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HOME > Yu-Gi-Oh! Card Lists > Booster SP-Destiny Soldiers
Booster SP-Destiny Soldiers Card List
Booster SP-Destiny Soldiers
code : SPDS.
Total : 45 Types.
Release Date:2016-08-06
9th period
code : SPDS.
Total : 45 Types.
Release Date:2016-08-06
9th period
Average of all cards:7.8pt
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2016-07-29
Yu-Gi-Oh! ARC-V Strongest Duelist Y…
2016-07-29
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2016-09-10
EXTRA PACK 2016
2016-09-10
EXTRA PACK 2016
Total 45 Types | |||||
---|---|---|---|---|---|
Monster 28 Types | |||||
Effect Monster:19 Types
Pendulum Monster:7 Types Fusion Monster:2 Types | |||||
Spell 12 Types | |||||
10 | Normal Spell | 0 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 1 | Continuous Spell | 0 | Field Spell |
Trap 5 Types | |||||
4 | Normal Trap | 1 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 6 | |||||
Destiny HERO:15 Types / HERO:15 Types / Darklord:13 Types / Abyss Actor, Abyss Script:13 Types / Fusion:1 Types / Utopia:1 Types |
Card Rating: Top 5
- 1st :《Banishment of the Darklords》10pt
- 1st :《Darklord Contact》9.8pt
- 1st :《Darklord Ixchel》9.8pt
- 1st :《Abyss Actor - Wild Hope》9.7pt
- 1st :《Allure of Darkness》9.4pt
rating order | 130 / 644 | view num | 34959 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
7.5
(13)
[25602] |
JP001 | Destiny HERO - Drilldark | Effect Monster | ||
- | 4 | Warrior | 1600 | 1200 | ||
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
7.9
(14)
[27422] |
JP002 | Destiny HERO - Dynatag | Effect Monster | ||
- | 5 | Warrior | 1000 | 1000 | ||
During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn. | ||||||
Normal
▶︎ Deck
|
6.1
(11)
[22539] |
JP003 | Destiny HERO - Decider | Effect Monster | ||
- | 4 | Warrior | 1600 | 1000 | ||
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ●If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ●When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0. |
||||||
Secret
▶︎ Deck
|
7.9
(16)
[44945] |
JP004 | Destiny HERO - Dystopia |
Fusion Monster Effect Monster |
||
- | 8 | Warrior | 2800 | 2400 | ||
2 "Destiny HERO" monsters If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn. |
||||||
Super
▶︎ Deck
|
7.3
(9)
[24123] |
JP005 | Destiny HERO - Dark Angel | Effect Monster | ||
- | 1 | Warrior | 0 | 0 | ||
If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck. | ||||||
Super
▶︎ Deck
|
8.3
(24)
[47621] |
JP006 | Destiny HERO - Celestial | Effect Monster | ||
- | 4 | Warrior | 1600 | 1400 | ||
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn. | ||||||
Normal
▶︎ Deck
|
4.4
(7)
[12186] |
JP007 | D Cubed | Effect Monster | ||
- | 1 | Machine | 0 | 0 | ||
If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn. ●You can discard up to 2 cards; Special Summon "D Cubed" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except "Destiny HERO" monsters. ●If this card is destroyed by battle or card effect: You can send 1 "Destiny HERO" monster from your Deck to the GY. |
||||||
Super
▶︎ Deck
|
2.8
(24)
[16929] |
JP008 | D-Fusion | Normal Trap | ||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Material for a Fusion Summon using this card's effect. | ||||||
Normal
▶︎ Deck
|
7.5
(35)
[84905] |
JP009 | Destiny HERO - Diamond Dude | Effect Monster | ||
- | 4 | Warrior | 1400 | 1600 | ||
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). | ||||||
Normal
▶︎ Deck
|
8.9
(42)
[192209] |
JP010 | Destiny HERO - Malicious Semi-Limited | Effect Monster | ||
- | 6 | Warrior | 800 | 800 | ||
You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck. | ||||||
Normal
▶︎ Deck
|
7.4
(21)
[83685] |
JP011 | Destiny HERO - Dogma | Effect Monster | ||
- | 8 | Warrior | 3400 | 2400 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP. | ||||||
Super
▶︎ Deck
|
8.9
(47)
[173453] |
JP012 | Destiny HERO - Plasma | Effect Monster | ||
- | 8 | Warrior | 1900 | 600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect. | ||||||
Normal
▶︎ Deck
|
8.8
(33)
[109392] |
JP013 | Destiny End Dragoon |
Fusion Monster Effect Monster |
||
- | 10 | Warrior | 3000 | 3000 | ||
"Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card. |
||||||
Super
▶︎ Deck
|
9.2
(25)
[85679] |
JP014 | Destiny Draw | Normal Spell | ||
Discard 1 "Destiny HERO" card; draw 2 cards. | ||||||
Normal
▶︎ Deck
|
7.2
(13)
[34658] |
JP015 | Over Destiny | Normal Spell | ||
Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
9.2
(6)
[16673] |
JP016 | Abyss Actor - Evil Heel |
Pendulum Monster Effect Monster |
||
- | 8 | Fiend | 3000 | 2000 | ||
Pendulum Effect Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field). Card Text If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card. |
||||||
Normal
▶︎ Deck
|
7.5
(4)
[9365] |
JP017 | Abyss Actor - Funky Comedian |
Pendulum Monster Effect Monster |
||
- | 1 | Fiend | 300 | 200 | ||
Pendulum Effect Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field). Card Text If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn. |
||||||
Secret
▶︎ Deck
|
9.2
(9)
[22731] |
JP018 | Abyss Actor - Superstar |
Pendulum Monster Effect Monster |
||
- | 7 | Fiend | 2500 | 1800 | ||
Pendulum Effect Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; add it to your hand. Card Text When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell directly from your Deck, but it is sent to the GY during the End Phase. |
||||||
Normal
▶︎ Deck
|
7.8
(5)
[13143] |
JP019 | Abyss Actor - Sassy Rookie |
Pendulum Monster Effect Monster |
||
- | 4 | Fiend | 1700 | 1000 | ||
Pendulum Effect If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. Card Text The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it. |
||||||
Normal
▶︎ Deck
|
9
(4)
[17312] |
JP020 | Abyss Actor - Extras |
Pendulum Monster Effect Monster |
||
- | 1 | Fiend | 100 | 100 | ||
Pendulum Effect If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn. Card Text You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn. |
||||||
Super
▶︎ Deck
|
7
(6)
[14893] |
JP021 | Abyss Actor - Leading Lady |
Pendulum Monster Effect Monster |
||
- | 4 | Fiend | 1500 | 1000 | ||
Pendulum Effect Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;●That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field).●Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took. Card Text Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck. |
||||||
Super
▶︎ Deck
|
9.7
(6)
[20436] |
JP022 | Abyss Actor - Wild Hope |
Pendulum Monster Effect Monster |
||
- | 4 | Fiend | 1600 | 1200 | ||
Pendulum Effect Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). Card Text Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn. |
||||||
Normal
▶︎ Deck
|
7.5
(4)
[10871] |
JP023 | Abyss Script - Fantasy Magic | Normal Spell | ||
Target 1 "Abyss Actor" monster you control; this turn, every monster that battles it, but is not destroyed, returns to the hand at the end of the Damage Step. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can target 1 card your opponent controls; place it on top of the Deck. | ||||||
Normal
▶︎ Deck
|
7
(8)
[12356] |
JP024 | Abyss Script - Opening Ceremony | Normal Spell | ||
Gain 500 LP for each "Abyss Actor" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of "Abyss Script - Opening Ceremony" once per turn. | ||||||
Normal
▶︎ Deck
|
7
(4)
[8993] |
JP025 | Abyss Script - Fire Dragon's Lair | Normal Spell | ||
Target 1 "Abyss Actor" monster you control; if it destroys your opponent's monster by battle this turn, your opponent banishes 3 monsters from their Extra Deck (their choice). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can look at your opponent's Extra Deck, also banish 1 monster from their Extra Deck. You can only use this effect of "Abyss Script - Fire Dragon's Lair" once per turn. | ||||||
Normal
▶︎ Deck
|
5.5
(2)
[9834] |
JP026 | Abyss Prop - Wild Wagon | Continuous Spell | ||
The first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand. | ||||||
Super
▶︎ Deck
|
9.1
(7)
[16660] |
JP027 | Abyss Script - Rise of the Abyss King | Normal Spell | ||
Target face-up cards on the field, up to the number of Attack Position "Abyss Actor" monsters with different names you control; destroy them. If you control a Level 7 or higher "Abyss Actor" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can add up to 2 "Abyss Actor" cards and/or "Abyss Script" Spells with different names from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
8
(6)
[10689] |
JP028 | Abyss Actors Back Stage | Normal Trap | ||
If you have 2 "Abyss Actor" cards in your Pendulum Zones: Add 2 "Abyss Actor" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 "Abyss Actors Back Stage" per turn. | ||||||
Secret
▶︎ Deck
|
7.5
(21)
[47070] |
JP029 | Darklord Morningstar | Effect Monster | ||
- | 11 | Fairy | 3000 | 3000 | ||
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect. | ||||||
Super
▶︎ Deck
|
9.8
(26)
[80098] |
JP030 | Darklord Ixchel | Effect Monster | ||
- | 10 | Fairy | 2500 | 2900 | ||
You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn. | ||||||
Normal
▶︎ Deck
|
7.1
(11)
[30434] |
JP031 | Darklord Tezcatlipoca | Effect Monster | ||
- | 9 | Fairy | 2800 | 2100 | ||
If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn. | ||||||
Normal
▶︎ Deck
|
7.8
(16)
[35163] |
JP032 | Darklord Nasten | Effect Monster | ||
- | 7 | Fairy | 2600 | 2600 | ||
You can discard 2 other "Darklord" cards; Special Summon this card from your hand. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nasten" once per turn. You can only Special Summon "Darklord Nasten(s)" once per turn. | ||||||
Super
▶︎ Deck
|
7.8
(11)
[31403] |
JP033 | Darklord Amdusc | Effect Monster | ||
- | 6 | Fairy | 1800 | 2800 | ||
You can discard this card and 1 "Darklord" card, then target 1 "Darklord" card in your Graveyard; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Amdusc" once per turn. You can only Special Summon "Darklord Amdusc(s)" once per turn. | ||||||
Super
▶︎ Deck
|
10
(36)
[62991] |
JP034 | Banishment of the Darklords | Normal Spell | ||
Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn. | ||||||
Normal
▶︎ Deck
|
9.8
(20)
[41983] |
JP035 | Darklord Contact | Normal Spell | ||
Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn. | ||||||
Normal
▶︎ Deck
|
8.5
(10)
[38234] |
JP036 | Darklord Rebellion | Normal Trap | ||
Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn. | ||||||
Super
▶︎ Deck
|
7.7
(12)
[30579] |
JP037 | Darklord Enchantment | Normal Trap | ||
Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn. | ||||||
Normal
▶︎ Deck
|
8.3
(16)
[113600] |
JP038 | Darklord Asmodeus | Effect Monster | ||
- | 8 | Fairy | 3000 | 2500 | ||
Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
9.2
(33)
[146989] |
JP039 | Darklord Superbia | Effect Monster | ||
- | 8 | Fairy | 2900 | 2400 | ||
When this card is Special Summoned from the Graveyard: You can target 1 Fairy-Type monster in your Graveyard, except "Darklord Superbia"; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
1.5
(28)
[15794] |
JP040 | Darklord Edeh Arae | Effect Monster | ||
- | 5 | Fairy | 2300 | 2000 | ||
If this card is Special Summoned from the Graveyard, it gains this effect. ●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
||||||
Normal
▶︎ Deck
|
7.6
(20)
[96404] |
JP041 | Darklord Zerato | Effect Monster | ||
- | 8 | Fairy | 2800 | 2300 | ||
If you have 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard; destroy all monsters your opponent controls. Once per turn, during the End Phase, if this effect was activated this turn: Destroy this card. | ||||||
Normal
▶︎ Deck
|
9.4
(116)
[1368741] |
JP042 | Dark Hole | Normal Spell | ||
Destroy all monsters on the field. | ||||||
Normal
▶︎ Deck
|
7.3
(25)
[123218] |
JP043 | Fires of Doomsday | Quick-Play Spell | ||
Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set). | ||||||
Normal
▶︎ Deck
|
9.4
(63)
[691175] |
JP044 | Allure of Darkness | Normal Spell | ||
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. | ||||||
Normal
▶︎ Deck
|
7.2
(31)
[95575] |
JP045 | Escape from the Dark Dimension | Continuous Trap | ||
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card. | ||||||
Booster SP-Destiny Soldiers Card List
7.8 /10.0 pt Number of card ratings : 900 User Review : 900 |
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- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)