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Yu-Gi-Oh! Card Rating List Showing 58,291 to 58,305 of 168,890
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《Steelswarm Gatekeeper》![]() 2018/10/22 15:29 ![]()
Unusually in Steelswarm, non-zero defense. It would have been nice if it had some kind of advantage, but it's only a disadvantage that it doesn't support Recurring Nightmare in Steelswarm (well, even if it comes to your hand, you can't do anything about it, so you can only revive it).
The effect is to increase her Normal Summon right if this card is present, but the condition is that she succeeds in her Tribute Summon. You can achieve this without using the summon right with the previous turn's revive card and scout, but there is also the question of whether there is a card you want to play next (especially the disadvantage of scout resonates here) There is also a way to aim for her second Tribute Summon after releasing this guy, but it would be stupid to spend support cards on this guy for such a one-hit wonder development. Even though he is the gatekeeper in his name, I have a strong impression that he is lacking in defensive power that can barely compete with the lower ranks, so I thought he would be the first to be called in Steelswarm. |
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《Steelswarm Longhorn》![]() 2018/10/22 15:17 ![]()
Steelswarm's taciturn mother (see video)
Release Steelswarm and Tribute Summon to fire Destruction Giraffa activation effect every turn. Even if you say 3000 RBI that can be used every turn as long as you can maintain it, it doesn't quite reach Giraffa & Morse's ease of use and high quality as a removal, and it's inferior to them in terms of versatility. Compared to the explosive power of Gazas, which is the same release of two bodies, the difference in her ATK 200 is not too big. |
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《Infestation Ripples》![]() 2018/10/22 15:09 ![]()
It wouldn't be an exaggeration to say that it was the only evaluation point, but the fact that it doesn't hinder the scout's resurrection because it's a complete resurrection also collapsed with the appearance of Back to the Front.
Since this is a lower grade designation, it also suffers from the point that Origin cannot be revived. In Evilswarm, it's an "invasion" card that can be searched from Opion, but it's a waste in Steelswarm alone, where level 4 is difficult to line up on its own. For some reason... |
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《Steelswarm Genome》![]() 2018/10/22 14:59 ![]()
Double-Cost Monsters in Steelswarm
It will be a must-have frame when aiming for his Tribute Summon of the finest Steelswarm such as Horn and Gazas, as well as Grez who demands the release of 3 bodies. On the other hand, he has a subtle mismatch with Giraffa, the strongest card in Steelswarm, with release reduction and Morse at level 6. It is also a bottleneck that it does not have a Special Summon effect because it is an old card. |
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《Steelswarm Sentinel》 |
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《Steelswarm Hercules》![]() 2018/10/22 14:40 ![]()
With the highest RBI and highest level in Steelswarm, it has a status worthy of the name of a boss. ...I have it, but he has a relatively slow deployment power, and he requires three Steelswarms, and he requires a heavy cost of half LP. A word that is heavy to say.
Giraffe and Morse are enough for removal, so even if you use it as a romance, the impression is that it is more troublesome. |
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《Ancient Gear Explosive》![]() 2018/10/22 14:28 ![]()
It's easier to search than before, and it's easier to procure high-ATK ancient machines, so usability itself has improved greatly thanks to the increase in the card pool.
Ancient Machine Magic/Trap also has cards that require no monsters to exist on the field, so it's a good matchup in that respect as well. However, it consumes a lot of power, so if you want to use it effectively, it is desirable to destroy a large one, so all the more so. In the first place, Ancient Machine is a beatdown that makes full use of the basic superlatives, so it tends to be avoided to adopt such a card. It's useable in the final phase and it's never weak, but if there's space to use it, there are certainly other cards that should be used. I can't deny the opinion that even one point won't change if it's not practical. |
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《Taunt》![]() 2018/10/22 14:07 ![]()
If you want to fight, there are higher compatibility such as "Battle Mania", Rush monsters, and "Staunch Defender".》is also there.
Even though it's an early card, there's no reason to use it because it's limited in what it can do compared to them. I understand the reasons for the illustrations in the overseas version, but I would have liked them to be a little more serious. |
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《Ritual Cage》![]() 2018/10/22 13:25 ![]()
Giving Ritual Monsters resistance to God-Binding by Effect Monsters, you can reduce the damage you take in battle to 0.
It has a fairly strong resistance, but the usual problem is that this card itself is easy to target. Also, even if it is resistant to Effect Monsters, there is also a releaser method if it is not triggered or his GY activation. Moreover, although it can be said that it can be relatively covered from the amount of removal by Effect Monster, is it quite painful that he is powerless against Spell/Trap? |
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《Ancient Gear Explosive》![]() 2018/10/22 12:58 ![]()
As expected, I'm not weak enough to be called such a rogue. Unlike in the past, you can search with 《Ancient Gear Wyvern》, and if you target 《Ultimate Ancient Gear Golem》, you will get a considerable figure of 2200 burns. Well, it's time-consuming, expendable, and not a fast-acting spell, so I'm not sure if I'll adopt it.
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《Minefieldriller》![]() 2018/10/22 12:50 ![]()
As a condition, it seems to be easier to activate than 《Planet Pathfinder》because the release cost is no longer necessary, but above all, it is an optional effect of time, so Tribute Summon or Link Summon will miss the timing across the board.
For that reason, a separate card that only destroys it is necessary, and even if Field Spell searches are regulated, it would be strange if he asked if he needed to collect the Field Spells sent to GY. |
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《Emperor Sem》![]() 2018/10/22 12:49 ![]()
The salvage effect is good, but it's too painful to be the top of the deck and the opponent can do the same. After all, normally the opponent can draw the returned card first. Moreover, the trigger condition that this card must remain on the field when Tribute Summon succeeds is severe.
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《Gear Golem the Moving Fortress》![]() 2018/10/22 12:45 ![]()
A card that can become a direct attacker by paying the LP cost. It's hard to say that its effectiveness and defensive power are meshed together, but in the past it was highly valued for its ability to prevent Sydra. However, now that the concept of wall monsters has become obsolete, it is difficult to find value in direct attackers.
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《ダイス・アルマジロ》 |
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《Synchro Soldier》![]() 2018/10/22 12:24 ![]()
A minimal burn of 600 with the high cost of banishing Synchro Monsters is out of the question, and since it's only in Main Phase 1, after errata he can't even be used as a finisher after an attack, just like D/D B. . Even if you forcibly move the synchro of the extra monster zone to the main, it takes a little effort.
On top of that, although it has a status of 0 offense and defense, it only shoots once per turn, and since it cannot target itself, it is defenseless on the return turn. Thanks to Wrinkly, I was able to solve this problem to some extent, but I can see that I will have to use another card. |
(3,887/11,260 pages) 58,291 - 58,305
Update Information - NEW -
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