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Yu-Gi-Oh! Card Rating List Showing 4,891 to 4,905 of 10,769
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《Curse of the Shadow Prison》![]() 2014/04/20 10:08 ![]()
It has nothing to do with games that use traps to slaughter intruders.
It's a field dedicated to Shaddoll, but it uses a nostalgic magic stone counter. That said, cards that use magic stone counters are all minor, so should I just look at them individually? Shaddoll's GY drop is easy, but he still doesn't have much impact offensively or defensively. In addition, it is difficult to say that the effects of No. 2 and No. 3 are not very compatible. Even though it's a restriction, the hand cost isn't bad, and I wonder if it's going to be a super fusion. |
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《Shaddoll Fusion》![]() 2014/04/20 10:04 ![]()
A fusion exclusive to Shaddoll. Since it supports salvage with fusion and search with hedgehog, I would like to think about fusion with Shaddoll basically based on this card.
The effect of using materials from the Deck is very good, and although it depends on the situation, it's rare to see a Deck these days that doesn't use extras. In particular, he has good compatibility with the nephilim who demand LIGHT, so it is clear that he is the core even at this point, and the soaring price is understandable. Shaddoll's deck power is greatly increased, and it was a fusion card with easy salvage to threatening power, but be aware that his decks, such as Nekroz and Qliphort, do not use extras much. |
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《El Shaddoll Construct》![]() 2014/04/20 10:00 ![]()
It seems that there are not many cards that can be fusion summoned immediately "Foolish Burial".
It is possible to aim for cyclones with dragons, drop hedgehogs and beasts to recover AD, and the possibilities will increase in the future. After that, this one will thoroughly metabolize the battle with the catastol effect. It doesn't have as much restraint as the Midrash, but it has more destructive power and breakthrough power. The need to mix light into his deck was also a benefit, and was the driving force behind the development of black-and-white and Star Seraph Shaddoll. Due to the salvage effect, he was able to use it as many times as he wanted, so he was sent to the limit. However, the activities of the Nephilim all over the country have been fruitful, and they have finally returned with restrictions. |
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《El Shaddoll Winda》![]() 2014/04/20 9:53 ![]()
This guy sucks. The smell of opion class is punpun.
It even has a self-tanatos effect, so you can't defeat it unless you call a powerful monster with one of his Special Summons. Xyz and Synchro are difficult because they require several Special Summons, and even low-level effect-destroyers are resistant to this terrible card. Given that he is powerless in combat and that he allows once, I wonder if Pendulum Summon or resurrection will be a powerful answer for him. Even if it is defeated, it seems that it will recover in an instant by salvaging shadow clothing and photos. The material is also too loose for his Shaddoll. Since the second and subsequent fusions are easy, it seemed unavoidable to limit sending, but in exchange for the Nephilim ban, the limit was lifted. But with the return of the Nephilim, we're back in control again. |
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《Shaddoll Beast》![]() 2014/04/20 9:49 ![]()
The first effect is basically excellent, but the problem is that this card itself is advanced.
At present, it cannot be used unless Falcon is set and reversed, so it cannot be a very reliable source. If you activate it, it's pretty strong with rotation and Shaddoll effect activation. A terrifying card with a strong 2nd effect that doesn't reduce your hand even when fused. There is a feeling that Hedgehog of Search is prioritized, but the draw is a great justice. I would like to have a way to discard it from my hand, but it's not surprising that it could become a threatening spinning engine at any time. |
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《Shaddoll Dragon》![]() 2014/04/20 9:42 ![]()
If the beast is destroyed, this is the bounce.
Bouncing removal breaks destruction resistance, so it often exceeds destruction these days. He can hit, and he has ATK, so his specs as a lower class are considerable. With 0 defense, you can use 《Masked Chameleon》and 《Recurring Nightmare》, and conversely, can this card go to another place by itself? The second half of the effect is also simply excellent, allowing you to deal with pesky facedown cards post-fuse. Although it's a bit painful that the summoning reaction has no meaning. Flip Monster's performance as a single unit is also quite high, so it is also the number one travel agent when you want to incorporate Shaddoll elements into his other decks. |
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《Shaddoll Squamata》![]() 2014/04/20 9:39 ![]()
It has a very basic finish, but is therefore solid and strong.
Destruction by reverse seems like a generation ago, but Shaddoll can be expected as a removal method that can be used with plenty of means to summon in the backside defense. Above all, the GY feed effect is delicious because you can use Falcon, Hedgehog, Beast, etc. depending on the situation. It's also a point that he can drop the prokaryote, which is difficult for him to send GY with the effect. Don't forget that he will accumulate GY by going through this card. |
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《Shaddoll Hedgehog》![]() 2014/04/20 9:35 ![]()
Is he the core of Shaddoll because this card has a lot of excellent searches?
Although the reverse is slow, the shadow fusion search is quite helpful. It's a pity that Wriggle can't be searched, but... With its second effect, it's also excellent as a fusion material. Of course, if you drop it with Lizard or Nephilim, it will turn into his all-purpose Shaddoll search, so you can expect to work not only to recover the advantage, but also to prepare the field with Lizard and Dragon's Reverse. A very reliable piece in Shaddoll, which focuses on fusion. |
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《Shaddoll Falco》![]() 2014/04/20 9:32 ![]()
Secretly the first reverse tuner. Well, the relationship between the two was a little strange...
It would be nice to be able to lift and synchronize with the first effect, but it's a difficult use because it's limited to backside defense. Rather, it is an effect that you want to aim for, such as using Shaddoll's reverse effect or reviving Nephilim. The second effect is even more synchronized with the fusion material. In addition to the ability to avoid disadvantage, wriggling to revive and create a double wall, etc. |
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《Baxia, Brightness of the Yang Zing》![]() 2014/04/20 9:18 ![]()
A new theme Don that became a new race, perhaps because it was not accepted in the Dragon.
It has a Jan Death effect that returns the deck, and is a welcome effect that works just by putting it out. The true value of this card is to gain advantage with this effect as the main focus. The second effect also allows him to combine with Yang Zing's Recruit and aim for mass deployment, so he has enough as a finisher for Yang Zing. I would like to make up for the low ability with the effects of various phantom dragons. Is it difficult to get the neck out? Since the level of Riffen is low and Yang Zing's deployment power without this card is not very high, routes such as 《Masked Chameleon》+ Shungei should also be considered. |
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《Pendulum Back》![]() 2014/04/19 18:20 ![]()
Depending on the scale of his Pendulum employed, the recovery range is quite wide.
Even from the conditions, P summoning is possible as it is, and the explosive power is considerable. However, his deck, which is centered on P summoning, is difficult for monsters to send to his GY, and is fatally incompatible with salvage. In addition, Trap salvage is often criticized for not being fast enough, and it hurts that it doesn't turn into a reversal bill that can be used immediately after drawing. I thought it would be nice if the Pendulum could be set up quickly, but it turned out to be a limitation. Aiming for a P-summoning deck with a fair amount of non-P like brain muscle EM? |
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《Artifact Lancea》![]() 2014/04/19 18:14 ![]()
The spear of the world's most famous guard.
Imperial Iron Wall for 1 turn only. A card that doesn't seem to be his Artifact called hand activation. It is one of the answers to his GY exclusion, which is an element that Artifact is not good at, and he is working hard to overcome the weaknesses of pure construction together with Chakram. In the future, it also has the potential to become a hand trigger stopper for opponents with themes like Dragon Ruler that rely on his GY exclusion, so I'd like to pay attention to it as a hand trigger card as well. |
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《Artifact Chakram》![]() 2014/04/19 18:10 ![]()
A weapon with a strange shape no matter how you look at it.
One answer to Artifact's weak point, the end-cyclical destruction. It's use is limited to that, so it can't help but be called a limited card. When Caduceus and Vegalta are end cycled, it is a card that shines in a weak pure construction, and if you stick it in as a number match, you have a sense of security. |
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《Yang Zing Unleashed》![]() 2014/04/19 18:02 ![]()
Ryusei no Kiwami, Ah! !
With only the first effect, you can go on a business trip like a permanent 《Battle Mania》. A separate means to set the Attack Position is necessary, but will there be demand for the effect that was not likely? In Yang Zing, I'd like to expect mass deployment in combination with materialization, but it's hard to trust in terms of stability because it's a combo with two Continuous Trap lined up. The second effect is like 《Urgent Tuning》. There was no such thing as super synchro! This is also going to be done with the card that was developed in the materialization, but is it going to the point of using a single card...? |
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《Yang Zing Creation》![]() 2014/04/19 17:57 ![]()
Right on the front line of Yang Zing troops.
Yang Zing is a theme that requires a lot of synchronization, but the spontaneous development method is about jokto. It is an indispensable piece as a means to cover that, and it will increase if you are hit. Whether he will hit me is another matter, but if that happens, I can slowly develop it myself. The drawback is that he can only synchronize, but if he's Yang Zing, it's quite possible for him to fill EX with synchronization alone. As a cornerstone of Yang Zing's deployment, as much input as possible is recommended. |
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