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HOME > Yu-Gi-Oh! Card Lists > LIMITED PACK GX Osiris Red

LIMITED PACK GX Osiris Red Card List

LIMITED PACK GX Osiris RedCard List
LIMITED PACK GX Osiris Red
code : LIMITED PACK GX -オシリ.
Total : 56 Types.
Release Date:2025-09-13
13th period

Average of all cards:5.9pt


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Total 56 Types
Monster 44 Types
Normal Monster:9 TypesEffect Monster:25 Types Ritual Monster:1 Types
Fusion Monster:9 Types
0 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 9 Types
4Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 3 Types
2 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 16
HERO:17 Types / Elemental HERO:16 Types / Cyber, Cybernetic, Cyberdark:8 Types / Ojama:3 Types / LV, Level Up!:3 Types / Armed Dragon:3 Types / Archfiend:2 Types / roid:2 Types / Phantasm:2 Types / Fusion:2 Types / Wingman:2 Types / Ancient Gear:1 Types / Kuriboh:1 Types / Warrior:1 Types / Electromagnet Warrior:1 Types / Rose Dragon, Rose:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order395 / 661 view num129 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
恋する乙女
Prismatic Secret
Secret
Ultra
▶︎ Deck
4 1
[32]
JP001 恋する乙女  Effect Monster
- 2 Spellcaster 400 300
(1):このカードがモンスターゾーンに存在する限り、攻撃可能な相手モンスターはこのカードを攻撃しなければならない。
(2):このカードは戦闘では破壊されない。
(3):このカードが相手モンスターと戦闘を行ったダメージステップ終了時、以下の効果から1つを選択して発動できる。
●相手フィールドの表側表示モンスター1体に乙女カウンターを1つ置く。
●乙女カウンターが置かれている相手モンスター1体のコントロールを得る。
超電導戦士 リニア・マグナム±
Prismatic Secret
Secret
Ultra
▶︎ Deck
9 1
[27]
JP002 超電導戦士 リニア・マグナム±  Effect Monster
- 7 Rock 2700 2000
このカードは通常召喚できない。「超電導戦士 リニア・マグナム±」は1ターンに1度、自分の手札・デッキ・フィールド(表側表示)から元々のレベルが4以下の「マグネット・ウォリアー」モンスター2体を墓地へ送った場合に特殊召喚できる。このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):フィールドの他の地属性モンスター1体を対象として発動できる。その攻撃力の半分だけこのカードの攻撃力をターン終了時までアップする。
(2):このカードが破壊され墓地へ送られた場合に発動する。このカードを手札に加える。
ユーカリ・モール
Prismatic Secret
Secret
Ultra
▶︎ Deck
8 1
[38]
JP003 ユーカリ・モール  Effect Monster
- 3 Plant 300 1300
このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードが召喚・特殊召喚した場合に発動できる。デッキからレベル4以下の獣族モンスター1体を裏側守備表示で特殊召喚する。このカードが攻撃表示の場合、さらにこのカードは守備表示になる。
(2):このカードが破壊された場合に発動できる。デッキから「コアラ」モンスター1体を特殊召喚し、次のターンの終了時まで以下の効果を適用する。
●効果モンスター以外の自分フィールドの獣族モンスターの攻撃力は自身の元々の守備力分アップする。
デーモンズ・マタドール
Prismatic Secret
Secret
Ultra
▶︎ Deck
7.5 2
[48]
JP004 デーモンズ・マタドール  Ritual Monster
Effect Monster
- 6 Warrior 0 0
「マタドール降臨の儀式 ダーク・パセオ」により降臨
このカード名の(1)の効果は1ターンに1度しか使用できない。
(1):このカードが儀式召喚した場合に発動できる。デッキから「デーモンズ・マタドール」以外の「デーモン」カード2枚を手札に加える。このターン、このカードは攻撃できない。
(2):このカードは戦闘では破壊されず、このカードの戦闘で発生する自分への戦闘ダメージは0になる。
(3):このカードがモンスターと戦闘を行ったダメージ計算後に発動する。そのモンスターを破壊し、相手に1000ダメージを与える。
幻魔の扉
Prismatic Secret
Secret
Ultra
▶︎ Deck
8 1
[42]
JP005 幻魔の扉  Normal Spell
このカード名の効果はデュエル中に1度しか適用できない。
(1):LPを半分払って発動できる。相手フィールドのモンスターを全て破壊する。その後、相手の墓地からモンスター1体を召喚条件を無視して自分フィールドに特殊召喚できる。
マタドール降臨の儀式 ダーク・パセオ
Prismatic Secret
Secret
Ultra
▶︎ Deck
7.5 2
[31]
JP006 マタドール降臨の儀式 ダーク・パセオ  Ritual Spell
このカード名の(2)の効果は1ターンに1度しか使用できない。
(1):レベルの合計が6以上になるように、自分の手札・フィールドのモンスターをリリースし、手札から「デーモンズ・マタドール」を儀式召喚する。
(2):墓地のこのカードを除外して発動できる。手札から儀式モンスター以外の「デーモン」モンスター1体を特殊召喚する。
プリマの光
Prismatic Secret
Secret
Ultra
▶︎ Deck
0 0
[8]
JP007 プリマの光  Quick-Play Spell
このカード名の(1)(2)の効果は1ターンに1度、いずれか1つしか使用できない。
(1):以下の効果から1つを選択して発動できる。
●自分フィールドの戦士族・地属性モンスター1体をリリースし、手札・デッキから戦士族・光属性モンスター1体を特殊召喚する。
●自分・相手のメインフェイズに発動できる。手札の戦士族モンスター1体の召喚を行う。
(2):自分メインフェイズに墓地のこのカードを除外して発動できる。デッキから戦士族・天使族の「サイバー」モンスター1体を手札に加える。
錬金釜-カオス・ディスティル
Prismatic Secret
Secret
Ultra
▶︎ Deck
10 1
[50]
JP008 錬金釜-カオス・ディスティル  Continuous Spell
このカード名の(2)の効果は1ターンに1度しか使用できない。
(1):このカードが魔法&罠ゾーンに存在する限り、自分の墓地へ送られるカードは墓地へは行かず除外される。
(2):以下の効果から1つを選択して発動できる。
●「錬金釜-カオス・ディスティル」を除く、「マクロコスモス」またはそのカード名が記されたカード1枚をデッキから手札に加える。
●フィールドに「マクロコスモス」が存在する場合、魔法&罠ゾーンの表側表示のこのカードを除外して発動できる。デッキから攻撃力?の光属性モンスター1体を手札に加える。
ヒーローズルール1 ファイブ・フリーダムス
Prismatic Secret
Secret
Ultra
▶︎ Deck
7 1
[25]
JP009 ヒーローズルール1 ファイブ・フリーダムス  Normal Trap
このカード名の(2)の効果は1ターンに1度しか使用できない。
(1):自分・相手の墓地のカードを合計5枚まで対象として発動できる。そのカードを除外する。
(2):このターンに墓地へ送られていないこのカードを墓地から除外し、自分の除外状態の「E・HERO」モンスター1体を対象として発動できる。そのモンスターを召喚条件を無視して特殊召喚する。
魂の結束-ソウル・ユニオン
Prismatic Secret
Secret
Ultra
▶︎ Deck
0 0
[9]
JP010 魂の結束-ソウル・ユニオン  Normal Trap
このカード名のカードは1ターンに1枚しか発動できない。
(1):フィールドの表側表示モンスター1体と自分の墓地の「E・HERO」モンスター1体を対象として発動できる。対象のフィールドのモンスターの攻撃力はターン終了時まで、対象の墓地のモンスターの攻撃力分アップする。自分のフィールドか墓地に「E・HERO」通常モンスターが存在する場合、さらに以下の効果を適用できる。
●自分の墓地のモンスターを融合素材として除外し、「E・HERO」融合モンスター1体を融合召喚する。
Winged Kuriboh
Secret
Ultra
▶︎ Deck
6.8 35
[59900]
JP011 Winged Kuriboh  Effect Monster
- 1 Fairy 300 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Elemental HERO Avian
Normal
▶︎ Deck
4.4 35
[56429]
JP012 Elemental HERO Avian  Normal Monster
- 3 Warrior 1000 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
Elemental HERO Burstinatrix
Normal
▶︎ Deck
4.7 29
[48631]
JP013 Elemental HERO Burstinatrix  Normal Monster
- 3 Warrior 1200 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
Elemental HERO Sparkman
Normal
▶︎ Deck
5.9 29
[59676]
JP014 Elemental HERO Sparkman  Normal Monster
- 4 Warrior 1600 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
Elemental HERO Clayman
Normal
▶︎ Deck
3.9 28
[47668]
JP015 Elemental HERO Clayman  Normal Monster
- 4 Warrior 800 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
Elemental HERO Bubbleman
Normal
▶︎ Deck
7.6 49
[235274]
JP016 Elemental HERO Bubbleman  Effect Monster
- 4 Warrior 800 1200
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
Elemental HERO Wildheart
Normal
▶︎ Deck
5.7 26
[50243]
JP017 Elemental HERO Wildheart  Effect Monster
- 4 Warrior 1500 1600
Unaffected by Trap effects.
Elemental HERO Necroshade
Normal
▶︎ Deck
5.1 21
[39810]
JP018 Elemental HERO Necroshade  Effect Monster
- 5 Warrior 1600 1800
Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing.
Elemental HERO Bladedge
Normal
▶︎ Deck
5.3 25
[43367]
JP019 Elemental HERO Bladedge  Effect Monster
- 7 Warrior 2600 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
Ancient Gear Golem
Secret
Ultra
▶︎ Deck
8.1 38
[96093]
JP020 Ancient Gear Golem  Effect Monster
- 8 Machine 3000 3000
Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.
Ojama Yellow
Normal
▶︎ Deck
6.3 23
[57793]
JP021 Ojama Yellow  Normal Monster
- 2 Beast 0 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Ojama Green
Normal
▶︎ Deck
6.2 13
[41574]
JP022 Ojama Green  Normal Monster
- 2 Beast 0 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Ojama Black
Normal
▶︎ Deck
6 16
[41778]
JP023 Ojama Black  Normal Monster
- 2 Beast 0 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
Armed Dragon LV3
Normal
▶︎ Deck
5.2 19
[23461]
JP024 Armed Dragon LV3  Effect Monster
- 3 Dragon 1200 900
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
Armed Dragon LV5
Normal
▶︎ Deck
5.6 20
[32337]
JP025 Armed Dragon LV5  Effect Monster
- 5 Dragon 2400 1700
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
Armed Dragon LV7
Secret
Ultra
▶︎ Deck
5.7 17
[34844]
JP026 Armed Dragon LV7  Effect Monster
- 7 Dragon 2800 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.
Etoile Cyber
Normal
▶︎ Deck
2.4 11
[13743]
JP027 Etoile Cyber  Effect Monster
- 4 Warrior 1200 1600
If this card attacks directly, it gains 500 ATK during the Damage Step only.
Blade Skater
Normal
▶︎ Deck
4.6 10
[10630]
JP028 Blade Skater  Normal Monster
- 4 Warrior 1400 1500
An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack.
Cyber Tutu
Normal
▶︎ Deck
2.6 11
[16208]
JP029 Cyber Tutu  Effect Monster
- 3 Warrior 1000 800
If the ATK of each monster your opponent controls is higher than this card's, this card can attack directly.
Cyber Prima
Normal
▶︎ Deck
2.8 13
[11694]
JP030 Cyber Prima  Effect Monster
- 6 Warrior 2300 1600
If this card is Tribute Summoned: Destroy all face-up Spells on the field.
Steamroid
Normal
▶︎ Deck
6.4 15
[17307]
JP031 Steamroid  Effect Monster
- 4 Machine 1800 1800
If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.
Drillroid
Normal
▶︎ Deck
6 22
[19787]
JP032 Drillroid  Effect Monster
- 4 Machine 1600 1600
Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.
Cyber Dragon
Normal
▶︎ Deck
9.3 83
[348746]
JP033 Cyber Dragon  Effect Monster
- 5 Machine 2100 1600
If only your opponent controls a monster, you can Special Summon this card (from your hand).
Des Koala
Normal
▶︎ Deck
6.8 14
[34258]
JP034 Des Koala  Effect Monster
Flip Monster
- 3 Beast 1100 1800
FLIP: Inflict 400 damage to your opponent for each card in their hand.
Des Kangaroo
Normal
▶︎ Deck
3.7 10
[14565]
JP035 Des Kangaroo  Effect Monster
- 4 Beast 1500 1700
If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster.
Big Koala
Normal
▶︎ Deck
4.8 10
[18259]
JP036 Big Koala  Normal Monster
- 7 Beast 2700 2000
A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.
Hydrogeddon
Normal
▶︎ Deck
7 20
[35069]
JP037 Hydrogeddon  Effect Monster
- 4 Dinosaur 1600 1000
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
Oxygeddon
Normal
▶︎ Deck
3.4 15
[15061]
JP038 Oxygeddon  Effect Monster
- 4 Dinosaur 1800 800
If this card is destroyed by battle with a Pyro monster and sent to the GY: Each player takes 800 damage.
Water Dragon
Secret
Ultra
▶︎ Deck
4.8 18
[27745]
JP039 Water Dragon  Effect Monster
- 8 Sea Serpent 2800 2600
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them.
Helios - The Primordial Sun
Normal
▶︎ Deck
5.3 23
[55948]
JP040 Helios - The Primordial Sun  Effect Monster
- 4 Pyro ? ?
This card's ATK/DEF become the number of banished monsters x 100.
Elemental HERO Flame Wingman
Secret
Ultra
▶︎ Deck
6.3 41
[58550]
JP041 Elemental HERO Flame Wingman  Fusion Monster
Effect Monster
- 6 Warrior 2100 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
Elemental HERO Thunder Giant
Secret
Ultra
▶︎ Deck
3.1 25
[25019]
JP042 Elemental HERO Thunder Giant  Fusion Monster
Effect Monster
- 6 Warrior 2400 1500
"Elemental HERO Sparkman" + "Elemental HERO Clayman"
Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target.
Elemental HERO Tempest
Normal
▶︎ Deck
2.6 17
[26185]
JP043 Elemental HERO Tempest  Fusion Monster
Effect Monster
- 8 Warrior 2800 2800
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
Elemental HERO Wildedge
Secret
Ultra
▶︎ Deck
5.4 16
[27418]
JP044 Elemental HERO Wildedge  Fusion Monster
Effect Monster
- 8 Warrior 2600 2300
"Elemental HERO Wildheart" + "Elemental HERO Bladedge"
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
Elemental HERO Shining Flare Wingman
Prismatic Secret
Ultra
▶︎ Deck
7.6 43
[76144]
JP045 Elemental HERO Shining Flare Wingman  Fusion Monster
Effect Monster
- 8 Warrior 2500 2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
Cyber Blader
Secret
Ultra
▶︎ Deck
5.4 13
[21953]
JP046 Cyber Blader  Fusion Monster
Effect Monster
- 7 Warrior 2100 800
"Etoile Cyber" + "Blade Skater"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls.
●1: Cannot be destroyed by battle.
●2: This card's ATK is doubled.
●3: Your opponent's activated card effects are negated.
Cyber Twin Dragon
Normal
▶︎ Deck
7.9 36
[128555]
JP047 Cyber Twin Dragon  Fusion Monster
Effect Monster
- 8 Machine 2800 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
Cyber End Dragon
Secret
Ultra
▶︎ Deck
8 43
[257923]
JP048 Cyber End Dragon  Fusion Monster
Effect Monster
- 10 Machine 4000 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
Master of Oz
Secret
Ultra
▶︎ Deck
7.2 25
[40982]
JP049 Master of Oz  Fusion Monster
Normal Monster
- 9 Beast 4200 3700
"Big Koala" + "Des Kangaroo"
Miracle Fusion
Normal
▶︎ Deck
9.5 31
[227790]
JP050 Miracle Fusion  Normal Spell
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
Skyscraper
Secret
Ultra
▶︎ Deck
6 30
[50055]
JP051 Skyscraper  Field Spell
If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
Power Bond
Secret
Ultra
▶︎ Deck
9 47
[170384]
JP052 Power Bond  Normal Spell
Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and it gains ATK equal to its original ATK. During the End Phase of the turn this card is activated, you take damage equal to the amount of ATK gained from this effect at the time of the Summon.
Future Fusion
Normal
▶︎ Deck
9.3 63
[130336]
JP053 Future Fusion  Continuous Spell
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Bonding - H2O
Normal
▶︎ Deck
2.4 14
[12146]
JP054 Bonding - H2O  Normal Spell
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY.
Macro Cosmos
Secret
Ultra
▶︎ Deck
9.2 57
[210111]
JP055 Macro Cosmos  Continuous Trap
When this card is activated: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.
Uria, Lord of Searing Flames
Prismatic Secret
Secret
Ultra
▶︎ Deck
7.5 35
[121245]
JP056 Uria, Lord of Searing Flames  Effect Monster
- 10 Pyro 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. This card gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.
LIMITED PACK GX Osiris Red Card List
5.9 /10.0 pt
Number of card ratings : 1244
User Review : 1244

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