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HOME > Yu-Gi-Oh! Deck List > Ancient GearDeck List > Inexpensive Gajeel Deck Deck and Deck Instructions

"Inexpensive Gajeel Deck" Deck 2013

Ancient Gear Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Ancient Gear" / Beatdown
Key Card
Ancient Gear Gadjiltron Dragon
Deck commentary

Playing

As a result of thinking about a strange control type beatdown, it became a good deck that can be manufactured at a very low cost, is strong enough to compete with various decks in free battles, and has a unique personality and fun. So I posted. There may be regional differences, but even if you buy a set of all the cards from 0 to this recipe at a shop, you can make it for about 3000 to 5000 yen. (There are many cards in the storage that cost an additional 10 yen to several tens of yen, so please be careful.) Please refer to it.)
If you look at the deck recipe for a moment, I think there are many people who think, "What is this stack of paper...", so I would like to explain it step by step.
First of all, the biggest feature of this Deck is that it contains many cards that are difficult to function by themselves or do not function at all.
For example, 《Abyss-scorn》is originally a card used in the Mermail deck, and it is a dud card that does not function at all on its own outside of Mermail.
However, unexploded cards such as this 《Abyss-scorn》exert a powerful effect by destroying them regardless of their own. For example, with "Abyss-scorn", regardless of the battle position, the opponent's monster can be removed in a much more powerful form than "destruction" called "Send GY", and even though it is a trap, it can be used to create large storms, cyclones, and the opponent's field. It is possible to activate even the involvement of your own cards, such as monsters that destroy the cards of , and even ``removal of the opponent'', which has a wide variety of end cycles, and your own ``double cyclone'' and ``great storm''.
Also, since these cards are destroyed and activated at the timing of going to his GY etc., it is impossible to negate with his Counter Trap etc. like a normal removal card, so the opponent can deal with it very much. is difficult. (Because of GY activation, 《Royal Decree》does not work, and even 《Macro Cosmos》cannot block 《Blast with Chain》or Big Bang Shoot)
The fact that it's a "definite and almost unpreventable removal" makes up for a lot of the "wack that doesn't work by itself", but these unfired cards are also perfect cards for bluffing.
For example, 《Abyss-scorn》does nothing by itself, but by being hit by the opponent's Cyclone, etc., this set card can be exchanged 1:1 with the Cyclone, and "Abyss-scorn" can be "reliably and "Cannot be prevented" removal attacks the opponent's field. As an opponent, Cyclone, which I thought would be 1:1 for End Cycle, would be useful for activating the unexploded card. And if the opponent is afraid of our unexploded cards and is reluctant to remove face down, we will actively destroy the unexploded cards with Cyclone etc. While laying face down without destroying it, while mixing in a highly versatile obstruction type trap, the opponent's card is a general-purpose obstruction type card that can be obstructed at any time. You can also attack with a monster with a high RBI from the ideal prone position, where you can't throw away removal badly. Also, due to the nature of the bluff card being set for a long period of time, it is possible to tell the opponent, ``That card has been face down for a long time... Maybe that card is actually a powerful face down card like Solemn Judgment, warning, or torrent funeral. It might be a card..." By making you wary, you can easily become a target for cyclones, etc., and you can also expect the effect of making it difficult to deploy in large numbers unless you have a lot of cards in your hand.
As a simple image, Dark World or removal that is harder to deal with than Mermail (← is still a monster effect, so it can be dealt with with 《Soul Drain》or 《Debunk》, etc. However, in the case of this Deck, "GY ”, “From the field” and removal by Spell and Trap, so even that is not allowed.), while doing removal methods that are even more difficult to deal with, such as banning and sending GY, beat with a high RBI. increase.
・Recruitment monster commentary.
The Gear Town & Gajeel Dragon set has a large number of cards that can break Spells and Traps, regardless of themselves or others, in order to break unexploded cards that are difficult to function alone (Gear Town is actually a kind of unexploded card, so It works well with cards that break Spells and Traps), and when Gajell Dragon attacks, the effect of Gajell Dragon stops the opponent's Spells and Traps from interfering with this free chain card (《Compulsory Evacuation Device》, etc.) and unexploded cards can be activated by hitting cards such as Cyclone, and during the battle phase, the opponent's field is laid down without allowing interference with cards, and 3000 RBIs are direct while removing. The point that it is easy to create an ideal situation to attack, and the use of Spells and Traps can be stopped when attacking with 3000 RBI, and it has a high control power that appears many times in Gear Town. Therefore, I adopted it.
The Magic Warrior Breaker is an attacker with a built-in cyclone, so of course it is good to break the opponent's Spells and Traps, destroy unexploded cards such as your own 《Abyss-scorn》, skip the removal that cannot be dealt with, and destroy the opponent's monsters. With this Deck, you can gain benefits by destroying cards on the field, regardless of yourself or others, such as attacking with 1600 RBI, breaking your own gear town, and deploying Gajeru Dragon. A versatile card.
"Minefieldriller" collects gear towns that have gone to GY under the loose condition of "when they leave the field", so gear town reupholstery → Gagel Dragon Special Summon → "Minefieldriller" summon (When Minefieldriller leaves the field And the gear town is recovered, and on the next turn, the gear town is replaced → Gagel appears), and the flow of "Minefieldriller" → "Minefieldriller" → "Compulsory Evacuation Device" to "Minefieldriller" → "Minefieldriller" leaves the field, so the gear town → Re-cover the Gear Town, appear the Gajell Dragon + Summon Minefieldriller again from the next turn onwards, and aim to recover the Gear Town. recover.
Mist Valley Falcon》is excellent with 2000 RBI even on its own, and while exterminating low-level attackers such as 《Thunder King Rai-Oh》, which blocks searches, this is a deck that mainly backs up, so it is difficult to bounce the attack cost. There are few, and cards such as Magic Warrior Breaker and "Minefieldriller" are collected at a cost, and reuse of "Spell, Trap destruction effect", activation of "GY gear town recovery" effect, Big Bang Equip the opponent with Shoot → Collect it for a cost → Since Big Bang Shoot leaves the field, the flow is "Exclude the equipped monster". , is very good.
Also, if you have 1 Gear Town on the field, by continuing to collect his GY Gear Town with 《Minefieldriller》, you can make Gajeel Dragon appear every turn from anywhere in GY, hand, or Deck. (Geartown A is on the field, Geartown B is on GY, and there are 《Minefieldriller》& 《Mist Valley Falcon》on the field. ① Attack with 《Mist Valley Falcon》→ ② Cost return 《Minefieldriller》to hand → ③Returns 《Minefieldriller》to your hand, satisfies the effect condition of 《Minefieldriller》of "if you leave the field", and collects Gear Town from GY into your hand→④Gear that collects Gear Town on the field with the effect of 《Minefieldriller》Overwrite in town → ⑤ Gear town in the field goes to GY, the effect is activated in GY, Special Summon Gagel Dragon → ⑥ Next turn, Normal Summon Minefieldriller and return to ①.)
As anyone who has used N Grand Mall will know, it can be used as a very powerful and non-diminished removal. In this Deck, the Gajeru Dragon is the leader, and when attacking with his Attacker-based Deck + Gajeru Dragon, his Spells and Traps are blocked, so the opponent player will inevitably have to use monsters to protect his LP. You won't get it.
And if you try to win against this attacker in size, it will probably "break through with Xyz, etc.", so I think it's very effective against such monsters. It also helps break through troublesome monsters such as 《Wind-Up Zenmaines》, which cannot be broken by Gajeel Dragon alone, and Restraint Guard Reed Blow.
Regarding 《Phoenix Wing Wind Blast》, while helping to reduce the "accident rate" that is inevitable for decks that "use a lot of unexploded cards", by crushing the top of the opponent's deck, you can crush the opponent's top deck and stably win. I adopted it because it is effective for tempo advantage that makes it easier to beat down (because it takes a draw lock, it crushes the possibility of a top deck reversal) and synchro Xyz. Also, by activating it when the Gajeru Dragon attacks, you can prevent Spell and Trap chains from activating, and you can definitely use the effect.
◎ Image of how to spin and play
- Instead of deploying a large number of decks like his deck these days, he will steadily launch a jab attack while supporting 1-2 monsters from the back.
・Destroy the opponent's obstructive cards with Cyclone, Breaker, and other Spell and Trap destruction cards. Cards & Spell Trap Card removal ensures removal. In order to prevent lack of removal, try to avoid using removal cards like Yusui.

Strength

・Since it works from GY and has a lot of bounce cards such as 《Phoenix Wing Wind Blast》and 《Compulsory Evacuation Device》, you will not have a hard time against large monsters.
・ As the Deck name suggests, it is very pocket-friendly, and most parts can be purchased for storage or at a low price.
・Because of the existence of the Gajell Dragon, it is difficult to lose by hitting, and there is also the existence of the removal card explained in ↑, and it is possible to remove large monsters that break through the Gajell Dragon and those with strong resistance, so it is very advantageous in battles against monsters I can fight
・If you learn how to use it, even beginners can use it to some extent because you don't use extras. On the other hand, if you are an intermediate or advanced player, I think there are many things that will make you think about customization and playing, so I think it's quite interesting.

Weakness

・Large monsters that can't be targeted (Obelisk, huh...) are likely to have a tough time, so let's take countermeasures around that. (However, there is also a thin layer, so you don't have to worry about it.)
・When he is shot with a virus, he is a little tough due to the composition of Spell and Trap. (Well, if it's completely free, don't worry & Gear Town will still play Gajeel Dragon even if it's destroyed from your hand.)
・Playing is special and somewhat difficult, so you need to get used to it. (Since "Minefieldriller" is an optional effect, there are various things such as not missing the timing or chaining when attacking.) Therefore, especially for beginners, show this page to intermediate players, Please teach me how to use it.

Customize

・It might be interesting to put in a handicap type card. 《Smoke Grenade of the Thief》, 《Mind Crush》, 《Dark Coffin》, etc. are inexpensive (I think you can find them in 10 yen storage). If you use a lot of unexploded cards such as 《Smoke Grenade of the Thief》and 《Blast with Chain》that trigger the destruction of equipment types, I think it would be a good idea to include Iron Knight Gearfried. Even on its own, it has 1800 RBI, and it's very good that you can use Smoke Grenade of the Thief to cast a Peeping Handicap, or use Chained Bomb to cast an all-purpose removal during the opponent's turn, and I have it lying around in my storage for 10 yen.
・For those who think that 《Pot of Duality》is too expensive, we recommend that you put 《Planet Pathfinder》in that frame. Unlike Card Car D and 《Pot of Duality》, there is no disadvantage of being unable to use Special Summon. Because it can be replaced with Gia Gagel Dragon, and it can be recovered with 《Minefieldriller》etc. even after replacement. Even if there is no gear town in the Deck, if it is about 2 cards, the cost will be Phoenix Wing Wind Blast, and depending on the Deck type, it can be used as a disposable attacker along with Limiter Removal. Also, other Field Spells such as Future Vision and Necrovalley, where the royal family sleeps, are within the scope of adoption, so if you adopt them, the priority will be higher. (By the way, at the time of posting the recipe, 《Pot of Duality》cost about 400 yen per sheet, no matter how cheap it was, but 《Planet Pathfinder》was lying around in my local storage for 10 yen, so even if it was 50 yen, Also, it is calculated to be about 700 yen cheaper than when the lowest price 《Pot of Duality》is adopted.)
・The number of cyclones and double cyclones used will vary depending on the opponent's deck, etc. In that area, let's decide the number of recruitment while looking at the surroundings.
・If you want to use extras, Utopia is recommended because it is inexpensive and powerful.
◎Corner for those who want to save even more
This page is especially for beginners who want to play Yu-Gi-Oh! (Of course, other people are also welcome)
・Cracks in the ground
The cracks in the ground that are often found in 10-yen storage are also candidates for adoption. This is a "non-targeting" effect and a card that works on its own. In addition, it is also a countermeasure for "weak against Effect Monsters that can't be targeted", which I mentioned in the weaknesses and issues, and it is difficult for the opponent to take countermeasures because it is "not targeted". There is no doubt that Groundbreaker is more convenient, but it is possible to remove it even if it goes from attack to groundbreak, so it can be said that it is a powerful card for the price. By the way, Rift can be differentiated in that it only removes the opponent's cards, so it can be used instead of Black Hole and Torrent Funeral. (Several hundred yen will be cheaper just by replacing with this)
・《Shield Crush
This is also a card that is often found in 10 yen storage. It is a card that shows its true value when the opponent concentrates on defense against this attack. The strong point of this card is that it can remove "both front and back Defense Position monsters". The crack explained in ↑ can only be destroyed on the front side, so it can not exterminate the back side Defense Position monster, but this can be removed without activating the effect of monsters with strong reverse effects such as Lightsworn Hunter Raikou. Points can be differentiated. Depending on your preference, I think this is also a good candidate for adoption.
・《Blast with Chain
Both effects are excellent. When you hear ATK 500UP, I think many people think "shabby...", but "Minefieldriller" exceeds "Thunder King Rai-Oh", Breaker returns his Lightsworn Paladin Jane, and "Mist Valley Falcon" hits 2500 RBI. 500UP can't be fooled unexpectedly. Also, the equipped "Blast with Chain" has a powerful effect that "If it is destroyed (it will be activated if it is destroyed even if it is excluded), it will destroy 1 card on the field" regardless of whether it is yourself or others, so you can use Cyclone etc. It is also possible to use such as chaining to. Overall, it's a very convenient card, so it's a good candidate for adoption.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 〇×△ ( Total 30 decks )
Posted date : 2013/08/07 02:25
Main Deck (21 Types・40)
monster (6 Types・13)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardAncient Gear Gadjiltron Dragon EARTH 8 Machine 3000 / 2000 ¥20
3 List of decks using this cardMist Valley Falcon WIND 4 Winged Beast 2000 / 1200 ¥30
3 List of decks using this cardBreaker the Magical Warrior DARK 4 Spellcaster 1600 / 1000 ¥10
2 List of decks using this cardPlanet Pathfinder EARTH 4 Machine 1000 / 1000 ¥70
2 List of decks using this cardMinefieldriller EARTH 4 Machine 1500 / 1500 ¥10
1 List of decks using this cardNeo-Spacian Grand Mole EARTH 3 Rock 0900 / 0300 ¥25
spell (7 Types・13)
3 List of decks using this cardTerraforming - - - - ¥8
1 List of decks using this cardDark Hole - - - - ¥30
1 List of decks using this cardHeavy Storm - - - - ¥99
2 List of decks using this cardBig Bang Shot - - - - ¥30
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
1 List of decks using this cardDouble Cyclone - - - - ¥30
3 List of decks using this cardGeartown - - - - ¥10
trap (8 Types・14)
2 List of decks using this cardBottomless Trap Hole - - - - ¥3
1 List of decks using this cardTorrential Tribute - - - - ¥5
3 List of decks using this cardPhoenix Wing Wind Blast - - - - ¥10
3 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
2 List of decks using this cardAbyss-scorn - - - - ¥5
1 List of decks using this cardBlast with Chain - - - - ¥9
1 List of decks using this cardSolemn Warning - - - - ¥20
1 List of decks using this cardSolemn Judgment - - - - ¥30
Main deck minimum construction amount ¥751


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