Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Deck List > InfernityDeck List > Infernity Stun (S/X Base) Deck and Deck Instructions

"Infernity Stun (S/X Base)" Deck 2020

Infernity Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Infernity" / Beatdown
Key Card
Infernity Archfiend
Deck commentary

Playing

Synchro Solitaire has been lifted with the new master rule, so I put together his Infernity, which I used to use as a character deck in the past, in a common form. With Infernity Archfiend as the starting point, it develops from Link to Synchro Xyz, and if it's the first attack, it lays down a large amount of interference and defeats it in return.
As a rough flow, it will be deployed as Hari Fiber → Skaldet → Mirage → Mirage Copy with One Hundred → Mirage Reuse with Revaier → Other Extras. There are a lot of deployment routes anyway, so let's master them with various videos on YouTube and repeated practice (because I'm not good enough to explain myself).
deployment point
・The priority to pull out from the deck is his Archfiend > Necromancer > > Revenger > Cat > > > General > > > Others. Seiji will be +1, so please sandwich it at an appropriate time.
・Halifiber Recruit calls Revenger as much as possible (to prepare to make 8 with Archfiend + Necro + Revenger. I want to use One For One as much as possible for Mirage, so basically it depends on the situation) I think it's best to call revengers that can't be played with paranoia with halifiber). If you can pull it out first, or if you are aiming for Cherubini or 《Transmodify》, use Cat
・If you don't have many monsters in your hand, you can save his GY drop during the disaster (during the deployment, he will general search with Archfiend → his GY drop + fertilization with the disaster → excluding generals and level 3 or lower 2 It can be connected to body reanimation).
・Basically, you don't have to call the Beetle if you don't hold it with your first hand. Depending on the construction, even without the Beetle.
Ideal board at the time of precedence → Apollousa (3200), Savage (equipped with Skaldet), Immortal, Hell Archfiend, 4 IF Trap (maximum 8 interference + exclusion)
If you can get on the trajectory of Skaldet → Mirage deployment while keeping the parts and guns, you can expand to this extent. The second search is a gun, and the third is a general->throw away. When the field is full, revive Necrocat with General and create Hell Archfiend to respond to various trap activations.
Also, since I was able to secure a level 2 tuner, I'm working on a recipe without the Beetle.

Strength

Depending on the timing of the disturbance, the deployment will continue without stopping. Thanks to the suppression, the sense of stability in the development of the counterattack and the second attack has also increased. Let's aim for LO when G is increased.

Weakness

There are times when you can't do anything depending on the starting hand, such as monsters that can't be SSed, so let's give up on that. Also, it's tough when deployment parts are excluded in the grave. Also note that at the very end of the deployment, he can't use barrier or suppression unless Infernity is in Attack Position.

Customize

・Since it's DARK, you can create EX such as Super Fusion + Starve Venom and other Links to your liking (Raiders, Abellion, Sensen are from the same pack as the new IF, so I'm using it, but it's versatile and easy to use. easy). It might be more stable if Trishula, Abellion, etc. are made up of various Link Monster mains, but as a result of packing the EX I want to use and not being familiar with Link, I kept it to a minimum. Ogre Dragoon is out, but he has a strong effect that almost unconditionally negates Spell Trap on turn 1, so if there is a slot, I would like to include it.
・If you hold the general in your first hand, it will be a burden if you don't have cards to drop in his GY such as One for One, Dark Graffer, Cat, Gun, and Disaster, so I don't think it's necessary if you're serious about building.
・ You can also choose the number of traps. Here, I want to hold suppression in my first hand, so I set it as 3, Barrier 2, which is almost a no-cost counter, and Break 1 so that I can use it as needed.
・Looking at other people's builds, I thought it would be good to have Charge Into a Dark World, which allows him to call Archfiend from GY, and Downbeat, which allows him to call Necro from Archfiend and Mirage from Sage. Here, Sage calls Necro, uses Sage to drop his Archfiend, and uses Necro to revive him.
・If you want to add general-purpose interference to the main, Conjuror, Beetle, Paranoia, Grave by removing the break area, 《Infinite Impermanence》, etc.
・Generals can't use the effect without at least two level 3 or lower IFs, so by putting Seiji in between, it's easier to secure one body and connect it to Hari Fiber etc. If you want to enter, I would recommend 1 or 2.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon Kuroki♦︎ ( Total 6 decks )
Posted date : 2020/11/26 15:56
Main Deck (27 Types・40)
monster (15 Types・23)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardInfernity General DARK 7 Fiend 2700 / 1500 ¥250
1 List of decks using this cardDestrudo the Lost Dragon's Frisson DARK 7 Dragon 1000 / 3000 ¥40
1 List of decks using this cardInfernity Patriarch DARK 4 Fiend 1000 / 2000 ¥180
3 List of decks using this cardInfernity Archfiend DARK 4 Fiend 1800 / 1200 ¥50
1 List of decks using this cardDark Grepher DARK 4 Warrior 1700 / 1600 ¥30
1 List of decks using this cardStygian Street Patrol DARK 4 Fiend 1600 / 1200 ¥20
1 List of decks using this cardInfernity Conjurer DARK 3 Fiend 1200 / 0900 ¥30
2 List of decks using this cardInfernity Necromancer DARK 3 Fiend 0000 / 2000 ¥25
3 List of decks using this cardInfernity Wildcat DARK 3 Fiend 1400 / 0000 ¥10
1 List of decks using this cardFiendish Rhino Warrior EARTH 3 Fiend 1400 / 0900 ¥70
1 List of decks using this cardArchfiend Heiress DARK 3 Fiend 1000 / 0000 ¥30
3 List of decks using this cardInfernity Beetle DARK 2 Insect 1200 / 0000 ¥20
1 List of decks using this cardInfernity Sage DARK 2 Fiend 0400 / 0800 ¥110
2 List of decks using this cardInfernity Mirage DARK 1 Fiend 0000 / 0000 ¥29
1 List of decks using this cardInfernity Avenger DARK 1 Fiend 0000 / 0000 ¥20
spell (9 Types・11)
1 List of decks using this cardReinforcement of the Army - - - - ¥19
1 List of decks using this cardInfernity Paranoia - - - - ¥20
1 List of decks using this cardWorld Legacy Succession - - - - ¥50
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardFoolish Burial - - - - ¥28
2 List of decks using this cardTransmodify - - - - ¥10
1 List of decks using this cardOne for One - - - - ¥20
2 List of decks using this cardVoid Apocalypse - - - - ¥30
1 List of decks using this cardInfernity Launcher - - - - ¥20
trap (3 Types・6)
1 List of decks using this cardInfernity Break - - - - ¥70
3 List of decks using this cardInfernity Suppression - - - - ¥10
2 List of decks using this cardInfernity Barrier - - - - ¥50
Extra Deck (14 Types・15)
1 List of decks using this cardTrishula, Zero Dragon of the Ice Barrier WATER 11 Dragon 2700 / 2000 ¥19
1 List of decks using this cardVirtual World Kyubi - Shenshen WIND 9 Psychic 2800 / 2400 ¥50
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥29
1 List of decks using this cardBorreload Savage Dragon DARK 8 Dragon 3000 / 2500 ¥50
2 List of decks using this cardHundred Eyes Dragon DARK 8 Dragon 3000 / 2500 ¥20
1 List of decks using this cardInfernity Doom Archfiend DARK 6 Fiend 2200 / 1600 ¥30
1 List of decks using this cardArc Rebellion Xyz Dragon DARK 5 Dragon 3000 / 2500 ¥120
1 List of decks using this cardNumber 60: Dugares the Timeless FIRE 4 Fiend 1200 / 1200 ¥120
1 List of decks using this cardRaider's Knight DARK 4 Warrior 2000 / 0000 ¥50
1 List of decks using this cardLeviair the Sea Dragon WIND 3 Aqua 1800 / 1600 ¥80
1 List of decks using this cardApollousa, Bow of the Goddess WIND - Fairy 000? / ¥420
1 List of decks using this cardSaryuja Skull Dread EARTH - Dragon 2800 / ¥60
1 List of decks using this cardCrystron Halqifibrax WATER - Machine 1500 / ¥50
1 List of decks using this cardCherubini, Ebon Angel of the Burning Abyss DARK - Fairy 0500 / ¥30
Main deck minimum construction amount ¥2762


Related deck


view num 6676 Score num 5 Score 50

Update Information - NEW -