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Back-Up Rider →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn. | |||||
password:68833958 | |||||
Average Rating Score | 5.1(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Back-Up Rider (20 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Back-Up Rider" card reviews and rating scores
5.1(20) |
|
0% | (0) | ||
0% | (0) | ||
75% | (15) | ||
25% | (5) | ||
0% | (0) |
カナ
2022/04/22 1:41
2022/04/22 1:41
Normal Spell that raises RBI by 1500 at no cost
Good compatibility with monsters that can attack continuously or directly.
Good compatibility with monsters that can attack continuously or directly.
はわわ
2022/01/24 18:12
2022/01/24 18:12
The increase value is high at 1500, but as expected it doesn't even have a Quick-Play Spell...
備長炭18
2018/03/11 17:44
2018/03/11 17:44
Rising value is high. But now it's pretty painful that it's not even a Quick-Play Spell.
ゆくら
2016/03/23 12:25
2016/03/23 12:25
Isn't it a Quick-Play Spell?
If you want to hit points, you should unite.
Due to its nature, it can only be used in Main Phase 1, so if it really interferes, it will be a waste of money.
If you want to hit points, you should unite.
Due to its nature, it can only be used in Main Phase 1, so if it really interferes, it will be a waste of money.
迷走の聖刻印
2016/03/19 23:34
2016/03/19 23:34
A card that increases by 1500 at no cost
Even low-level monsters can defeat high-level monsters.
Let's use it to beat down lock cards such as Christia and Opion
If you use RBI for one kill, you can inflict considerable damage by combining it with continuous attacks.
Honest is fine if it's LIGHT
Even low-level monsters can defeat high-level monsters.
Let's use it to beat down lock cards such as Christia and Opion
If you use RBI for one kill, you can inflict considerable damage by combining it with continuous attacks.
Honest is fine if it's LIGHT
ヒコモン
2016/02/23 12:50
2016/02/23 12:50
Since it's a Normal Spell, it's a bottleneck that it can't be activated during the Battle Phase, but its 1500 boost, which is more than double that of Rush, is powerful. The problem is that there are many other cards with high versatility, so there is no need to use this card.
シロタ
2015/07/16 1:39
2015/07/16 1:39
Normal Spell + Until the end of the turn, so it's limited to your turn, but no cost, high increase value, and no disadvantages.
It might be good for those who have multiple attacks, have direct attack ability, and have effects that are key to destroying in battle. It's undeniable that it's susceptible to interference such as being able to block attacks, but it's basic in Yu-Gi-Oh to remove such things in advance, so I don't think you need to worry too much about it.
It's a card that's more of a fan deck than a serious deck, but personally, it's an interesting card.
It might be good for those who have multiple attacks, have direct attack ability, and have effects that are key to destroying in battle. It's undeniable that it's susceptible to interference such as being able to block attacks, but it's basic in Yu-Gi-Oh to remove such things in advance, so I don't think you need to worry too much about it.
It's a card that's more of a fan deck than a serious deck, but personally, it's an interesting card.
鬼畜兎。
2015/07/15 7:09
2015/07/15 7:09
Trick Clown punches her Blue-Eyed down. With such a large increase, it seems like it can be used as a pseudo-ATK1500 monster, but the reality is not so sweet.
Or rather, it's time for him to get a Spell monster instead of a Trap monster. I will close my eyes to some pledges!
Or rather, it's time for him to get a Spell monster instead of a Trap monster. I will close my eyes to some pledges!
真の仲間
2015/07/14 1:31
2015/07/14 1:31
Bump ups that do not allow combat tricks
It is better to put shrinkage or something to crush
Some 1 kills might call you?
It is better to put shrinkage or something to crush
Some 1 kills might call you?
アルバ
2015/06/01 1:55
2015/06/01 1:55
A series that seems to be in demand for drafts.
The effect is Normal Spell version Rising Energy with no cost.
There is no hand cost and you can activate it without lag, but you can't surprise attack.
It's pretty deadly because it doesn't have a surprise attack, but the number that rises is quite large for no cost, so it depends on how you use it.
I don't dislike cards with such a simple and nostalgic design.
The effect is Normal Spell version Rising Energy with no cost.
There is no hand cost and you can activate it without lag, but you can't surprise attack.
It's pretty deadly because it doesn't have a surprise attack, but the number that rises is quite large for no cost, so it depends on how you use it.
I don't dislike cards with such a simple and nostalgic design.
ウランさん
2015/05/31 7:55
2015/05/31 7:55
Although it has a high output of 1500 at no cost, if it doesn't seem to be able to do combat tricks, it's not much different from Rising Energy with a cost, or less.
Level 4 attackers can easily knock him out of the Blue-Eyed class, but it hurts when something interferes with his attack.
Level 4 attackers can easily knock him out of the Blue-Eyed class, but it hurts when something interferes with his attack.
ユフリ
2015/05/18 19:18
2015/05/18 19:18
It's really hard to build into. It's the simple atmosphere you want in your shield pack.
史貴
2015/04/26 19:03
2015/04/26 19:03
A simple single enhancement that feels very nostalgic. Although it can't do combat tricks, it can destroy most monsters with a 1500 boost.
It's strong against Cyclone, and since the opponent wouldn't normally think that the monsters used as materials would hit it, it's also indirectly strong against Summoning Trap. Attack reaction Trap is now in the winter era, how about breaking through monsters with meta effects?
《Blustering Winds》, you see, lasts until the opponent's turn...
It's strong against Cyclone, and since the opponent wouldn't normally think that the monsters used as materials would hit it, it's also indirectly strong against Summoning Trap. Attack reaction Trap is now in the winter era, how about breaking through monsters with meta effects?
《Blustering Winds》, you see, lasts until the opponent's turn...
ゆあああ
2015/04/26 12:53
2015/04/26 12:53
It's like an old-fashioned card effect. It's simple, but 1500 is big if your opponent doesn't take countermeasures.
wings
2015/04/26 12:40
2015/04/26 12:40
A card that shows how 《Marauding Captain》won against 《Despair from the Dark》.
It can't be used for a surprise attack, but the ATK 1500 enhancement is ridiculous firepower.
For the time being, should I defeat Opion and Infinity in front of me?
Oh, is 《Axe of Despair》enough?
It can't be used for a surprise attack, but the ATK 1500 enhancement is ridiculous firepower.
For the time being, should I defeat Opion and Infinity in front of me?
Oh, is 《Axe of Despair》enough?
スクラップトリトドン
2015/04/25 23:41
2015/04/25 23:41
If we eliminate surprise attacks, we will be in an era where no-cost rising energy can be tolerated...
A wider range of increase than 《Blustering Winds》or 《Second Booster》is a value that can be thrown into a disposable monster.
One whose Recruiter class is so high that it is imminent for his Blue-Eyed.
Of course, since it is a one-turn limited and Normal Spell, there is no surprise attack, and if you can stop the attack, it will be over.
fighters worthy of combat destruction and he Jurrac,
Can it be a savior for fan decks who are plagued by Opion and Infinity...
A wider range of increase than 《Blustering Winds》or 《Second Booster》is a value that can be thrown into a disposable monster.
One whose Recruiter class is so high that it is imminent for his Blue-Eyed.
Of course, since it is a one-turn limited and Normal Spell, there is no surprise attack, and if you can stop the attack, it will be over.
fighters worthy of combat destruction and he Jurrac,
Can it be a savior for fan decks who are plagued by Opion and Infinity...
とき
2015/04/25 11:04
2015/04/25 11:04
You rushed over with a gentle sword!
Rush that increased his ATK considerably in exchange for becoming a Normal Spell and becoming clumsy. Just adding one more person is a huge increase.
Although the dexterity such as activating Damester is gone, the increase in resistance makes it feel like the value of destroying it in battle has increased, so it demonstrates its power to break through cards that have a particularly strong resistance and high hit points.
Or rather, 《Blustering Winds》and 《Second Booster》are teary-eyed, but...
Rush that increased his ATK considerably in exchange for becoming a Normal Spell and becoming clumsy. Just adding one more person is a huge increase.
Although the dexterity such as activating Damester is gone, the increase in resistance makes it feel like the value of destroying it in battle has increased, so it demonstrates its power to break through cards that have a particularly strong resistance and high hit points.
Or rather, 《Blustering Winds》and 《Second Booster》are teary-eyed, but...
えいてぃ
2015/04/25 9:34
2015/04/25 9:34
It doesn't have the aggression like Giant Shadow Vanity or Shrink, and it doesn't last like Blustering Winds, Axe of Despair, or Aquajet, but the number 1500 is exceptional. It is Rising Energy with no hand cost that can be used as soon as you draw it.
His normal deck doesn't really need pumping up monsters in the first place, so even if he does, it's probably at the Holy Grail level, but it's a different story when it comes to the Fighter Series and Scissor Bunker.
Since it only changes his ATK number, it can move differently from Force and other pump-up cards. Isn't it a card that can be recommended mainly for the Victory Viper Deck?
His normal deck doesn't really need pumping up monsters in the first place, so even if he does, it's probably at the Holy Grail level, but it's a different story when it comes to the Fighter Series and Scissor Bunker.
Since it only changes his ATK number, it can move differently from Force and other pump-up cards. Isn't it a card that can be recommended mainly for the Victory Viper Deck?
ファイア野郎
2015/04/25 7:18
2015/04/25 7:18
Shark's magic combo
A card that can be given to other monsters.
However, the duration is short at the end of your turn,
Like shrinkage and 《Forbidden Chalice》
It is fatal that there is no flexibility that can be used in the opponent's turn.
Of course, if the attack is interrupted, this card will be wasted,
It is a difficult point that the element which can beat these other than a strengthening value is not found.
Of course, the point that this card will be wasted if it is interrupted when declaring an attack is also a pain point.
A card that can be given to other monsters.
However, the duration is short at the end of your turn,
Like shrinkage and 《Forbidden Chalice》
It is fatal that there is no flexibility that can be used in the opponent's turn.
Of course, if the attack is interrupted, this card will be wasted,
It is a difficult point that the element which can beat these other than a strengthening value is not found.
Of course, the point that this card will be wasted if it is interrupted when declaring an attack is also a pain point.
Decks with "Back-Up Rider"
* is adopted as a key card.
● 2017-07-18 [1kill] LL ~ Seriousness of Lv.1 ~
● 2019-01-19 cheap victory viper one kill
● 2015-07-20 Exceed the speed of sound! Frightfur!
● 2020-03-25 Second Attack One Kill @Ignister
● 2017-11-25 win one kill 3
● 2018-05-09 Lyrilusc Kai Level 1 Seriousness
● 2015-05-16 brain muscle actress
● 2019-05-10 oh p beat
● 2015-09-04 Threat Op One Shot Kill
● 2020-01-20 Invoked (extreme power swing?)
● 2019-12-15 Level 1 L L
● 2017-11-04 LL (Lyrical Luscinia)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CLASH OF REBELLIONS | CORE-JP064 | 2015-04-25 | Normal |
STARTER DECK(2016) | ST16-JP030 | 2016-03-19 | Normal |
Ranking and View Num
Rating Score Rank | 8,828 / 13,189 Cards |
---|---|
View Num | 21,595 |
Others
Japanese card name | 一騎加勢 |
---|
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