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Yu-Gi-Oh! Card Rating List Showing 1,756 to 1,770 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Worldsea Dragon Zealantis》
みめっと
2022/07/15 18:50
A Link 4 monster that can be Link Summoned under the same conditions as a Link 1 monster exclusive to Link 4 monsters.
This time, it's not a Link 1 that can be produced with one Link 4 monster, but a Link 4 that can be produced with one or more Effect Monsters, so naturally Link 2 and 3 monsters can also be used as Link materials. It's a material-specified monster that can be calculated with a link value of 4 for the first Link 4 monster since Arrival. After excluding all monsters on the field with the activation effect, you can return them to the field by SS, and if you return them face-up, you can use the effect of turn 1 again, and if you return them with the backside Defense Position, the monster's permanent effects and triggers will be immediately activated. You can neutralize effects, etc. Since you can rearrange the removed monsters arbitrarily, it can be said that it is easy to connect to removal effects that require 3 mutual links. Also, for monsters that have returned, for example, if it is a Link Monster, all restrictions such as "cannot be used as link material the turn it was Link Summoned" will be erased, so this is a property that is highly exploitable. . The ability to link summon even one Link 4 monster, the strength of its effects, and its high combo potential, I think it's a general-purpose card that deserves a lot of praise in this regular pack. |
▶︎ Deck | 《Infernity Archfiend》
みめっと
2022/07/14 13:35
A former super-expensive card from Infernity with a search effect without the name Turn 1 that triggers the effect when SSed while handless.
Since the effect is triggered by SS in methods other than self SS, by repeatedly using Mirage and Necromancer, which also do not have the name Turn 1, you can do whatever you want, such as 3 barriers. It's hard to believe that this is a card that has been adjusted to the same level as Dwarves and Guardians, which were also game perks... Well, in the case of this card, I think you may have noticed the nature of this monster that started when it was strengthened later. |
▶︎ Deck | 《Red Ogre》
みめっと
2022/07/14 13:27
A Japanese undead with a bad habit that has lost most of the good points of the undead at the time, such as Pirata Gobzon's defensive ability outside the recruit search range, which has no effect when used with Special Summon.
That's why the undead until the introduction of S Summoning couldn't get out of Dragon Kotsu Oni and Despair from the Dark, but even after the introduction of S, Zombie was hardly in the final stage. The effect itself is a powerful one that bounces multiple times including your own field, and it was a valuable existence for Zombie at the time when there were almost no monsters with removal effects, but the activation condition was NS trigger. A monster of the highest order... At least it seems that there are few scenes where you can make use of being a Zombie, and even if you do, other Zombie monsters will be fine in most cases. |
▶︎ Deck | 《Beast Machine King Barbaros Ür》
みめっと
2022/07/14 13:10
Normal Summon is possible and his Special Summon is also possible with other effects, and he also has a self-SS effect from his hand by excluding one Beast-Warrior and one Machine, yet his original ATK is 3800. is actually quite valuable.
Many of the monsters with over 3000 ATK that can be put into the main deck have some sort of restrictions on putting them on the field, but this is completely unconditional and this figure is an exceptional level. This is clear from the fact that is not actually common. As for the cost exclusion of his own SS, I thought that he was only GY like a chaos monster, but he can prepare it from the hand and the field, so it's nice to be able to use monsters that have taken control from the opponent. ATK or super-resistant monsters with over 3000 DEF can be hit from above without being activated, especially I think it's wonderful to be able to unilaterally dispose of non-strengthened Alphal that has come out of Yabu Snake. Of course, in the environment at that time, it was not possible to have no demerits, and the demerit of not being able to take LP that would cause the battle damage inflicted to the opponent to be 0 was set, so the work was mainly in battles between monsters, but this was the case. If you negate it, it doesn't matter, so it can be said that it is easy to use among demerit attackers with over ATK 3000 that can be normal summoned. |
▶︎ Deck | 《The Wicked Avatar》
みめっと
2022/07/14 12:54
One of the three evil gods that appeared in Yu-Gi-Oh R, a troublesome monster that was treated like a special arbitration machine along with Dreadroot, another of the three evil gods.
Due to the effect of NS triggering, for 2 turns during the opponent's turn, it blocks the activation of all of his Spell Trap, and has a permanent effect that always has a slightly higher status than monsters with the strongest power that exist in the field. As a result, it exhibits unparalleled strength in battle. It can be said that it is a great strength that it is suitable not only for defeating the opponent's super resistant monsters, but also for the monsters with the strongest power to refer to the monsters on your field, so it is also suitable for taking the opponent's LP. However, since there is no resistance to monster effects, removal is a matter of course, negate effects and control-taking effects are natural enemies, and SS is impossible, and considering the hassle of needing to release 3 bodies to NS The loss caused by these effects is immeasurable. Compared to when this monster first appeared, monster effects have evolved to be so diverse and powerful that there is not a single monster in his beatdown deck that can deal with this monster. How rare these days. Even so, depending on the opponent's deck and hand, the pressure on the opponent is quite large, and I think it's worth building his deck around this monster, which has a well-prepared means of aligning releases. |
▶︎ Deck | 《Belial - Marquis of Darkness》
みめっと
2022/07/14 12:44
A superlative Fiend monster that appeared in Yu-Gi-Oh R and was a relatively early subscription bonus.
It's a monster that seems to have the same effect related to his Fiend monster, but the effect is to give target resistance to attacks on all of his monsters other than himself and the effect of his Spell Trap. It doesn't give target resistance to monster effects, but it can't be helped in terms of the timing of its appearance. Normal Summon and Special Summon are possible level 8 dark demons, ATK is also 2800 and it has some elements, so it may not be strong, but it is an impression that it is not difficult to handle. |
▶︎ Deck | 《Machine Lord Ür》
みめっと
2022/07/11 11:07
Appeared in Yu-Gi-Oh R, and in the end, the only low-level monster in charge of his machine in the "God ○ King" series of only three bodies.
In the work, he was a monster that was used as a fusion material for Barbaros Uru, but since that one was ahead of the OCG conversion, it has no relevance except that he is a race that satisfies the self-SS conditions over there. . At the time, it was still a rare low-class monster with a spec that had a group attack, and it was good at annihilating tokens and exhausting recruiters, but its ATK was lower than Asura, and for some reason it was able to inflict battles damage on the opponent. It has been set up a demerit that can not be done. This was also newly set in the OCG by the preceding Barbaros Uru, in which the battle damage inflicted on the opponent was 0, and it did not have the multiple attack effect that was inherited from this monster in the original work, so this is consistent. I can't deny the feeling that the monsters also have battles damage set to 0, and I have the impression that they are somewhat disappointing monsters. There is a theory that he was simply wary of compatibility with 《Limiter Removal》, but it's not a continuous attack that leads to a direct attack, but an all-out attack. |
▶︎ Deck | 《Temple of Skulls》
みめっと
2022/07/11 10:41
One of the out-of-print Zombie Normal Monsters that Deathbird uses as a named fusion material.
It has the lowest total attack and defense value among the level 4 monsters in the first period, and it cannot be said that it has a very good ability value, but its personality is strong because the facility is a monster. In the game, it's a Zombie, but not a demon, but a black demon, a skull rider named as a sacrifice for ritual summoning, and an original effect like an imperial order to negate all spells when in the face-up Defense Position. Even though it is a vanilla undead, it seems to be treated strangely preferentially compared to the other out-of-print vanilla undead in season 1, and is treated as a rare card with a special feeling. It may be a facility designated as an important cultural property for 《Zombie World》. |
▶︎ Deck | 《Skull-Mark Ladybug》
みめっと
2022/07/11 10:29
In the original Battle City arc, Hamo is his Insect monster that first appeared on the field, and it features a skull pattern on his back, but he is not DARK.
Insect is a card designed to let Jounouchi and readers as Duelists know about the characteristics of the race, such as monsters with such effects, even though their individual combat abilities are low. In OCG, the amount of recovery is doubled from the original to 1000, and the effect will be activated no matter what area he is sent to GY by any method or timing. Furthermore, there is no name turn 1 in the activation, and you can recover Morimori LP as many times as you sent to GY. It's an effect that doesn't give you a numerical advantage no matter how many times you activate it, but it can be said that it has a certain value as a means of recovering LP. |
▶︎ Deck | 《Dark Tinker》
みめっと
2022/07/11 7:14
A tuner with a maintenance effect that allows you to check the top of his deck when he is sent to GY from the field, including when he is the S material, and you can choose to return it to the top of the deck or sink it to the bottom.
It is a major premise to combine with other effects, and even if it is not related to the S monster that came out as a S material, there is little need for it to be due to this monster's effect, so it is still a tough card. turn into. And above all, the effect is certainly maintenance, but I'm worried that even though it's a repairer, it doesn't repair anything after all. If you call yourself the same repairer, I think you should learn the effect of C repairer a little more. |
▶︎ Deck | 《Black Salvo》
みめっと
2022/07/11 7:09
A dark machine tuner with effects similar to Junk Synchron and Alien Ammonite, which can lead to level 7S with just this one monster due to its NS-triggered fishing effect.
Its combat ability is low, and it's inferior to those monsters because it doesn't belong to any theme, but the targets here are level 4 dark machines in general, and since the race and attributes match their own, they can work together. Dark machines such as D/D B also exist at level 7, which is easy to obtain and can be S summoned. Since it's an NS trigger, it uses summoning rights, and GY requires a specific monster, so it may not be a very strong effect now, but for some reason, it's possible to fully reset the field with a single card from your hand. was highly valued at the time. |
▶︎ Deck | 《Giant Flea》
みめっと
2022/07/11 6:57
His normal monster that had his ATK, which is the strongest fighting force of the low-ranking insects in the first term.
Moreover, it appeared in Booster 2, which is particularly early in Season 1, and although it was a flea, it had the ability to hold down major insects, so I got the impression that it had a great impact on Duelists at the time. As a low-class monster with ATK 1500, it has high stats suitable for Rush Dueling, but in regards to this, it is in the form of giving way to Flying Kamakiri #2, which appeared in Season 2, as the representative of OCG Insect. Personally, I'm a little hesitant to give him 1 point, but it's not a named fusion material, and even in the first season, he was just a strong Insect. , I'm sorry, but this time I decided to give this score. |
▶︎ Deck | 《Hyosube》
みめっと
2022/07/10 21:31
A normal monster that will be the designated fusion material for 《Roaring Ocean Snake》.
It's characterized by a blustery flavor text that only roughly estimates his career and his own status, and I think it can be said that he's a reasonably strong person for that. In Season 1, he was a WATER/Aqua Normal Monster, but since his status was highly suitable for Rush Dueling, it is said that he was waiting for a Kappa Duelist when he appeared in the game. I was just pulled out. I hope 《Destroyer Golem》and 《Maiden of the Moonlight》can make a spectacular debut like this someday. |
▶︎ Deck | 《Bean Soldier》
みめっと
2022/07/10 21:21
It was a Normal Monster that was the strongest of the low-level Plant monsters in Season 1, and as a Level 4 vanilla Plant, it continued to reign as the monster with the highest power for a relatively long time until Trumpeter appeared.
Don't worry about the fact that Jelly Beans, who is also a level 3 vanilla bean warrior, passed him with ATK. For some reason, he is an impressive presence in the early Plants, as he was rubbed twice in Rush Duel. I hope that Salamandra's Pachimon-like sword in his hand will one day appear as his Equip Spell. |
▶︎ Deck | 《Ice Master》
みめっと
2022/07/09 18:12
A superlative ice counter-related monster that allows you to SS from your hand with the same consumption as a normal Tribute Summon.
It has two effects related to ice counters, but if you don't think about one or both of them and let them use Flice on each other's turn, it's not worth it at the moment. In particular, the removal effect will release itself, and the self-SS is only from the hand, so it's okay to be careful about that. It looks beautiful and beautiful, but with this performance, it must be said that it would be difficult without love to put it on the main axis and fight. |
Update Information - NEW -
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