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Yu-Gi-Oh! Card Rating List Showing 4,246 to 4,260 of 5,305
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Review Posting Date |
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《Escape from the Dark Dimension》 |
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《D Cubed》![]() 2016/08/11 14:19 ![]()
The 1 effect is basically meaningless, but it seems to be for Dogmagai.
The effect of 2 can call up to 2 bodies with the same name from his Deck, hand, and GY, but since the subsequent summons and his Special Summon are tied up, it is actually for blue blood and dogma. The effect of 3 is not bad, but the timing is late and it seems unlikely that it will be used for this, so it is a bit close to a bonus. It's mostly for Blue Blood and Dogma, but it's not very user-friendly, so compared to Sukego, it seems like you should use it if you want immediate effect. |
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《Destiny HERO - Celestial》![]() 2016/08/11 14:00 ![]()
One of the lowest D-HERO hit points.
However, 1600 is not enough for the highest RBI among D-HERO. 1's effect destroys his face-up spell card when he declares an attack. It also has Pendulum Summon, so it has a lot of targets, but it's not a good effect to use as a meta, so Psych and Breaker are enough. The effect of 2 is the main, and he draws 2 cards when he has 0 cards in his hand due to the GY effect. The condition of having 0 cards in your hand is not too difficult, so it's easy to use, and I'm grateful for the fact that the fusion axis consumes a lot of cards. It cannot be activated on the turn it is sent, but is this for solitaire prevention or something? |
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《Destiny HERO - Dark Angel》![]() 2016/08/11 13:55 ![]()
The resurrection target of the effect of 1 is himself. No other useful cards.
The effect of 2 is a large demerit effect of blocking his Continuous Spell, and combined with the effect of 1, it blocks the opponent's Spell. Throwing it against 4 Ex-Beat seems like it would be troublesome to deal with, but with his Deck that can do Synchro Axis and Tribute Summon, it's easy to break through, so don't overestimate. The effect of 3 is the effect of fixing the Normal Spell to the top of the Deck. You can bring anything with relatively loose conditions, but it also applies to your opponent, and since it is activated in your own standby, if you use it without thinking about it, the opponent will activate his spell that the opponent searched first. It is necessary to devise ways such as using Diamond Guy, drawing in first with a draw card, and using cards that require the opponent to shuffle. A very peculiar card like the old D-HERO. |
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《Destiny HERO - Decider》![]() 2016/08/11 13:49 ![]()
The effect of 1 is a relatively loose effect, and although it is powerful when he can salvage all HEROs from GY, for some reason it is difficult to handle with the end phase on top of being only once in a duel in this era.
《The Warrior Returning Alive》and libide may be easier to use. The effect of 2 is honestly better than not being a bonus. The effect of 3 is a burn meta, and this card returns to the hand, but this kind of effect itself is difficult to use, and for some reason, this one is also used once during the duel. I feel a tingling sensation overall. |
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《Destiny HERO - Dynatag》![]() 2016/08/11 13:41 ![]()
Judging from the name and illustration, it doesn't look like a 1000 RBI.
The effect of 1 is to prevent battles damage, but it ends up taking 1000 damage, an unknown effect. I've dealt 1000 damage to the opponent, but... Its main effect is 2, which increases the RBI of one D-HERO by 1000 until the next opponent's end phase. The increase value is high for an effect that is activated by removing it from GY, but since the lower class D-HERO's stats and characteristics are not very suitable for battle, it will mainly be an aid to Dystopia Guy. Since the effect itself doesn't happen once per turn, it's possible to accumulate multiple copies and use them again with 《Burial from a Different Dimension》, but is it too much of an aim? |
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《Destiny HERO - Dystopia》![]() 2016/08/11 13:34 ![]()
D's new ace card?
It would be nice if you could loosely specify materials such as Diabolic Guy and Dynamite Guy as fusion materials. The effect of 1 is burn. Since the lower grade maximum RBI is 1600, if you can successfully retreat with the removal effect of 2, you can take 4000 damage alone. His Special Summon can also use effects other than fusion summons, so you can use it for resurrection and attack persistently. The effect of 2 is a removal effect that can be activated when his ATK is fluctuating. Since the trigger is a little troublesome and the RBI is returned, he doesn't fit well with the ATK up effect, so I'd like to use the holy spear and holy clothes well... It is also a problem that there is no card that is very easy to use with the card of D-HERO that pulls the trigger of this card. The biggest problem with this monster's effect is that his deck itself, called [D-HERO], was originally not in the fusion type category, so he wasn't good at fusion summons, and the special fusion that was given to him wasn't good, so the strategy of the fusion axis itself wasn't. Difficult thing. The consumption to put out tends to be too much. |
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《Destiny HERO - Drilldark》 |
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《D-Fusion》![]() 2016/08/07 1:17 ![]()
D-HERO, which was originally not in the fusion type category, was turned into a fusion deck by the anime, and this is the dedicated fusion card that was handed over at that time.
It's amazing that you can only use monsters on your field as materials, but since it doesn't support support, you can't even search for it, and even Trap is a late card. Since it has such a terrible nature, I thought that the additional effect would be strong, but the monster I played would not be destroyed this turn. If you can't search and can only fuse in the field, it's much more convenient to use something like Fusion Substitute fused. Moreover, the performance is about four generations ago, so it's called Surea... |
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《Darklord Nasten》![]() 2016/08/07 1:09 ![]()
His Darklord who can come into play by force.
2600 ATK and DEF is perfect, but as expected, the cost of two Darklord cards is rather high. I don't want to cut spells so much, so I cut traps or monsters, but it's better to cut monsters with Ishtam. unknown. Is it relatively easy to cost Darklord's spell cards and monsters that can be activated from the field and cannot be used the second time because they can be put into play immediately? If the cost was one, it seemed to be easy to use, but... There is a convenient card called banish, so it might be a good idea to put in at least one card to avoid accidents. |
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《Darklord Enchantment》![]() 2016/08/07 1:06 ![]()
After activating it from the field on his turn and falling into his GY, he will show the power of the game end if he hits repeatedly with the shared effect of Darklord.
However, when it comes to interfering with the opponent's turn, it's subtle, and even if you steal a monster, it's difficult to deal with, and it's easy to end up returning it without doing anything. Although it is a card that you want to use on your turn, Trap and slow points lower the evaluation. Immorality is simply easy to use, so if you don't have enough immorality, you can add it, or if you want explosive power, you can put it in. |
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《Darklord Rebellion》 |
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《Darklord Contact》![]() 2016/08/07 1:00 ![]()
No cost spell card resurrection. With search card.
You can revive anything by simply reviving Supervia with a Defense Position-only, but powerful effect. If you copy Darklord's shared effect, you can hit twice, but be careful not to miss the timing with Spervia. Forced Defense Position can be used as an Xyz material, but Darklord's level varies, so it's difficult to do. |
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《Banishment of the Darklords》 |
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《Hecatrice》 |
Update Information - NEW -
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