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New Ruler Card List

New RulerCard List
New Ruler
code : 301.
Total : 56 Types.
Release Date:2002-05-16
3th period

Average of all cards:4.9pt




Total 56 Types
Monster 29 Types
Normal Monster:4 TypesEffect Monster:24 Types
Fusion Monster:1 Types
0 Tuner Monster 5 Flip Monster 0 Gemini Monster
Spell 15 Types
9Normal Spell 1Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 4 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 12 Types
7 Normal Trap 3 Continuous IconContinuous Trap 2 Counter IconCounter Trap
Enhanced Category : 3
Gravekeeper:12 Types / roid:1 Types / Red-Eyes:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order493 / 626 view num39563 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Master Kyonshee
Normal
▶︎ Deck
3.9 21
[11268]
001 Master Kyonshee  Normal Monster
- 4 Zombie 1750 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
Kabazauls
Normal
▶︎ Deck
5.4 25
[33214]
002 Kabazauls  Normal Monster
- 4 Dinosaur 1700 1500
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
Inpachi
Normal
▶︎ Deck
3.6 15
[9864]
003 Inpachi  Normal Monster
- 4 Machine 1600 1900
A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.
Dark Jeroid
Super
▶︎ Deck
5 20
[15843]
004 Dark Jeroid  Effect Monster
- 4 Fiend 1200 1500
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.
Newdoria
Super
▶︎ Deck
5.3 21
[17773]
005 Newdoria  Effect Monster
- 4 Fiend 1200 800
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.
Helpoemer
Parallel
Ultra
▶︎ Deck
4 24
[33752]
006 Helpoemer  Effect Monster
- 5 Fiend 2000 1400
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
Gravekeeper's Spy
Normal
▶︎ Deck
7.9 28
[64957]
007 Gravekeeper's Spy  Effect Monster
Flip Monster
- 4 Spellcaster 1200 2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Gravekeeper's Curse
Normal
▶︎ Deck
2.3 19
[7728]
008 Gravekeeper's Curse  Effect Monster
- 3 Spellcaster 800 800
If this card is Summoned: Inflict 500 damage to your opponent.
Gravekeeper's Guard
Normal
▶︎ Deck
6.6 16
[31487]
009 Gravekeeper's Guard  Effect Monster
Flip Monster
- 4 Spellcaster 1000 1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
Gravekeeper's Spear Soldier
Normal
▶︎ Deck
5.3 15
[10283]
010 Gravekeeper's Spear Soldier  Effect Monster
- 4 Spellcaster 1500 1000
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Gravekeeper's Vassal
Normal
▶︎ Deck
2 25
[9395]
011 Gravekeeper's Vassal  Effect Monster
- 3 Spellcaster 700 500
Any battle damage this card inflicts to your opponent is treated as effect damage instead.
Gravekeeper's Watcher
Rare
▶︎ Deck
4.6 14
[10645]
012 Gravekeeper's Watcher  Effect Monster
- 4 Spellcaster 1000 1000
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
Gravekeeper's Chief
Super
▶︎ Deck
5.5 11
[14774]
013 Gravekeeper's Chief  Effect Monster
- 5 Spellcaster 1900 1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
Gravekeeper's Cannonholder
Normal
▶︎ Deck
3.1 15
[8272]
014 Gravekeeper's Cannonholder  Effect Monster
- 4 Spellcaster 1400 1200
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent.
Gravekeeper's Assailant
Normal
▶︎ Deck
6.1 15
[23606]
015 Gravekeeper's Assailant  Effect Monster
- 4 Spellcaster 1500 1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
A Man with Wdjat
Normal
▶︎ Deck
2.1 14
[8150]
016 A Man with Wdjat  Effect Monster
- 4 Spellcaster 1600 1600
When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.
Mystical Knight of Jackal
Parallel
Ultra
▶︎ Deck
4.1 14
[12982]
017 Mystical Knight of Jackal  Effect Monster
- 7 Beast-Warrior 2700 1200
When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck.
A Cat of Ill Omen
Normal
▶︎ Deck
5.2 14
[61611]
018 A Cat of Ill Omen  Effect Monster
Flip Monster
- 2 Beast 500 300
FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead.
Yomi Ship
Normal
▶︎ Deck
3.8 17
[10500]
019 Yomi Ship  Effect Monster
- 3 Aqua 800 1400
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
Winged Sage Falcos
Rare
▶︎ Deck
4.2 13
[9056]
020 Winged Sage Falcos  Effect Monster
- 4 Winged Beast 1700 1200
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck.
An Owl of Luck
Normal
▶︎ Deck
1.7 14
[7823]
021 An Owl of Luck  Effect Monster
Flip Monster
- 2 Winged Beast 300 500
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead.
Charm of Shabti
Normal
▶︎ Deck
2.7 15
[9037]
022 Charm of Shabti  Effect Monster
- 1 Rock 100 100
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle.
Cobra Jar
Rare
▶︎ Deck
4.3 13
[11013]
023 Cobra Jar  Effect Monster
Flip Monster
- 2 Reptile 600 300
FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.
Spirit Reaper
Normal
▶︎ Deck
7 38
[87159]
024 Spirit Reaper  Effect Monster
- 3 Zombie 300 200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.
Nightmare Horse
Normal
▶︎ Deck
2.4 11
[9200]
025 Nightmare Horse  Effect Monster
- 2 Zombie 500 400
This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.
Reaper on the Nightmare
N-Rare
▶︎ Deck
6.6 22
[31179]
026 Reaper on the Nightmare  Fusion Monster
Effect Monster
- 5 Zombie 800 600
"Spirit Reaper" + "Nightmare Horse"
This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
Dark Designator
Rare
▶︎ Deck
2.6 19
[12601]
027 Dark Designator  Normal Spell
Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand.
Card Shuffle
Normal
▶︎ Deck
2.2 24
[18936]
028 Card Shuffle  Continuous Spell
Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.
Reasoning
Normal
▶︎ Deck
9.3 44
[187893]
029 Reasoning  Normal Spell
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Dark Room of Nightmare
Rare
▶︎ Deck
7.3 18
[53646]
030 Dark Room of Nightmare  Continuous Spell
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.
Different Dimension Capsule
Normal
▶︎ Deck
3.7 23
[43007]
031 Different Dimension Capsule  Normal Spell
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand.
Necrovalley
Parallel
Ultra
▶︎ Deck
8.7 38
[132675]
032 Necrovalley  Field Spell
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY.
Buster Rancher
Normal
▶︎ Deck
2.4 12
[9796]
033 Buster Rancher  Equip Spell
Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more.
Hieroglyph Lithograph
Normal
▶︎ Deck
1.6 21
[10144]
034 Hieroglyph Lithograph  Normal Spell
Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.
Dark Snake Syndrome
Normal
▶︎ Deck
4.1 14
[21111]
035 Dark Snake Syndrome  Continuous Spell
During each of your Standby Phases: Inflict damage to both players. This damage begins at 200 and is doubled during each of your following Standby Phases.
Terraforming
Normal
▶︎ Deck
9.3 74
[814342]
036 Terraforming Limited Normal Spell
Add 1 Field Spell from your Deck to your hand.
Banner of Courage
Normal
▶︎ Deck
2.2 17
[14684]
037 Banner of Courage  Continuous Spell
All monsters you control gain 200 ATK during your Battle Phase only.
Metamorphosis
Normal
▶︎ Deck
9.8 29
[37589]
038 Metamorphosis Forbidden Normal Spell
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.
Royal Tribute
Normal
▶︎ Deck
9.1 28
[61584]
039 Royal Tribute  Normal Spell
If you control "Necrovalley": Both players discard any monsters in their hands.
Reversal Quiz
Normal
▶︎ Deck
6.8 16
[55297]
040 Reversal Quiz  Normal Spell
Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.
Coffin Seller
Super
▶︎ Deck
2.1 10
[14711]
041 Coffin Seller  Continuous Trap
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.
Curse of Aging
Normal
▶︎ Deck
1.2 11
[7050]
042 Curse of Aging  Normal Trap
Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn.
Barrel Behind the Door
Normal
▶︎ Deck
4.8 13
[24521]
043 Barrel Behind the Door  Counter Trap
Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.
Raigeki Break
Normal
▶︎ Deck
7.9 38
[194480]
044 Raigeki Break  Normal Trap
Discard 1 card, then target 1 card on the field; destroy it.
Narrow Pass
Normal
▶︎ Deck
1.5 10
[8748]
045 Narrow Pass  Continuous Trap
This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field.
Disturbance Strategy
Normal
▶︎ Deck
6.3 12
[31552]
046 Disturbance Strategy  Normal Trap
Your opponent shuffles their entire hand into the Deck, then draws the same number of cards.
Trap of Board Eraser
Rare
▶︎ Deck
3.1 11
[10612]
047 Trap of Board Eraser  Counter Trap
When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
Rite of Spirit
Normal
▶︎ Deck
8.1 12
[30537]
048 Rite of Spirit  Normal Trap
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
Non Aggression Area
Normal
▶︎ Deck
5.5 15
[24043]
049 Non Aggression Area  Normal Trap
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.
D. Tribe
Normal
▶︎ Deck
1.7 12
[10438]
050 D. Tribe  Normal Trap
All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.
Lava Golem
Ultimate
Secret
▶︎ Deck
9 91
[212243]
051 Lava Golem  Effect Monster
- 8 Fiend 3000 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
Byser Shock
Ultimate
Secret
▶︎ Deck
4.5 12
[21811]
052 Byser Shock  Effect Monster
- 5 Fiend 800 600
If this card is Summoned: Return all Set cards on the field to the hand.
Question
Secret
▶︎ Deck
5.1 19
[22111]
053 Question  Normal Spell
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.
Rope of Life
Secret
▶︎ Deck
3.4 16
[13099]
054 Rope of Life  Normal Trap
When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.
Nightmare Wheel
Secret
▶︎ Deck
6 21
[40916]
055 Nightmare Wheel  Continuous Trap
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
Red-Eyes Black Dragon
Ultimate
▶︎ Deck
7.9 81
[229395]
056 Red-Eyes Black Dragon  Normal Monster
- 7 Dragon 2400 2000
A ferocious dragon with a deadly attack.
New Ruler Card List
4.9 /10.0 pt
Number of card ratings : 1230
User Review : 1230

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