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Curse of the Shadow Prison →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
Each time a "Shaddoll" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. | |||||
password:81788994 | |||||
Average Rating Score | 4.8(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Curse of the Shadow Prison (10 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Curse of the Shadow Prison" card reviews and rating scores
4.8(17) |
|
0% | (0) | ||
11% | (2) | ||
47% | (8) | ||
35% | (6) | ||
5% | (1) |
蒼奏
2021/07/28 23:37
2021/07/28 23:37
Performance to the extent that it is not unusable. Income and expenses don't seem to match.
ミドラ
2021/06/28 14:39
2021/06/28 14:39
There was actually a Field Spell for Shaddoll.
Accumulating counters makes 《Super Polymerization》possible, but if that's the case, you can just use it from the beginning.
GY Fertilizing will accumulate counters relatively quickly, but it's also painful that you can't create any advantage with that alone. The offense and defense down is too low and it's a level below the bonus.
In addition, he can't even search and salvage because he doesn't have the Shaddoll name.
As expected of him, even Shaddoll doesn't have a slot for a card like this, so it's tough to hire him.
Accumulating counters makes 《Super Polymerization》possible, but if that's the case, you can just use it from the beginning.
GY Fertilizing will accumulate counters relatively quickly, but it's also painful that you can't create any advantage with that alone. The offense and defense down is too low and it's a level below the bonus.
In addition, he can't even search and salvage because he doesn't have the Shaddoll name.
As expected of him, even Shaddoll doesn't have a slot for a card like this, so it's tough to hire him.
アルバ
2019/12/26 23:41
2019/12/26 23:41
Being able to borrow the opponent's monsters as materials without permission is quite strong once it's decided.
However, in order to steal materials from his opponent, he needs to send Shaddoll to GY three times with effects.
Also, since it is a Field Spell that remains in the field, it becomes a visible trap and it is easy to be cautious, and it is difficult to stabilize such that this is the first target.
The effect of lowering the opponent's RBI is also low, and it is only a bonus, and it is a card that is conspicuously difficult to handle.
However, in order to steal materials from his opponent, he needs to send Shaddoll to GY three times with effects.
Also, since it is a Field Spell that remains in the field, it becomes a visible trap and it is easy to be cautious, and it is difficult to stabilize such that this is the first target.
The effect of lowering the opponent's RBI is also low, and it is only a bonus, and it is a card that is conspicuously difficult to handle.
シエスタ
2019/12/11 9:50
2019/12/11 9:50
subtle···.
Shaddoll has a lot of GY, so it's easy to counter.
However, the weakening drop value is only 100, and it only works during the opponent's turn.
The super fusion effect also works only on your turn, and the relationship with the 2 effect is inconsistent.
Finally, he doesn't even have the name of Shaddoll. It's a field, so it's not difficult to search.
In a world where removal doesn't work on its own and the removal is ridiculous, a sustaining card like this can be tough.
Shaddoll has a lot of GY, so it's easy to counter.
However, the weakening drop value is only 100, and it only works during the opponent's turn.
The super fusion effect also works only on your turn, and the relationship with the 2 effect is inconsistent.
Finally, he doesn't even have the name of Shaddoll. It's a field, so it's not difficult to search.
In a world where removal doesn't work on its own and the removal is ridiculous, a sustaining card like this can be tough.
備長炭18
2019/02/03 4:46
2019/02/03 4:46
The 9th term category-specific Field Spell has the impression that it was blatantly understated and broken, and this is the former impression.
The conditions for putting counters on him are pretty loose as if he was sent to GY with Shaddoll's effect, so it shouldn't be too difficult to accumulate.
Also, the number of magic stone counters x 100 is a bit unsatisfying, but it can weaken the opponent's monsters and improve the presence of Midra, which has a difficult status, so there is no loss here.
The last effect is the ability to remove 3 magic stone counters and use the opponent as a fusion material for his Shaddoll.
However, since there are too many removals, it is difficult to keep it, and since it is a condition to send GY by Shaddoll's "effect", counters do not accumulate in battle, and furthermore, there is a separate card that sends his Shaddoll to his GY. Since it is necessary, it also has the disadvantage that it is easy to rot in the first hand.
For that reason, the super fusion effect cannot be used as the main effect, and the weakening value is a bit of a troublesome card. The fact that it is not a Shaddoll name is also somewhat dissatisfying.
The conditions for putting counters on him are pretty loose as if he was sent to GY with Shaddoll's effect, so it shouldn't be too difficult to accumulate.
Also, the number of magic stone counters x 100 is a bit unsatisfying, but it can weaken the opponent's monsters and improve the presence of Midra, which has a difficult status, so there is no loss here.
The last effect is the ability to remove 3 magic stone counters and use the opponent as a fusion material for his Shaddoll.
However, since there are too many removals, it is difficult to keep it, and since it is a condition to send GY by Shaddoll's "effect", counters do not accumulate in battle, and furthermore, there is a separate card that sends his Shaddoll to his GY. Since it is necessary, it also has the disadvantage that it is easy to rot in the first hand.
For that reason, the super fusion effect cannot be used as the main effect, and the weakening value is a bit of a troublesome card. The fact that it is not a Shaddoll name is also somewhat dissatisfying.
はわわ
2018/03/20 2:38
2018/03/20 2:38
It's good to be able to use the opponent's monsters as materials, but the early stages can be rotten.
Or rather, there is no slot for such a card in Shaddoll
Or rather, there is no slot for such a card in Shaddoll
インヴェルズ近衛兵
2015/09/19 13:58
2015/09/19 13:58
It can be used as a fusion material without hesitation if it is not a real wind, and it can protect Midrash and Igrista from high combat by suppressing the RBI on the opponent's turn.
It's not a weak card, so it's 8 points, but it's surprisingly not used.
It's not a weak card, so it's 8 points, but it's surprisingly not used.
ヒコモン
2015/01/20 16:13
2015/01/20 16:13
The three counters required for the effect of ③ seem to be many, and if you set it on the first turn, you can easily accumulate it on your next turn. Except for his DIVINE, where El Shaddoll doesn't appear, only his WATER remains, so it's a practically all-purpose removal. The problem is that it's easy to be targeted by Cyclone because there are more Cyclone 3 stacks, and you can't earn ads with this card alone.
風鼠
2014/11/23 17:21
2014/11/23 17:21
When fusion summoning, one opponent can be used as a fusion material, so you can indirectly remove the opponent's monster, and here you can use a powerful Fusion Monster as his Special Summon effect and counter the opponent's ATK during the opponent's turn. A card that goes down by 100.
Since there are only darkness and light currently, it is difficult to use the 3rd effect, and his 2nd ATK down is only activated during the opponent's turn.
Since there are only darkness and light currently, it is difficult to use the 3rd effect, and his 2nd ATK down is only activated during the opponent's turn.
スクラップトリトドン
2014/08/20 9:52
2014/08/20 9:52
Unwook, get it! Even so, it's been a while since the magic stone counter.
Since the condition for accumulating counters is "every time it is sent to GY", Shaddoll can stably accumulate 2-3 counters in one turn.
As a result, from the permanent effect of (2), it can be one of the answers to the high RBI monster, which is the weak point of the midrash that kills the fan decker.
And the effect of (3), which allows you to use the opponent's monster as a fusion material, has good performance.
It's a pity that slow counter accumulation will be cycloned, and I promise not to say that there isn't much reason for the opponent to use it as a fusion material.
Since the condition for accumulating counters is "every time it is sent to GY", Shaddoll can stably accumulate 2-3 counters in one turn.
As a result, from the permanent effect of (2), it can be one of the answers to the high RBI monster, which is the weak point of the midrash that kills the fan decker.
And the effect of (3), which allows you to use the opponent's monster as a fusion material, has good performance.
It's a pity that slow counter accumulation will be cycloned, and I promise not to say that there isn't much reason for the opponent to use it as a fusion material.
ラムネ
2014/04/21 21:46
2014/04/21 21:46
Shaddoll's GY Fertilization can be done at high speed through lizards and fallen shadows, making it easier to avoid battle destruction, which is a weak point of Midrash.
Well, even if it's destroyed, it can be salvaged, so it's not really a problem.
With 3 counters, you can absorb the opponent's monsters, but the drawback is that you can't absorb them unless it's light or dark.
With 《Shaddoll Fusion》, you can make one opponent, and you can make a creepy move such as using his Deck.
Well, even if it's destroyed, it can be salvaged, so it's not really a problem.
With 3 counters, you can absorb the opponent's monsters, but the drawback is that you can't absorb them unless it's light or dark.
With 《Shaddoll Fusion》, you can make one opponent, and you can make a creepy move such as using his Deck.
とき
2014/04/20 10:08
2014/04/20 10:08
It has nothing to do with games that use traps to slaughter intruders.
It's a field dedicated to Shaddoll, but it uses a nostalgic magic stone counter.
That said, cards that use magic stone counters are all minor, so should I just look at them individually?
Shaddoll's GY drop is easy, but he still doesn't have much impact offensively or defensively. In addition, it is difficult to say that the effects of No. 2 and No. 3 are not very compatible.
Even though it's a restriction, the hand cost isn't bad, and I wonder if it's going to be a super fusion.
It's a field dedicated to Shaddoll, but it uses a nostalgic magic stone counter.
That said, cards that use magic stone counters are all minor, so should I just look at them individually?
Shaddoll's GY drop is easy, but he still doesn't have much impact offensively or defensively. In addition, it is difficult to say that the effects of No. 2 and No. 3 are not very compatible.
Even though it's a restriction, the hand cost isn't bad, and I wonder if it's going to be a super fusion.
箸
2014/04/19 23:55
2014/04/19 23:55
This is not what Shaddoll wants! !
Being able to use the opponent's monster as a fusion material is cooperative, but it's slow and dependent on the opponent, so it's pretty inconvenient.
Being able to use the opponent's monster as a fusion material is cooperative, but it's slow and dependent on the opponent, so it's pretty inconvenient.
ナル参照
2014/04/18 21:06
2014/04/18 21:06
Curse of Kagero.
If a Shaddoll is sent to her GY it will get a counter. However, it is an image that is not easy to use. It's easy to drop to GY, but the RBI drop is 100 each only during the opponent's turn, which is a delicate image. The super fusion effect of ③ is also excellent, but it cannot be used unless the attribute of the opponent's monster matches.
It's also worrisome that I can't collect or search with Hedgehog because it doesn't have the name Shaddoll. Shaddoll It's going to be popular, so it's not impossible to use it in the mirror, but it's not a fundamental solution. Because it works
If a Shaddoll is sent to her GY it will get a counter. However, it is an image that is not easy to use. It's easy to drop to GY, but the RBI drop is 100 each only during the opponent's turn, which is a delicate image. The super fusion effect of ③ is also excellent, but it cannot be used unless the attribute of the opponent's monster matches.
It's also worrisome that I can't collect or search with Hedgehog because it doesn't have the name Shaddoll. Shaddoll It's going to be popular, so it's not impossible to use it in the mirror, but it's not a fundamental solution. Because it works
かどまん
2023/10/31 23:04
2023/10/31 23:04
ねこーら
2024/09/24 22:25
2024/09/24 22:25
グレイ
2024/07/31 20:01
2024/07/31 20:01
Decks with "Curse of the Shadow Prison"
* is adopted as a key card.
● 2014-12-10 maiden in shadow
● 2014-04-21 Shaddoll ~With Lilo~
● 2014-04-19 Shaddoll Pod
● 2014-07-01 Personal Shaddoll
● 2019-12-24 Fallen Shadow Ruler
● 2014-08-03 Shadow Puppet Banquet [Please rate and add]
● 2019-01-26 Lawnmower Undead Shaddoll
● 2015-11-28 Prototype Kageyori
● 2018-06-08 Hero Yoshihiko and Reptilianne Hydra0
● 2020-01-14 Shaddoll cool
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE DUELIST ADVENT | DUEA-JP060 | 2014-04-19 | Normal |
Structure Deck: Shaddoll Showdown | SD37-JP023 | 2019-12-07 | Normal |
Ranking and View Num
Rating Score Rank | 9,237 / 13,189 Cards |
---|---|
View Num | 22,412 |
Others
Japanese card name | 影牢の呪縛 |
---|
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