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Yu-Gi-Oh! Card Rating List Showing 136 to 150 of 404
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《Thunder Dragon Fusion》![]() 2018/07/14 22:24 ![]()
Both as a fusion card and as a search card, the rarity is quite exceptional.
The performance as a fusion card is to return it to his deck from the field, GY, and exclusion and fusion summon it. Currently, Thunder Dragon fusions have loose conditions even if they don't use fusion, and he has the ability to Special Summon, so it's a little doubtful where he can play an active role, but it's very powerful in that he can use GY and the Thunder Dragon monsters that have accumulated in the exclusion. . Although it has Thunder Dragon in its name, any Thunder fusion is fine, and there are no restrictions on the material, so I think that it will be possible for him to transform at once depending on his Thunder fusion in the future. The second effect is to search for Thunder monsters. Although it cannot be used on fallen turns, it has a very wide search range and can also be used as a support for Thunder. Even if you exclude it, you can collect it with Thunder Dragon. |
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《Thunder Dragonhawk》![]() 2018/07/14 10:10 ![]()
One of the advanced Thunder Dragons. There is a problem with the status, but the effect is strong.
The first effect is to revive or return a Thunder Dragon monster by discarding it from your hand. It is impossible to have the same name, but if it is a Thunder Dragon monster, he can Special Summon without any disadvantages. It's a decent performance at the point of 《Monster Reborn》or DDR built-in with one card. The second effect is a hand swap like Magical Mallet. It's not an annoying effect, but it's very plain compared to the first effect. If I were to use it, would it be something like returning the Thunder Dragon and reusing the effect? It's plain, but it's pretty good as a hand exchange. |
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《Rafale, Champion Fur Hire》![]() 2018/07/11 23:19 ![]()
Fur Hire Ace.
Being a Level 8 Dragon, he can deal with Train and Gospel, his Fur Hire effect makes his Special Summon and Search Salvage easy, his own effects can recover Ads, and he has counters against monster effects, making him an ace. have RBI is also 2800 points. If there is a weak point, it is the gimmick of Fur Hire itself. He has a lot of card consumption, so Fur Hire will demand more cards, so it's important to reduce it. |
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《Steelswarm Longhorn》![]() 2018/06/19 10:43 ![]()
One of the finest Steelswarm. A pitiful child who lost 80% of her role to Giraffa.
Its effect is to destroy monsters at a cost of 1000 LP every turn. The cost is a little heavy, but if you can maintain it, 3000 RBI will come flying to destroy it every turn, which is quite a threat. However, because there was a child called Giraffa, who was practically advanced and could recover anything, his position almost disappeared. Furthermore, at the same LP cost, there is also an advanced Morse with two bounces... However, since it is the highest hitting point in his Steelswarm that can be Special Summoned, there is enough adoption for lifting from Madis. |
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《Steelswarm Caucastag》![]() 2018/06/19 10:38 ![]()
His level Steelswarm is better than the strongest Steelswarm (laughs).
Effect is total destruction of his Spell Trap or monsters. The effect is similar to miniaturizing glaze. At first glance, it seems to be easy to use with a small turn, but it is actually quite inconvenient. Due to the compulsory effect, if you release the caller, it will also involve the Steelswarm that was called by the caller due to the chain relationship. It's a card that doesn't work. When it comes to removal, Horn, Morse, and Giraffa are excellent players, and even if you use it with Madis, you can use Horn with a higher hit than this one, so it's better than Grez, but it's not very useful in Steelswarm. However, the surprise attack from the continuous attack is quite strong, so I think it's convenient to use it in that direction. |
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《Steelswarm Hercules》![]() 2018/06/19 10:30 ![]()
His Steelswarm at its strongest (on setting).
It requires a huge cost of half LP, but it has a dynamic effect that blows away everything except this guy. As he is the strongest, he has the highest RBI in Steelswarm, and since he has 0 defense, he is also compatible with 《Recurring Nightmare》. Of course, Tribute Summon can also be reused. And, if you write so far, it looks pretty strong, but the problem is the summoning conditions. The summoning condition of "three Steelswarms" instead of "three including Steelswarm" is very tough. With the same 3-advance card, he has Barbaros, an existence that can blow away opponents at no cost and can also be compromise summoned. As a result, he rarely appears in Steelswarm. However, if you want to pursue the "perfect hand", this card is a must. I'm sure you'll get "bad" results. |
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《Steelswarm Girastag》![]() 2018/06/19 9:58 ![]()
His Steelswarm who dared his Steelswarm position as the strongest over the strongest Steelswarm.
Although it is the highest grade, it is light enough to be able to Tribute Summon with one Steelswarm, an excellent removal of sending GY without destroying the opponent's card when landing, and moreover, it often asks for LP cost, which is rare in Steelswarm. , and 1000, which is not a funny number. It's a brutal card that doesn't have any gaps other than its low status for its level. Please don't steal Mr. Horn's job. Steelswarm is a top-notch card because it excels at high-level replay tactics and has excellent compatibility with continuous attacks. |
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《Infestation Ripples》![]() 2018/06/19 9:52 ![]()
Lesser Steelswarm perfect resurrection cards. Although it requires an LP cost, it is a convenient card that makes it easier to prepare a recruiter, a caller, and a special double cost all-around. Complete resurrection is also a high point, and there is no demerit other than the LP cost.
However, there are many highly versatile and wide-ranging resurrection cards such as Living Dead, 《Powerful Rebirth》, and 《Back to the Front》, and 《Back to the Front》in particular has no cost, so it is OK to prepare for Tribute Summon here. However, Steelswarm has basically no defense except for the gatekeeper, and it is possible to think of a follow-up attack, and since it is an invasion trap, it is possible to search with opion. Well, at that time, Living Dead and 《Powerful Rebirth》will stand in our way. |
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《Duza the Meteor Cubic Vessel》![]() 2018/06/11 9:01 ![]()
A Cubic must-have that wasn't available in the movie pack because it didn't appear in the movie. Cubic won't work without it.
The first effect is his GY sending of the Cubic card when summoning / Special Summon is successful. It supports both summons and Special Summons, and doesn't even have a turn 1 limit. If you drop the joint god, you can develop the following one after another, and if you drop the work, you can search for any Cubic monster. Dropping Vijam will also help deploy Cubic Beasts and Cubic Monarchs. The second effect is a buff effect that activates on the turn when a monster falls on your girlfriend's GY. Each type has a reasonable number of 200, but it's difficult to stably accumulate multiple types of his Cubic even if you use good reasoning, so it's better to think of it as a bonus effect. However, by hiding it in the Highlander Deck, you can also hit amazing points. It's a must-have in any Cubic Deck, so start by collecting 3 of these, regardless of type. |
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《Water Dragon Cluster》![]() 2018/04/22 12:30 ![]()
The evolved form of Water Dragon. The effect itself is absurdly strong. The effect itself is...
The first effect is to neutralize the opponent's monster when Special Summon succeeds. Since the RBI is set to 0 and the effect is blocked until the effect is activated, it is possible to unilaterally stop the opponent if decided. There is also a Trap bond, so if the conditions are met, you can use it to interfere with his Special Summon during the opponent's turn. The second effect is to release yourself and 2 Water Dragons Special Summon. Although it is a free chain, it is a shame that it cannot be used for pursuit because it is treated as a Defense Position. However, it is very powerful if you simply think of it as creating two walls from avoiding removal. However, you can't use it unless you have both. If there are 2 monsters in the opponent's field, you can kill 1 by using this card Special Summon → Water Dragon → Xyz with the effect and connect it to Dark Matter. The potential itself is very high, but the problem is how to bring it out. Perhaps it's the fate of the Water Dragon series, which has an unusually high accident rate, but it's very troublesome to issue this card, and there are many accidents because of the high ad loss. It is a misfortune that it is subtle whether it can be put out even if it is a specialized construction. Is it at least salvation that the return when put out is very large? |
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《Darkest Diabolos, Lord of the Lair》![]() 2018/03/07 16:32 ![]()
Flickering demon king who awakened after releasing the curse. Maybe his original curse was too strong, almost a different thing.
Originally, he couldn't Special Summon, but not only did that limit disappear, but he got the activeness that allowed him to Special Summon himself under fairly loose conditions, and the resistance that could only prevent the release by the effect also improved the release in general. Get resistance + target resistance. He lost the glimpse effect, but instead got the effect of returning the hand to his deck. Seven Swan Deck Don't give up when you're topped. Since it's level 8, it supports trains, its status is melody range, and since it's a level 8 dragon, it supports gospel. The effect is almost self-contained, and the gimmick of DARK release should be prepared, so the versatility is reasonably high. |
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《Vampire's Desire》![]() 2018/03/03 8:21 ![]()
The effect is unquestionably strong. But what a pity. One such.
The first effect is his GY fattening + level change. Familiar and minions with self-revive, sorcerers with release reduction, scargillet revive crews, and of course, Vampire, an undead clan that is good at reviving, this effect is unlikely to go bad. To be honest, the level change is a bonus, but it's good to connect to Bram and Sheridan. The second effect is to replace GY's Vampire with monsters on the field. If you use something like Scargillet that has a resurrection effect, or a familiar that has a self-resurrection effect like a familiar or kin, there is a possibility that you can get an advantage rather than a real cost. Since it has the name of Vampire, it is also a high point that it can be used immediately by searching for a relative. Both effects are powerful, but the biggest problem is that the name is Normal Spell with 1 turn limit, so you can only use one effect per turn. There is frustration that you can't reach the itchy place. |
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《Vampire Awakening》![]() 2018/03/03 8:10 ![]()
Effect recruits Vampire. It's very simple and therefore also very handy.
There is a turn 1 limit, but Recruit is no cost. No level limit, no effect negate, no attack limit, no battle position specified, no restrictions on subsequent developments or battle phases. It self-destructs during the end phase, but it's a disadvantage that doesn't exist. Send out familiars and kin to search, combine Duke and his Monarch country to ravage your opponent's field, or connect to Xyz and Link with Scargillet's resurrection. Anyway, it's no exaggeration to say that this one card can do most of what Vampire wants to do. |
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《Vampire Scarlet Scourge》![]() 2018/03/02 22:58 ![]()
Handsome Vampire.
Although it requires a relatively tight LP cost, it is excellent to be able to completely revive GY's Vampire. Summoning Special Summon It corresponds to both, and a wide range of movements are possible, such as deploying with abundant resurrection methods, which is the strength of undead, and summoning and deploying in sorcerers and areas. It also has the effect of stealing the opponent destroyed in battle, but it's almost a bonus because the RBI is not flatteringly high. If Fraulein is there, it will shine as an attacker, but most of the time it will be Sheridan's Xyz material. It's easy to revive and connect to Xyz. |
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《Sky Striker Mecha - Hornet Drones》![]() 2018/02/28 9:44 ![]()
Although it is conditional, it is powerful to be able to generate tokens without turn 1 restrictions. However, there are cards that can generate tokens with looser conditions, but the advantage of this card is that it can receive Sky Striker support. It has the advantage that it can be used I can't release it, but I can use it for links, so there's no problem. Sky Striker Ace Of course, there is no link destination specified, and the token status is excellent, so versatility is very high.
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