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HOME > Yu-Gi-Oh! Card Lists > Booster SP-Destiny Soldiers > D-Fusion

D-Fusion Used Deck

D-Fusion
Card Kind Attribute Level Type ATK DEF
Normal Trap - - - - -
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Material for a Fusion Summon using this card's effect.
password:26841274
Average Rating Score 2.8(24)
  1. Card Info
  2. Card Reviews (24 rating scores)
  3. Decks with D-Fusion (14 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"D-Fusion" card reviews and rating scores


2.8(24)
評価星1評価星1評価星1評価星0評価星0
評価星0評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
0% (0)
カード評価ラベル3
8% (2)
カード評価ラベル2
54% (13)
カード評価ラベル1
37% (9)

japan サンパイ
2022/07/24 11:29
Yugioh Icon
Even though Fusion Destiny is the limit, it's a card that has a lot of restrictions and is difficult to use.
I wanted at least to be able to use the D in my hand as a material.
japan 超弩級スライム
2021/12/25 16:27
Yugioh Icon
Trap card that can fusion summon "Destiny HERO"
Since it's a Trap, you can use it during your opponent's turn, and since the monster you put out has resistance to destruction that turn, it can be a card that surpasses your opponent's turn.
However, because of the trap card, the activation is slow, and the range that can be used as a material is too narrow as the field is limited. If it's a theme-only fusion, he's a 9th season card that can often use GY and Deck as materials, so why is the range narrower?
Compared to 《Polymerization》, it has too many disadvantages compared to its advantages, and I have to say that it is weak as a theme-specific fusion card.
japan もも
2019/02/10 11:09
Yugioh Icon
I think it's easier to use than when it first came out, but since this is also a general-purpose GY fusion trap that has also appeared...
japan はわわ
2018/10/17 0:11
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industrial waste
Trap is slow, you can't search, it's limited to the field, DHERO fusions are weird, and the resistance is turn-limited, it's garbage.
japan シエスタ
2018/10/16 17:47
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Although it is a fusion method exclusively for D, it cannot be immediately connected to fusion because of Trap, and there are many search methods limited only to D in the field, and D is often mixed with E and V, so the range that can be done with this material is narrow. It hurts quite a bit.
It can be activated for free if the conditions are met, and it is easy to upset the opponent's attack by adding destruction resistance, but the difficulty of using it will be more noticeable than the advantage.
It was difficult to use from the beginning, but now there are cards that are easier to use than Destiny Fusion and Anaconda as fusion methods in D, so I'm not sure if I'm in a position anymore.
Extremely difficult to use, it's super easy to buy hate, and it's already stepped on and kicked.
japan 京太
2018/03/06 16:27
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Disappointing card representative
It can only be fused from your own field, and can only use D-HERO as a material, and the reward is destruction resistance. Obviously a degradation of normal fusion.
Perfect industrial waste if it can not be used with materials
japan nick
2018/02/22 6:00
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It's a trap card with a rare feature of fusion, but it's an effect that you don't know when it's a card. Due to the restrictions on materials, there aren't many options for fusion targets, and there aren't many monsters that you'll be happy to put out on your opponent's turn. Why can only cards in the field be used as materials in the first place? It sounds nice to say that you can get a Fusion Monster in a follow-up attack, but it's a Trap, so it's necessary to cross turns, so it's probably not a card for follow-up attacks. Isn't the merit effect too weak and something important is missing?
japan ズバババン
2017/07/14 16:30
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At least if you can use your hand as a material, if it's perfect resistance, if it's not limited to 1 turn of destruction resistance, if it's a Quick-Play Spell, if there's an additional effect that can be activated from GY, if it's at least a silver rare...etc. A card with various negative points.
The fusion target doesn't particularly appreciate the one-turn destruction resistance, so it's a matter of just pinning it into ARC Ed's fan deck.
japan 黒き光
2017/06/11 20:21
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A fusion card with triple pain that it cannot be searched, is slow to activate, and can only be fused in the field.
The 9th term fusion had the effect of reducing the resource consumption of fusion materials, but this card does not.
If it's just not destroyed, it's better to use Forbidden to assist.
japan ヒコモン
2017/02/03 12:46
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A special fusion that uses "Destiny HERO" monsters as fusion materials. However, it is very salty with battle / effect destruction resistance that is granted only for that turn. It has the advantage that it can be chained to the opponent's removal, and it can be used as a follow-up attack, but since it is a fusion only on your own field, you will lose a lot of board ad as a result. The combo with 《Chain Material》is powerful, but is it even a combo? Subtle if you ask me.
japan アルティメット
2016/08/09 21:20
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Card too subtle. At the very least, I wanted to make it possible to fuse his hand, and add an effect like 《Unification of the Cubic Lords》that removes him from GY and does something.
japan くろゆき
2016/08/08 14:02
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If you don't make it a Quick-Play Spell, make it possible to use it as a fusion material from your hand, remove this card from GY, and give D-hero Special Summon from GY, it won't be useful as a fusion that can't be searched.
japan
2016/08/08 3:08
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A fusion card exclusively for DHERO that breaks the law of fusion = spell card.
Considering that fusion summoning also grants destruction resistance, it is excellent
It feels like a card, but because of the Trap card, there is a time lag in activation.
pull your leg up. While it is a fusion card, it can be used on your turn
It is fatal that the fusion needs to span one turn. To be honest, the meaning of the DHERO binding attached as a bonus is ☆ taste ☆ unclear ☆. I have this many problems
Sulea. At least it's a character rare performance...
japan ラーメン
2016/08/07 23:57
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This time's top loser, the 9th season is about to end, and when it's time to start the 10th season, it stole the super frame with the performance of about the 6th season.
Only DHERO can be used as a material, and it can only be fused in the field. It's not impossible to take advantage of being able to use it, but it's almost only a disadvantage.
And if the theme-only fusion of the 9th term has this many disadvantages, I think that the reward will be tremendous, but the reward for the above disadvantages is only one turn of destruction resistance.
If you're going to defend it, it's not designated as a DHERO fusion target, so it's compatible with Starve Venom, who can only do field fusion, but frankly, "fusion" is enough.
With this demerit, it wouldn't have been punishable to add "recover 1 fusion material after fusion, remove it from GY and get rid of it".
japan トリオン大好きさん
2016/08/07 20:34
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The charm (?) of this card is its compatibility with 《Chain Material》. By activating this card and material during your opponent's turn, fusion is possible even if there is no D-HERO on the field. Furthermore, D-Fusion covers the demerit of materials, destruction during the end phase.
I tried to forcefully praise it, but after all, this card alone can be seen as a standard card for storage, so this score.
japan ミシガン州知事
2016/08/07 18:40
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This card is famous as a lost rare frame.
Why is this super rare?
There must be a lot of cards that think, "I'm the card that's more suitable for a Super Rare!!!"
Since only D-HERO can be used as a material, it is a special fusion support for D-HERO, but...
After all, [Can only be fused from the field] pulls the leg very much.
What I want to say to this kind of card is "At least fuse from your hand".
Needless to say, it's much better to use [Fusion], which can be searched normally and can be fused even from your hand.
It's nice to have destruction resistance, but it's tough to have only one turn after Special Summoning.
japan EXデッキ焼き
2016/08/07 10:00
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Due to the presence of Dystopia Guy, who can expect a certain amount of burn damage, and Ties of the Brethren, which assists D-HERO with his lack of deployment power, this card with a surprise attack is rated this way. However, I don't think such a card should be released as an SR, and even though it only received an unsatisfactory enhancement for Destiny Soldiers, I don't think it's a good idea to give it a low rating as if it were a relief.
japan 究極
2016/08/07 9:19
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Hand cards and his GY cards can also be used as materials.
Unaffected by opponent's card effects.
Not chained. I could have made it to the 9th term specification, but why did it turn out like this?
If you don't get a strong new card in your opponent's turn, I think it's difficult to use even a fusion type [D・HERO].
japan あだ
2016/08/07 1:59
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D-fusion is this, I have no choice but to rely on Darkrow
A real fucking Deck of the Year contender
japan アルバ
2016/08/07 1:17
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D-HERO, which was originally not in the fusion type category, was turned into a fusion deck by the anime, and this is the dedicated fusion card that was handed over at that time.
It's amazing that you can only use monsters on your field as materials, but since it doesn't support support, you can't even search for it, and even Trap is a late card.
Since it has such a terrible nature, I thought that the additional effect would be strong, but the monster I played would not be destroyed this turn.
If you can't search and can only fuse in the field, it's much more convenient to use something like Fusion Substitute fused.
Moreover, the performance is about four generations ago, so it's called Surea...
japan hio
2016/08/06 13:05
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Even though Ed has come out, there are too many new D supports that are subtle... this is one of them.
D-only Quick-Play Spell fusion is fine, but why Trap...why hand fusion is not possible...
Especially for D, who has low development power, it is very painful not to be able to fuse cards. A level that really makes me think it's a card from the 5th season...
japan プンプン丸
2016/08/06 11:25
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It's dangerous that this is so rare People who win are stress mach
I can also put out Star Venom for the time being. "I hope it will be strengthened with some kind of support."
japan アッキー
2016/08/06 11:17
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It's a tricky Trap card... It's a Trap, so you have to turn it face down once. There is a high possibility that it will be processed The timing of use is also limited
japan とき
2016/08/06 9:42
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It's a fusion card exclusively for D-HERO that appeared in SR with much fanfare...
It's a field-limited fusion, and it's a trap. The timing of its use is rather limited.
It's an additional effect that fuses and avoids removal when it's time to fight with a low-level D-HERO, but in the first place, it's unreasonable to fight with a low-level D-HERO.
Even though it's a card with a visible lifespan, thanks to Deadly Guy, it's not a bad matchup, and Super Fusion can also fuse in a wider range at the same time.
Deadly Guy and Dystopia should not be forced to be played with this card, but should be played with normal fusion, which makes it easier to use large D-HERO as material. Furthermore, there is no point in using D-END with this card.
As a lost SR this time, it will be a mountain of Seki to liven up the storage...

Decks with "D-Fusion"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Booster SP-Destiny Soldiers SPDS-JP008 2016-08-06 Super

Ranking and View Num

Rating Score Rank 11,029 / 12,836 Cards
View Num 16,282

Others

Japanese card name D-フュージョン

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