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Yu-Gi-Oh! Card Rating List Showing 7,516 to 7,530 of 7,624

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Amorphage Wrath ▶︎ Deck 《Amorphage Wrath》
japan シエスタ
2018/01/24 16:41
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His Amorphage with the same name as a certain leader. There was also a character named Orga in ARC, so I wonder what kind of cause and effect this is. Amol seems to stop with the new rules...
It is one of the rare beings that can be P summoned only with Amorphage, and has his ATK second only to Hyper among lower Amorphages, and has a more useful P effect than that.
Tribute Seal has a high impact, and the combo with Luster P is powerful.
If you align it with the field and the P zone, it will demonstrate high control power.
Unfortunately Kaiju works for him. However, due to the new rules and common effects in Amol's field, it's hard to link, and due to my own release restrictions, the fuel economy has gotten a little worse.
However, it is easy to search, and even if it is used up in the worst case, it will be effective as it is. For Amol, he will still be an important existence that will be the main lower class.
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Isolde, Two Tales of the Noble Knights ▶︎ Deck 《Isolde, Two Tales of the Noble Knights》
japan シエスタ
2018/01/24 9:32
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There were new Noble Knights and new regulars.
The effect is too good and he is tied to Warrior, but since he is a warrior with expansion cards such as Photosla and Lindbergh, it is very easy to summon.
When 1 link summoning succeeds, you can pull warriors from the Deck without level restrictions, and even though you can put a big restriction on them, you can get back your ad immediately.
2 is the effect of recruiting warriors with deck equipment as a cost, and he needs to put equipment in the deck, but if it's the original, it's not a problem at all. Some are expensive, so it doesn't bother me that much. This one does not impose any restrictions on the recruited warrior, and can be used as a material or effect by itself to connect to Link 3. One of the big advantages of this effect is that effects like Manjirok and Dream Guy are subtle but low level.
The status is low, but I don't mind because I'm often relayed. With the advent of this card, Noble Knight is more stable than the heyday, and other warriors are as stable as the previous rule. What does the new rule mean?
I think it's a strange card with the same effect as Harifiber in the same pack because of the effect of spreading dreams.
Ash Blossom & Joyous Spring ▶︎ Deck 《Ash Blossom & Joyous Spring》
japan シエスタ
2018/01/23 18:01
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One of the vertices of the hand trigger that appeared with the P monster apex Zarc.
In an era where you can negate any effect that interferes with the Deck, and searches and recurs are taken for granted, this card is almost never spoiled and has a very high surprise attack. Boasting a adoption rate of almost 100% in the current environment, each other's nerves are worn down by the existence of this card.
Also, since it is a tuner, it can be used effectively even if it is put on the field.
Although it is to prevent the preceding game, it is not an exaggeration to say that if you are going to a tournament with 3 decks stacked in most of the current environments, you will not be able to stand on the foundation without Urara + 3 extra G, and this will lead to the fixation of the deck, and this time it will induce a hand. I think it would be nice to have regulation because it is becoming a game, but if that happens, there is a possibility that pre-games will be rampant again. Which one is better depends on individual differences, but I think that it has become a necessary evil level even though it was originally used to suppress suppression games. This card makes me think about various things. With the appearance of this card, his Deck, which has retired from the forefront, is no doubt a card that has thrown a stone into the environment. Saatchi and Rikuru should appear in the future and will continue to play an active role in the environment.
Waking the Dragon ▶︎ Deck 《Waking the Dragon》
japan シエスタ
2018/01/23 17:27
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Even though it needs to be removed from the opponent, it's powerful to be able to use it in a state where it's only a disadvantage that a powerful monster can be revived. Even if the EX zone is full, he is excellent in the wide range of maneuvers that can be made from the deck. It can be destroyed or banished, so it's strong against Kozusai and Turis in the same pack, which adds to the high practicality of this kind of card.
The only drawback is that the passive activation conditions do not match the current environment. It's not a difficult activation condition by any means, but if you want to make it easier to fulfill the activation conditions, I'd like to use Durandal, although it's been said a lot.
Also, since it will be negate in the back, you can't overconfident, and the acceptance rate is almost 100%, which is a headwind for this card. However, if this card's removal is made to negate after making it costly, it will be profitable as a result.
His big return makes him an excellent bluff, and you could say he's a Trap card.
Knightmare Unicorn ▶︎ Deck 《Knightmare Unicorn》
japan シエスタ
2018/01/23 16:49
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Unicorn cards are very good cards. As long as the card name is different, tokens can also be used for material designation, so it's a fairly loose category.
You can use the marker position on either the main or EX, but I want to put it on the main as much as possible due to the effect.
The effect is a powerful effect with a wide range and high versatility, even though it is his deck bounce and the effect of taking the target. Since it requires 3 links and a hand cost, it's a little heavy, but as long as it's mutually linked, you can draw, so it's effectively a no-cost removal. Where you want to aim.
The effect of 2 is also related to the mutual link, and the current Troymare itself is like a business trip theme, so with his deck, which has the ability to develop, you can aim for 2 draws, but the low stats of his own are a concern. It may not be necessary to force it so much, but the more you interact with Troymare, the more powerful the resistance will be, so if you prepare your back, you can aim relatively realistically.
It can be said that it is a highly versatile Link 3 as a whole because it is excellent even if it only removes 1.
Outer Entity Azathot ▶︎ Deck 《Outer Entity Azathot》
japan シエスタ
2018/01/23 16:20
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An X with effects worthy of the name of the supreme god of Cthulhu mythology.
Although it is not specified, it is quite heavy to request 3 level 5 bodies. However, it is possible to stack summons, and from the existence of Niarra, it is a rank 4 that requires 2 bodies without material specification, and if you close your eyes to the EX frame consumption, it is light.
1's ability to block monster effects is powerful, has a wide range of influence, and doesn't involve activation, so it's hard to negate and has a high control power.
If you use things like Wonder Xyz, you can also interfere. This combo was also practical during the active Putre era.
2's sweep effect is easy to pass due to 1's blockage effect, but it requires a lot of specialization construction and takes time, so you can call it a bonus.
Banned on New Year's Day 2020 because it is too easy to control and makes it easy to do whatever you want with the high-speed deployment deck. Such an existence will be difficult to return in the future.
Infinite Impermanence ▶︎ Deck 《Infinite Impermanence》
japan シエスタ
2018/01/23 3:48
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A trap that can be activated from the hand that appeared with the reboot. It is a big advantage that you can play from your hand on the condition that there are no cards in the field, and you can interfere with the opponent's preceding turn without lag, which is the drawback of Trap, but there are similar cards such as Usagi and Veiler. It can be activated even when your field is ready, and since it is a monster and a tuner, it can be used as an emergency wall, Hari Fiber, or Synchro material, and it can be used for a variety of purposes, so in a simple comparison, this one is a little tougher.
The advantage over Veiler, etc. is that it can be activated even on your own turn, so it is a trap, so it is strong against the monster effect meta, and it can counteract even if the designated person or Azathoth, etc. included in the same pack enters the field and the monster effects are blocked one by one. Depending on the Deck, being a Trap can also be an advantage, and if it is activated from face down, it can negate a Magic Trap in the same column, so hopefully you can get more ads than similar cards.
Overall, it is an excellent and versatile card that is by no means inferior to similar cards.
Blue-Eyes Alternative White Dragon ▶︎ Deck 《Blue-Eyes Alternative White Dragon》
japan シエスタ
2018/01/22 17:46
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The first alternative with the new Blue-Eyed that appeared in the movie DSOD and was distributed.
After that, some cards with alternative names will appear.
As the alternative name suggests, it also has the effect of being treated as Blue-Eyed.
Although the offense and defense are the same as the main family, it can be deployed under loose conditions just by showing the main family.
It's not normal, so it doesn't receive as much support as the main family, but even so, it's a dragon level 8 and a blessed status, so it's possible to pull together with the main family from a single melody.
Although it gives up 3000 RBI attacks, it also has removal, so if you use it as a material connection, you don't have to worry about its disadvantages.
It will be a very useful piece for Blue-Eyed.
Crystal Wing Synchro Dragon ▶︎ Deck 《Crystal Wing Synchro Dragon》
japan シエスタ
2018/01/19 17:45
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A card with a large number of leading characters among the high-ranked Four Heavenly Dragons. And it is also one of the Synchro that is particularly active in OCG.
S monsters are designated as non-tuners, and it is desirable to use his deck with a focus on S summons. There are various decks that look heavy but are easy to put out.
Also, since it is compatible with Tziolkin, it is highly valued for the Deck that operates it due to the performance described later.
Like Clear Wing, it can be strengthened while negating monster effects, but in addition to his Blue-Eyed attack and defense, there is no level designation, and the range of response is greatly improved.
Furthermore, when fighting against advanced level or above, his ATK will be strengthened, so it is especially strong against advanced level and above.
There is also his Borrel S that has the same level of suppression effect and does not have a material designation and can also deal with demons and traps, but it is essential to use it with different attributes, S summons, and links, depending on the opponent, this one is superior. There are many points of differentiation.
Although it can be played lightly by Deck, it has a high suppression power, and it can be said that its overall strength is ranked at the top even when looking at S as a whole.
Dark Requiem Xyz Dragon ▶︎ Deck 《Dark Requiem Xyz Dragon》
japan シエスタ
2018/01/19 16:50
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One of the superior species of Daribe. With beautiful wings that Siclea shines in, it's a waste to finish with a one-time starring role.
It has her ATK absorption effect that is purely strengthened from Daribe, and high damage can be expected.
In addition, the effect of reviving X while negate the opponent's monster effect has been added, and it has a high restraining power.
Although it is properly strengthened and has high performance, RUM is essential, and his mainstream The Phantom Knights often do not use RUM, and EX competition is fierce.
In RR, it is easy to operate Launch and his Phantom Force, but the EX frame is also tight here.
If you're aiming to overwhelm with Daribé, there's also Azeus, which has a different effect but can be overwhelmed with a sweeping removal of Friche without the need for RUM.
Combat power is high at the time of Daribe, and it can be activated twice if stacked from Overload.
Due to the large number of competitors and the many demands, I have the impression that I am not blessed with success. It's strong enough as a fan card.
Starving Venom Fusion Dragon ▶︎ Deck 《Starving Venom Fusion Dragon》
japan シエスタ
2018/01/19 16:20
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I like the design the most among the four heavenly dragons. After all, it is regrettable that there was neither an effect name nor an attack name until the end of animation.
2 darkness on the field and a slightly different required material. It's not a difficult story to collect due to the large number of parameters, but not only his hand but also Deck and GY fusion are not possible, so he is inflexible.
In addition to high offense and defense, the strengthening effect of 1 does not target, so the breakthrough power in battle is very high.
The copy effect of 2 is strongly dependent on the opponent, and if it is engaged, it will be strong, but if it is used effectively, combos such as transfer are essential.
With the effect of 3, you can check your own destruction. However, in the current era when there are plenty of removal methods, it is easy to deal with waiting for the opponent's action.
However, since it can be activated even if you destroy it yourself, can it function as a hindrance depending on the cards used together?
Due to this fusion material designation, it is also useful as a super fusion agent as it is said. However, it is not compatible with its own effect, which has many effects that interfere with opponent's monsters.
There are some quirks, but I think it can be said that it is a highly versatile fusion.
Clear Wing Synchro Dragon ▶︎ Deck 《Clear Wing Synchro Dragon》
japan シエスタ
2018/01/18 17:35
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In the anime, the monster that entertained me with its tricky performance with its effect.
At level 7S with no material specified, it has effects related to advanced and above.
It can be destroyed by negating a monster effect that targets advanced or higher, and the ATK of the destroyed monster is strengthened, and the check power is high.
Also, since it can react to your own effects, it can be expected to play an active role as an attacker, although it costs more.
However, there are many monsters that pass through this effective range, and there are also unstable parts.
It's not an overly reliable performance, but it's not a bad performance for general use, and it can be expected to be different in terms of status. .
Dark Rebellion Xyz Dragon ▶︎ Deck 《Dark Rebellion Xyz Dragon》
japan シエスタ
2018/01/18 17:07
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One of the brain muscle rank 4. Due to its ease of handling, it is often active in ARC among the four dragons.
It requires two bodies without specifying materials, and has built-in force and is strong in battle.
However, it will lighten against rank 4 (actually rank 5), which is also strong in battle, and will block the activation of effects during battle, and will have a fixed value of 5000 hit points compared to this one, which is the target, so it will be difficult to be influenced by the opponent, so overall. In terms of breakthrough power, there is a share over there.
However, the enhancement is permanent without eating the EX frame. It can be used as a battle support for other monsters, has many different points such as different races, different attributes, and belongs to Rebellion, so it can be prioritized in certain decks of his.
Recently, it has also been adopted as a linker for Azeus along with Overlord. It's good at destroying in battle, and unlike Lightning, it can be used as an X material, so it's a good match.
It will be a highly versatile piece.
Quintet Magician ▶︎ Deck 《Quintet Magician》
japan シエスタ
2018/01/18 10:17
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As everyone says, he is like the FGD in Spellcaster, the part where ATK is only 500 inferior, and the fact that he can do tricks to that extent is good in a relationship like Blue-Eyed and bramage.
The required materials are quite heavy, but you can use it to send a large amount of her spell users to GY from future fusion like FGD, or from Magicalized Fusion he can use GY consumption, so if you are conscious, you can easily use it.
And in addition to the same general removal as Zarc, it has a slightly different resistance.
Compared to over there, it's stronger against Kaiju and Super Fusion, but even in this era, there are many effects that target it, so I don't think it's actually much different than over there. Still, this RBI has enough resistance as a trump card.
It is also compatible with Zarc in terms of fusion materials. You can support Zark by sending materials from Future Fusion to GY. It's just late, so Zaborg may be k, but...
Speaking of using many spells and he is good at GY fertilizer, he has Shaddoll. He is a deck with a lot of strength, so it seems that he can decide the game in an instant with the effect.
All in all, he's a card with abilities worthy of being a Spellcaster trump card.
Appropriate ▶︎ Deck 《Appropriate》
japan シエスタ
2018/01/18 9:52
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(Draw 2) Are you happy? Even though the name just smells like a joke, the old man on the left of this card illustration (although the color is different) has a bald shirt and subtly resembles a certain senior.
It is a card that suppresses the opponent's draw source, but in recent years it is mainstream to search with pinpoint, and it is unstable because it often fails to draw more than expected when it is activated normally. After all, it is best to combine it with a card that draws your opponent from yourself.
As others have said, the easiest to handle is high attack and defense, but it's an electric sword bug that draws you, Defend Guy, One Day of Peace as a one-kill countermeasure, and Recall and Dark Bribe that can counter removal.》.
Combined with these cards, the piggyback counter turbo makes his Deck look interesting too.
However, since it is "time", you may miss the timing, so be careful.
Furthermore, if you activate this on both sides, an infinite loop will occur and you will have to keep drawing until one of you runs out of decks, which in a sense is the biggest meta in itself. I don't think that's the case...

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