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Yu-Gi-Oh! Card Rating List Showing 168,331 to 168,345 of 168,890

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Rating Score・ Review
Posting Date
Iron Chain Dragon ▶︎ Deck 《Iron Chain Dragon》
japan スクラップトリトドン
2010/08/07 11:05
Yugioh Icon
A card that is only used as a level 6 synchro dragon without designation.
Against Orient, who has excellent effects, we have no choice but to compete with RBI...
Mainly, debris → level 2 fishing, back cyber summoning → phalanx equipment → unequipment etc...
The effect is his deck death that can please the opponent, and his ATK boost effect that doesn't seem to be there.
Since it is difficult to put out in the important C Deck due to the level, the latter effect is in the air and it is cute...
Blackwing - Vayu the Emblem of Honor ▶︎ Deck 《Blackwing - Vayu the Emblem of Honor》
japan スクラップトリトドン
2010/08/07 10:35
Yugioh Icon
Among BF monsters, this is the card to watch out for after Kalute and Gale.
With the cost of GBA and hand cost, if he is in GY, he can easily recover after a senior BF is defeated.
Although the effect is negated, just being able to hit 2000 over BF synchro is worth it.
Also, since effects that cannot be synchronized are rulings as permanent effects, it is also strong in that if you call it Shura, it can be used normally for synchronization.
Therefore, it was soaring as the main card of GY BF, but the price fell due to the environment trend,
And it was re-recorded in the unexpected frame of normal recording at SPTR, and it became a factor to create a fairly easy and powerful BF.
Spell Gear ▶︎ Deck 《Spell Gear》
japan スクラップトリトドン
2010/08/07 10:20
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The activation conditions are strict, but if successful, a Roman card with 3000 penetration will spring up.
``Cards named ``Ancient Gear'' can be spells, castles, tanks, etc.
If you use it, you should remember it.
Ancient Gear Drill ▶︎ Deck 《Ancient Gear Drill》
japan スクラップトリトドン
2010/08/07 10:16
Yugioh Icon
Although the activation conditions are a little harsh, what he does is his spell search and powerful.
However, due to the restriction that it cannot be used that turn, if you want to use it, you should search for Quick-Play Spell or Gear Town.
If you search for a gear town when there is a gear town, you can activate the effect of the gear town,
Then a terraphore will suffice.
Ancient Gear Fist ▶︎ Deck 《Ancient Gear Fist》
japan スクラップトリトドン
2010/08/07 10:14
Yugioh Icon
It's not weak, but I wonder if it's used in ancient machines.
Conceptually, Superlative seals his Spell Trap and pushes it down with power, so removal like Rift is still good.
Unlike 《Light Laser》, there is a mysterious ruling that it cannot be activated by a suicide attack, so it is undeniably difficult to use.
Ancient Gear Factory ▶︎ Deck 《Ancient Gear Factory》
japan スクラップトリトドン
2010/08/07 10:09
Yugioh Icon
It's certainly easier to put out, but it's a card that I don't think is necessary.
It would be nice to be able to release Titans without releasing them, but to do that, we would have to remove Level 16 Ancient Machines.
In Gear Town, he wants to spawn Gajedra from GY as well. This ancient machine costs a lot.
Ancient Gear Explosive ▶︎ Deck 《Ancient Gear Explosive》
japan スクラップトリトドン
2010/08/07 10:07
Yugioh Icon
At least I can use Quick-Play Spell...
The concept of the ancient machine Deck is to attack and attack, so I think this card is necessary.
Ancient Gear Workshop ▶︎ Deck 《Ancient Gear Workshop》
japan スクラップトリトドン
2010/08/07 10:05
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Dedicated salvage cards can't be weak.
It's a useful card to prepare for the ultimate titan, to respawn a fallen knight, or to pick up the cost of a fortress.
Ancient Gear Castle ▶︎ Deck 《Ancient Gear Castle》
japan スクラップトリトドン
2010/08/07 10:03
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Mini gear town.
The ATK increase is insignificant, but it's enough to have the advantage that the knight can trade with Sidera.
Above all, it's an exceptional ability to use a counter that can be used in opponent's summons and sets, and to cover the highest grade ancient machine that can be a trump card with this one piece.
It tends to be overshadowed by the presence of Gear Town, but somehow it's an excellent support card
Ancient Gear Knight ▶︎ Deck 《Ancient Gear Knight》
japan スクラップトリトドン
2010/08/07 10:00
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Handy minor attacker for ancient machines.
If you don't use Dual, you can't get the unique effects of the ancient machine, but the 1800 attacker is excellent from the start.
It can also be used for salvage in the garage and fusion with the ultimate giant, and it is a card that you definitely want to stack 3 in the ancient machine deck.
Ultimate Ancient Gear Golem ▶︎ Deck 《Ultimate Ancient Gear Golem》
japan スクラップトリトドン
2010/08/07 9:58
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The trump card of an ancient machine.
Although it is a three-body fusion, the restrictions are light, and it is relatively easy to put out because there are future fusions, special salvage cards, and gear towns.
It is possible to take it to the end of the game at once with an amazing 8800 if you put it out with a bond.
Even if you are in the abyss, in the worst case, a giant will appear, so the aftercare is also substantial.
"It's difficult to put out, but if you put it out, you can almost win." I love machines like that lol
Drill Warrior ▶︎ Deck 《Drill Warrior》
japan スクラップトリトドン
2010/08/07 9:48
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Actually, this is a card that was adopted in a general public offering...
Moreover, her Special Summon + Recovery effect from exclusion cannot be defeated due to the ruling that it cannot be defeated once it is used.
On top of that, the fluff tokens that grow in dandies that you throw away when you're eliminated...
It's annoying that if you decide, you'll run away unless you escape or draw a moon book.
Ancient Gear Beast ▶︎ Deck 《Ancient Gear Beast》
japan スクラップトリトドン
2010/08/07 7:32
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A reliable dog of an ancient machine.
Special Summon is not possible, but can be summoned without release if there is a gear town.
It is powerful to block the effects of defeated monsters, and in famous places, different dimension ♀, snowman, various recruiters.
Also, his GY activation can be negated by him, so it's powerful to just turn Treeborn Frog and Vayu into a piece of paper.
It's a problem that ATK is low for the level, but it's a sufficient number if you're dealing with lower grades.
Ancient Gear Golem ▶︎ Deck 《Ancient Gear Golem》
japan スクラップトリトドン
2010/08/07 7:28
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Somehow the leading role of the ancient machine.
With piercing, he has ATK 3000, and his Spell Trap seal when hitting is a masterpiece.
I want more than 2 of them in his Deck that puts out the ultimate giant, and since it's a machine, it can be used as a limiter or bait for Obaro.
Even if it can't be helped to be absorbed by Chimeratech Fortress, the point that Special Summon is impossible is the most difficult.
Ancient Gear Engineer ▶︎ Deck 《Ancient Gear Engineer》
japan スクラップトリトドン
2010/08/07 7:24
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It's a convenient child if you stab one with an ancient machine.
Although there are many cases where it will fall into the abyss, there are many traps that take targets such as escape recently, so it is easy to use it as a wait-and-see before putting out a gajedra.
Also, as long as he survives the battle, his Spell Trap can be broken, so it is possible to deal with troublesome cards such as Opponent's Oppression and 《Macro Cosmos》.
However, the ATK is fatally low for level 5, which is a big problem, so you can't easily stack many copies.

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