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Yu-Gi-Oh! Card Rating List Showing 721 to 735 of 1,087

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Rating Score・ Review
Posting Date
Gadget Arms ▶︎ Deck 《Gadget Arms》
japan ラギアの使徒
2015/03/16 21:23
Yugioh Icon
It would be good as a card to collect around "Speed Unit" and "Repair Unit". However, since it doesn't have the name "Morphtronic" and is slow due to its reverse effect, it's a card that doesn't get much priority. He doesn't have a WATER monster in the original "Morphtronic", but this card is his WATER.
Gadget Driver ▶︎ Deck 《Gadget Driver》
japan ラギアの使徒
2015/03/16 21:19
Yugioh Icon
A hand-triggered battle position change card. It can be used on both your opponent's turn and your own turn, but no matter how much you say "Morphtronic", it's hard to allocate a frame to cards that only change the battle position for your own cards. Since it doesn't have the name "Morphtronic", it can be easily sent to his GY, but the fact that it can't be used for his Special Summon of "Smartphone" is also a big minus point.
Dododo Driver ▶︎ Deck 《Dododo Driver》
japan ラギアの使徒
2015/03/16 21:11
Yugioh Icon
At the moment, there are only two types of cards that meet the conditions for the effect, but you can aim for Rank 5 Xyz from 《Dododo Witch》and Rank 6 Xyz from 《Dododo Buster》, increasing your ability to respond. Even if that's not the case, there are only 2 types of low class "Dododo" other than "Witch", and 《Dododo Bot》is a very difficult monster to use, so this card is practically a card that requires 3 stacks. prize. There are few cards that can meet the application conditions of the effect, and there are places where the RBI is short, but it is an important card if you are building [Dododo].
Xyz Change Tactics ▶︎ Deck 《Xyz Change Tactics》
japan ラギアの使徒
2015/03/16 19:25
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There is an LP cost, but there is no limit on the number of times you can draw, so it is quite possible to draw multiple cards per turn. By stacking the derived species "Hope Ray", "Hope ONE", and even "Hope the Lightning", it is possible to draw 2 to 3 cards with just level 4 x 2. Of course, it is also possible to satisfy it by ranking up with "RUM". Another strong point is that you can search with 《Generation Shift》, and after searching, you can stack "Hope Ray" etc. to draw.
Herald of Pure Light ▶︎ Deck 《Herald of Pure Light》
japan ラギアの使徒
2015/03/16 19:15
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It has the effect of collecting GY monsters. However, since you have to return one card to the Deck, the number of cards in your hand does not increase. It's a powerful effect, but it's a little difficult to put it in his deck that can get rank 2. It would be even better if we could take advantage of returning to the Deck... It's status is low and it tends to be disposable, so it's a good idea to use it as a base for Downerd Magician after using its effect.
Herald of Orange Light ▶︎ Deck 《Herald of Orange Light》
japan ラギアの使徒
2015/03/16 19:09
Yugioh Icon
Effect Veiler》is easy to compare. You can stop the effect with one over there, but since you can't destroy the target, the effect itself is better here. It can also be used on your own turn, so the range of support will also expand. However, the cost of two cards is by no means small, so it will be necessary to build a deck that makes it easy to secure the cost of the hand. Since it's a tuner, you can put it into play and use it as a synchro material.
Herald of Purple Light ▶︎ Deck 《Herald of Purple Light》
japan ラギアの使徒
2015/03/16 19:05
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Trap cards have a lower adoption rate than his Spell cards, and can be dealt with Counter Traps such as 《Wiretap》as well as End Cycles, so compared to other "Herald", it is a little less prioritized go down. Due to spell speed, it's a pity that we can't negate Counter Trap cards such as 《Solemn Judgment》and 《Solemn Warning》, which have a high adoption rate among Trap cards. That said, if you're sticking with the "Herald" theme, this card is worth including.
Herald of Green Light ▶︎ Deck 《Herald of Green Light》
japan ラギアの使徒
2015/03/16 19:03
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A "Herald" monster that can contain spell cards. It's a bit of a loss to destroy a spell in exchange for two cards in your hand, but it's a counter effect that triggers your hand, so it's easy to pass, and her deck, which is mainly Fairy, often works more than the add loss. I guess. A card that negates her Spell, which is a restricted card with a high adoption rate, from your hand is valuable.
Herald of the Arc Light ▶︎ Deck 《Herald of the Arc Light》
japan ラギアの使徒
2015/03/16 18:57
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In a world where 《Manju of the Ten Thousand Hands》and 《Preparation of Rites》are the limits, for many Ritual Decks, it is a card that can be said to be 《Numbers Last Hope》. I would like to use `` Deskbot '' or 《Deep Sea Diva》to Synchro Summon quickly and send it to GY to use it as a search effect. Effect The effect of negate is also strong and has a wide range, but the stats are low. Also, the effect of banishing cards sent from the hand/deck to his GY is not very compatible with [Ritual Summon], and is rather a hindrance to "Herald", who also has a name, so please quickly I want to be able to send it to his GY. It doesn't matter where he was sent to GY, so you can send him to GY with 《Gale Dogra》or 《Nekroz Kaleidoscope》. It can also be used as a Synchro Xyz material.
Nephe Shaddoll Fusion ▶︎ Deck 《Nephe Shaddoll Fusion》
japan ラギアの使徒
2015/03/08 14:40
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This is the first time that you can fusion summon with Equip Spell. It can't be used without "Shaddoll" on the field, so it's a drawback that it often consumes the right to summon, but it's not a small thing to be able to summon things other than "Midrash" with just "Shaddoll" monsters. This card name has the name "Shaddoll", so it can be salvaged with the effect of the "Shaddoll" fusion. However, 《Shaddoll Fusion》and 《El Shaddoll Fusion》would be preferred. It's a bit painful to have fusion obstructed by "Cyclone".
Wattchimera ▶︎ Deck 《Wattchimera》
japan ラギアの使徒
2015/03/08 14:26
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The effect itself that can be connected to a draw lock from a direct attack is not bad. However, there are quite a few problems. Even if I manage the low stats with 《Messenger of Peace》, etc., all the tuners I can use are unsatisfying, so I'm pretty annoyed at the time of Deck construction. Drawlock also depends on your hand, so it is useless against [Infernity], which aims for a handless combo, and there is a possibility that it will be dealt with all cards from the second time onwards. Depending on the opponent's hand, if a direct attack is decided, it is a card that can be brought to victory as it is, but there are too many uncertainties to bring it to the core of the Deck.
Watthydra ▶︎ Deck 《Watthydra》
japan ラギアの使徒
2015/03/08 14:20
Yugioh Icon
A card that activates the effect of Gold Sarcophagus for battles damage. You can attack directly, but even with a low RBI, it's caught by 《Messenger of Peace》or 《Bottomless Trap Hole》, so it's pretty hard to use even with [Watt]. In addition, due to the level, I often have to use the very difficult to use "Wattberyx" and "Wattkiwi" as tuners, which further lowers my evaluation.
Wattkiwi ▶︎ Deck 《Wattkiwi》
japan ラギアの使徒
2015/03/08 14:15
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It has an effect that can be used in combos with 《Wattsquirrel》and 《Wattwoodpecker》, but the ability to attack twice is more important for both, and the effect in battle is treated as a bonus, so the effect that supports it is meaningless. clear. There are only two Level 3 "Watt" tuners, this card and Wattberyx, but with this effect, Wattberyx is still better, so it won't be used much.
Lancer Archfiend ▶︎ Deck 《Lancer Archfiend》
japan ラギアの使徒
2015/03/08 14:08
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A decent card, but not particularly strong. Alone, he only has 1600 ATK, so it's hard to make use of the piercing effect. If you have other powerful monsters next to him, you can aim for a lot of damage, but with his normal Deck, it seems a little wasteful to give this card a summoning right. If it is [Archfiend], it will have a place to stay because it will be 2100 RBI even by itself with the enhancement by "Ambush Demon Hall".
Vice Berserker ▶︎ Deck 《Vice Berserker》
japan ラギアの使徒
2015/03/08 14:05
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The ATK up value itself is high, but 2000 burns will fly to you just by using it as a synchro material, so it will be difficult to use especially in the final stage. Even if that's not the case, 2000 LP is the same value as Solemn Warning, so it's hard to say that the 2000 increase just until the end phase is worth it.

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