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Yu-Gi-Oh! Card Rating List Showing 7,306 to 7,320 of 7,624

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Rating Score・ Review
Posting Date
Mirror Force Launcher ▶︎ Deck 《Mirror Force Launcher》
japan シエスタ
2018/03/27 9:06
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It is a support dedicated to Mirror Force, specializing in the reuse of Mirror Force.
In any case, its existence will be exposed, so you can't expect it to be removed, but it will be a check.
However, the trigger of 2 is destruction in the set state, and the effect of 1 makes it face up, so the engagement is not good. Also, this card itself is a trap, and the search target is a trap, so it's hard to say that it's easy to use as a search.
I'd like to see how the opponent is doing while operating it as a mine.
I would like to use it in combination with other downs to set up a psychological warfare against the opponent.
I feel that it is a piece suitable for experts.
The Creator ▶︎ Deck 《The Creator》
japan シエスタ
2018/03/26 18:14
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Monsters with effects that are not named, turn one card into a real resurrection card and are powerful with full resurrection with no level or effect limit.
It's powerful, but it's a superlative thunder that has little support and can't be revived, so it's difficult to handle and it takes a little time to put it into play. Since there are no summoning restrictions other than from GY, you can also deploy from FWD, which has a dedicated support monster, and recruit from "Transmodify" around Raisenjin. It's an effect that costs itself, and it's still heavy because it consumes all of them.
Also, although the defense is high, the RBI is low for the highest grade, and since it is light, it supports honesty and can be recovered by its own effect, so I definitely want to use it together.
It's a monster that has powerful and versatile effects, but it's not light, so overall it's a monster that's difficult to handle, and I think it's a monster that balances the difficulty of handling and the effect.
It's not that his potential is low, so his rating may change again depending on how his Thunder card pool increases in the future.
Berserk Dragon ▶︎ Deck 《Berserk Dragon》
japan シエスタ
2018/03/26 17:41
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In addition to 3500 RBI, it has an all-out attack and has a highly destructive effect.
It gets weaker every time you end, but it's within the acceptable range if it's about once, and it's usually dealt with or settled before it goes down, so you shouldn't worry too much.
If you negate it, it will return to the original hit point, so it is also interesting to use that point to negate him with the Holy Grail etc. when you want to destroy it in battle.
The problem is the development side. It's much easier than before, but it can only be developed with Archfiend's bargaining, and it's a bit troublesome and may be involved in an accident, and it also takes up Deck space.
Strong but also has a strong peculiarity and a romantic impression.
The Dark Creator ▶︎ Deck 《The Dark Creator》
japan シエスタ
2018/03/26 17:22
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Darkness Fallen Creator God. The conditions are that he has 5 Yami in GY, and even if it has the same name, it's easier than Sephiron, but he wants to specialize in GY manure. In addition to this, the monster zone needs to be empty, so if you go on the offensive, you want to use it in combination with a total removal such as Braho.
The effect is a complete resurrection of darkness in the darkness cost of his GY, and there is no level limit, and combined with the summoning conditions, it is a strong effect to counterattack. It has a high degree of surprise, and if you summon it yourself, you can revive it. GY It's easy to adjust, so it's compatible with the same dark monster, Damned.
The summoning conditions are by no means difficult, but it takes a little more effort and is not suitable for tatami mats, and it is easy to rot when you are superior, but it is a relief to deal with temptations and trains.
Even if you use it blindly, it's often easy to get into an accident or rot, but I think it's capable enough to play an active role in the environment if a deck that has high potential and can be handled well comes out.
Dark Armed Dragon ▶︎ Deck 《Dark Armed Dragon》
japan シエスタ
2018/03/26 17:01
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An armed dragon that fell into darkness, famous for its death spell called Bochiyamisantai.
Unlike the head family, which takes time and effort, if the conditions are met, it can be deployed immediately from the hand, but although it is a single unit, his GY's darkness can be removed without a limit on the number of times, and 3 times are secured from the summoning conditions. there is
The summoning condition of his GY is exactly 3 Darkness, but it's easy to adjust as long as you can secure it in your starting hand due to the size of the Darkness card pool.
It was nothing but a threat to appear in a surprise attack and destroy the field, attacking with a high RBI.
However, at present, if the search method is not stable, it will become rotten or unmanageable, and the priority given to it by the center of darkness has decreased noticeably.
However, the potential itself is still high, and his excellent handling is still a high priority value for Deck.
Depending on the future card pool, there is a possibility that it will rampage again.
Cyberse Magician ▶︎ Deck 《Cyberse Magician》
japan シエスタ
2018/03/26 16:20
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Link Monsters are rampant in the environment and none of their effects are bad. It's not enough to put a ritual gimmick into the game, and I don't think there is such a slot. Unfortunately, it does not support preparation.
From a different point of view, it's easier to equip Cyberse with ritual gimmicks, and Cybers has several types of low-level normals, so high-level rituals will make it possible for him to use new tactics, such as fertilizing GY and setting up degrenade. This card-based Ritual Cybers is also interesting. Also, I don't think there's any future potential because the support is excellent and it's not effective that it can only be used in cyberspace.
Cyber Dragon Sieger ▶︎ Deck 《Cyber Dragon Sieger》
japan シエスタ
2018/03/24 4:26
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Material designation is similar to Chimeratec, Sidera + Machine.
Sidra is highly versatile, so if you just want to put it out, you can easily summon it by throwing it into the Machine.
It is also a nice point that the processing of the summoned core became easy.
Machines with 2100 RBI or more can be greatly strengthened with 2100 up attack and defense.
Since he himself is also in the target, he can hit 4200 RBI alone, and has high combat power for Link 2. However, since it cannot deal battle damage by itself, it basically strengthens others.
In particular, the Saidra Fusion, which has continuous attacks, has a strong benefit from this, and can easily hit the end of the game.
Since it is treated as a Sidera, which is rare for an EX monster, there are many supporters.
An excellent card with an effect worthy of the name of Sieger (Victor).
Armed Dragon LV7 ▶︎ Deck 《Armed Dragon LV7》
japan シエスタ
2018/03/23 17:47
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Armed Dragon's arrival point. There is also a higher level LV10, but the circumstances are a bit special, so this one can be said to be the final form.
It can be said that performance is purely upgraded from LV5.
However, it's a troublesome card to summon, and since it doesn't take advantage of its own effects immediately when evolving from LV5 and has no resistance, it's easy to be dealt with by the next turn.
It is desirable to summon by leveling up, but since it is an effect that requires a hand cost, consumption increases.
With 《Armed Dragon Blitz》, it is possible to recruit without ignoring the summoning conditions, but the chances of an accident are high.
Compared to Thunder, its removal power is attractive, but I think it has a strong habit as a card that takes time and money.
Armed Dragon LV5 ▶︎ Deck 《Armed Dragon LV5》
japan シエスタ
2018/03/23 17:36
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A LV5 armed dragon that suddenly became rugged from LV3. When he was in Tsukuyomi's environment, he was said to be stronger than LV7 because of his defensive power.
Although it is advanced, it belongs to the armed dragon and can be used for artillery catapults.
In addition to the average offense and defense as an advanced level, it has the effect of removing and recruiting higher bodies.
However, due to the cost, removal is easily affected by the situation and the opponent, and it can not be said that it is easy to use, and LV7 Recruit requires battle destruction, so it does not mesh well.
Thunder LV5 also has an effect that makes it easier to connect with LV7.
The difficulty of using it stands out, but that doesn't mean you can't use lightning strikes to increase your strength or differentiate yourself.
Armed Dragon LV3 ▶︎ Deck 《Armed Dragon LV3》
japan シエスタ
2018/03/23 17:22
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The starting point of Armed Dragon, which has a lovely impression.
.
There are plenty of supports to improve it, but Armed LV5 is also a support-rich Dragon, and LV3 is not an essential effect.
The effect is severe, but is it still worth hiring as a recruiting agent for 《Armed Dragon Flash》?
Shinobird Crane ▶︎ Deck 《Shinobird Crane》
japan シエスタ
2018/03/23 16:28
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Spirits can't be Special Summoned, and in order to use the effect, it is necessary to increase the summoning power by using a spirit that can be Special Summoned, Yamatogami, or the Ritual Spirit included in the same pack. There is It looks like it'll be rated higher depending on how the spirit is strengthened in the future, but since it's only once per turn, it's hard to earn an add and it doesn't have much flavor.
I think this bird is a difficult card to handle, just because it's still better than other Spirit Birds.
Shinobird Pigeon ▶︎ Deck 《Shinobird Pigeon》
japan シエスタ
2018/03/23 16:19
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One of Layten's Industrial Waste Birds, it has a strong effect against spirits, but due to its characteristics, spirits basically do not exist the turn this card is summoned and can hardly be used as a removal. will be returned and some kind of combo will be done. However, Spirit has a severe summoning right, so it's difficult to say if you want to use this card to perform a combo using the precious summoning right. If I could at least target myself, there would still be a way to use it...
Stealth Raven is such a tricky card that it looks like it's still viable.
Shinobird Crow ▶︎ Deck 《Shinobird Crow》
japan シエスタ
2018/03/23 14:55
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For a low class that is too strong, he has exceptional combat power.By discarding the card Hiko Kujaku, he can gain Blue-Eyed class status.
In addition to being ideal for dealing with rotten high-level spirits, it is easy to connect to the summoning of Yamatogami, and it also supports the activation of the effect of Mitsuru of the same category. The opponent will be tormented by existence.
It's a card that's barely banned.
・・・There is a reason, ( `Д´c彡☆))Д´)
A performance that is hard to believe for a card that appeared at the same time as Zodiac, a 9th generation card that was very broken. Certainly, by throwing away the hiko peacock, etc., a strong fighting power can be obtained as a lower class, but the efficiency is too poor. I could give you an advantage, but with this performance it sounds like quibbles. It's easy to summon and easy to search, so it's not as difficult to use as Void or CNO.92, but overall it's an industrial waste class card. I think it's a waste of resources, so it's a level card that I want you to ban production.
Yubel - The Ultimate Nightmare ▶︎ Deck 《Yubel - The Ultimate Nightmare》
japan シエスタ
2018/03/22 17:17
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Yubel's final form. It's also the first level 12 to enter the main deck.
Compared to the second form, there is no total removal, but the biggest difference is that you can attack yourself. Due to its effect, the basic battle is invincible.
However, there is no resistance, and evolution stops here as described above. Due to the characteristics of the Yubel Deck, it has a subtle compatibility with God Binding.
I want to be able to connect to the next immediately even if it is removed.
Compared to the past, the number of cases where the liter is not overly reliable has increased significantly, so I think the value of connecting to this card is increasing.
Yubel - Terror Incarnate ▶︎ Deck 《Yubel - Terror Incarnate》
japan シエスタ
2018/03/22 17:03
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Mainly the ace of the Yubel Deck.
In addition to suppressing attacks by reflecting damage, a dynamic effect has been added that causes a total removal at the end of each turn.
However, in addition to getting involved with each other, it seems that it does not have offensive ability itself, so it will be lacking in offense as it is.
It needs to be used in conjunction with cards that are compatible with destruction.
In addition, it can be evolved under considerably looser conditions than the first form, and it can also be a restraint against removal.
However, there are holes such as his deck bounce not being activated on top of it being arbitrary, so you can't be overconfident.
In today's inflationary environment, it tends to be pushed all at once if you're lazy.
Like the first form, I want to prepare self-destruction means.
It's going to be a difficult card to deal with, as both good and bad cards are increasing.

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