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HOME > Yu-Gi-Oh! Card Lists > LIGHT OF DESTRUCTION
LIGHT OF DESTRUCTION Card List
LIGHT OF DESTRUCTION
code : LODT.
Total : 80 Types.
Release Date:2008-02-23
5th period
code : LODT.
Total : 80 Types.
Release Date:2008-02-23
5th period
Average of all cards:5.8pt
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2008-02-01
PREMIUM PACK 11
2008-02-01
PREMIUM PACK 11
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2008-03-01
DUEL TERMINAL-Synchro Awakening! -
2008-03-01
DUEL TERMINAL-Synchro Awakening! -
Total 80 Types | |||||
---|---|---|---|---|---|
Monster 44 Types | |||||
Effect Monster:41 Types
Fusion Monster:3 Types | |||||
0 | Tuner Monster | 3 | Flip Monster | 1 | Gemini Monster |
Spell 18 Types | |||||
9 | Normal Spell | 1 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 3 | Field Spell |
Trap 18 Types | |||||
8 | Normal Trap | 8 | Continuous Trap | 2 | Counter Trap |
Enhanced Category : 21 | |||||
Lightsworn:13 Types / Arcana Force:13 Types / Batteryman:6 Types / HERO:6 Types / Destiny HERO:4 Types / Frog:3 Types / Ancient Gear:2 Types / Elemental HERO:2 Types / Cloudian:2 Types / Gladiator Beast:2 Types / Neos:2 Types / Neo-Spacian:2 Types / Jinzo:2 Types / Volcanic:1 Types / Crystal Beast, Advanced Crystal Beast:1 Types / Dual:1 Types / Goblin:1 Types / The Phantom Knights, Phantom:1 Types / Simorgh:1 Types / Warrior:1 Types / Skull Servant:1 Types |
Card Rating: Top 5
- 1st :《Gladiator Beast Gyzarus》9.7pt
- 1st :《Solar Recharge》9.6pt
- 1st :《Honest》9.5pt
- 1st :《Judgment Dragon》9.4pt
- 1st :《Summon Limit》9.1pt
rating order | 399 / 644 | view num | 51101 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Holographic
▶︎ Deck
Ultimate Ultra |
9.5
(124)
[616005] |
JP001 | Honest | Effect Monster | ||
- | 4 | Fairy | 1100 | 1900 | ||
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. | ||||||
Normal
▶︎ Deck
|
6.1
(14)
[32365] |
JP002 | Cross Porter | Effect Monster | ||
- | 2 | Warrior | 400 | 400 | ||
You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
5.2
(9)
[20035] |
JP003 | Miracle Flipper | Effect Monster | ||
- | 2 | Spellcaster | 300 | 500 | ||
If you control a "Miracle Flipper", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls. | ||||||
Normal
▶︎ Deck
|
5.2
(11)
[13049] |
JP004 | Destiny HERO - Dread Servant | Effect Monster | ||
- | 3 | Warrior | 400 | 700 | ||
If this card is Normal Summoned: Place 1 Clock Counter on each "Clock Tower Prison". When this card is destroyed by battle and sent to the GY: You can target 1 Spell/Trap you control; destroy that target. | ||||||
Normal
▶︎ Deck
|
6.2
(22)
[62122] |
JP005 | Volcanic Queen | Effect Monster | ||
- | 6 | Pyro | 2500 | 1200 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage. | ||||||
Rare
▶︎ Deck
|
7.2
(10)
[28058] |
JP006 | Jinzo - Returner | Effect Monster | ||
- | 3 | Machine | 600 | 1400 | ||
This card can attack directly. When this card is sent to the GY: You can target 1 "Jinzo" in your GY; Special Summon it, but destroy it during your End Phase. | ||||||
Super
▶︎ Deck
|
2.5
(17)
[29391] |
JP007 | Jinzo - Lord | Effect Monster | ||
- | 8 | Machine | 2600 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed. | ||||||
Normal
▶︎ Deck
|
7.8
(19)
[44648] |
JP008 | Arcana Force 0 - The Fool | Effect Monster | ||
- | 1 | Fairy | 0 | 0 | ||
This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. ●Heads: Negate your card effects that target this card, and destroy them. ●Tails: Negate your opponent's card effects that target this card, and destroy them. |
||||||
Normal
▶︎ Deck
|
3.2
(12)
[14975] |
JP009 | Arcana Force I - The Magician | Effect Monster | ||
- | 4 | Fairy | 1100 | 1100 | ||
When this card is Summoned, toss a coin: ●Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ●Tails: When a Spell Card is activated, your opponent gains 500 Life Points. |
||||||
Normal
▶︎ Deck
|
3.3
(12)
[14464] |
JP010 | Arcana Force III - The Empress | Effect Monster | ||
- | 4 | Fairy | 1300 | 1300 | ||
When this card is Summoned, toss a coin: ●Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 "Arcana Force" monster from your hand. ●Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard. |
||||||
Normal
▶︎ Deck
|
4.2
(13)
[13645] |
JP011 | Arcana Force IV - The Emperor | Effect Monster | ||
- | 4 | Fairy | 1400 | 1400 | ||
When this card is Summoned, toss a coin: ●Heads: All "Arcana Force" monsters you control gain 500 ATK. ●Tails: All "Arcana Force" monsters you control lose 500 ATK. |
||||||
Normal
▶︎ Deck
|
1.9
(16)
[14262] |
JP012 | Arcana Force VI - The Lovers | Effect Monster | ||
- | 4 | Fairy | 1600 | 1600 | ||
When this card is Summoned, toss a coin: ● Heads: This card can be treated as 2 Tributes for the Tribute Summon of an "Arcana Force" monster. ● Tails: You cannot Tribute Summon "Arcana Force" monsters. |
||||||
Normal
▶︎ Deck
|
5.4
(17)
[17232] |
JP013 | Arcana Force VII - The Chariot | Effect Monster | ||
- | 4 | Fairy | 1700 | 1700 | ||
When this card is Summoned, toss a coin: ●Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ●Tails: Your opponent gains control of this card. |
||||||
Rare
▶︎ Deck
|
6.3
(14)
[26160] |
JP014 | Arcana Force XIV - Temperance | Effect Monster | ||
- | 6 | Fairy | 2400 | 2400 | ||
During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ●Heads: Halve all Battle Damage you take. ●Tails: Halve all Battle Damage your opponent takes. |
||||||
Normal
▶︎ Deck
|
4.3
(10)
[14447] |
JP015 | Arcana Force XVIII - The Moon | Effect Monster | ||
- | 7 | Fairy | 2800 | 2800 | ||
When this card is Summoned, toss a coin: ●Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ●Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent. |
||||||
Super
▶︎ Deck
|
8.3
(38)
[129544] |
JP016 | Arcana Force XXI - The World | Effect Monster | ||
- | 8 | Fairy | 3100 | 3100 | ||
When this card is Summoned, toss a coin: ●Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ●Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. |
||||||
Ultimate
▶︎ Deck
Ultra |
6.8
(19)
[72230] |
JP017 | Arcana Force EX - The Dark Ruler | Effect Monster | ||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: This card can make a second attack during each Battle Phase, but if it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. ●Tails: If this card is destroyed, destroy all cards on the field. |
||||||
Normal
▶︎ Deck
|
6.9
(31)
[108792] |
JP018 | Jain, Lightsworn Paladin | Effect Monster | ||
- | 4 | Warrior | 1800 | 1200 | ||
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard. | ||||||
Super
▶︎ Deck
|
7.9
(34)
[234508] |
JP019 | Lyla, Lightsworn Sorceress | Effect Monster | ||
- | 4 | Spellcaster | 1700 | 200 | ||
You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
7
(20)
[79394] |
JP020 | Garoth, Lightsworn Warrior | Effect Monster | ||
- | 4 | Warrior | 1850 | 1300 | ||
Each time a card(s) is sent from your Deck to the GY by the effect of a "Lightsworn" monster you control, except "Garoth, Lightsworn Warrior": Send the top 2 cards of your Deck to the GY, then draw 1 card for each "Lightsworn" monster sent to the GY by this effect. | ||||||
Normal
▶︎ Deck
|
8.7
(26)
[159938] |
JP021 | Lumina, Lightsworn Summoner | Effect Monster | ||
- | 3 | Spellcaster | 1000 | 1000 | ||
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon it. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
8.9
(61)
[282002] |
JP022 | Ryko, Lightsworn Hunter |
Effect Monster Flip Monster |
||
- | 2 | Beast | 200 | 100 | ||
FLIP: Apply these effects (simultaneously). ●You can destroy 1 card on the field. ●Send the top 3 cards of your Deck to the GY. |
||||||
Normal
▶︎ Deck
|
7.5
(32)
[137811] |
JP023 | Wulf, Lightsworn Beast | Effect Monster | ||
- | 4 | Beast-Warrior | 2100 | 300 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it. | ||||||
Super
▶︎ Deck
|
6.8
(21)
[60469] |
JP024 | Celestia, Lightsworn Angel | Effect Monster | ||
- | 5 | Fairy | 2300 | 200 | ||
When you Tribute Summon this card by Tributing a "Lightsworn" monster: You can send the top 4 cards of your Deck to the GY, then target up to 2 cards your opponent controls; destroy those targets. | ||||||
Normal
▶︎ Deck
|
6.2
(26)
[48827] |
JP025 | Gragonith, Lightsworn Dragon | Effect Monster | ||
- | 6 | Dragon | 2000 | 1600 | ||
This card gains 300 ATK and DEF for each "Lightsworn" monster with a different name in your Graveyard. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. | ||||||
Ultimate
▶︎ Deck
Ultra |
9.4
(92)
[233669] |
JP026 | Judgment Dragon | Effect Monster | ||
- | 8 | Dragon | 3000 | 2600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your GY. You can pay 1000 LP; destroy all other cards on the field. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. | ||||||
Rare
▶︎ Deck
|
7
(22)
[29735] |
JP027 | Dark Valkyria |
Effect Monster Gemini Monster |
||
- | 4 | Fairy | 1800 | 1050 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target. |
||||||
Rare
▶︎ Deck
|
9.8
(26)
[34108] |
JP028 | Substitoad Forbidden | Effect Monster | ||
- | 1 | Aqua | 100 | 2000 | ||
You can Tribute 1 monster to Special Summon 1 "Frog" monster from your Deck, except "Frog the Jam". "Frog" monsters, except "Frog the Jam", cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
6.9
(9)
[24955] |
JP029 | Unifrog | Effect Monster | ||
- | 2 | Aqua | 400 | 400 | ||
This card can attack your opponent directly. When this card successfully attacks directly, if you control a "Frog" monster other than "Frog the Jam" or "Unifrog", you can destroy 1 Spell or Trap your opponent controls. | ||||||
Normal
▶︎ Deck
|
8.5
(13)
[39838] |
JP030 | Batteryman Charger | Effect Monster | ||
- | 5 | Thunder | 1800 | 1200 | ||
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control. | ||||||
Rare
▶︎ Deck
|
7.3
(12)
[33376] |
JP031 | Batteryman Industrial Strength | Effect Monster | ||
- | 8 | Thunder | 2600 | 0 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field. | ||||||
Rare
▶︎ Deck
|
8
(13)
[33347] |
JP032 | Batteryman Micro-Cell |
Effect Monster Flip Monster |
||
- | 1 | Thunder | 100 | 100 | ||
FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card. | ||||||
Rare
▶︎ Deck
|
2.1
(10)
[7895] |
JP033 | Goblin Recon Squad | Effect Monster | ||
- | 4 | Warrior | 1700 | 0 | ||
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | ||||||
Normal
▶︎ Deck
|
1.5
(15)
[12047] |
JP034 | Interplanetary Invader "A" | Effect Monster | ||
- | 1 | Reptile | 0 | 500 | ||
Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase. | ||||||
Super
▶︎ Deck
|
4.7
(10)
[10025] |
JP035 | Diskblade Rider | Effect Monster | ||
- | 4 | Fiend | 1700 | 1500 | ||
Once per turn: You can target 1 Normal Trap in your GY; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn. | ||||||
Normal
▶︎ Deck
|
5.9
(18)
[28340] |
JP036 | Golden Ladybug | Effect Monster | ||
- | 1 | Insect | 0 | 0 | ||
During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP. | ||||||
Super
▶︎ Deck
|
5.3
(11)
[15924] |
JP037 | DUCKER Mobile Cannon |
Effect Monster Flip Monster |
||
- | 3 | Machine | 500 | 500 | ||
FLIP: Target 1 Level 4 monster in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
7.8
(16)
[45397] |
JP038 | The Lady in Wight | Effect Monster | ||
- | 3 | Zombie | 0 | 2200 | ||
Face-up Level 3 or lower Zombie monsters on the field, except "The Lady in Wight", cannot be destroyed by battle, also they are unaffected by Spell/Trap Cards and effects. This card's name becomes "Skull Servant" while it is in the GY. | ||||||
Rare
▶︎ Deck
|
6.2
(9)
[18360] |
JP039 | Simorgh, Bird of Ancestry | Effect Monster | ||
- | 8 | Winged Beast | 2900 | 2000 | ||
Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand. | ||||||
Normal
▶︎ Deck
|
7.3
(12)
[26875] |
JP040 | Cloudian - Storm Dragon | Effect Monster | ||
- | 4 | Fairy | 1000 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Cloudian" monster from your GY. Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn: You can target 1 face-up monster on the field; place 1 Fog Counter on that target. | ||||||
Super
▶︎ Deck
|
3.1
(14)
[14280] |
JP041 | Phantom Dragon | Effect Monster | ||
- | 8 | Dragon | 2300 | 2200 | ||
When your opponent Special Summons a monster (except during the Damage Step): You can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used. | ||||||
Ultimate
▶︎ Deck
Ultra |
8.8
(33)
[109389] |
JP042 | Destiny End Dragoon |
Fusion Monster Effect Monster |
||
- | 10 | Warrior | 3000 | 3000 | ||
"Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card. |
||||||
Ultimate
▶︎ Deck
Ultra |
7.6
(28)
[98186] |
JP043 | Ultimate Ancient Gear Golem |
Fusion Monster Effect Monster |
||
- | 10 | Machine | 4400 | 3400 | ||
"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions. |
||||||
Normal
▶︎ Deck
|
9.7
(45)
[83165] |
JP044 | Gladiator Beast Gyzarus |
Fusion Monster Effect Monster |
||
- | 6 | Winged Beast | 2400 | 1500 | ||
"Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) When this card is Special Summoned: You can target up to 2 cards on the field; destroy those targets. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari". |
||||||
Normal
▶︎ Deck
|
6.4
(18)
[35236] |
JP045 | Hero Mask | Normal Spell | ||
Target 1 face-up monster you control; send 1 "Elemental HERO" monster from your Deck to the Graveyard, and if you do, that target's name becomes the sent monster's name, until the End Phase. | ||||||
Normal
▶︎ Deck
|
7.9
(13)
[18397] |
JP046 | Space Gift | Normal Spell | ||
Draw 1 card for each different "Neo-Spacian" name on the monsters you control. | ||||||
Rare
▶︎ Deck
|
5.8
(22)
[39953] |
JP047 | Demise of the Land | Quick-Play Spell | ||
When your opponent Special Summons a monster(s): Activate 1 Field Spell Card directly from your Deck. | ||||||
Normal
▶︎ Deck
|
5.1
(8)
[8999] |
JP048 | D - Formation | Continuous Spell | ||
Each time a face-up "Destiny HERO" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster. | ||||||
Normal
▶︎ Deck
|
2.1
(9)
[20660] |
JP049 | Spell Gear | Normal Spell | ||
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn. | ||||||
Normal
▶︎ Deck
|
6.8
(33)
[71538] |
JP050 | Cup of Ace | Normal Spell | ||
Toss a coin: ●Heads: draw 2 cards. ●Tails: your opponent draws 2 cards. |
||||||
Rare
▶︎ Deck
|
7.7
(14)
[46681] |
JP051 | Light Barrier | Field Spell | ||
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ●When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. |
||||||
Normal
▶︎ Deck
|
9.6
(35)
[171102] |
JP052 | Solar Recharge | Normal Spell | ||
Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the GY. | ||||||
Rare
▶︎ Deck
|
2.6
(14)
[20713] |
JP053 | Realm of Light | Field Spell | ||
Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All "Lightsworn" monsters gain 100 ATK for each Shine Counter on this card. If this card would be destroyed by a card effect, remove 2 Shine Counters from this card instead. | ||||||
Normal
▶︎ Deck
|
7.5
(11)
[40325] |
JP054 | Wetlands | Field Spell | ||
All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. | ||||||
Normal
▶︎ Deck
|
6.9
(9)
[18187] |
JP055 | Quick Charger | Quick-Play Spell | ||
Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand. | ||||||
Rare
▶︎ Deck
|
8.6
(17)
[37090] |
JP056 | Short Circuit | Normal Spell | ||
Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls. | ||||||
Super
▶︎ Deck
|
6.1
(19)
[36099] |
JP057 | Light of Redemption | Normal Spell | ||
Pay 800 Life Points, then target 1 of your banished LIGHT monsters; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
1.4
(9)
[13943] |
JP058 | Mystical Cards of Light | Continuous Spell | ||
You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another "Mystical Cards of Light", you can draw 2 cards instead of 1 for your normal draw. | ||||||
Normal
▶︎ Deck
|
1.9
(11)
[12457] |
JP059 | Level Tuning | Normal Spell | ||
Reduce the Level of all face-up monsters you control by 1, until the End Phase. | ||||||
Normal
▶︎ Deck
|
7.4
(18)
[31193] |
JP060 | Deck Lockdown | Continuous Spell | ||
Neither player can add cards from the Deck to their hand except by drawing them. Monsters cannot be Special Summoned from the Main Deck. Destroy this card during your 2nd Standby Phase after activation. | ||||||
Normal
▶︎ Deck
|
3.8
(12)
[10738] |
JP061 | Ribbon of Rebirth | Equip Spell | ||
During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field. | ||||||
Normal
▶︎ Deck
|
7.5
(14)
[63172] |
JP062 | Golden Bamboo Sword | Normal Spell | ||
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards. | ||||||
Super
▶︎ Deck
|
7.8
(33)
[146402] |
JP063 | Limit Reverse | Continuous Trap | ||
Target 1 monster with 1000 or less ATK in your Graveyard; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card. | ||||||
Rare
▶︎ Deck
|
7
(17)
[52655] |
JP064 | Hero Blast | Normal Trap | ||
Target 1 "Elemental HERO" Normal Monster in your Graveyard; add that target to your hand, then if your opponent controls any monsters with ATK less than or equal to that target's ATK, destroy 1 of them. | ||||||
Normal
▶︎ Deck
|
5.3
(7)
[20992] |
JP065 | Rainbow Gravity | Normal Trap | ||
If you have 7 "Crystal Beast" cards with different names on your field and/or in your GY: Special Summon 1 "Ultimate Crystal" monster from your Deck or GY, ignoring its Summoning conditions. | ||||||
Rare
▶︎ Deck
|
1.7
(12)
[8000] |
JP066 | D - Fortune | Normal Trap | ||
When your opponent declares a direct attack: Banish 1 "Destiny HERO" monster from your Graveyard; end the Battle Phase. | ||||||
Rare
▶︎ Deck
|
3.6
(8)
[16434] |
JP067 | Reversal of Fate | Normal Trap | ||
Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result. | ||||||
Normal
▶︎ Deck
|
3.9
(10)
[22626] |
JP068 | Tour of Doom | Continuous Trap | ||
During your opponent's Standby Phase, toss a coin: ●Heads: Your opponent cannot Normal or Flip Summon until the End Phase. ●Tails: You cannot Normal or Flip Summon during your next turn. |
||||||
Normal
▶︎ Deck
|
5.7
(9)
[16103] |
JP069 | Arcana Call | Normal Trap | ||
Select 1 "Arcana Force" monster you control. Remove from play 1 "Arcana Force" monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result. | ||||||
Normal
▶︎ Deck
|
1.4
(12)
[13420] |
JP070 | Light Spiral | Continuous Trap | ||
Each time a card(s) is sent from your Deck to the Graveyard by the effect of a "Lightsworn" monster, remove from play the top card of your opponent's Deck. | ||||||
Normal
▶︎ Deck
|
5.8
(11)
[21880] |
JP071 | Glorious Illusion | Continuous Trap | ||
Activate this card by targeting 1 "Lightsworn" monster in your Graveyard; Special Summon that target in face-up Attack Position. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
Rare
▶︎ Deck
|
5.7
(9)
[19967] |
JP072 | Destruction Jammer | Counter Trap | ||
Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card. | ||||||
Rare
▶︎ Deck
|
3.8
(13)
[12385] |
JP073 | Froggy Forcefield | Normal Trap | ||
Activate only when a face-up "Frog" monster you control, except "Frog the Jam", is selected as an attack target. Destroy all Attack Position monsters your opponent controls. | ||||||
Normal
▶︎ Deck
|
7.5
(12)
[19395] |
JP074 | Portable Battery Pack | Continuous Trap | ||
Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card. | ||||||
Normal
▶︎ Deck
|
1.7
(15)
[7187] |
JP075 | Gladiator Lash | Normal Trap | ||
Activate only when you Special Summon a "Gladiator Beast" monster. Your opponent discards 1 card of their choice. | ||||||
Normal
▶︎ Deck
|
2.3
(7)
[8557] |
JP076 | Raging Cloudian | Normal Trap | ||
When a "Cloudian" monster(s) you control is destroyed by its own effect and sent to your GY: Target 1 of those monsters; Special Summon it in Attack Position, and if you do, place 1 Fog Counter on it, also it cannot be changed to Defense Position by card effects. | ||||||
Normal
▶︎ Deck
|
4.9
(8)
[20209] |
JP077 | Sanguine Swamp | Continuous Trap | ||
If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation. | ||||||
Normal
▶︎ Deck
|
3.4
(7)
[19177] |
JP078 | Lucky Chance | Continuous Trap | ||
Once per Chain, if a monster effect is activated that tosses a coin once: Call heads or tails. If your call matches the coin toss for that monster effect, draw 1 card immediately after that effect resolves. | ||||||
Rare
▶︎ Deck
|
9.1
(39)
[69481] |
JP079 | Summon Limit Limited | Continuous Trap | ||
Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.) | ||||||
Normal
▶︎ Deck
|
1.2
(21)
[7806] |
JP080 | Dice Try! | Counter Trap | ||
When your opponent activates a Spell/Trap Card, or monster effect, that requires a dice roll: Negate the activation, and if you do, destroy it. | ||||||
LIGHT OF DESTRUCTION Card List
5.8 /10.0 pt Number of card ratings : 1572 User Review : 1572 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)