Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > DUEL TERMINAL - Omega Judgment! -DUEL TERMINAL

DUEL TERMINAL - Omega Judgment! -DUEL TERMINAL Card List

DUEL TERMINAL - Omega Judgment! -DUEL TERMINALCard List
DUEL TERMINAL - Omega Judgment! -DUEL TERMINAL
code : DT11.
Total : 50 Types.
Release Date:2010-12-01
7th period

Average of all cards:6.3pt




Total 50 Types
Monster 40 Types
Normal Monster:1 TypesEffect Monster:31 Types Ritual Monster:1 Types
Fusion Monster:3 Types Synchro Monster:4 Types
6 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 5 Types
0Normal Spell 1Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
2 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 5 Types
3 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 15
Vylon:9 Types / Steelswarm:7 Types / Evilswarm, Steelswarm:7 Types / Gishki, Aquamirror:4 Types / Gem-Knight:4 Types / Laval:3 Types / Gusto:3 Types / Arcana Force:2 Types / Elemental HERO:2 Types / HERO:2 Types / Nephthys:2 Types / Fusion:2 Types / LV, Level Up!:1 Types / Guardian:1 Types / Charmer, Familiar-Possessed:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order320 / 626 view num30751 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Silent Swordsman LV7
Super
▶︎ Deck
6.5 21
[40142]
JP001 Silent Swordsman LV7  Effect Monster
- 7 Warrior 2800 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.
Arcana Force EX - The Light Ruler
Rare
▶︎ Deck
5.9 17
[45219]
JP002 Arcana Force EX - The Light Ruler  Effect Monster
- 10 Fairy 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.
●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand.
●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it.
Elemental HERO Voltic
Normal
▶︎ Deck
6.1 23
[39540]
JP003 Elemental HERO Voltic  Effect Monster
- 4 Thunder 1000 1500
When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.
Athena
Normal
▶︎ Deck
8.8 24
[134229]
JP004 Athena  Effect Monster
- 7 Fairy 2600 800
If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
Mystic Tomato
Normal
▶︎ Deck
7.8 37
[141642]
JP005 Mystic Tomato  Effect Monster
- 4 Plant 1400 1100
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.
Freed the Brave Wanderer
Normal
▶︎ Deck
5.9 15
[17089]
JP006 Freed the Brave Wanderer  Effect Monster
- 4 Warrior 1700 1200
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target.
Guardian Angel Joan
Normal
▶︎ Deck
4.3 19
[21308]
JP007 Guardian Angel Joan  Effect Monster
- 7 Fairy 2800 2000
When this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY.
Manju of the Ten Thousand Hands
Normal
▶︎ Deck
9.1 33
[253323]
JP008 Manju of the Ten Thousand Hands  Effect Monster
- 4 Fairy 1400 1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.
Sacred Phoenix of Nephthys
Rare
▶︎ Deck
7.4 31
[70696]
JP009 Sacred Phoenix of Nephthys  Effect Monster
- 8 Winged Beast 2400 1600
Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.
Hand of Nephthys
Normal
▶︎ Deck
6 19
[17860]
JP010 Hand of Nephthys  Effect Monster
- 2 Spellcaster 600 600
You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.
Eria the Water Charmer
Normal
▶︎ Deck
5.3 25
[41788]
JP011 Eria the Water Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
Copycat
Normal
▶︎ Deck
6.8 19
[32366]
JP012 Copycat  Effect Monster
- 1 Spellcaster 0 0
If this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK/DEF become equal to that monster's original ATK/DEF.
Timeater
Normal
▶︎ Deck
5.8 18
[27934]
JP013 Timeater  Effect Monster
- 6 Machine 1900 1700
If this card destroys an opponent's monster by battle: Your opponent skips their next Main Phase 1.
Arcana Force 0 - The Fool
Normal
▶︎ Deck
8 18
[43227]
JP014 Arcana Force 0 - The Fool  Effect Monster
- 1 Fairy 0 0
This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect.
●Heads: Negate your card effects that target this card, and destroy them.
●Tails: Negate your opponent's card effects that target this card, and destroy them.
Battle Fader
Normal
▶︎ Deck
8.8 42
[298717]
JP015 Battle Fader  Effect Monster
- 1 Fiend 0 0
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.
Gem-Knight Crystal
Rare
▶︎ Deck
6.3 23
[29986]
JP016 Gem-Knight Crystal  Normal Monster
- 7 Rock 2450 1950
A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.
Laval Volcano Handmaiden
Normal
▶︎ Deck
8.8 15
[44621]
JP017 Laval Volcano Handmaiden  Effect Monster
Tuner Monster
- 1 Pyro 100 200
When this card is sent to the GY, if you have a "Laval" monster in your GY other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your GY.
Laval Cannon
Rare
▶︎ Deck
8.2 13
[30152]
JP018 Laval Cannon  Effect Monster
- 4 Warrior 1600 900
When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target.
Vylon Sphere
Rare
▶︎ Deck
6.2 13
[24735]
JP019 Vylon Sphere  Effect Monster
Tuner Monster
- 1 Machine 400 400
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the Graveyard to target 1 Equip Spell Card in your Graveyard; equip that target to the monster this card was equipped to.
Vylon Tetra
Normal
▶︎ Deck
6.5 8
[20130]
JP020 Vylon Tetra  Effect Monster
Tuner Monster
- 2 Machine 900 900
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.
Vylon Stella
Normal
▶︎ Deck
5 6
[17222]
JP021 Vylon Stella  Effect Monster
Tuner Monster
- 3 Fairy 1400 200
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.
Vylon Prism
Rare
▶︎ Deck
7.5 17
[122370]
JP022 Vylon Prism  Effect Monster
Tuner Monster
- 4 Thunder 1500 1500
If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.
Vylon Hept
Rare
▶︎ Deck
6 6
[10160]
JP023 Vylon Hept  Effect Monster
- 4 Fairy 1800 800
Once per turn: You can target 1 "Vylon" monster Card you control that is an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field.
Gishki Reliever
Normal
▶︎ Deck
2.5 11
[8754]
JP024 Gishki Reliever  Effect Monster
- 2 Aqua 500 800
When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up "Gishki" monster to activate and to resolve this effect.
Gishki Noellia
Rare
▶︎ Deck
4.4 10
[15935]
JP025 Gishki Noellia  Effect Monster
- 4 Spellcaster 1700 1000
When this card is Normal Summoned: You can excavate the top 5 cards of your Deck, send any excavated Ritual Spell Cards and "Gishki" monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order.
Gusto Squirro
Rare
▶︎ Deck
3.9 10
[15315]
JP026 Gusto Squirro  Effect Monster
Tuner Monster
- 2 Thunder 0 1800
When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck.
Reeze, Whirlwind of Gusto
Normal
▶︎ Deck
5.9 12
[33535]
JP027 Reeze, Whirlwind of Gusto  Effect Monster
- 5 Psychic 1900 1400
Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up "Gusto" monster you control; switch control of both monsters.
Steelswarm Genome
Normal
▶︎ Deck
4.8 14
[9325]
JP028 Steelswarm Genome  Effect Monster
- 2 Fiend 1000 0
This card can be treated as 2 Tributes for the Tribute Summon of a "Steelswarm" monster.
Steelswarm Sentinel
Normal
▶︎ Deck
3.1 16
[11210]
JP029 Steelswarm Sentinel  Effect Monster
- 3 Fiend 1100 0
While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.
Steelswarm Sting
Rare
▶︎ Deck
6.4 19
[22729]
JP030 Steelswarm Sting  Effect Monster
- 4 Fiend 1850 0
When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.
Steelswarm Longhorn
Super
▶︎ Deck
4.1 18
[11644]
JP031 Steelswarm Longhorn  Effect Monster
- 9 Fiend 3000 0
Once per turn, if this card was Tribute Summoned by Tributing a "Steelswarm" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.
Steelswarm Hercules
Secret
Ultra
▶︎ Deck
2.3 22
[16117]
JP032 Steelswarm Hercules  Effect Monster
- 10 Fiend 3200 0
Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.
Evigishki Tetrogre
Secret
Ultra
▶︎ Deck
4.4 11
[26913]
JP033 Evigishki Tetrogre  Ritual Monster
Effect Monster
- 6 Aqua 2600 2100
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard.
Elemental HERO Gaia
Normal
▶︎ Deck
7.6 24
[116932]
JP034 Elemental HERO Gaia  Fusion Monster
Effect Monster
- 6 Warrior 2200 2600
1 "Elemental HERO" monster + 1 EARTH monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.
Gem-Knight Citrine
Super
▶︎ Deck
6.9 16
[39167]
JP035 Gem-Knight Citrine  Fusion Monster
Effect Monster
- 7 Pyro 2200 1950
1 "Gem-Knight" monster + 1 Pyro-Type monster
Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
Gem-Knight Prismaura
Super
▶︎ Deck
8.1 15
[43286]
JP036 Gem-Knight Prismaura  Fusion Monster
Effect Monster
- 7 Thunder 2450 1400
1 "Gem-Knight" monster + 1 Thunder-Type monster
Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.
Laval Stennon
Super
▶︎ Deck
4.3 11
[17189]
JP037 Laval Stennon  Synchro Monster
Effect Monster
- 7 Pyro 2700 1800
1 Tuner + 1 or more non-Tuner FIRE monsters
When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.
Vylon Alpha
Secret
Ultra
▶︎ Deck
4.3 11
[19296]
JP038 Vylon Alpha  Synchro Monster
Effect Monster
- 9 Machine 2200 1100
1 "Vylon" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Equip Spell Card in your Graveyard; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards.
Vylon Omega
Secret
Ultra
▶︎ Deck
7.8 19
[35077]
JP039 Vylon Omega  Synchro Monster
Effect Monster
- 10 Fairy 3200 1900
2 Tuners + 1 non-Tuner "Vylon" monster
When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 "Vylon" monster in your Graveyard; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the Graveyard; negate the activation, and if you do, destroy that monster.
Daigusto Sphreez
Super
▶︎ Deck
8.7 24
[89068]
JP040 Daigusto Sphreez  Synchro Monster
Effect Monster
- 6 Psychic 2000 1300
1 Tuner + 1 or more non-Tuner "Gusto" monsters
When this card is Synchro Summoned: You can target 1 "Gusto" card in your Graveyard; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Gusto" monster you control. This card cannot be destroyed by battle.
Future Fusion
Normal
▶︎ Deck
9.4 62
[119978]
JP041 Future Fusion  Continuous Spell
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
Advanced Ritual Art
Normal
▶︎ Deck
9.3 33
[170225]
JP042 Advanced Ritual Art  Ritual Spell
This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.
Vylon Component
Normal
▶︎ Deck
5.4 7
[15088]
JP043 Vylon Component  Equip Spell
Equip only to a "Vylon" monster. If it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this face-up card on the field is sent to the Graveyard: You can add 1 "Vylon" Spell Card from your Deck to your hand.
Vylon Element
Normal
▶︎ Deck
7.6 11
[18124]
JP044 Vylon Element  Continuous Spell
When any face-up "Vylon" Equip Card(s) you control are destroyed (except during the Damage Step): You can Special Summon an equal or lower number of "Vylon" Tuner monsters from your Deck. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a "Vylon" Synchro Monster.
Forbidden Arts of the Gishki
Normal
▶︎ Deck
4.3 12
[18852]
JP045 Forbidden Arts of the Gishki  Ritual Spell
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card.
Wall of Revealing Light
Normal
▶︎ Deck
7.1 22
[47447]
JP046 Wall of Revealing Light  Continuous Trap
Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.
Drastic Drop Off
Normal
▶︎ Deck
8.1 24
[56389]
JP047 Drastic Drop Off  Counter Trap
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
Pyroxene Fusion
Normal
▶︎ Deck
5.7 15
[15274]
JP048 Pyroxene Fusion  Normal Trap
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
Infestation Ripples
Normal
▶︎ Deck
5.8 11
[12648]
JP049 Infestation Ripples  Normal Trap
Pay 500 Life Points to target 1 Level 4 or lower "Steelswarm" monster in your Graveyard; Special Summon it from the Graveyard.
Infestation Tool
Normal
▶︎ Deck
5.7 9
[7632]
JP050 Infestation Tool  Normal Trap
Send 1 "Steelswarm" monster from your Deck to the Graveyard to target 1 face-up "Steelswarm" monster you control; it gains 800 ATK until the End Phase.
DUEL TERMINAL - Omega Judgment! -DUEL TERMINAL Card List
6.3 /10.0 pt
Number of card ratings : 931
User Review : 931

Update Information - NEW -