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HOME > Yu-Gi-Oh! Deck List > ZombieDeck List > 4-axis undead (first gunman loop) Deck and Deck Instructions

"4-axis undead (first gunman loop)" Deck 2014

Zombie Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Zombie" / Lock, Burn
Key Card
Blue-Blooded Oni
Deck commentary

Playing

"Introduction"
After I posted it, I realized that it was too long to read. While looking at the initial hand to enter the loop, try a trial draw and read it if you are interested.
The success rate is about 70%.
Nice to meet you, Ilef who loves undead.
I've always used undead, but I've been unimpressed since the Dark Ages. However, when a certain card comes out, it's time for Unde Xyz to shine? I thought it was posted.
This is my first post, but I hope you like it.
"Introduction to Deck"
Deck's main move is to use Aokiki to do Guru Guru Xyz and Gunman Burn. With his deck this time, let's get 1kill first! It is a mischievous story Deck.
For that reason, I put a lot of cards in the main and extras to move first.
"Description of movement"
This time, thanks to the newly released Future Emperor Hope, I was able to replenish the cost of Blue Blood Demon and reduce the 4 Xyz that I didn't need. (Similar to Amaterasu, I have a hunch that it will become a dedicated card...)
Basically, a loop will occur in a situation where "3 blue blood demons or 1 zombie master + 2 blue blood demons" can move.
First, set up a chain with the first attack and drop the blue blood demon, drop, drop! By the time you have 3 Blue Blood Demons in the field or GY, I think you'll have 2 Chains. Therefore, I will summon “Future Emperor Hope” with the remaining 2 chains and further prepare the field.
With the chain running at full capacity, he drops Bato Oni, Zonmas, and Barrett on GY, while splitting the materialless "Future Emperor Hope" with Diamond Wolf. Collect the broken "Future Emperor Hope" and Diamond Wolves with Emerals, and use them as materials for "Future Emperor Hope" again.
If you can afford the cost of Blue Blood Demon, use Gunman to deal damage and use it as a material for "Future Emperor Hope".
・Movement when looping
Hope (no materials), Hope (material 2), Aokiki A, Aokiki B GY "Aokiki C, Batouki or Zonmas"
Get well in this situation. With the effect of Aokiki B, Aokiki C is revived, and with Aokiki AB, it becomes a Diamond Wolf.
Hope (no material), Hope (material 1), Diamond Wolf, Blue Blood C
With the effect of Aokiki C, the materials of the Diamond Wolf (Aokiki AorB) are dropped, revived, and the remaining Diamond Wolf splits Hope.
Hope (Material 1), Aokiki C, Aokiki A GY "Aokiki B, Batouki or Zonmas, Diamond, Hope, etc."
From here, use Emeral to collect Extras, and use Zonmas + Barrett to create a margin and Xyz Summon the Gunman.
The explanation is like this, and I will introduce the initial hand (a little) to enter the loop.

Strength

"Introduction to Combo"
Loop: Repeat "Future Emperor Hope" and roll, drop, split
・Initial hand
"Samopuri, Soul Charge, 1 Spell Card"
Samopuri ns → Samopuri effect Terminal ss (Aokiki A GY) → Chain Ass effect (Terminal cost Aokiki B GY) →
Soul Charge, Aokiki AB Ending ss (Aokiki C GY) → Chain Bss effect (Batoki or Zonmas GY) →
loop
"ss Monster, End (Blue Blood Demon), Soul Charge"
Same as above
If you have Blue Blood Demon A in your hand instead of the End, drop Armageddon Knight with Blue Blood Demon A as the cost in the first chain. Next, activate Soul Charge to revive Aokiki A and Shuumatsu, and use Aokiki A's effect to revive Aokiki B, which was dropped in Shumatsu (2nd time).
After that, the chain Bss (Aokiki C GY ) completes the loop conditions.
"ss monster, doomsday, Monster Reborn"
ss Monster ss, Shuumatsu ns (Blue Blood Demon A GY) → Chain Ass (Shuumatsu Cost Horse Demon GY) →
Monster Reborn》, Shuumatsu ss (Blue Blood Demon B GY) Bato Oni Effect, Blue Blood Demon Ass → Blue Blood Demon A Effect Blue Blood Demon Bss →
Chain Bss effect (Aokiki C GY) → Loop
"ss Monster*2, Zommus, Blue Blood Demon"
ss monster *2ss, Zonmas ns → Chain Ass effect (Aokiki A GY) → Zonmas effect Aokiki B cost Aokiki Ass →
Aokiki A effect Aokiki Bss → Chain Bss effect (Aokiki C GY) → Loop
"ss Monster, Blue Blood Demon, Zonmas (Horse Demon), Jewels of the Valiant"
ssMonster ss, Zommus or Batouki ns → Chain Ass effect (like GY has Zommasu and Batouki) →
Kamiku activation, Bato Oni effect Zonmas ss, Kamiboku effect (Aokiki A GY) → Zonmasu effect Aokiki B cost Aokiki Ass →
Aokiki A effect Aokiki Bss, Chain Bss effect (Aokiki C GY) → Loop
"ss Monster, Blue Blood Demon (Bato Oni or End), DDR, 《Jewels of the Valiant》, Cost 1"
ssMonster ss, Aokiki Ans → Chain Ass effect (like Batooni and Aokiki in GY) →
Kamiki activation, Batouki effect Aokiki Ass, Kamiku effect (Aokiki B GY) → DDR activation Batouki ss, Aokiki A effect Aokiki Bss →
Chain Bss effect (Aokiki C GY) → Loop
"Samopuri, Spell *2 (Spell *1 + ss monster), Blue blood demon"
Samopuri ns, Samopuri Bss (ss monster ss), Samopuri effect Zonmas ss → Chain Ass effect (Blue Blood Demon A GY) →
Zonmas effect Aokiki B cost Aokiki Ass, Aokiki A effect Aokiki Bss → Chain Bss effect (Aokiki C GY) → Loop
I briefly introduced the basic initial hand. In addition to the above, there are many combinations of hands that enter the loop first.
Armageddon Knight》slot can be used as a reinforcement, and sometimes you can go out of your way to connect loops (increase the chain) by excluding Bato Oni.
By combining DDR, 《Jewels of the Valiant》, and 《Foolish Burial》, you can enter the loop with various movements.
Example 1 "ss monster, Zonmas, 《Foolish Burial》, monster (cost)"
Example 2 "ss monster, undead or doomsday, Jewels of the Valiant, stupid burial"
Example 3 "ss monster, Bato Oni or Shuumatsu, DDR, Aokiki", etc...
Additionally, if Barrett is in your hand, you can force a move out of Zommas.
Also, by using 《Card Destruction》and slaughter, there is also a development to a different loop, which is deep.
By actually using it, you will know which hand you can move with. (Unless someone uses it)
"Strength of this Deck"
After all, you can move first, so as long as you don't get a hand trigger interference, you can win if you enter the loop (laughs)
You can also do this! (please don't actually do it)
Myself "Rock-paper-scissors, dice krkr (win)"
Opponent "(Well, okay...)"
Myself "Then go first"
Myself "If there is no hand trigger, your LP is 0!"
Do you give your partner a sense of despair + time to do other things? can do.
There is no strength orz

Weakness

"Introduction of 6 Weaknesses"
1, stability rate
This Deck is not stable orz
The first attack 1 kill rate is about 70%. "25 successes out of 50 attempts, 10 successes (using a hand exchange card), 15 failures"
I'd say the pure success rate is about 50%.
By changing Cyclone and Storm to support cards, it increased to about 80%, but in order to increase the success rate even a little when you can't get the first attack, you have to cut down on Storm and Cyclone.
2, a specific meta card
It is very vulnerable to hand triggers (especially DD Crow) and Special Summon Bind (《Thunder King Rai-Oh》, 《Vanity's Emptiness》, etc.).
If you see it, it will be a level that makes you want to surrender.
3. Weakness in matches
Furthermore, his deck is unsuitable for match battles. As I mentioned earlier, Metacards are already addicting. You can't fight properly if you are put in the side in a match.
4, solitaire time is long
Even if you are lucky enough to enter a loop, it will take an average of 18 minutes for Gunman to reduce it. Because it is too long, the situation of GY is lost and misplays are induced.
5, Extra Deck
Extras include Dire Wolf*3, Chain*3, Emeral*3, Gunman*2, etc., which are not often seen in other decks of his.
It's not cheap to get, and it's not the number he uses in his other decks, so there's something mentally stimulating when collecting it.
6, no opponent
There are literally no opponents. When playing against someone you know, please make sure that it is a joke deck, that there is no trial time limit, that you can kill time, and so on. If you look at the development, there is a high possibility that you will not play again!

Customize

"Customize Point"
This time it's a gunman 1 kill, but by changing the extras, you can also develop handicap and 2 rulers. Let's do Xyz that each individual imagines and enjoy (only for yourself).
Seriously, using a ruler can save you from playing solitaire for a long time, create a favorable situation, and allow you to break the loop in PvP battles at "unhappiness time".
I've never actually played a match with this Deck, so I don't know, but do you want to put a card that allows you to move (back split) or a card that blocks monster effects on the side? I'll leave it up to the individual to decide whether to put in a card that can fight at a low cost, such as DDR. (DDR and runaway summons are low cost...?)
If you want to fight consistently from the second game onwards, you have to put extras on the side, so there is no frame.
There are a lot of cards that I want to replace, such as 101, Castel, and In Berserk, which is a good match, so it's also fun to build.
Also, there may be cards that are compatible with the deployment, so it might be a good idea to look for them.
"lastly"
I don't like playing the Aokiki Loop, but it's a lot of fun when I'm spinning it myself. If you don't mind, try using it and become an undetter yourself!

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon ilef ( Total 2 decks )
Posted date : 2014/07/29 05:25
Main Deck (20 Types・40)
monster (9 Types・20)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardZombie Master DARK 4 Zombie 1800 / 0000 ¥10
2 List of decks using this cardMezuki EARTH 4 Zombie 1700 / 0800 ¥18
1 List of decks using this cardArmageddon Knight DARK 4 Warrior 1400 / 1200 ¥10
1 List of decks using this cardGoblindbergh EARTH 4 Warrior 1400 / 0000 ¥5
3 List of decks using this cardKagetokage DARK 4 Reptile 1100 / 1500 ¥15
3 List of decks using this cardBlue-Blooded Oni DARK 4 Zombie 1000 / 1700 ¥5
2 List of decks using this cardSummoner Monk DARK 4 Spellcaster 0800 / 1600 ¥10
2 List of decks using this cardPhoton Thrasher LIGHT 4 Warrior 2100 / 0000 ¥5
3 List of decks using this cardVolcanic Shell FIRE 1 Pyro 0100 / 0000 ¥9
spell (11 Types・20)
1 List of decks using this cardMonster Reborn - - - - ¥50
1 List of decks using this cardHeavy Storm - - - - ¥99
1 List of decks using this cardFoolish Burial - - - - ¥49
1 List of decks using this cardCard Destruction - - - - ¥15
3 List of decks using this cardUpstart Goblin - - - - ¥18
3 List of decks using this cardSoul Charge - - - - ¥30
1 List of decks using this cardReinforcement of the Army - - - - ¥19
2 List of decks using this cardJewels of the Valiant - - - - ¥50
2 List of decks using this cardD.D.R. - Different Dimension Reincarnation - - - - ¥29
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
3 List of decks using this cardHand Destruction - - - - ¥29
Extra Deck (6 Types・15)
2 List of decks using this cardGagaga Cowboy EARTH 4 Warrior 1500 / 2400 ¥25
3 List of decks using this cardDaigusto Emeral WIND 4 Rock 1800 / 0800 ¥70
3 List of decks using this cardLavalval Chain FIRE 4 Sea Serpent 1800 / 1000 ¥30
3 List of decks using this cardDiamond Dire Wolf EARTH 4 Beast 2000 / 1200 ¥19
1 List of decks using this cardBujinki Amaterasu LIGHT 4 Beast-Warrior 2600 / 2500 ¥30
3 List of decks using this cardNumber F0: Utopic Future LIGHT - Warrior 0000 / 0000 ¥65
Main deck minimum construction amount ¥1471


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