Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Deck List > InfernityDeck List > IF3 Kurunugia or Enemy MP Calamity Deck and Deck Instructions

"IF3 Kurunugia or Enemy MP Calamity" Deck 2022

Infernity Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Infernity" / Beatdown
Key Card
Saryuja Skull Dread
Deck commentary

Playing

# Postscript correction
 2022/02/22: Destoldistra, 2 Helpatos and 《Jet Synchron》inserted,
Down beach and ZERO-MAX increased from 2 to 3 ( remains unchanged)
Armillary restructuring (changed to Dugales)
Remarks: Since the 40 cards deviated from the faith, additional corrections are planned.
"Good Stuff Infernity!!"
① Drop Seiji → Necro or Archfiend on his GY by any means.
② He calls Archfiend with an unusually large number of resurrection cards and recruits.
③ Turn.
It is a loop type IF.
Starting from Skaldet, move according to the resources you got after opening GY.
[About key card]
I think Chain Dragon Snake Skaldet is the hidden 6th Satisfied Dragon.
This loop-type IF is also his deck that he made for the purpose of his (?) propagation.
Please note that it will not turn at all without a skardet.
・Second key card
Infernity Sage
Equipped with Zeroba (all cards in hand)
and IF limited Masai (and optional effects in case) and L2 tuner
(=《Downbeat》for Mirage, 《Transmodify》for Necro)
Super Ultra Super Dynamite Dynamic Big Bang Elite! ! ! !
FWD Errata, finally appeared in the scream of Skardet restrictions,
Fuunji from the IF world (Death from overwork frame).
Synchro basically calls 8 with Seiji (L2) + Necro x 2 (L6).
If he wants to SS with Archfiend Seiji with two Necros,
If you call this one ahead of time in preparation for the Zeroba launch, you can turn the search into his GY fertilizer,
It can be operated with a fairly strong move.

Strength

[Last board 1: One turn 3 round uger...]
It is not destroyed by the effect, and depending on the situation, up to 3 Kurunugia involving the opponent's card,
And you can call Hell Archfiend or Death Dragon as appropriate. If your hand is good, there is a high probability that you will have something left over.
If you endure it as it is, it will be 1 kill, but it will definitely not pass, so
If possible, please make a Death Dragon etc. using Hell Archfiend as material.
The method of sinking this Kurnugia is "bounce, banish (exclude), effect negate"
And 3100 ~ RBI. "In other words, you will be killed if you leave it as it is", so please put the barrier down.
If you haven't cleaned your hand, hope that Lavago and Dogoran aren't there,
Please give up the 3 Kurunugia and change it to a solid permission format centered on barrier suppression.
[Final stage 2: Bass brebass drum 3 barrier]
Buster Dragon can be summoned with general-purpose materials
and Buster Blader (the stronger one) can be called with "name ()" + Dragon
and Guardian Dragon's material requirement is 2 monsters
From this favorable condition, the ideal "bass blurring with Destruction Sword and bass drum and jamming" rock board surface,
It is realized by the extraordinary deployment power of IF. Destruction Sword is a side frame because it is annoying with abyss or EX sealing.
Muddy Mudragon》・It's a simple job, just arranging the dragons.
Ideal board surface
Monsters on the opponent's field are forced to Defense Position.
and effects cannot be activated and Dragon bound
and GY effect cannot be activated or EX Deck SS not allowed
and Spell ・ Trap can be stopped by IF permission (roughly 3-4 interference)
You can create hell. The hurdles are relatively low compared to others.
[Final stage 3: Enemy MF Grasshopper Calamity]
"Enma Dragon King Red Archfiend Calamity" on the opponent's turn
A DARK Dragon S monster and 2 tuners are super heavy monsters of L12,
If you have a Hari fiber, a suitable tuner (possible via Hari), and a DARK Dragon S monster, you can go out.
In this case, it will be "Sansara Hari Fiber and L1 Tuner (Jetron or Revenger)".
① Hari Fiber Effect Flying Pirate SS on the opponent's MF
② Flying locust ef1 Handes
③ Flying Pirate ef Sansara (L5), Flying Pirate (L6), Revenger (L1) = Calamity (L12) SS
④ Calamity ef "Your opponent cannot activate effects that activate on the field this turn."
※「「Calamity misses the timing.」」
When performing this combo with ADS, MD, etc., never
"Please do not activate the effect of the flying locust by chaining it to the effect of the flying locust."
And Hell Archfiend or Death Dragon and barrier effect negate,
Crush hand activation effects such as Quick-Play Spells and his GY activation effects.
On the ideal board, 4 materials Apollousa, Ogre Dragoon, Hell, Archfiend, and Calamity stand,
"Monster Interference 4-6, Magic Trap Interference 1, Total Interference (SS4) 3, and field effects cannot be activated."
and Next turn 1 kill RBI (9200-12400) achieved
The board surface is completed.

Weakness

If disturbed, it dies. Even if you can't kill it on the 3rd turn, you will die.
And I have cut the accident tag to the limit, but when there is an accident, there will be an accident.
Also, if the time limit is 180 seconds, it will definitely not be in time, so
Please continue turning by yourself and memorize the route as much as possible (I will paste an example of deployment later).
Disturbance is especially painful no matter where you are shot, so please crush the disturbance card as much as possible.
Depending on the situation, you may want to include 《Called by the Grave》.
In order to silence Urara, Nibiru, EV, Lavago, and others as much as possible,
and 3 stacks of suppression.
Ignore extra G. If you turn around, he can easily aim for deck cuts. But watch out for other triggers

Customize

[2 stacks of sage]
If you want to increase the number of monsters, absolutely no. Equipped with zeroba is quite strong.
However, if you wear it, it will rot and there is no advantage to having more than one, so 3 stacks are out of the question.
[Trick Archfiend and Fiendish Rhino Warrior]
You can put it in, but it is extremely difficult to distribute.
Basically discard from hand Archfiend search
Or Seiji and Archfiend or Necro GY
If there are too many, it will cause an accident, and if there are too few, it will be useless (they won't come to your hand).
To be honest, both can be used as a substitute for Sage, and the exchange resource becomes an uncertain factor,
There are many cases that are just a hindrance.
・Magical Rhinoceros and 《Stygian Street Patrol
A case where you can proceed by dropping Herupato with a demon rhinoceros.
To be honest, I don't think it's practical because it puts pressure on your hand.
[Infernity Break]
Since the short time limit of the tournament rules makes it impossible to loop properly,
If you are worried about deployment, you can put it in. Interference ability is subtle when looking at the recent environment.
Since there are many cards that work with destruction triggers, it can even become counterproductive.
[Verte super fusion]
You can use it if you want to stuff it with a bass drum bass bracelet set.
I can't do it without any road "Muddy Mudragon", so I don't change what I do,
If you don't use yourself, resources are wasted.
[Dark Grepher]
This Deck doesn't use L6 (Apprentice and Diabolic), so it's just a nuisance.
Since there are only two copies of L6, General and Destred, you have a very high chance of using summons.
= cause an accident
and Skaldet or Emeral will definitely rot
You can only enter Fiend, so Void Apocalypse is fine.
It's a hindrance if it remains, but it can be broken with Hell Archfiend or Nutos, so it's no problem.
[Various card triggers]
Just being there is a nuisance. Magic Trap is room for one line, but monsters are unnecessary.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon 魔老サイ江ンティスト ( Total 1 decks )
Posted date : 2022/02/18 01:49
Main Deck (23 Types・44)
monster (11 Types・17)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardInfernity General DARK 7 Fiend 2700 / 1500 ¥220
3 List of decks using this cardInfernity Archfiend DARK 4 Fiend 1800 / 1200 ¥50
1 List of decks using this cardInfernity Patriarch DARK 4 Fiend 1000 / 2000 ¥180
2 List of decks using this cardStygian Street Patrol DARK 4 Fiend 1600 / 1200 ¥20
2 List of decks using this cardInfernity Necromancer DARK 3 Fiend 0000 / 2000 ¥25
2 List of decks using this cardInfernity Wildcat DARK 3 Fiend 1400 / 0000 ¥10
1 List of decks using this cardInfernity Conjurer DARK 3 Fiend 1200 / 0900 ¥10
2 List of decks using this cardFiendish Rhino Warrior EARTH 3 Fiend 1400 / 0900 ¥40
1 List of decks using this cardInfernity Sage DARK 2 Fiend 0400 / 0800 ¥80
1 List of decks using this cardInfernity Mirage DARK 1 Fiend 0000 / 0000 ¥29
1 List of decks using this cardJet Synchron FIRE 1 Machine 0500 / 0000 ¥19
spell (10 Types・21)
2 List of decks using this cardTransmodify - - - - ¥18
1 List of decks using this cardOne for One - - - - ¥15
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardFoolish Burial - - - - ¥28
3 List of decks using this cardThis Creepy Little Punk - - - - ¥20
3 List of decks using this cardZERO-MAX - - - - ¥33
3 List of decks using this cardDragged Down into the Grave - - - - ¥20
3 List of decks using this cardDownbeat - - - - ¥50
3 List of decks using this cardVoid Apocalypse - - - - ¥30
1 List of decks using this cardInfernity Launcher - - - - ¥10
trap (2 Types・6)
3 List of decks using this cardInfernity Suppression - - - - ¥10
3 List of decks using this cardInfernity Barrier - - - - ¥50
Extra Deck (11 Types・15)
1 List of decks using this cardElder Entity N'tss LIGHT 4 Fairy 2500 / 1200 ¥40
1 List of decks using this cardHundred Eyes Dragon DARK 8 Dragon 3000 / 2500 ¥10
1 List of decks using this cardPSY-Framelord Omega LIGHT 8 Psychic 2800 / 2200 ¥98
1 List of decks using this cardInfernity Doom Dragon DARK 8 Dragon 3000 / 2400 ¥60
1 List of decks using this cardInfernity Doom Archfiend DARK 6 Fiend 2200 / 1600 ¥30
1 List of decks using this cardDaigusto Emeral WIND 4 Rock 1800 / 0800 ¥50
1 List of decks using this cardLeviair the Sea Dragon WIND 3 Aqua 1800 / 1600 ¥80
1 List of decks using this cardSaryuja Skull Dread EARTH - Dragon 2800 / ¥100
1 List of decks using this cardCrystron Halqifibrax WATER - Machine 1500 / ¥50
3 List of decks using this cardI:P Masquerena DARK - Cyberse 0800 / ¥90
3 List of decks using this cardUnderworld Goddess of the Closed World LIGHT - Fiend 3000 / ¥180
Main deck minimum construction amount ¥2983
Side Deck (15 Types・15)
1 List of decks using this cardWizard Buster Destruction Sword DARK 3 Spellcaster 1200 / 0900 ¥10
1 List of decks using this cardInfernity Avenger DARK 1 Fiend 0000 / 0000 ¥20
1 List of decks using this cardDragon Buster Destruction Sword DARK 1 Dragon 0400 / 0300 ¥50
1 List of decks using this cardBuster Blader, the Dragon Destroyer Swordsman LIGHT 8 Warrior 2800 / 2500 ¥20
1 List of decks using this cardHot Red Dragon Archfiend King Calamity DARK 12 Dragon 4000 / 3500 ¥28
1 List of decks using this cardBuster Dragon DARK 8 Dragon 1200 / 2800 ¥25
1 List of decks using this cardVoid Ogre Dragon DARK 8 Dragon 3000 / 3000 ¥60
1 List of decks using this cardShooting Riser Dragon LIGHT 7 Dragon 2100 / 1700 ¥38
1 List of decks using this cardDesert Locusts EARTH 6 Insect 1500 / 2400 ¥10
1 List of decks using this cardMuddy Mudragon DARK 6 Dragon 0500 / 2200 ¥50
1 List of decks using this cardSamsara, Dragon of Rebirth DARK 5 Dragon 0100 / 2600 ¥40
1 List of decks using this cardNumber 60: Dugares the Timeless FIRE 4 Fiend 1200 / 1200 ¥198
1 List of decks using this cardProtector Whelp of the Destruction Swordsman LIGHT - Dragon 0400 / ¥30
1 List of decks using this cardApollousa, Bow of the Goddess WIND - Fairy 000? / ¥450
1 List of decks using this cardBrute Enforcer DARK - Cyberse 1600 / ¥60
Side Deck minimum construction amount ¥1089
Main + Side Deck Total ¥4072


Related deck


view num 2456 Score num 4 Score 40

Update Information - NEW -