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Yu-Gi-Oh! Card Rating List Showing 58,411 to 58,425 of 168,890

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Burden of the Mighty ▶︎ Deck 《Burden of the Mighty》
japan シエスタ
2018/10/19 14:11
Yugioh Icon
Although the magnification is small, this game can not be underestimated even if the difference is 100 due to the overall weakening.
Even more so, when it comes to the highest class, I can't be stupid, and for the time being, I have an advantage in combat. Duplication is possible.
However, there are currently two types of monsters that do not have levels, and his Deck opponents, which are centered around such monsters, have little effect.
It's getting harder and harder to be as stable as before. You will need to devise things such as reading the environment and using Special Summon with cards that can be metabolized.
Blustering Winds ▶︎ Deck 《Blustering Winds》
japan はわわ
2018/10/19 13:29
Yugioh Icon
Attack and defense 1000 up is good, but at least it's not a Quick-Play Spell...
Noble Knight Joan ▶︎ Deck 《Noble Knight Joan》
japan ヒコモン
2018/10/19 13:00
Yugioh Icon
There is a card called 《The Warrior Returning Alive》. No matter how different monsters and spells are, it's terrible that the target is completely covered and the hand cost is required.
8-Claws Scorpion ▶︎ Deck 《8-Claws Scorpion》
japan ヒコモン
2018/10/19 12:56
Yugioh Icon
Backside Defense Position A card that reaches advanced classes only for monsters. However, there is no such thing as a low class set end anymore. Moreover, against other opponents, he only has a meager ATK of 300. Even in the days when marshmallows were active, Mystic Swordsman could aim for effect destruction.
Draw Muscle ▶︎ Deck 《Draw Muscle》
japan ヒコモン
2018/10/19 12:50
Yugioh Icon
A card that embodies Duel Muscle. However, while he was originally able to choose the deck, with the introduction of link summoning tokens have become very useful for deployment. That's why even Mecha Phantom Beast, which uses tokens, is honestly tough.
Guard Penalty ▶︎ Deck 《Guard Penalty》
japan ヒコモン
2018/10/19 12:38
Yugioh Icon
Can't be read from the text, but the effect only applies once. Well, if not, it can't be helped because an infinite loop can be made. It needs to have a defensive power of 1000 or less, but with the presence of 《Draw Muscle》, it is far from being adopted.
Neo Space Connector ▶︎ Deck 《Neo Space Connector》
japan 刹那
2018/10/19 11:27
Yugioh Icon
Strong!!
The effect of ① allows you to Special Summon 1 N monster and Neos from your hand or Deck just by summoning. With this effect, you can easily aim for contact fusion, and if you have 1 or 2 other N monsters on the field, you can even aim for triple or quadruple contact fusion. Not only that, you can also aim for multiple draws with Spacia Gifts (although it's usually good to draw 2).
The second effect is to release himself and he will Special Summon N monsters or Neos from GY, which is another useful effect that prepares for contact fusion. As you can see from the text, I'm just saying that he's a stubborn supporter of contact fusion.
Goblin Elite Attack Force ▶︎ Deck 《Goblin Elite Attack Force》
japan シエスタ
2018/10/19 9:40
Yugioh Icon
In exchange for 100 RBIs compared to the assault unit, the defensive power has increased greatly.
However, in the current environment where large attackers can easily deploy, 1500 defense is honestly not much different from 0. On the contrary, there are some supports that target 0 defense, so it's more painful not to deal with them.
The race has also changed, and demons currently do not have a general-purpose search like reinforcements.
In this game, even a difference of 100 can't be taken lightly, and the RBI is slightly lower, and the merit is not worth it. The name of the elite makes me cry.
Toon Goblin Attack Force ▶︎ Deck 《Toon Goblin Attack Force》
japan シエスタ
2018/10/19 9:24
Yugioh Icon
In the Toon version, he receives support from Toon and has the ability to attack directly, but his greatest advantage, surprise attack and breakthrough power, is killed by his Toon common summoning sickness. is getting bigger. The disadvantage of being defensive is the same, but this is not a disadvantage by any means because it can prevent him from becoming a punching bag on his return turn, which is common with Toon.
However, his Toon, which is the key, is mainly due to direct attacks, so this breakthrough power is not very tasty.
It doesn't mesh with Toon's characteristics, and I feel that the ease of use is significantly inferior to the original.
Goblin Attack Force ▶︎ Deck 《Goblin Attack Force》
japan シエスタ
2018/10/19 9:10
Yugioh Icon
A card that appears in many illustrations like Grepher, and has an impressive comical role.
On the other hand, he boasts a high ATK of 2300 despite being a low class. Since it is a warrior, it can be used for reinforcements, and even now, more than 20 years after its appearance, it is still the top RBI.
However, there is no way to use it for free, so it becomes defense after attacking, and since there is no defense, it is easily dealt with.
The only drawback is that it is light. There are also some supports that target defense 0.
There are some low-ranked cards with more fighting power than this card, but most of them have more disadvantages than themselves.
There are easy-to-deploy high-levels such as Pankratops and Alpha, but they are weak against the Special Summon meta.
Blessed with support, and without relying on Special Summon, the disadvantages are light, and although it is old, it still has a certain value.
Contrary to the impression that he is a beaten role, he is a guy who can be relied on.
Salamangreat Foxer ▶︎ Deck 《Salamangreat Foxer》
japan プンプン丸
2018/10/19 8:32
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Both ① and ② are not weak, but destroy his opponent's Spell/Trap card. I can't deny that it's a little difficult to use because it depends on the opponent... It's possible that the opponent won't use his Spell/Trap, but when he draws this card on his first hand, it feels like nothing. For the time being, he seems to be able to do the work of the 2nd effect if he is in GY, so I think it would have been easier to use if it wasn't for the card "Dependence on Opponent", which might be good to have at least one copy.
Feedback Warrior ▶︎ Deck 《Feedback Warrior》
japan プンプン丸
2018/10/19 8:17
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Not strong, but useful and interesting cards
Locking him to level 3 is unexpectedly good, as he, as well as tokens, can be fixed to level 3, making it easier to link.
Also, with 《Photon Vanisher》cards that are not originally level 3, "monsters X-summoned using cards as materials gain the following effects." I think it's a good card that expands the range of
Vendread Battlelord ▶︎ Deck 《Vendread Battlelord》
japan ジュウテツ
2018/10/19 7:54
Yugioh Icon
Of the monsters, spells, and traps in (1), I think that the effect that seals the effects you don't want to be activated is excellent.
Even if it is sent to the GY, I am grateful that it can be connected to the next one by the search/GY sending effect of (2).
Extraceratops ▶︎ Deck 《Extraceratops》
japan アルバ
2018/10/19 7:15
Yugioh Icon
Sending this to GY, the prerequisite for activating the monster in the EX zone to be destroyed by battle with the monster in the main monster zone is quite troublesome.
What you get when you succeed is the right to draw 1 and the wall of low status, so it doesn't look like it's going to be used that much.
If the conditions are met, it is possible to send it to the opponent, and the 1 draw effect can only be used by himself due to his GY activation, and it may be said that it is an advantage that it is not excluded even if it is revived by its own effect.
However, after all, the activation conditions are troublesome, and I can't think of a way to use it.
Blustering Winds ▶︎ Deck 《Blustering Winds》
japan 備長炭18
2018/10/19 2:53
Yugioh Icon
Normal Spell that increases attack and defense by 1000 until your standby phase.
Later, Superheavy Samurai made him a little better, but since he can't be used for counterattacks, it's use is limited, and I don't think it's worth the effort to use him.

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