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HOME > Yu-Gi-Oh! Card Lists > CLASH OF REBELLIONS
CLASH OF REBELLIONS Card List
CLASH OF REBELLIONS
code : CORE.
Total : 90 Types.
Release Date:2015-04-25
9th period
code : CORE.
Total : 90 Types.
Release Date:2015-04-25
9th period
Average of all cards:7.3pt
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Total 90 Types | |||||
---|---|---|---|---|---|
Monster 61 Types | |||||
Normal Monster:1 TypesEffect Monster:32 Types
Pendulum Monster:19 Types Fusion Monster:4 Types Synchro Monster:1 Types Xyz Monster:5 Types | |||||
3 | Tuner Monster | 1 | Flip Monster | 2 | Gemini Monster |
0 | Spirit Monster | 0 | Union Monster | 1 | Toon Monster |
Spell 15 Types | |||||
3 | Normal Spell | 0 | Equip Spell | 5 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 4 | Field Spell |
Trap 14 Types | |||||
8 | Normal Trap | 5 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 28 | |||||
Performapal, Performage:10 Types / Igknight:10 Types / Aroma, Aromage, Aromaseraphy:8 Types / Red-Eyes:5 Types / Raidraptor:5 Types / Gem-Knight:4 Types / Empowered Warrior:4 Types / Archfiend:3 Types / the Melodious Diva:3 Types / D/D:3 Types / Infernoid, Void:3 Types / Lightsworn:2 Types / Geargia:2 Types / Dual:2 Types / Fusion:2 Types / Magician:2 Types / Dracoslayer:2 Types / Rose Dragon, Rose:2 Types / Cyber, Cybernetic, Cyberdark:1 Types / Rank-Up-Magic, Number C, Barian's:1 Types / Toon:1 Types / Superheavy Samurai :1 Types / Fluffal, Frightfur, Edge Imp:1 Types / Dark Contract:1 Types / Deskbot:1 Types / Odd-Eyes:1 Types / Rebellion:1 Types / Pendulum:1 Types |
Card Rating: Top 5
- 1st :《Performage Trick Clown》9.8pt
- 1st :《Infernoid Decatron》9.7pt
- 1st :《Black Metal Dragon》9.7pt
- 1st :《Performage Damage Juggler》9.7pt
- 1st :《Brilliant Fusion》9.6pt
rating order | 206 / 642 | view num | 131646 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Rare
▶︎ Deck
|
7.4
(23)
[27157] |
JP001 | Mystery Shell Dragon | Normal Monster | ||
- | 4 | Wyrm | 2000 | 0 | ||
Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations. | ||||||
N-Rare
▶︎ Deck
|
7.3
(13)
[37488] |
JP002 | Risebell the Summoner |
Pendulum Monster Normal Monster |
||
- | 3 | Psychic | 800 | 800 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field). Card Text A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone. |
||||||
Secret
▶︎ Deck
Super |
7.1
(15)
[93809] |
JP003 | Xiangke Magician |
Pendulum Monster Effect Monster |
||
- | 7 | Spellcaster | 2500 | 500 | ||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field). Card Text Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn. |
||||||
Secret
▶︎ Deck
Super |
4.6
(14)
[43468] |
JP004 | Xiangsheng Magician |
Pendulum Monster Effect Monster |
||
- | 4 | Spellcaster | 500 | 1500 | ||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4. Card Text Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn. |
||||||
Normal
▶︎ Deck
|
8.1
(9)
[20208] |
JP005 | Performapal Camelump |
Pendulum Monster Effect Monster |
||
- | 4 | Beast | 800 | 1800 | ||
Pendulum Effect Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.) Card Text If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK. |
||||||
Normal
▶︎ Deck
|
6
(11)
[18499] |
JP006 | Performapal Drummerilla |
Pendulum Monster Effect Monster |
||
- | 5 | Beast | 1600 | 900 | ||
Pendulum Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field). Card Text If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase. |
||||||
Normal
▶︎ Deck
|
5
(6)
[8829] |
JP007 | Superheavy Samurai Blowtorch | Effect Monster | ||
- | 1 | Machine | 500 | 300 | ||
When an opponent's monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
4.7
(11)
[12233] |
JP008 | Opera the Melodious Diva | Effect Monster | ||
- | 4 | Fairy | 2300 | 1000 | ||
Cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, "Melodious" monsters you control cannot be destroyed by battle or card effects. | ||||||
Normal
▶︎ Deck
|
5.4
(11)
[13742] |
JP009 | Tamtam the Melodious Diva | Effect Monster | ||
- | 4 | Fairy | 1000 | 2000 | ||
If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.7
(10)
[18663] |
JP010 | Fluffal Mouse | Effect Monster | ||
- | 1 | Fairy | 100 | 100 | ||
During your Main Phase: You can Special Summon up to 2 copies of "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Frightfur" monsters. | ||||||
Normal
▶︎ Deck
|
1.6
(12)
[11357] |
JP011 | D/D Pandora | Effect Monster | ||
- | 5 | Fiend | 1700 | 2100 | ||
When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards. | ||||||
Normal
▶︎ Deck
|
7.9
(9)
[26448] |
JP012 | Crystal Rose | Effect Monster | ||
- | 2 | Rock | 500 | 500 | ||
Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn. | ||||||
Rare
▶︎ Deck
|
7.6
(16)
[56308] |
JP013 | Raidraptor - Fuzzy Lanius | Effect Monster | ||
- | 4 | Winged Beast | 500 | 1500 | ||
If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters. | ||||||
Normal
▶︎ Deck
|
8
(18)
[68818] |
JP014 | Raidraptor - Singing Lanius | Effect Monster | ||
- | 4 | Winged Beast | 100 | 100 | ||
If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way. | ||||||
Normal
▶︎ Deck
|
9.7
(36)
[78196] |
JP015 | Performage Damage Juggler | Effect Monster | ||
- | 4 | Spellcaster | 1500 | 1000 | ||
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn. | ||||||
Rare
▶︎ Deck
|
4.6
(7)
[12336] |
JP016 | Performage Flame Eater | Effect Monster | ||
- | 4 | Spellcaster | 1200 | 1600 | ||
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage. | ||||||
Normal
▶︎ Deck
|
8.4
(26)
[92611] |
JP017 | Performage Hat Tricker | Effect Monster | ||
- | 4 | Spellcaster | 1100 | 1100 | ||
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300. | ||||||
Normal
▶︎ Deck
|
9.8
(59)
[218574] |
JP018 | Performage Trick Clown | Effect Monster | ||
- | 4 | Spellcaster | 1600 | 1200 | ||
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn. | ||||||
Rare
▶︎ Deck
|
4.4
(10)
[15336] |
JP019 | Performage Stilts Launcher | Effect Monster | ||
- | 6 | Spellcaster | 2200 | 0 | ||
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn. | ||||||
Secret
▶︎ Deck
Super |
7.3
(18)
[125224] |
JP020 | Red-Eyes Black Flare Dragon |
Effect Monster Gemini Monster |
||
- | 7 | Dragon | 2400 | 2000 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn. |
||||||
Rare
▶︎ Deck
|
8.7
(24)
[113121] |
JP021 | The Black Stone of Legend | Effect Monster | ||
- | 1 | Dragon | 0 | 0 | ||
You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck. If this card is in your GY: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 "The Black Stone of Legend" effect per turn, and only once that turn. | ||||||
Normal
▶︎ Deck
|
9.7
(26)
[102125] |
JP022 | Black Metal Dragon | Effect Monster | ||
- | 1 | Dragon | 600 | 600 | ||
You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand. | ||||||
Secret
▶︎ Deck
Super |
7
(22)
[61715] |
JP023 | Red-Eyes Archfiend of Lightning |
Effect Monster Gemini Monster |
||
- | 6 | Fiend | 2500 | 1200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK. |
||||||
Normal
▶︎ Deck
|
8.8
(16)
[81544] |
JP024 | Keeper of the Shrine | Effect Monster | ||
- | 4 | Dragon | 0 | 2100 | ||
This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. While this card is in your hand or GY, if a face-up Dragon monster on the field, except "Keeper of the Shrine", is sent to the GY by a card effect or because it was destroyed by battle: You can Special Summon this card, then, if that monster sent to the GY is a Normal Monster, you can add 1 Dragon Normal Monster from your GY to your hand. You can only use this effect of "Keeper of the Shrine" once per turn. | ||||||
Secret
▶︎ Deck
Super |
9.1
(24)
[136603] |
JP025 | Luster Pendulum, the Dracoslayer Semi-Limited |
Pendulum Monster Effect Monster Tuner Monster |
||
- | 4 | Dragon | 1850 | 0 | ||
Pendulum Effect Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. Card Text Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters. |
||||||
Normal
▶︎ Deck
|
7
(9)
[27814] |
JP026 | Igknight Squire |
Pendulum Monster Normal Monster |
||
- | 3 | Warrior | 0 | 2000 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text The cold steel armor of this young squire cannot hide the keen, burning mind contained within. |
||||||
Normal
▶︎ Deck
|
6.7
(7)
[27582] |
JP027 | Igknight Crusader |
Pendulum Monster Normal Monster |
||
- | 3 | Warrior | 1600 | 300 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length. |
||||||
Normal
▶︎ Deck
|
8
(8)
[40666] |
JP028 | Igknight Templar |
Pendulum Monster Normal Monster |
||
- | 4 | Warrior | 1700 | 1300 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness. |
||||||
Normal
▶︎ Deck
|
7.7
(7)
[37436] |
JP029 | Igknight Paladin |
Pendulum Monster Normal Monster |
||
- | 4 | Warrior | 1400 | 1900 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up. |
||||||
Normal
▶︎ Deck
|
6.7
(6)
[29935] |
JP030 | Igknight Margrave |
Pendulum Monster Normal Monster |
||
- | 5 | Warrior | 1500 | 2500 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops. |
||||||
Normal
▶︎ Deck
|
7.5
(8)
[35451] |
JP031 | Igknight Gallant |
Pendulum Monster Normal Monster |
||
- | 6 | Warrior | 2100 | 2200 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control. |
||||||
Rare
▶︎ Deck
|
4.7
(6)
[9723] |
JP032 | Igknight Lancer | Effect Monster | ||
- | 7 | Warrior | 2600 | 1800 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck. | ||||||
Secret
▶︎ Deck
Super |
5.3
(8)
[18019] |
JP033 | Igknight Champion | Effect Monster | ||
- | 8 | Warrior | 2800 | 2300 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. | ||||||
Secret
▶︎ Deck
Super |
9.2
(17)
[79366] |
JP034 | Aromage Jasmine | Effect Monster | ||
- | 2 | Plant | 100 | 1900 | ||
During your Main Phase, while your LP are higher than your opponent's, you can Normal Summon 1 Plant monster in addition to your Normal Summon/Set, except "Aromage Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card. | ||||||
Normal
▶︎ Deck
|
7
(8)
[39414] |
JP035 | Aromage Cananga | Effect Monster | ||
- | 3 | Plant | 1400 | 1000 | ||
While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand. | ||||||
Normal
▶︎ Deck
|
8
(9)
[59044] |
JP036 | Aromage Rosemary | Effect Monster | ||
- | 4 | Plant | 1800 | 700 | ||
While your LP are higher than your opponent's, if a Plant monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position. | ||||||
Rare
▶︎ Deck
|
7.3
(9)
[44341] |
JP037 | Aromage Bergamot | Effect Monster | ||
- | 6 | Plant | 2400 | 1800 | ||
While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn. | ||||||
Normal
▶︎ Deck
|
6.4
(16)
[36443] |
JP038 | Aroma Jar |
Effect Monster Flip Monster |
||
- | 1 | Rock | 500 | 400 | ||
If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP. | ||||||
Rare
▶︎ Deck
|
9.7
(30)
[61399] |
JP039 | Infernoid Decatron |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 500 | 200 | ||
If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the GY, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. | ||||||
Normal
▶︎ Deck
|
7
(12)
[23978] |
JP040 | Bird of Paradise Lost |
Effect Monster Tuner Monster |
||
- | 8 | Wyrm | 2700 | 1500 | ||
This card gains 100 ATK and DEF for each Tuner monster in your Graveyard. Once per turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 monster your opponent controls; take control of it until the End Phase. | ||||||
Rare
▶︎ Deck
|
8.5
(6)
[40030] |
JP041 | Magical Abductor |
Pendulum Monster Effect Monster |
||
- | 4 | Spellcaster | 1700 | 1400 | ||
Pendulum Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand. |
||||||
Normal
▶︎ Deck
|
9.1
(34)
[192407] |
JP042 | Archfiend Eccentrick |
Pendulum Monster Effect Monster |
||
- | 3 | Fiend | 800 | 1000 | ||
Pendulum Effect You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. Card Text You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn. |
||||||
Rare
▶︎ Deck
|
7.7
(18)
[55318] |
JP043 | Toon Cyber Dragon |
Effect Monster Toon Monster |
||
- | 5 | Machine | 2100 | 1600 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. | ||||||
Normal
▶︎ Deck
|
7.4
(10)
[27517] |
JP044 | Deskbot 005 |
Pendulum Monster Effect Monster |
||
- | 5 | Machine | 500 | 500 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn. |
||||||
N-Rare
▶︎ Deck
|
8.9
(20)
[52372] |
JP045 | Retaliating "C" | Effect Monster | ||
- | 4 | Insect | 1400 | 1400 | ||
When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"". | ||||||
Rare
▶︎ Deck
|
8.1
(16)
[64141] |
JP046 | D/D/D Oracle King d'Arc |
Fusion Monster Effect Monster |
||
- | 7 | Fiend | 2800 | 2000 | ||
2 "D/D" monsters Any effect that would inflict damage to you makes you gain that much LP, instead. |
||||||
Rare
▶︎ Deck
|
8.9
(10)
[36127] |
JP047 | Gem-Knight Lady Brilliant Diamond |
Fusion Monster Effect Monster |
||
- | 10 | Rock | 3400 | 2000 | ||
3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.4
(25)
[90632] |
JP048 | Archfiend Black Skull Dragon |
Fusion Monster Effect Monster |
||
- | 9 | Dragon | 3200 | 2500 | ||
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.1
(23)
[62910] |
JP049 | Infernoid Tierra |
Fusion Monster Effect Monster |
||
- | 11 | Fiend | 3400 | 3600 | ||
"Infernoid Onuncu" + "Infernoid Devyaty" + 1+ "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, based on the number of materials with different names used for this card's Summon; ●3+: Each player sends 3 cards from their Extra Deck to the GY. ●5+: Each player sends the top 3 cards from their Deck to the GY. ●8+: Each player returns up to 3 of their banished cards to the GY. ●10+: Each player sends their entire hand to the GY. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.2
(23)
[105398] |
JP050 | Ignister Prominence, the Blasting Dracoslayer |
Synchro Monster Effect Monster |
||
- | 8 | Dragon | 2850 | 0 | ||
1 Tuner + 1+ non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as material for a Synchro Summon. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.4
(34)
[150099] |
JP051 | Odd-Eyes Rebellion Dragon |
Xyz Monster Pendulum Monster Effect Monster |
||
- | 7 | Dragon | 3000 | 2500 | ||
Pendulum Effect Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. Card Text 2 Level 7 Dragon monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
6.2
(10)
[29395] |
JP052 | D/D/D Marksman King Tell |
Xyz Monster Effect Monster |
||
- | 5 | Fiend | 2300 | 2000 | ||
2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Dark Contract" card from your Deck to the Graveyard. |
||||||
Rare
▶︎ Deck
|
7.9
(18)
[83755] |
JP053 | Performage Trapeze Magician |
Xyz Monster Effect Monster |
||
- | 4 | Spellcaster | 2500 | 2000 | ||
2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.4
(38)
[195186] |
JP054 | Red-Eyes Flare Metal Dragon |
Xyz Monster Effect Monster |
||
- | 7 | Dragon | 2800 | 2400 | ||
2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it. |
||||||
Normal
▶︎ Deck
|
7.1
(7)
[14745] |
JP055 | Pianissimo | Quick-Play Spell | ||
Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects. | ||||||
Normal
▶︎ Deck
|
9.6
(34)
[126124] |
JP056 | Brilliant Fusion Limited | Continuous Spell | ||
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn. | ||||||
Rare
▶︎ Deck
|
5
(12)
[25582] |
JP057 | Rank-Up-Magic Raptor's Force | Quick-Play Spell | ||
If a "Raidraptor" Xyz Monster was destroyed and sent to the Graveyard this turn while you controlled it: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) | ||||||
Normal
▶︎ Deck
|
5.2
(6)
[8849] |
JP058 | Bubble Barrier | Continuous Spell | ||
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control. | ||||||
Rare
▶︎ Deck
|
7.9
(52)
[128814] |
JP059 | Red-Eyes Fusion | Normal Spell | ||
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn. | ||||||
Normal
▶︎ Deck
|
6.8
(12)
[56738] |
JP060 | Cards of the Red Stone | Normal Spell | ||
Send 1 Level 7 "Red-Eyes" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the GY. You can only activate 1 "Cards of the Red Stone" per turn. | ||||||
Normal
▶︎ Deck
|
8.4
(8)
[32623] |
JP061 | Ignition Phoenix | Field Spell | ||
All "Igknight" monsters on the field gain 300 ATK and DEF. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
8.4
(12)
[48673] |
JP062 | Aroma Garden | Field Spell | ||
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. | ||||||
Secret
▶︎ Deck
Super |
9.5
(19)
[59833] |
JP063 | Void Imagination | Continuous Spell | ||
Infernoid monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials. | ||||||
Normal
▶︎ Deck
|
5.1
(20)
[21494] |
JP064 | Back-Up Rider | Normal Spell | ||
Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn. | ||||||
Rare
▶︎ Deck
|
8.6
(14)
[31700] |
JP065 | Mistaken Arrest | Quick-Play Spell | ||
Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them. | ||||||
Normal
▶︎ Deck
|
9
(21)
[114533] |
JP066 | Wavering Eyes | Quick-Play Spell | ||
Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect. ●1+: Inflict 500 damage to your opponent. ●2+: You can add 1 Pendulum Monster from your Main Deck to your hand. ●3+: You can banish 1 card on the field. ●4: You can add 1 "Wavering Eyes" from your Deck to your hand. |
||||||
N-Rare
▶︎ Deck
|
9.1
(44)
[227784] |
JP067 | Chicken Game | Field Spell | ||
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ●Draw 1 card. ●Destroy this card. ●Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation. |
||||||
Normal
▶︎ Deck
|
5.2
(6)
[8215] |
JP068 | Brilliant Spark | Normal Trap | ||
If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn. | ||||||
Normal
▶︎ Deck
|
4.8
(8)
[12838] |
JP069 | Raidraptor - Return | Normal Trap | ||
If a "Raidraptor" monster you control is destroyed by battle: Target 1 "Raidraptor" monster in your Graveyard; add it to your hand. If a face-up "Raidraptor" monster(s) you control is destroyed by card effect: You can banish this card from your Graveyard; add 1 "Raidraptor" card from your Deck to your hand. You can only use this effect of "Raidraptor - Return" once per turn. | ||||||
Normal
▶︎ Deck
|
7.5
(13)
[54562] |
JP070 | Raptor's Gust | Counter Trap | ||
When a Spell/Trap Card is activated while you control a "Raidraptor" card: Negate the activation, and if you do, destroy that card. | ||||||
Normal
▶︎ Deck
|
4.2
(5)
[6078] |
JP071 | Trick Box | Normal Trap | ||
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner. | ||||||
Normal
▶︎ Deck
|
8.8
(18)
[80155] |
JP072 | Return of the Red-Eyes | Continuous Trap | ||
If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn. | ||||||
Rare
▶︎ Deck
|
6
(7)
[16717] |
JP073 | Igknight Burst | Continuous Trap | ||
Once per turn, during your Main Phase: You can destroy up to 3 other "Igknight" cards you control, then return an equal number of cards your opponent controls to the hand. If this card is sent to the Graveyard: You can add 1 face-up "Igknight" Pendulum Monster from your Extra Deck to your hand. | ||||||
Normal
▶︎ Deck
|
8.4
(17)
[55612] |
JP074 | Humid Winds | Continuous Trap | ||
You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of "Humid Winds" once per turn. | ||||||
Normal
▶︎ Deck
|
7.6
(10)
[43324] |
JP075 | Dried Winds | Continuous Trap | ||
If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an "Aroma" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of "Dried Winds" once per turn. | ||||||
Secret
▶︎ Deck
Super |
8.4
(49)
[109656] |
JP076 | Storming Mirror Force | Normal Trap | ||
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand. | ||||||
Normal
▶︎ Deck
|
8
(16)
[37782] |
JP077 | Ferret Flames | Normal Trap | ||
If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle face-up monsters they control into the Deck (their choice), except monsters with 0 ATK, so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP. | ||||||
Normal
▶︎ Deck
|
7.8
(22)
[49204] |
JP078 | Balance of Judgment | Normal Trap | ||
If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn. | ||||||
Rare
▶︎ Deck
|
6
(7)
[18386] |
JP079 | Extra Buck | Continuous Trap | ||
Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards. | ||||||
N-Rare
▶︎ Deck
|
6.2
(6)
[15151] |
JP080 | Side Effects? | Normal Trap | ||
Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect. | ||||||
Normal
▶︎ Deck
|
7.5
(13)
[27661] |
JP081 | Dwarf Star Dragon Planeter | Effect Monster | ||
- | 4 | Dragon | 1700 | 1200 | ||
Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
3.2
(15)
[16631] |
JP082 | Mekanikal Arkfiend | Effect Monster | ||
- | 4 | Fiend | 100 | 2100 | ||
When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard. | ||||||
Secret
▶︎ Deck
Super |
8.8
(24)
[114362] |
JP083 | Minerva, the Exalted Lightsworn |
Xyz Monster Effect Monster |
||
- | 4 | Fairy | 2000 | 800 | ||
2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn. |
||||||
Normal
▶︎ Deck
|
4.7
(23)
[32846] |
JP084 | Lightsworn Judgment | Normal Trap | ||
Place this card on top of the Deck. If this card is sent from the Deck to the Graveyard by a "Lightsworn" monster's effect: You can add 1 "Judgment Dragon" from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
3.8
(14)
[7553] |
JP085 | Geargianchor | Effect Monster | ||
- | 4 | Machine | 1800 | 500 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control. | ||||||
Rare
▶︎ Deck
|
5.8
(13)
[11816] |
JP086 | Geargia Change | Quick-Play Spell | ||
Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 "Geargia Change" per turn. | ||||||
Normal
▶︎ Deck
|
7.5
(11)
[90380] |
JP087 | Dragodies, the Empowered Warrior |
Pendulum Monster Effect Monster |
||
- | 4 | Warrior | 1500 | 1500 | ||
Pendulum Effect At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). Card Text If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn. |
||||||
Normal
▶︎ Deck
|
7.1
(9)
[50833] |
JP088 | Dragonox, the Empowered Warrior |
Pendulum Monster Effect Monster |
||
- | 4 | Warrior | 1500 | 1500 | ||
Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Card Text Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. |
||||||
Rare
▶︎ Deck
|
8.3
(9)
[29959] |
JP089 | Aether, the Evil Empowering Dragon |
Pendulum Monster Effect Monster |
||
- | 6 | Dragon | 2300 | 1600 | ||
Pendulum Effect Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it. Card Text When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it. |
||||||
Normal
▶︎ Deck
|
8.8
(9)
[52569] |
JP090 | Empowerment | Field Spell | ||
All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK and DEF. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. | ||||||
CLASH OF REBELLIONS Card List
7.3 /10.0 pt Number of card ratings : 1476 User Review : 1476 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)