dual has a powerful Field Spell, Catalyst Field. In front of Catalyst Field, his Special Summon of this card is only severe, and the release security, the number of points, and the preparation of Dual are all short of the summoning power increase effect of Catalyst Field. . Moreover, since it is a field, it has more support than the permanent one.
Their existence suddenly faded in front of the stronger support that came later. It can be said that they have been forced into a rather difficult position.
Attack Pheromones ▶︎ Deck 《Attack Pheromones》
japan とき
2010/11/08 23:44
Yugioh Icon
Graffer, even if you're a poisonous snake, it doesn't matter if it's a female...
It has the effect that when a Reptile monster attacks a Defense Position monster, it can be put into an Attack Position.
Wall monsters such as marshmallows can be used as sandbags, but battle position spells such as Ennecon and Book of Taiyou are more versatile.
Whether or not you can take advantage of the fact that it's permanent, I think it's becoming less common these days to run into wall monsters twice.
Explosive Magician ▶︎ Deck 《Explosive Magician》
japan とき
2010/11/08 23:40
Yugioh Icon
sober. He's probably one of the most unremarkable Synchro Monsters...
It has the effect of shooting a cyclone by using two magic counters.
While 《Tempest Magician》, which uses the same summoning method and also uses magic counters, has a very exciting effect, this card is nothing more than the effect of degraded arcanite.
For the time being, it can be differentiated in terms of its stable RBI, but in the first place, it has the fatal problem of not being able to create magic counters on its own, so the instability is higher.
And he, who uses magic counters to finish off, is a breaker that would make an appearance in any Deck.
Divine Grace - Northwemko ▶︎ Deck 《Divine Grace - Northwemko》
japan とき
2010/11/08 23:38
Yugioh Icon
A goddess who seems to have something to do with ritual Djinn. She has the ability to specify face-up cards up to the number of Releases used in the ritual, and they are indestructible as long as they are present.
She's a level 7 Ritual, so her compatibility with Ritual Djinn and 《Preparation of Rites》is unparalleled. If you seal her Special Summon with her releaser and prevent her own destruction with this card's own effect, you can powerfully dominate the field.
Ritual Djinn itself is more abundant at level 3, and powerful Ritual Monsters such as Nekroz are increasing, so it's undeniable that the position of this card, which is all about defense, will fade a little...
Djinn Presider of Rituals ▶︎ Deck 《Djinn Presider of Rituals》
japan とき
2010/11/08 23:35
Yugioh Icon
Another Ritual Djinn. I guess they wanted to push the level 7 ritual along with the releaser. I want to take advantage of the difference in level and have him play an active role in parallel with the releaser.
It can be used as an attacker by itself, and the effects it grants are excellent 《Break! Draw!》effect.
Level 4 becomes 7 when combined with Level 3 Ritual Djinn, and becomes 8 when combined with Level 4 Ritual Djinn. Therefore, the ritual Djinn, which can be used for both level 7 rituals of the releaser axis and conventional level 8 rituals, is a big deal.
Level 4 Ritual Djinn also has a curse enchanter, but this is more versatile in its effects.
Energy Bravery ▶︎ Deck 《Energy Bravery》
japan とき
2010/11/08 23:33
Yugioh Icon
A low class monster that protects resummoned Gemini Monsters from being destroyed by effects.
However, if you don't summon him again, he won't protect you, so his motivation is doubtful. If you can resummon so many times, Dual won't have a hard time.
Even if it defends, it promises no bounce, elimination, or resistance to combat.
In the end, this card itself is weak and not a Gemini Monster, so it is easily removed and its resistance is stripped.
Ultimately, in Dual, 《Supervise》works as a pseudo resistance. "Are you sure?"
Knight of the Red Lotus ▶︎ Deck 《Knight of the Red Lotus》
japan とき
2010/11/08 23:31
Yugioh Icon
Bochini Vanilla Santai
When there are 3 Normal Monsters in GY, excluding 2 of them, he has the effect of being able to Special Summon and the effect of reviving lower Normal Monsters in his GY.
Special Summon with specified number of GY Even if it has an effect, it is a spec that does not reach Bochinian Misantai and Bochinian Tenshin Tai. His own RBI and effects are far behind Damned and Christia.
The resurrection effect and the exclusion of summoning conditions do not mesh well, and if you use it normally, you can only use it once.
I want to take advantage of what Normal Summon can do here. A powerful class effect for an advanced class.
Woodland Archer ▶︎ Deck 《Woodland Archer》
japan とき
2010/11/08 23:28
Yugioh Icon
With 2 or more Normal Monsters in GY, he can Special Summon, and releasing a Gemini Monster will add 1 Gemini Monster to your hand.
A card that can be handled like a reinforcement for his Dual with a real activation condition. A monster, but he can be used like a spell.
However, since it is a monster, it throws away its effects, but it is really diverse, such as release personnel for high-level monsters such as Gigaplant, Synchro Xyz materials, and additional attacks.
Although it's a pure Dual-exclusive card, it's very good and boosts his deck's spinning power. Although the summoning conditions are light, they cannot be ignored, so it is a pity to draw too much in the early stages.
Earthbound Immortal Wiraqocha Rasca ▶︎ Deck 《Earthbound Immortal Wiraqocha Rasca》
japan とき
2010/11/08 23:25
Yugioh Icon
His Earthbound Immortal of Condor, whose call of Earthbound Immortal, the strongest of him, has become dubious because of Scared Nova.
When he is summoned, he returns up to 3 cards on his field to his deck, and has a complicated effect of getting random handicap for that number and his ATK equal to the number of cards discarded x 1000 points.
It's an esoteric effect, but in short, it's written that even though his Tribute Summon is already expensive, it can't be a decent ability unless you return your own cards to his Deck.
Even with a maximum of 3 handicap cards, the condition is hard at a level where I can't help but feel that 《Mazera DeVille》feels lighter as a condition.
Numbers Last Hope》is one point that can be called with a tomato. You can form an attack lock with this, or call in Aslapisk with 《Swallow's Nest》. …This is the strongest Earthbound Immortal, isn't it! ?

(616/718 pages) 9,226 - 9,240

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