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HOME > Yu-Gi-Oh! Deck List > Infernoid, VoidDeck List > Spinning inference type Lyro Inferno Deck and Deck Instructions

"Spinning inference type Lyro Inferno" Deck 2015

Infernoid, Void Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Infernoid, Void" / Beatdown
Key Card
Felis, Lightsworn Archer
Deck commentary

Playing

I felt that the reasoning gate type pure inferno doesn't have that much control power even though there are quite a lot of accidents, so if you load the Wolff and Ferris guns and throw in the exchange and reinforcements, you can deploy without losing rotational power. I tried to make the idea as a concept.
As a result of actually spinning it, it turned out to be a double-edged sword Deck that if you got too excited and turned too much, the deck would be in the single digits in one turn (why did this happen...)
Basically, if you go first, Gamble or Putre with Minerva as the first move, and if you go second, drop Ferris with the first chain and destroy the opponent's monsters with the Ferris SS effect, aiming for further expansion with his GY fertilizer.
The route is not fixed, or rather, it's a game of luck. The deployment power changes greatly depending on the number of wolves dropped in the reasoning gates and the Lilo series. Well, even if you don't have a reasoning gate, if you have Raiden or a search card, you can usually drop one, and if you have Astaroth, you can follow up. If Minerva is unlikely to stand up, give up and set up Raiden, Lyra, or Luminous, and drop 3 cards with the end effect to make it messy. If you SS with an appropriate Inferno, you will have the Inferno release effect even if you are targeted.
Once he gets to the point where he raises the Minerva Chain or activates the Mystery Gate, his GY will become fat due to super acceleration, and Wolf & Ferris will be deployed bang bang in the process, so I'll leave the rest to Inferno and attack quickly anyway.
Ideally, on the first turn, you can put out as many as Minerva Lisptre.
With that kind of feeling, I will control the field before the deck runs out and grab the victory at once. Rebellion Adramelech's one kill combo is really fun
For those of you who don't understand what I've explained so far, here's an example of the first turn when you're in high spirits and the first turn when you're humble.
when you're feeling good
Due to the Raiden NS effect, Ferris fell to his GY, so Ferris SS → Raiden , Lyra SS Wolff x 2 fell in the process, so SS. Ferris and Lyra activate the Minerva SS effect. Since I had a lot of Adramelech and Inferno accumulated in GY, I put Wolf x 2 into Ptole for the time being. Turn end side by side with Fergrant Minervaptre.
humble time
Activated Luminous NS 《Monster Gate》→ Decatron came out on the first card, so the effect dropped Lilith and ended the turn with a wry smile.

Strength

His Pendulum-like overwhelming deployment power using Wolf & Ferris. Also, with Inferno, you can secure a large successor without requiring almost any cards in your hand. As long as the meta is not put up, the ability to switch is very high.
Ferris, Lyra, Astaroth, Lucifugus, Decatron, and a lot of removal cards. It doesn't cost anything except Ferris, who gets extra GY fertilization for him on release. It's very fun to play the flow that leads to further development with her GY fertilizer while removing it with Ferris.
Raiden, Lyra, Luminous, Astaroth, and Lucifugus can use their effects before releasing them at the gate, so you can avoid adding damage.
Combined with the high average RBI and the abundance of cards that can be removed while developing, you can get a one-kill from an unexpected place. Especially with Raiden and others, his GY fertilizes and connects from Astaroth SS to Rebellion, and the one-kill combo from Adramelech SS is very stable.
GY activation Trap goes to his GY with haste, so you can harass him. Useful for pranks that interfere with the opponent's Xyz. I personally like it because it has the advantage of lowering the level of Nehemos and Lilith so that he can get a second Infernoid.
There are no level 2 monsters (Devil Franken alert) that are most likely to be chosen in good reasoning, and even if Lilo is found out, the levels are divided into 1, 3, and 4, so it is difficult to get the correct answer.
As an extra, Palladios can be comboed with Adramek just like Rebellion, so I chose it. It doesn't have the same one-kill power as Rebellion, so it's important to use it properly.
He is a good match with Infernoid in that Dire Wolf can disappear from himself, and if you want to keep it, you can also let Wolf take over the destruction effect.
Mikael can be deployed in the same way as Minerva with the end effect, and with the effect when destroyed, he can return only Rylo accumulated in GY to the deck, so the reasoning gate used after that has a probability of drawing Wolf & Ferris. is going up. I mean, there's no reason for universal exclusion to be weak
The chain is aimed at further development from monster destruction and GY fertilizer with Ferris search. It shares the same role as Minerva, but this one differentiates him in that he can't grow GY without an opponent's monsters, and that he can certainly deploy one copy. If it's a second attack, it's basically here.
I stopped using Star Dragon and changed it to Clear Wing Dragon. The reason is that the one kill route by combo was powerful.
All you need is a Clear Wing Dragon, Vael or Adramelech (Decatron is fine, but it only increases by 500), and any monster you want to release. After hitting with a monster other than Clear Wing Dragon, activate the effect of excluding the opponent's GY. By negate it with Clear Wing Dragon and destroy it, Inferno's ATK can be added to Clear Wing Dragon. With 5000 ATK, most monsters can be destroyed in battle.
I think I'll change the extras little by little
Magical Stone Excavation》is used because the cost of the hand is often not a problem (Inferno & Ferris Wolff who came to the hand). Deck Conceptually, GY is filled with spell cards, so you can choose whatever you like. Being able to search feather brooms, total solar eclipses, reasoning gates, and exchanges is strong. In particular, the reasoning gate has a different deployment power than the normal Inferno, so you can actually increase the deployment methods with one mining.

Weakness

If you don't rush to settle the issue, the deck will run out (earnestly
He can subtly increase the number of decks and create some leeway with Michael Emerals, but even so, he runs out of things.
Since the deployment power is a game of luck, I don't know how far I can connect myself. The performance changes greatly depending on the fate of the user. It's no exaggeration to call it a gambling deck.
It's been better, but when there's an accident, it's going to be an accident. Even though there is no exchange, when my hand is filled with Ferris Wolf, my eyes are teary
As for Inferno's destiny, there are of course a lot of metas. The iron wall can still be managed if it moves with the Lyro axis, but Dark Row is very painful.

Customize

Lightning Vortex is a more aggressive option than a total solar eclipse, but definitely not
Pearl is a Normal Monster, so it's for when you're having trouble balancing with Inferno.
Emeral can pinpoint Wolf & Ferris back to the deck better than Michael

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon もへもへ ( Total 7 decks )
Posted date : 2015/08/11 11:46
Main Deck (25 Types・42)
monster (12 Types・23)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardInfernoid Onuncu FIRE 10 Fiend 3000 / 3000 ¥20
1 List of decks using this cardInfernoid Devyaty FIRE 9 Fiend 2900 / 2900 ¥20
2 List of decks using this cardInfernoid Attondel FIRE 8 Fiend 2800 / 0000 ¥20
1 List of decks using this cardInfernoid Seitsemas FIRE 7 Fiend 2600 / 0000 ¥20
3 List of decks using this cardFelis, Lightsworn Archer LIGHT 4 Beast-Warrior 1100 / 2000 ¥30
1 List of decks using this cardLyla, Lightsworn Sorceress LIGHT 4 Spellcaster 1700 / 0200 ¥18
3 List of decks using this cardInfernoid Patrulea FIRE 4 Fiend 1800 / 0000 ¥20
3 List of decks using this cardWulf, Lightsworn Beast LIGHT 4 Beast-Warrior 2100 / 0300 ¥30
2 List of decks using this cardRaiden, Hand of the Lightsworn LIGHT 4 Warrior 1700 / 1000 ¥30
3 List of decks using this cardInfernoid Harmadik FIRE 3 Fiend 1600 / 0000 ¥20
1 List of decks using this cardLumina, Lightsworn Summoner LIGHT 3 Spellcaster 1000 / 1000 ¥20
2 List of decks using this cardInfernoid Decatron FIRE 1 Fiend 0500 / 0200 ¥20
spell (11 Types・17)
1 List of decks using this cardHarpie's Feather Duster - - - - ¥50
1 List of decks using this cardOne for One - - - - ¥15
3 List of decks using this cardSolar Recharge - - - - ¥30
1 List of decks using this cardGalaxy Cyclone - - - - ¥20
1 List of decks using this cardMagical Stone Excavation - - - - ¥6
1 List of decks using this cardCharge of the Light Brigade - - - - ¥25
3 List of decks using this cardReasoning - - - - ¥29
3 List of decks using this cardMonster Gate - - - - ¥40
1 List of decks using this cardBook of Eclipse - - - - ¥10
1 List of decks using this cardBurial from a Different Dimension - - - - ¥10
1 List of decks using this cardVoid Seer - - - - ¥20
trap (2 Types・2)
1 List of decks using this cardMischief of the Yokai - - - - ¥10
1 List of decks using this cardBreakthrough Skill - - - - ¥40
Extra Deck (15 Types・15)
1 List of decks using this cardScarlight Red Dragon Archfiend DARK 8 Dragon 3000 / 2500 ¥20
1 List of decks using this cardClear Wing Synchro Dragon WIND 7 Dragon 2500 / 2000 ¥240
1 List of decks using this cardMichael, the Arch-Lightsworn LIGHT 7 Dragon 2600 / 2000 ¥70
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥18
1 List of decks using this cardDivine Dragon Knight Felgrand LIGHT 8 Warrior 2800 / 1800 ¥30
1 List of decks using this cardCyber Dragon Infinity LIGHT 6 Machine 2100 / 1600 ¥20
1 List of decks using this cardCyber Dragon Nova LIGHT 5 Machine 2100 / 1600 ¥30
1 List of decks using this cardStellarknight Constellar Diamond LIGHT 5 Wyrm 2700 / 2000 ¥210
1 List of decks using this cardConstellar Pleiades LIGHT 5 Warrior 2500 / 1500 ¥70
1 List of decks using this cardStarliege Paladynamo LIGHT 4 Warrior 2000 / 1000 ¥39
1 List of decks using this cardMinerva, the Exalted Lightsworn LIGHT 4 Fairy 2000 / 0800 ¥50
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardDiamond Dire Wolf EARTH 4 Beast 2000 / 1200 ¥19
1 List of decks using this cardTellarknight Ptolemaeus LIGHT 4 Warrior 0550 / 2600 ¥110
1 List of decks using this cardLavalval Chain FIRE 4 Sea Serpent 1800 / 1000 ¥30
Main deck minimum construction amount ¥2046


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