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HOME > Yu-Gi-Oh! Deck List > ArtifactDeck List > Cyber ・ Artifact ~Gachi Concept~ Deck and Deck Instructions

"Cyber ・ Artifact ~Gachi Concept~" Deck 2014

Artifact Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Artifact" / Beatdown
Key Card
Artifact Ignition
Deck commentary

Playing

Hello everyone, this is walp.
It's almost time for the holidays. As GW is approaching, I tried building a new deck.
"Cyber Artifact"
I wanted to build it for a long time, but it seemed difficult to build, so I left it alone lol
However, when I put it together, I found that it worked quite well.
Since Cyber is the basic level 5, there is no reason why it doesn't fit well.
Let's explain.
~How to turn~
Well, the network axis and operations are about the same.
Set by searching the network in the core.
If you have a dry card in your hand, for the time being, activate the network on your opponent's turn and remove the dry card from his deck.
This will give resistance to the core and keep it in play until the next turn.
Then Dry ns, use the effect to set Cyber to level 5, and Xyz to keep Nova upright.
That is the basis of the network axis.
To this move he combines Artifact.
First of all, it is worth noting that there is a double cyclone, a cyclone, and a movement.
If it's an Artifact Deck, it's normal to split the Artifact with it.
However, this time it is mixed with Cyber.
There is only one card in Cyber that uses these destruction cards.
That's right, "network".
By dividing the network in the opponent's turn, the excluded Cyber monster will be revived.
The effect can no longer be activated.
These cards are Quick-Play Spells, and their main move is to split on your opponent's turn.
For example, let's say Moralta and Movement are set on the field, the network is activated, and about two monsters are removed.
Activate the movement around the opponent's end phase, divide the network, and set around Caduceus from the Deck.
The effect is activated because the network was sent from the field to GY.
ss the excluded monsters as much as possible (two here), and destroys his Spell Trap zone with its processing and simultaneous processing.
Since the set Morarta and Caduceus have been destroyed, it will be revived from GY.
At this time, combine with Chain 1 Moralta and Chain 2 Caduceus.
Caduceus ss, Moralta ss, destroy one card on the opponent's field and draw one.
If both of the banished monsters are Sidera, on your next turn you will have two Rank 5 Xyz lined up, completing a very powerful formation.
If this combo goes well, your opponent will be surprised lol
Well, it's weak against torrent funerals, so be careful.
These are the basic movements.
Depending on the situation, search for Repair Plants with Honest or Core, and try to fight.
~ Recruitment card introduction ~
〇Monster
Cyber Eltanin
It is strong if you put a pin in it. You can search for it at Repair Plant. It's weak against Velor, but it's a pseudo-black hole. The point of GY feeding is a devil.
Artifact Moralltach
Removal personnel that do not target stability. Three stacks of course.
Artifact Beagalltach
Deployment aid. Destruction of the network was impossible because only the set card could be cracked.
Therefore, it is two sheets because there is no need to stack three sheets.
Cyber Dragon
Yep, it won't start without it. Three stacks.
Artifact Caduceus
Droso. dorozo doroso. One piece because it is excellent in one piece.
Cyber Dragon Drei
Three stacks. It is useful because it will give resistance to the Cyber ​​of the field when it is excluded. RBI is also decent.
Honest
Regulations are bad... Fully loaded of course.
Cyber Dragon Core
Two pieces this time. It may seem unusual, but it's a result of considering deck balance and network numbers.
Even if the network is overloaded, it is not convenient if the Cyber of Deck is gone, so it is related to that.
Well, it can be activated, so it's not a big problem, but it's also simply a matter of framing.
Card Car D
I do a good job with pins.
Effect Veiler
Mitsumi is an accident.
〇 Spells
Instant Fusion
I wonder if three sheets are impossible in the frame (sweat
Dark Hole
General purpose.
Monster Reborn
General purpose.
Cyber Repair Plant
pin insertion. It is convenient to return to GY's Cyber Deck or search. After he drops the networked dry into the GY, he can also retrieve it into the deck.
Double Cyclone
Two pieces to divide the network and the artifact. Relatively accident-prone.
Artifact Ignition
Three, of course. This is the key card for this Deck.
Mystical Space Typhoon
I like this one. Actually, I want to stack three, but there is a double cyclone.
〇Trap
Compulsory Evacuation Device
I have a few on the side, so this time I'm going to prioritize the abyss and insert the pin.
Artifact Sanctum
A neat Artifact card.
Bottomless Trap Hole
you're strong. Considering the fact that Pendulum came out, we fully invested.
Cyber Network
Three is too much, so I made two.
〇Extra
《Barbaroid, the Ultimate Battle Machine》
Only one for Nova. It has a higher hit point than the twin and has more attacks than the end, so it is highly effective.
Chimeratech Fortress Dragon
I put it in for the time being. If you want to stack DNA on the side, you can add a few Kimefo on the side.
You can also use it at the time of the mirror.
Panzer Dragon
A level 5 monster that can be played with 《Instant Fusion》. The effect is excellent. It can also be used to remove the opponent, so you can take it to the end phase and remove it without Xyz.
Gaia Dragon, the Thunder Charger
Since it can be ridden to ranks 5 and 6, only one card is used. RBI is up and penetration is strong.
FA-Crystal Zero Lancer
If you ride Freezerdon, an excellent Lancer with 3 materials will be born. It is good that the back side monster can also negate him.
Artifact Durendal
pin insertion. Now you can support breaking networks and his artifacts on your opponent's turn.
No.19 Freezerdon
You can coexist with the Pleiades and remove it instead of the Pleiades material and use 4 bounces, or you can use it as a Lancer.
ZW-Beast King Lion Armament
RBI. I'm afraid of Vergrant w
Shark Fortress
Double attack is great as a finisher.
Tiras, Keeper of Genesis
It may not be very useful in the current bouncing environment, but the RBI, destruction resistance, and post-battle removal are still excellent.
Constellar Pleiades
A bounce monster that goes without saying. Pin for convenience of wallet point. If you can afford it, I think you can put two.
Cyber Dragon Nova
This time, although Cyber is the main deck in his deck, I don't have many opportunities to put it out, so I'm sticking with a pin. Hopefully, after using up all the materials, I want to send his GY to the other party lol
No.61 Volcasaurus
It is perfect both as a burn finisher and as an RBI.
No.101 S.H.Ark Knight
Rank 4 is easy to stand up if you want to, so besides the effect negate, of course, 101, who is a strong cuckold agent, is included.
~Reason for rejection~
〇《Solemn Judgment》・Warning
I cut it due to LP cost issues. 《Instant Fusion》and the battle damage when standing on the core are painful.
I can't afford to be fatally wounded by these traps, so I didn't put them in this time.
〇Other artifacts
・Longinus
The effect is activated by releasing the field or hand, and it is impossible to exclude each other, but the network axis is centered on exclusion.
It doesn't fit when you put it in. Also, it is troublesome to arrange the cards in your hand or the field. It has the advantage of not being able to banish your opponent, but even if you use Shinchi against Crow or Cycle Leader, it's slow in terms of chain processing, so I personally think it's a hard card to use.
・Aigis
I have pinned it on the side.
・Labrys
With this Deck, it's hard to get cards from your hand, so I don't want to run out of cards.
・Achilles
Due to the constraints of the frame, even if only Artifact is not destroyed in battle, Cyber will be destroyed, so it doesn't fit well, so I omitted it.
* Foolish burial
I don't think it's necessary because there are two cores. If you fall too low, you can't search.

Strength

- See above.
Network←Movement destruction is strong.
・Rank 5 deployment support by 《Instant Fusion》.
・Environment where two Honest can be stacked.

Weakness

・ss meta.
Opion all the time.
・《Light-Imprisoning Mirror》.
Well, there's a lot of destructive stuff in there, so it's not a problem, but honestly, it'd be a pain if I got hit with a chain after using all the destructive stuff...
・Excluded ・GY not available.
It doesn't matter if everything except macros is excluded, but not macros. Neither Artifact nor network works.
Necrovalley doesn't work on his Artifact part, but the exclusion lock on the core hurts.
Abyss Dweller》is also troublesome. Let's press with a RBI.

Customize

Moralta will do his best to remove it, so you don't have to worry too much, but if it looks tough, you can put DNA remodeling surgery on the side.
In that case, add a few textures on the side.
I will add a side plan if necessary.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon walp ( Total 41 decks )
Posted date : 2014/04/27 11:05
Main Deck (21 Types・40)
monster (10 Types・20)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardCyber Eltanin LIGHT 10 Machine 000? / 000? ¥15
3 List of decks using this cardArtifact Moralltach LIGHT 5 Fairy 2100 / 1400 ¥10
2 List of decks using this cardArtifact Beagalltach LIGHT 5 Fairy 1400 / 2100 ¥20
3 List of decks using this cardCyber Dragon LIGHT 5 Machine 2100 / 1600 ¥30
1 List of decks using this cardArtifact Caduceus LIGHT 5 Fairy 1600 / 2400 ¥40
2 List of decks using this cardHonest LIGHT 4 Fairy 1100 / 1900 ¥10
3 List of decks using this cardCyber Dragon Drei LIGHT 4 Machine 1800 / 0800 ¥15
2 List of decks using this cardCyber Dragon Core LIGHT 2 Machine 0400 / 1500 ¥38
1 List of decks using this cardCardcar D EARTH 2 Machine 0800 / 0400 ¥20
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥80
spell (7 Types・12)
1 List of decks using this cardMonster Reborn - - - - ¥50
1 List of decks using this cardDark Hole - - - - ¥30
2 List of decks using this cardInstant Fusion - - - - ¥28
1 List of decks using this cardCyber Repair Plant - - - - ¥18
3 List of decks using this cardArtifact Ignition - - - - ¥50
2 List of decks using this cardDouble Cyclone - - - - ¥30
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (4 Types・8)
3 List of decks using this cardArtifact Sanctum - - - - ¥10
1 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
2 List of decks using this cardBottomless Trap Hole - - - - ¥3
2 List of decks using this cardCyber Network - - - - ¥20
Extra Deck (14 Types・15)
1 List of decks using this cardBarbaroid, the Ultimate Battle Machine EARTH 12 Machine 4000 / 4000 ¥70
1 List of decks using this cardChimeratech Fortress Dragon DARK 8 Machine 0000 / 0000 ¥30
2 List of decks using this cardPanzer Dragon LIGHT 5 Machine 1000 / 2600 ¥10
1 List of decks using this cardGaia Dragon, the Thunder Charger WIND 7 Dragon 2600 / 2100 ¥150
1 List of decks using this cardFull Armored Crystalzero Lancer WATER 6 Warrior 2200 / 1600 ¥10
1 List of decks using this cardNumber 61: Volcasaurus FIRE 5 Dinosaur 2500 / 1000 ¥40
1 List of decks using this cardCyber Dragon Nova LIGHT 5 Machine 2100 / 1600 ¥30
1 List of decks using this cardConstellar Pleiades LIGHT 5 Warrior 2500 / 1500 ¥70
1 List of decks using this cardTiras, Keeper of Genesis LIGHT 5 Fairy 2600 / 1700 ¥30
1 List of decks using this cardShark Fortress DARK 5 Fish 2400 / 1800 ¥10
1 List of decks using this cardZW - Leo Arms LIGHT 5 Beast 3000 / 1200 ¥30
1 List of decks using this cardArtifact Durendal LIGHT 5 Fairy 2400 / 2100 ¥25
1 List of decks using this cardNumber 19: Freezadon WATER 5 Dinosaur 2000 / 2500 ¥29
1 List of decks using this cardNumber 101: Silent Honor ARK WATER 4 Aqua 2100 / 1000 ¥30
Main deck minimum construction amount ¥1571


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