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Yu-Gi-Oh! Card Rating List Showing 4,891 to 4,905 of 7,624

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Rating Score・ Review
Posting Date
Sophia, Goddess of Rebirth ▶︎ Deck 《Sophia, Goddess of Rebirth》
japan シエスタ
2019/04/15 17:18
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As many as 4 types of specified cards must be used as costs, and even if the opponent is included, the conditions are extremely heavy and severe. As for those opponents, new summoning methods such as P and Link have appeared, so there are some opponents that I never meet.
Finally, the rule change has made it even more time-consuming.
Because the conditions are so severe, the effect is almost certain to pass, and it is intense and flashy. However, there is no resistance and the status is a numerical value that feels insufficient for its weight.
It's not uncommon to be turned around with just one card these days, so there's a high possibility that it'll be a mud match. However, with his deck that uses this card, if this guy is broken through, it will be a hopeless situation for the most part.
It is easily influenced by the environment, and it takes a lot of time to operate. For that reason, I think that it is a Roman card that is too risky for the return if it does not have enough striking power to decide the game at once.
Avida, Rebuilder of Worlds ▶︎ Deck 《Avida, Rebuilder of Worlds》
japan シエスタ
2019/04/15 14:09
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New creation star god, this card is twins.
As with other Genesis Gods, it still requires a large number of cards to summon, but in the case of this card, the system is blessed, so meeting the conditions for issuing it is not a difficult task in a specialized build. Cybers are good at linking and easy to search.
The effect is also a flashy deck bounce like Sousei, and it does not allow chains and is excellent in both removal and meta ability.
However, it hurts that Special Summon becomes impossible for other cards during the summon turn. In most cases, even if the conditions are met, it cannot be deployed immediately. Where I want a way to surpass 1 turn. Also, you can't interfere with your hand, this card has no resistance, and the RBI is 3500, which requires 3 attacks to settle, which is an uneasy figure for its weight.
Depending on the opponent's situation, it could easily be overturned. Deck Bounce also hits at this point.
This card tends to be one-man, so even if you put it out, you won't be able to let your guard down unless it's settled.
Is it a performance that is suitable for the closing phase or switching? I think it's easy to handle in Souseigami, but it's a peaky impression that it's hard to work now that the speed is increasing.
Vessel for the Dragon Cycle ▶︎ Deck 《Vessel for the Dragon Cycle》
japan シエスタ
2019/04/15 9:54
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Isn't the rarity mistaken for 《Hypernova Burst》or Simorgh? Well, thank you very much.
It has a high versatility and a fill exclusively for Genryu, and it is perfect if it has a little condition and a search, although it is a little limited.
Tenyi itself also has a highly versatile deployment effect such as Ardara, so it is worth a little ingenuity to hire a business trip.
Tenyi is currently the main player, but with this effect, it has a very high future potential like a mausoleum, so it's a perfect score.
Vic Viper T301 ▶︎ Deck 《Vic Viper T301》
japan シエスタ
2019/04/15 9:19
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Since new characters appeared only on the Bacterian Army side, new characters finally appeared on the Gradius side, which had become weaker.
The effect itself is a general-purpose one that can be used with light and machines in general, and can be deployed during battle to strengthen the entire body and operate similar to Jurageto.
The enhancement value is quite high, and this card can be deployed from his GY, so the advantage is that you can send it directly to GY or use it even after using it as material. It's easy to share support with Sidera, and his deck has a strong 1-kill disposition, so it's a good match.
Also, since the effect of 2 is other than this card, it can be strengthened from other cards with the same name, and the strengthening value will overlap. If you deploy it at once around the runaway summon, you can demonstrate tremendous explosive power.
It's hard to function on its own, but I think it's a versatile card that is rewarding to combo.
Reversible Beetle ▶︎ Deck 《Reversible Beetle》
japan シエスタ
2019/04/15 9:07
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Due to the effect, it is a delicious effect twice with one sheet.
However, 1 is that the battle position change itself has the effect of choosing the current environment and the opponent, and it is also behind itself, so it can be difficult to utilize from there.
2 is also for the same reason as 1, due to the change in environment, unless it's a specific deck of his, the movement itself called reverse is declining.
Also, since both are related to the row, the effect of 2 in particular tends to depend on the opponent's actions, which is painful. At least in combination with 1 will not be expected.
There are a lot of different points, but the raw effect is a strong performance that feels outdated, and I think it's a bit of a tough card on its own...
Hypernova Burst ▶︎ Deck 《Hypernova Burst》
japan シエスタ
2019/04/15 8:55
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It's a hand exchange that has no disadvantages after activation, but if you use it simply, it's 2:3. Cards that cannot be Normal Summoned, which are specified in the cost, often have an accidental nature, depending on the item, and this card itself can also be an accident factor, so there is a risk that the accident avoidance will turn the cart before the horse.
Backside exclusion is one of the difficult factors to deal with. As it has already been said, just banishing cards from your hand is close to backward compatibility with Gavel and Slaughter, so you'll have to make good use of the fact that it's compatible with the field.
If you use it in combination with Control Takeover, or if you deal with things like rabbits that can create multiple cards with one card, and activate them by deploying two Links, it will be 2:2 for the time being.
However, this one is also more dependent on combos, and to be honest, I'm not sure if it's worth putting pressure on EX and his deck slots.
It's a card with a strong habit that feels like it's not enough for the amount of time it takes to operate. I wonder if there is a future...
Sextet Summon ▶︎ Deck 《Sextet Summon》
japan シエスタ
2019/04/13 17:27
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A card that allows you to directly bring out monsters from his Deck/EX without level restrictions, etc., under the same conditions as Supreme King Dragon.
As you can see, it's a pretty tough card to handle normally, and it's quicker to use this kind of condition together with Zabolg. There are also cards that combine the two types of P monsters, so I'd like to prepare those as well.
Compared to Yabuhebi, which has a similar return, it can be activated more actively, but it also has a strong combo, and it has a strong habit of twisting the Deck construction considerably and pressing EX.
Since it is non-genuine, the effects of fusion and S summoning cannot be used, and the good compatibility is limited. To be honest, if it's going to take this much time and effort, I think it's easier to build a build that can produce the cards you're looking for. It looks like a romantic card.
Baba Barber ▶︎ Deck 《Baba Barber》
japan シエスタ
2019/04/13 17:09
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Miscape Baba, BBA. If you look at the meaning, it seems to be twisted quite a bit.
First Nora Link. There are no restrictions, and he's easy to summon in any deck as long as you deal with monsters. Although the amount of expansion is small for markers, it is easy to use for both EX and main.
It has an effect similar to "Interdimensional Matter Transporter", but it's BP-only. Even though it can be activated during the opponent's turn, most of the removal spells are mainly used. Furthermore, his own hit points are poor, so it is difficult to leave it in the opponent's turn, and it is quite difficult to use as a removal / battle avoidance.
I still want to use it as a combo card. Due to the timing, I think that the good compatibility is somewhat limited, but I feel that it is valuable to be able to prepare such an effect for EX.
It seems to be a no-rare-like performance with a slightly strong habit.
Voltester ▶︎ Deck 《Voltester》
japan シエスタ
2019/04/13 16:57
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It's a strange notation and removal effect, but in a nutshell, it's already "roundabout".
It's heavy because it's the highest grade that doesn't have the ability to deploy, and its stats are low.
Special Summon It takes time and effort, and it is highly dependent on the other party. And, if it has such an unstable element, there are many more convenient multiple removals such as Sambol and 《Dark Dust Spirit》.
Even if it's a surprise attack triggered by the opponent's turn, if it's the same thunder "Thunderclap Skywolf", it's resurrection and face-up only, so it's easy to use without any particular specification.
I think it's a pretty peculiar and tough card.
Link Back ▶︎ Deck 《Link Back》
japan シエスタ
2019/04/13 16:47
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It's convenient to be able to change the position of the Link Monster, but I don't want to lose each ad for that. In relation to the position to move, I also choose something that is compatible.
Deck death has become an era where certainty is required more than now, so it is subtle whether it is seen as GY fertilizer or as a reward.
Also, as already mentioned, there is also a card called Parallel Panzer that can also be used as a removal card. Because it is equipment, there is a point of differentiation, but there is no advantage enough to make up for the difference.
As long as there are better cards and tactics, there is no slot for this card.
Somehow, the illustration seems to show the usefulness of this card.
Draw Discharge ▶︎ Deck 《Draw Discharge》
japan シエスタ
2019/04/13 15:47
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The character in the illustration looks more like Mitchie from ARC than Yusaku.
If you decide well, you can bite Peeping, Exclusion Hands Burn, and inflict intense damage on your opponent.
It can be Drosometa, but there are many decks of him that revolve around search, and since it requires a trigger, there is a risk that it will be removed before it can be activated. Only monsters can be handicapped, and Burn power is unstable.
Rather than using it as a meta, it is also a good idea to use the send tactics and combo.
It feels like a card that is strong once decided, but is somewhat unstable and peaky.
Dark Dust Spirit ▶︎ Deck 《Dark Dust Spirit》
japan シエスタ
2019/04/13 15:30
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Although it is a high-class spirit, it is heavy, but it has a high removal ability that can shoot Raibol all over. Since it's a Spirit, it looks even more powerful if you can target it every turn.
However, since it is advanced, it is necessary to prepare a stable release every turn. I have a habit. I'll get myself involved, but in this regard, if it's a spirit, the elemental deployment power is low, so it doesn't have much of an impact. There is also a way to use it together with the effect that activates when it is not destroyed.
It does have its quirks, but I feel that those quirks balance it out, and I think it's a versatile and excellent card.
Fenghuang ▶︎ Deck 《Fenghuang》
japan シエスタ
2019/04/13 15:21
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I can kill you with a phoenix. It's the same in this game that the world isn't sweet enough to be settled in one word.
It is possible to destroy all the prone and get a lot of ads. It is easy to search from Aramitama.
However, in this day and age, the reliability of prone has declined, and even with his Deck, which employs a lot of prone, he is powerless against Friche and summoning reactions, so the dilemma is that it is difficult to play an active role in a situation where you can get a lot of ads. I'm holding If you are aiming for a large amount of removal, you will need to use it together with a sealing card such as Red Reboot. I feel like just rebooting is enough.
The effect itself is by no means bad, but the wind against the environment is too strong.
Dark Simorgh ▶︎ Deck 《Dark Simorgh》
japan シエスタ
2019/04/13 14:05
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It has a deployment method similar to Raipal, and there are no particular summoning restrictions, so there are plenty of summoning methods. Fundamentally, it is desirable to construct such that this deployment capability can be utilized.
For the time being, take an eye tail, Monarch King is Erebos Gaius for Darkness, Riser for Wind, and excellent beings belong to this attribute, so there is a certain amount of synergy.
Since it can be treated as wind, in addition to responding to RIRA's Simorgh support, he can completely block set actions. His deck, which uses a lot of set actions, is very easy to stick into.
The influence is by no means small, but in the current environment, due to the effect of speeding up, there are fewer set actions. If you want to increase the efficacy in a wider range, it can be said that the combined use with fragrance is essential.
If it is a single unit, it is likely to be affected by the environment, so is it desirable to operate with a dedicated construction? I think it's an excellent card to the extent that it has operational value.
His Simorgh has been categorized at RIRA, so we can expect him to play an active role in the future.
Simorgh, Bird of Divinity ▶︎ Deck 《Simorgh, Bird of Divinity》
japan シエスタ
2019/04/13 13:51
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Special Summon Impossible and somewhat heavy card with limited release. For the time being, Death Emperor Monarch can ignore this restriction.
Generates a burn at the end of each turn, and its firepower is also high. Damage can be reduced up to the number of magic traps, and it is easy to force the opponent to act.
You can play by making cards you don't want face down and removing them. However, it can also be taken against you... You'll also want to pick your face-down removal with this card. I don't have any resistance myself, so I want a counter method in the sense of reducing my damage.
It's not a kind of effect that takes advantage for its weight, but it also depends on the opponent, so it takes a lot of time and effort to use it, giving the impression of a card for experts with a strong peculiarity.
At RIRA, he was categorized as Simorgh, but what will happen to this guy's success...

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