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Yu-Gi-Oh! Card Rating List Showing 5,806 to 5,820 of 7,624

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Rating Score・ Review
Posting Date
Necro Gardna ▶︎ Deck 《Necro Gardna》
japan シエスタ
2018/12/14 17:04
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It's a card that lives up to its name, and GY is public information, so it's a bit out of the ordinary.
However, if it is activated before an attack, it will always negate the first attack, and it is easy to pass the main attack with some kind of monster as a decoy, so there is no way to deal with it.
It's not an effect that can directly get ads, but it's not a high priority at present, probably because there are many other decks that emphasize GY fertilizer.
That being said, it still has good stats and the aforementioned characteristics, so I think it's still a good card.
D.D. Crow ▶︎ Deck 《D.D. Crow》
japan シエスタ
2018/12/14 16:39
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A card that is particularly easy to use among the many GY meta cards with a hand trigger that can be activated by Fritsie.
In the GY meta, there are nominees and 《Ghost Belle & Haunted Mansion》, and they all have their advantages and disadvantages.
The advantage of this card is that it's a darkness that is blessed with support, so it can be treated as a cost for things like Temptation and Dark Monsters. Also, if you have a deck that is easy to get rank 1, you can't overlook the fact that it is easy to search because of the presence of Starling.
A versatile and excellent piece.
Overlay Sentinel ▶︎ Deck 《Overlay Sentinel》
japan シエスタ
2018/12/14 11:43
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His ATK is high for a lower class, but since he cannot be Special Summoned and even if he is summoned, he becomes defensive, so he rarely functions as an attacker.
The favorite is his GY effect, but if you use yourself as a material, removing the X material to send it to GY will reduce the weakening value, and it even has a slightly poor engagement.
There is no need to prioritize something like this just for the sake of 500~1000 weakening. I can't help but say why there was such a difference from the booster.
Overlay Booster ▶︎ Deck 《Overlay Booster》
japan シエスタ
2018/12/14 9:12
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The conditions for self-deployment will be easy according to Deck.
It's a shame that it can't be an attacker because it's a defensive deployment, but it's excellent as a light/warrior material.
As a strength of his own, he can strengthen X by the number of materials with his GY exclusion.
There are many Xs that can be summoned at rank 5 or higher, so if you use them together, you can expect a large enhancement.
However, the big bottleneck is that he cannot be used in the turn sent to GY.
There are some points that are slightly difficult to use, but I think it's not a bad one.
Spellbook Organization (Updated from: Pigeonholing Books of Spell) ▶︎ Deck 《Spellbook Organization (Updated from: Pigeonholing Books of Spell)》
japan シエスタ
2018/12/13 17:52
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Spellbook existed before categorization.
You can dig the top 3 cards of the deck and change their order, making it a bit of a search. Combos with cards that make use of the top of the Deck are the basics.
However, if you use it alone, it will be an add loss, so I would like to make a combo that is worth the cost.
Compared to the past, his spellbook has been categorized and it's easier to search, so the usability itself has increased, but this is the evaluation for a single unit.
Saryuja Skull Dread ▶︎ Deck 《Saryuja Skull Dread》
japan シエスタ
2018/12/13 17:09
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It's a link 4 and high and the card name is different, but the token can be used and it's ok with 2 bodies, so the summoning itself is easy. However, if you want to show its true value, you should use 3 to 4 bodies as materials.
The marker orientation is for the EX zone, and although it is not suitable for each other, it is excellent.
It has a moderate RBI, a weak reinforcement, a hand expansion without level restrictions, and a large number of hand exchange effects. Since there are many for markers, if you can handle it well, even with this weak reinforcement, the overall RBI will not be stupid. However, since it is also suitable for the other party, there is a risk that it will be used.
Compared to FWD, it has less controllability due to its required materials, but it works easily on its own and has sufficient solitaire characteristics.
Versatile performance overall. Now that FWD has been banned, will this card be a successor?
Cup of Ace ▶︎ Deck 《Cup of Ace》
japan シエスタ
2018/12/13 16:48
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A coin toss gambling card that, if it succeeds, will become a doroso equivalent to greed, and if it fails, it will result in a tremendous ad loss.
If the owner is lucky, it will turn into a pot of unlimited greed, but in reality there are not many people like that, and it is almost impossible to use it in his normal deck due to its instability.
However, among gambling cards, it is simple and easy to use, and I think it is a good card to use as a gambling card because it has a high return if you hit it.
Aurora Paragon ▶︎ Deck 《Aurora Paragon》
japan シエスタ
2018/12/13 16:39
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He can block Special Summons, but unlike Pakike, he has a weak constitution that self-destructs just by being Normal Summoned.
As an angel, he also has a Special Summon blockade, has self-deployment ability, and has a high hit point, so there is Christia who is difficult to break through even in battle. Regarding the superlative level, angels are easy to deploy regardless of whether they are in Valhalla or lower or upper class.
This one is easy to recruit because of its low grade and low RBI, and it works well with 《Condemned Witch》, as it can make the opponent's development unexploited.
Special Summon A card that has a strong peculiarity in the meta and feels difficult to handle.
Recently, for some reason, it was reprinted in Link Pack 2, but since it was a rare card from a pack many years ago, and its performance was subtle, I seriously forgot which card it was.
Predaplant Darlingtonia Cobra ▶︎ Deck 《Predaplant Darlingtonia Cobra》
japan シエスタ
2018/12/13 13:17
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It has an effect that allows you to search for fusion in general, and although the conditions are somewhat limited, thanks to Scorpio, it is easy to activate in other decks of his.
Furthermore, since there are no particular disadvantages after searching, you can easily aim for mass deployment and high links from one Scorpio to yourself → 《Instant Fusion》→ Deceus Khalifa. When I see that there are no restrictions, which is rare these days, I feel like I'm asking you to go on a business trip with Scorpio.
The problem is when it comes to your hand. It doesn't work on its own and can only be activated once per game, so it's basically a pin hit, but if you're unlucky enough to end up in your hand, the effect tends to spoil.
Although it is a little difficult to handle, the merits are greater even if it is subtracted, so I will go on a business trip with Offris and play an active role.
Currently, my partner Scorpio is the limit, so I feel that the business trip performance has been greatly reduced and it has settled into the original sheath.
Predaplant Ophrys Scorpio ▶︎ Deck 《Predaplant Ophrys Scorpio》
japan シエスタ
2018/12/13 9:02
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It feels like a beigoma-like existence in SR.
Note that the hand cost is limited to monsters, but it's very convenient to have his Predaplant with no level restrictions or any downsides.
Among them, the Darling Cobra is equipped with a fusion search, which is the easiest to use among the many fusion searches.
Since he's the same level as Cobra, he was able to bring him to Rank 3 as is.
With the presence of Cobra and 《Instant Fusion》, you can deploy a lot with one card, and as expected, he went on a business trip with Cobra and played an active role in various decks. In particular, as a result of the remarkable activity of the plant link, it was restricted and regulated.
For Predaplant, it has become a dead end. If it had at least been tied to a theme, wouldn't this have happened? I feel.
Super Hippo Carnival ▶︎ Deck 《Super Hippo Carnival》
japan シエスタ
2018/12/12 17:23
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Discover rescue card. A card that lives up to the name of super that can generate tokens only in empty monster zones after discovering from anywhere except the exclusion zone.
The restrictions on tokens are still severe and it is difficult to use unless you combo like before, but since it is an optional effect, you can use it as a card that can prepare a level 3 beast without using the summoning right without activating it.
Moreover, it comes without a one-turn limit. Speaking of difficulties, the effect of Discover itself is difficult to handle, and although it is a Special Summon, the effect will die in the first place.
A card with high versatility that led to a business trip to various decks with this card for a period of time (although as a material).
Hippo Carnival ▶︎ Deck 《Hippo Carnival》
japan シエスタ
2018/12/12 17:09
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3 tokens can be deployed, and compared to Sukego, the restrictions on summoning actions within the activation turn seem to be looser, but depending on the Deck, I feel that this is rather tight. I can't do anything like convert it to a link and release it.
It's not just that it's deteriorated, but it has an effect that guides the attack target, so it can't be used as a defense against monsters.
Also, unlike Sukego, it has the advantage that it can be deployed in the Attack Position, and it is compatible with suicide attacks.
As mentioned above, the tightness of the summoning restrictions depends on his deck. Since it can be summoned from other than EX, it is good to prepare an attacker appropriately and strengthen it greatly by unity, and it is easy to incorporate the above suicide attack and it is easy to get a board ad, so use Kreis to turbo. Weirdly, it also works well with Nordic Link.
Currently, he is a minor player due to his combo-friendly performance, so it seems that he can only play an active role in the deck, but I think that it is a card that can do something interesting.
Performapal Flip Hippo ▶︎ Deck 《Performapal Flip Hippo》
japan シエスタ
2018/12/12 16:53
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It seems to be a relative of the hippopotamus, but the compatibility is not good.
Compared to Donkey, which has a similar effect, it is limited to the hand and negates the summon turn, but it has no level limit, so it is compatible with Sky Magician, who can handle the effect with Wriche.
However, the problem is that EM itself is a P-summon Deck, and it is easy to deploy without using this card, and the effect can be handled during the summon turn.
Rough Maker is the only high-level card that is difficult to P-summon with EM, but it also negates the effect, so it's not a good matchup.
Furthermore, EM has quite a severe place in summoning rights. It's a no-brainer to use summoning rights on this guy who doesn't have many good cards.
Like Discover, I feel that the usability is bad because of the characteristics of EM Deck and the effect without synergy.
Performapal Hip Hippo ▶︎ Deck 《Performapal Hip Hippo》
japan シエスタ
2018/12/12 16:38
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It's like a mascot card for Ark, but it's not handled well because it's gradually becoming less popular. I can't help it because my own effect and the characteristics of P Deck don't mesh.
Although it can increase the highest summoning power, basically it cannot be used by itself, and EM of the same category has little need to be released in the first place due to P summoning.
Even though Tribute Summon is a meaningful card, there are also more useful supports such as Eidos, and it's a pretty painful card if you look at it alone.
As many people have said, the biggest advantage of this card is the presence of Super Hippo Carnival, which can be said to be a dedicated support.
It can be deployed from any place over there, and it is useful as a level 3 material that can be easily done without summoning rights.
It's hard to use on its own and it only activates when summoned, so if it's on the premise of 《Super Hippo Carnival》, the effect will be spoiled.
Originally, it would be 1-2 points, but this is the point including 《Super Hippo Carnival》.
Dragonic Diagram ▶︎ Deck 《Dragonic Diagram》
japan シエスタ
2018/12/12 9:16
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Originally from the Zark Pack, which is full of regulated cards, he is a representative of the broken 9th generation fields that have many high performance.
Gives TRUE combat resistance and overall strengthening, and although the strengthening value is weak, TRUE has a high hit point overall, so even if it is weak, the benefit is great, and it is almost invincible to Darth and Master, who have high resistance and restraint power. state.
In addition to that, you can destroy cards on the field or in your hand to search for his TRUE, and it's easy to use with cards that activate when destroyed anywhere, so it's not only a centerpiece, but it's also very combo-friendly. expensive. Ultimately, there is no name turn limit. It's a level that I doubt I forgot to put it on because I didn't put it on because of the restrictions.
It is a useful search target and has a highly versatile destruction cost, and as a result of being active in various decks with high business trips, it has reached the point of being banned for the first time on the field.
It's a card that can do interesting things, but in addition to TRUE's high strength, it's also a card that can do a lot of bad things, so it's a natural treatment.

(388/509 pages) 5,806 - 5,820

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