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HOME > Yu-Gi-Oh! Card Lists > EXPERT EDITION Volume.1
EXPERT EDITION Volume.1 Card List
EXPERT EDITION Volume.1
code : EE1.
Total : 267 Types.
Release Date:2004-09-23
4th period
code : EE1.
Total : 267 Types.
Release Date:2004-09-23
4th period
Average of all cards:4.5pt
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2004-08-25
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2004-08-25
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2004-10-03
MASTER GUIDE
2004-10-03
MASTER GUIDE
Total 267 Types | |||||
---|---|---|---|---|---|
Monster 146 Types | |||||
Normal Monster:19 TypesEffect Monster:116 Types
Ritual Monster:4 Types Fusion Monster:7 Types | |||||
0 | Tuner Monster | 14 | Flip Monster | 0 | Gemini Monster |
1 | Spirit Monster | 11 | Union Monster | 0 | Toon Monster |
Spell 71 Types | |||||
27 | Normal Spell | 15 | Equip Spell | 6 | Quick-Play Spell |
5 | Ritual Spell | 16 | Continuous Spell | 2 | Field Spell |
Trap 50 Types | |||||
35 | Normal Trap | 9 | Continuous Trap | 6 | Counter Trap |
Enhanced Category : 19 | |||||
Archfiend:16 Types / Gravekeeper:12 Types / Amazoness:8 Types / Guardian:7 Types / Dark Scorpion:6 Types / Buster Blader, Destruction Sword:4 Types / Goblin:3 Types / Magician:3 Types / Ojama:2 Types / Spellbook:2 Types / Noble Knight, Noble Arms:2 Types / the Forbidden One:2 Types / roid:1 Types / Djinn:1 Types / Traptrix, Trap Hole:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Blue-Eyed:1 Types / Nekroz:1 Types / Counter:1 Types |
Card Rating: Top 5
- 1st :《Skill Drain》9.4pt
- 1st :《Terraforming》9.3pt
- 1st :《Reasoning》9.3pt
- 1st :《Royal Tribute》9.1pt
- 1st :《Lava Golem》9pt
rating order | 532 / 629 | view num | 43901 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Normal
▶︎ Deck
|
6.9
(36)
[54537] |
JP147 | My Body as a Shield | Quick-Play Spell | ||
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it. | ||||||
Rare
▶︎ Deck
|
4.4
(17)
[23434] |
JP060 | Y-Dragon Head |
Effect Monster Union Monster |
||
- | 4 | Machine | 1500 | 1600 | ||
Once per turn, you can either: Target 1 "X-Head Cannon" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 400 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
Rare
▶︎ Deck
|
3.8
(16)
[17005] |
JP109 | YZ-Tank Dragon |
Fusion Monster Effect Monster |
||
- | 6 | Machine | 2100 | 2200 | ||
"Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down monster your opponent controls; destroy that target. |
||||||
Normal
▶︎ Deck
|
1.2
(11)
[7072] |
JP042 | Curse of Aging | Normal Trap | ||
Discard 1 card; all monsters your opponent currently controls lose 500 ATK/DEF until the end of this turn. | ||||||
Normal
▶︎ Deck
|
2.5
(13)
[9875] |
JP091 | Raregold Armor | Equip Spell | ||
As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster. | ||||||
Normal
▶︎ Deck
|
4.8
(12)
[13890] |
JP080 | Roulette Barrel | Effect Monster | ||
- | 4 | Machine | 1000 | 2000 | ||
Once per turn: You can roll a six-sided die twice, choose 1 result, and destroy 1 monster on the field whose Level is equal to that result. | ||||||
Normal
▶︎ Deck
|
7.1
(14)
[28213] |
JP145 | Emblem of Dragon Destroyer | Normal Spell | ||
Add 1 "Buster Blader" from your Deck or GY to your hand. | ||||||
Normal
▶︎ Deck
|
1.7
(12)
[10474] |
JP050 | D. Tribe | Normal Trap | ||
All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
6.6
(10)
[27908] |
JP195 | Shooting Star Bow - Ceal | Equip Spell | ||
The equipped monster loses 1000 ATK, but it can attack your opponent directly. | ||||||
Normal
▶︎ Deck
|
1.3
(12)
[16201] |
JP262 | Dice Re-Roll | Normal Trap | ||
One time, during the rest of this turn, if either player(s) rolls a die (or dice), you can have the player(s) re-roll. (You can only gain this effect once per turn.) | ||||||
Normal
▶︎ Deck
|
2.7
(17)
[12357] |
JP175 | Little-Winguard | Effect Monster | ||
- | 4 | Warrior | 1400 | 1800 | ||
Once per turn, during your End Phase: You can change the battle position of this card. | ||||||
Normal
▶︎ Deck
|
4.9
(51)
[43585] |
JP264 | Sakuretsu Armor | Normal Trap | ||
When an opponent's monster declares an attack: Target the attacking monster; destroy that target. | ||||||
Normal
▶︎ Deck
|
3.8
(17)
[10534] |
JP019 | Yomi Ship | Effect Monster | ||
- | 3 | Aqua | 800 | 1400 | ||
If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card. | ||||||
Ultra
▶︎ Deck
|
9
(91)
[212925] |
JP051 | Lava Golem | Effect Monster | ||
- | 8 | Fiend | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage. | ||||||
Normal
▶︎ Deck
|
1.4
(17)
[7242] |
JP073 | Union Rider | Effect Monster | ||
- | 2 | Machine | 1000 | 1000 | ||
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | ||||||
Normal
▶︎ Deck
|
4.2
(13)
[9070] |
JP020 | Winged Sage Falcos | Effect Monster | ||
- | 4 | Winged Beast | 1700 | 1200 | ||
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck. | ||||||
Normal
▶︎ Deck
|
2.2
(17)
[14744] |
JP037 | Banner of Courage | Continuous Spell | ||
All monsters you control gain 200 ATK during your Battle Phase only. | ||||||
Rare
▶︎ Deck
|
2.1
(12)
[10369] |
JP187 | Fear from the Dark | Effect Monster | ||
- | 4 | Zombie | 1700 | 1500 | ||
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card. | ||||||
Normal
▶︎ Deck
|
6.2
(17)
[29700] |
JP185 | Despair from the Dark | Effect Monster | ||
- | 8 | Zombie | 2800 | 3000 | ||
If this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card. | ||||||
Normal
▶︎ Deck
|
5.5
(19)
[22279] |
JP062 | Dark Blade | Normal Monster | ||
- | 4 | Warrior | 1800 | 1500 | ||
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. | ||||||
Normal
▶︎ Deck
|
2.6
(19)
[12630] |
JP027 | Dark Designator | Normal Spell | ||
Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand. | ||||||
Normal
▶︎ Deck
|
3.8
(12)
[13820] |
JP249 | Contract with the Dark Master | Ritual Spell | ||
This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. | ||||||
Normal
▶︎ Deck
|
4.5
(11)
[10154] |
JP184 | Blindly Loyal Goblin | Effect Monster | ||
- | 4 | Warrior | 1800 | 1500 | ||
As long as this card remains face-up on the field, control of this card cannot switch. | ||||||
Normal
▶︎ Deck
|
2.8
(13)
[7185] |
JP099 | Meteorain | Normal Trap | ||
During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
5.3
(15)
[18556] |
JP092 | Metalsilver Armor | Equip Spell | ||
As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster. | ||||||
Normal
▶︎ Deck
|
4.4
(11)
[11862] |
JP236 | Metallizing Parasite - Lunatite |
Effect Monster Union Monster |
||
- | 7 | Aqua | 1000 | 500 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
9.8
(29)
[37693] |
JP038 | Metamorphosis Forbidden | Normal Spell | ||
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster. | ||||||
Normal
▶︎ Deck
|
3.5
(15)
[11521] |
JP149 | Mega Ton Magical Cannon | Normal Spell | ||
Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field. | ||||||
Normal
▶︎ Deck
|
9.3
(45)
[188725] |
JP029 | Reasoning | Normal Spell | ||
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY. | ||||||
Normal
▶︎ Deck
|
4.1
(12)
[16187] |
JP226 | Iron Blacksmith Kotetsu |
Effect Monster Flip Monster |
||
- | 2 | Beast-Warrior | 500 | 500 | ||
FLIP: Add 1 Equip Spell from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
3.7
(13)
[20008] |
JP224 | Outstanding Dog Marron | Effect Monster | ||
- | 1 | Beast | 100 | 100 | ||
When this card is sent to your GY: Shuffle it into your Deck. | ||||||
Normal
▶︎ Deck
|
6.4
(23)
[50533] |
JP200 | Precious Cards from Beyond | Continuous Spell | ||
When you Tribute Summon a monster using 2 or more Tributes: Draw 2 cards. | ||||||
Rare
▶︎ Deck
|
5.4
(16)
[13135] |
JP238 | Mudora | Effect Monster | ||
- | 4 | Fairy | 1500 | 1800 | ||
Gains 200 ATK for each Fairy monster in your GY. | ||||||
Normal
▶︎ Deck
|
7
(11)
[75090] |
JP121 | Apprentice Magician | Effect Monster | ||
- | 2 | Spellcaster | 400 | 800 | ||
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position. | ||||||
Normal
▶︎ Deck
|
1.3
(11)
[5184] |
JP153 | Exhausting Spell | Normal Trap | ||
Remove all Spell Counters on both sides of the field. | ||||||
Normal
▶︎ Deck
|
2.3
(15)
[23998] |
JP245 | Spell Reproduction | Normal Spell | ||
Send 2 Spells from your hand to the GY, then target 1 Spell in your GY; add it to your hand. | ||||||
Ultra
▶︎ Deck
|
8.5
(52)
[155544] |
JP126 | Breaker the Magical Warrior | Effect Monster | ||
- | 4 | Spellcaster | 1600 | 1000 | ||
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
3.7
(15)
[20224] |
JP148 | Spellbook Organization (Updated from: Pigeonholing Books of Spell) | Quick-Play Spell | ||
Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order. | ||||||
Normal
▶︎ Deck
|
7.8
(23)
[97949] |
JP134 | Magical Merchant |
Effect Monster Flip Monster |
||
- | 1 | Insect | 200 | 700 | ||
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY. | ||||||
Rare
▶︎ Deck
|
9.7
(38)
[39398] |
JP128 | Magical Scientist Forbidden | Effect Monster | ||
- | 1 | Spellcaster | 300 | 300 | ||
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn. | ||||||
Normal
▶︎ Deck
|
2.3
(15)
[10356] |
JP130 | Armor Exe | Effect Monster | ||
- | 4 | Rock | 2400 | 1400 | ||
This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card. | ||||||
Normal
▶︎ Deck
|
2.1
(12)
[8601] |
JP127 | Magical Plant Mandragola |
Effect Monster Flip Monster |
||
- | 2 | Spellcaster | 500 | 200 | ||
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on. | ||||||
Normal
▶︎ Deck
|
8.1
(21)
[25622] |
JP143 | Mass Driver Forbidden | Continuous Spell | ||
Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points. | ||||||
Ultra
▶︎ Deck
|
6.2
(18)
[21545] |
JP075 | Spell Canceller | Effect Monster | ||
- | 5 | Machine | 1800 | 1600 | ||
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. | ||||||
Normal
▶︎ Deck
|
5.2
(11)
[16250] |
JP124 | Magical Marionette | Effect Monster | ||
- | 5 | Spellcaster | 2000 | 1000 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy that target. | ||||||
Super
▶︎ Deck
|
5.9
(27)
[27208] |
JP174 | Reflect Bounder | Effect Monster | ||
- | 4 | Machine | 1700 | 1000 | ||
Before damage calculation, if this card is being attacked by an opponent's monster, and was in Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card. | ||||||
Normal
▶︎ Deck
|
1.8
(8)
[7253] |
JP229 | Vilepawn Archfiend | Effect Monster | ||
- | 2 | Fiend | 1200 | 200 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend". | ||||||
Normal
▶︎ Deck
|
3.5
(11)
[9747] |
JP228 | Mefist the Infernal General | Effect Monster | ||
- | 5 | Fiend | 1800 | 1700 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Make your opponent discard 1 random card. | ||||||
Normal
▶︎ Deck
|
3.4
(10)
[9388] |
JP069 | Vampiric Orchis (Updated from: Vampire Orchis) | Effect Monster | ||
- | 4 | Plant | 1700 | 1000 | ||
When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand. | ||||||
Normal
▶︎ Deck
|
5.9
(15)
[21177] |
JP090 | Dark Core | Normal Spell | ||
Discard 1 card, then target 1 face-up monster on the field; banish that target. | ||||||
Normal
▶︎ Deck
|
1.9
(13)
[7582] |
JP102 | Physical Double | Normal Trap | ||
During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 "Mirage Token" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase. | ||||||
Normal
▶︎ Deck
|
1.3
(11)
[5925] |
JP157 | Disarmament | Normal Trap | ||
Destroy all Equip Cards on the field. | ||||||
Normal
▶︎ Deck
|
1.2
(20)
[6682] |
JP210 | Arsenal Robber | Normal Trap | ||
Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the Graveyard. | ||||||
Normal
▶︎ Deck
|
5.2
(14)
[61736] |
JP018 | A Cat of Ill Omen |
Effect Monster Flip Monster |
||
- | 2 | Beast | 500 | 300 | ||
FLIP: Choose 1 Trap from your Deck and place it on top of your Deck, or, if "Necrovalley" is on the field, you can add that Trap to your hand instead. | ||||||
Normal
▶︎ Deck
|
8.8
(20)
[52701] |
JP250 | Falling Down | Equip Spell | ||
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage. | ||||||
Normal
▶︎ Deck
|
1.9
(15)
[7572] |
JP104 | Formation Union | Normal Trap | ||
Activate 1 of the following effects. ●Target 1 face-up Union Monster you control; equip it to 1 appropriate monster you control. ●Unequip 1 Union Monster you control that is an Equip Card and Special Summon it in Attack Position. |
||||||
Normal
▶︎ Deck
|
2.1
(14)
[7557] |
JP125 | Pixie Knight | Effect Monster | ||
- | 2 | Spellcaster | 1300 | 200 | ||
When this card is sent to the Graveyard as a result of battle, your opponent selects 1 Spell Card from your Graveyard, and places that card on the top of your Deck. | ||||||
Rare
▶︎ Deck
|
5.4
(17)
[32597] |
JP141 | Big Bang Shot | Equip Spell | ||
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster. | ||||||
Normal
▶︎ Deck
|
1.7
(9)
[7255] |
JP072 | Freezing Beast |
Effect Monster Union Monster |
||
- | 4 | Aqua | 1500 | 1000 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
3
(10)
[10903] |
JP260 | Dark Scorpion Combination | Normal Trap | ||
You can only activate this card when there are "Don Zaloog", "Dark Scorpion - Cliff the Trap Remover", "Dark Scorpion - Chick the Yellow", "Dark Scorpion - Gorg the Strong", and "Dark Scorpion - Meanae the Thorn" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points. | ||||||
Normal
▶︎ Deck
|
1.6
(21)
[10163] |
JP034 | Hieroglyph Lithograph | Normal Spell | ||
Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7. | ||||||
Rare
▶︎ Deck
|
4.6
(9)
[29051] |
JP256 | Pandemonium | Field Spell | ||
Neither player has to pay LP during the Standby Phase for "Archfiend" monsters. When an "Archfiend" monster is destroyed and sent to the GY, except by battle: Its owner can add 1 "Archfiend" monster from their Deck to their hand with a lower Level than the destroyed card. | ||||||
Normal
▶︎ Deck
|
3.6
(13)
[14028] |
JP100 | Pineapple Blast | Normal Trap | ||
When you Normal Summon a monster, if your opponent controls more monsters than you do: Destroy your opponent's monsters so that your opponent controls the same number of monsters as you (your opponent chooses which of their monsters are destroyed). | ||||||
Super
▶︎ Deck
|
8.4
(28)
[56359] |
JP181 | Berserk Dragon | Effect Monster | ||
- | 8 | Zombie | 3500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK. | ||||||
Normal
▶︎ Deck
|
5
(14)
[15572] |
JP163 | Battle Footballer | Normal Monster | ||
- | 4 | Machine | 1000 | 2100 | ||
A cyborg with high defense power. Originally it was invented for a football machine. | ||||||
Normal
▶︎ Deck
|
2.4
(12)
[9815] |
JP033 | Buster Rancher | Equip Spell | ||
Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more. | ||||||
Ultra
▶︎ Deck
|
4.5
(12)
[21858] |
JP052 | Byser Shock | Effect Monster | ||
- | 5 | Fiend | 800 | 600 | ||
If this card is Summoned: Return all Set cards on the field to the hand. | ||||||
Normal
▶︎ Deck
|
6.8
(32)
[61051] |
JP095 | Wave-Motion Cannon | Continuous Spell | ||
During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated. | ||||||
Super
▶︎ Deck
|
5.3
(16)
[18851] |
JP098 | Spell Shield Type-8 | Counter Trap | ||
Activate 1 of these effects. ●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it. |
||||||
Normal
▶︎ Deck
|
2.9
(14)
[13863] |
JP197 | Wicked-Breaking Flamberge - Baou | Equip Spell | ||
Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster. | ||||||
Normal
▶︎ Deck
|
6.5
(20)
[51894] |
JP097 | Thunder of Ruler | Normal Trap | ||
During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn. | ||||||
Normal
▶︎ Deck
|
3.8
(10)
[14018] |
JP082 | White Dragon Ritual | Ritual Spell | ||
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. | ||||||
Normal
▶︎ Deck
|
3.1
(13)
[8685] |
JP077 | Helping Robo for Combat | Effect Monster | ||
- | 4 | Machine | 1600 | 0 | ||
If this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck. | ||||||
Normal
▶︎ Deck
|
6.6
(16)
[31569] |
JP009 | Gravekeeper's Guard |
Effect Monster Flip Monster |
||
- | 4 | Spellcaster | 1000 | 1900 | ||
FLIP: Target 1 monster your opponent controls; return that target to the hand. | ||||||
Normal
▶︎ Deck
|
5.3
(15)
[10307] |
JP010 | Gravekeeper's Spear Soldier | Effect Monster | ||
- | 4 | Spellcaster | 1500 | 1000 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
7.9
(28)
[65102] |
JP007 | Gravekeeper's Spy |
Effect Monster Flip Monster |
||
- | 4 | Spellcaster | 1200 | 2000 | ||
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck. | ||||||
Normal
▶︎ Deck
|
2.3
(19)
[7751] |
JP008 | Gravekeeper's Curse | Effect Monster | ||
- | 3 | Spellcaster | 800 | 800 | ||
If this card is Summoned: Inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
2
(25)
[9413] |
JP011 | Gravekeeper's Vassal | Effect Monster | ||
- | 3 | Spellcaster | 700 | 500 | ||
Any battle damage this card inflicts to your opponent is treated as effect damage instead. | ||||||
Normal
▶︎ Deck
|
4.6
(14)
[10673] |
JP012 | Gravekeeper's Watcher | Effect Monster | ||
- | 4 | Spellcaster | 1000 | 1000 | ||
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | ||||||
Rare
▶︎ Deck
|
5.5
(11)
[14807] |
JP013 | Gravekeeper's Chief | Effect Monster | ||
- | 5 | Spellcaster | 1900 | 1200 | ||
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
3.1
(15)
[8297] |
JP014 | Gravekeeper's Cannonholder | Effect Monster | ||
- | 4 | Spellcaster | 1400 | 1200 | ||
You can Tribute 1 "Gravekeeper's" monster, except "Gravekeeper's Cannonholder"; inflict 700 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.1
(15)
[23660] |
JP015 | Gravekeeper's Assailant | Effect Monster | ||
- | 4 | Spellcaster | 1500 | 1500 | ||
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position. | ||||||
Normal
▶︎ Deck
|
7.7
(31)
[129241] |
JP246 | Dragged Down into the Grave | Normal Spell | ||
Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card. | ||||||
Normal
▶︎ Deck
|
2.8
(17)
[19029] |
JP105 | Adhesion Trap Hole | Normal Trap | ||
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK. | ||||||
Normal
▶︎ Deck
|
2.7
(15)
[12635] |
JP136 | Cat's Ear Tribe | Effect Monster | ||
- | 1 | Beast-Warrior | 200 | 100 | ||
The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. | ||||||
Normal
▶︎ Deck
|
5.8
(22)
[26983] |
JP076 | Neko Mane King | Effect Monster | ||
- | 1 | Beast | 0 | 0 | ||
During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
3.3
(13)
[14557] |
JP164 | Nin-Ken Dog | Normal Monster | ||
- | 4 | Beast-Warrior | 1800 | 1000 | ||
A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being. | ||||||
Rare
▶︎ Deck
|
5.3
(21)
[17814] |
JP005 | Newdoria | Effect Monster | ||
- | 4 | Fiend | 1200 | 800 | ||
If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
2.3
(16)
[19528] |
JP056 | People Running About | Normal Monster | ||
- | 2 | Pyro | 600 | 600 | ||
Although they always suffer in silence, they swear an oath to inevitably revolt. | ||||||
Normal
▶︎ Deck
|
5.7
(11)
[19778] |
JP248 | Contract with the Abyss | Ritual Spell | ||
This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. | ||||||
Rare
▶︎ Deck
|
6.6
(22)
[31244] |
JP026 | Reaper on the Nightmare |
Fusion Monster Effect Monster |
||
- | 5 | Zombie | 800 | 600 | ||
"Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand. |
||||||
Normal
▶︎ Deck
|
2.4
(11)
[9219] |
JP025 | Nightmare Horse | Effect Monster | ||
- | 2 | Zombie | 500 | 400 | ||
This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. | ||||||
Super
▶︎ Deck
|
4.5
(11)
[28536] |
JP081 | Paladin of White Dragon |
Ritual Monster Effect Monster |
||
- | 4 | Dragon | 1900 | 1200 | ||
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn. | ||||||
Rare
▶︎ Deck
|
8.2
(45)
[37217] |
JP131 | Tribe-Infecting Virus | Effect Monster | ||
- | 4 | Aqua | 1600 | 1000 | ||
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. | ||||||
Normal
▶︎ Deck
|
2.6
(9)
[8991] |
JP203 | Token Thanksgiving | Normal Spell | ||
Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points. | ||||||
Normal
▶︎ Deck
|
6.9
(18)
[45592] |
JP254 | Archfiend's Oath | Continuous Spell | ||
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. | ||||||
Normal
▶︎ Deck
|
7.6
(15)
[34492] |
JP261 | Archfiend's Roar | Normal Trap | ||
Pay 500 LP, then target 1 "Archfiend" monster in your GY; Special Summon that target, but it cannot be Tributed, also it is destroyed during the End Phase of this turn. | ||||||
Normal
▶︎ Deck
|
8.7
(19)
[34543] |
JP192 | A Deal with Dark Ruler | Quick-Play Spell | ||
(This card is always treated as an "Archfiend" card.) If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck. |
||||||
Normal
▶︎ Deck
|
6.6
(18)
[26618] |
JP219 | Archfiend Soldier | Normal Monster | ||
- | 4 | Fiend | 1900 | 1500 | ||
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. | ||||||
Rare
▶︎ Deck
|
2.8
(12)
[14975] |
JP243 | Legendary Flame Lord |
Ritual Monster Effect Monster |
||
- | 7 | Spellcaster | 2400 | 2000 | ||
This card can only be Ritual Summoned with the Ritual Spell Card, "Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card. | ||||||
Normal
▶︎ Deck
|
3.7
(7)
[6358] |
JP232 | Desrook Archfiend | Effect Monster | ||
- | 3 | Fiend | 1100 | 1800 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it. | ||||||
Normal
▶︎ Deck
|
3.6
(12)
[7869] |
JP070 | Des Dendle |
Effect Monster Union Monster |
||
- | 4 | Plant | 300 | 2000 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Vampiric Orchis" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 "Wicked Plant Token" (Plant-Type/EARTH/Level 1/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Rare
▶︎ Deck
|
6.8
(14)
[31245] |
JP132 | Des Koala |
Effect Monster Flip Monster |
||
- | 3 | Beast | 1100 | 1800 | ||
FLIP: Inflict 400 damage to your opponent for each card in their hand. | ||||||
Normal
▶︎ Deck
|
2.5
(13)
[20578] |
JP176 | Des Feral Imp |
Effect Monster Flip Monster |
||
- | 4 | Reptile | 1600 | 1800 | ||
FLIP: Target 1 card in your Graveyard; shuffle that target into the Deck. | ||||||
Normal
▶︎ Deck
|
1.6
(14)
[9104] |
JP078 | Dimension Jar |
Effect Monster Flip Monster |
||
- | 2 | Machine | 200 | 200 | ||
FLIP: Both players can remove from play up to 3 monsters from their opponent's Graveyard. | ||||||
Normal
▶︎ Deck
|
1.4
(13)
[7527] |
JP251 | Checkmate | Normal Spell | ||
Tribute 1 "Archfiend" monster, then target 1 "Terrorking Archfiend" you control; it can attack directly this turn. | ||||||
Super
▶︎ Deck
|
7
(20)
[32880] |
JP178 | Shinato, King of a Higher Plane |
Ritual Monster Effect Monster |
||
- | 8 | Fairy | 3300 | 3000 | ||
This card can only be Ritual Summoned with the Ritual Spell Card, "Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster. | ||||||
Normal
▶︎ Deck
|
9.3
(74)
[821261] |
JP036 | Terraforming Limited | Normal Spell | ||
Add 1 Field Spell from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
1.3
(31)
[18150] |
JP146 | Jar Robber | Quick-Play Spell | ||
You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck. | ||||||
Normal
▶︎ Deck
|
7.3
(27)
[64493] |
JP237 | Tsukuyomi |
Effect Monster Spirit Monster |
||
- | 4 | Spellcaster | 1100 | 1400 | ||
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | ||||||
Ultra
▶︎ Deck
|
8.3
(35)
[165544] |
JP160 | Dark Paladin |
Fusion Monster Effect Monster |
||
- | 8 | Spellcaster | 2900 | 2400 | ||
"Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY. |
||||||
Rare
▶︎ Deck
|
9
(20)
[29733] |
JP194 | Butterfly Dagger - Elma Forbidden | Equip Spell | ||
The equipped monster gains 300 ATK. When this card is destroyed and sent to the Graveyard while equipped: You can return this card to the hand. | ||||||
Normal
▶︎ Deck
|
1.3
(12)
[9357] |
JP259 | Battle-Scarred | Continuous Trap | ||
Activate this card by targeting 1 "Archfiend" monster you control. Your opponent also pays the same LP that you pay for that monster during the Standby Phase. When this card leaves the field, destroy that monster. If that monster leaves the field, destroy this card. | ||||||
Super
▶︎ Deck
|
7.7
(23)
[58336] |
JP244 | Dark Master - Zorc |
Ritual Monster Effect Monster |
||
- | 8 | Fiend | 2700 | 1500 | ||
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6. | ||||||
Normal
▶︎ Deck
|
2.1
(8)
[7607] |
JP231 | Darkbishop Archfiend | Effect Monster | ||
- | 3 | Fiend | 300 | 1400 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
Rare
▶︎ Deck
|
5
(20)
[15887] |
JP004 | Dark Jeroid | Effect Monster | ||
- | 4 | Fiend | 1200 | 1500 | ||
If this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK. | ||||||
Normal
▶︎ Deck
|
2.3
(15)
[19884] |
JP058 | United Resistance | Normal Monster | ||
- | 3 | Thunder | 1000 | 400 | ||
The people that gather to swear to fight their oppressors. A revolution is coming. | ||||||
Normal
▶︎ Deck
|
3.6
(17)
[23637] |
JP057 | Oppressed People | Normal Monster | ||
- | 1 | Aqua | 400 | 2000 | ||
They are oppressed, but believe they will have their freedom someday. | ||||||
Ultra
▶︎ Deck
|
3.8
(11)
[21045] |
JP161 | Double Spell | Normal Spell | ||
Discard 1 Spell, then target 1 Spell in your opponent's GY; place that target in the appropriate Zone on your field, and as this card's effect resolution, follow its card text as if you had used it yourself. | ||||||
Normal
▶︎ Deck
|
4.8
(11)
[12322] |
JP252 | Cestus of Dagla | Equip Spell | ||
Equip only to a Fairy monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted. | ||||||
Normal
▶︎ Deck
|
3.6
(15)
[9895] |
JP003 | Inpachi | Normal Monster | ||
- | 4 | Machine | 1600 | 1900 | ||
A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit. | ||||||
Normal
▶︎ Deck
|
3.9
(13)
[10092] |
JP212 | Really Eternal Rest | Normal Trap | ||
Destroy all monsters equipped with an Equip Card(s). | ||||||
Normal
▶︎ Deck
|
6.8
(16)
[55403] |
JP040 | Reversal Quiz | Normal Spell | ||
Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones. | ||||||
Normal
▶︎ Deck
|
5.8
(16)
[38453] |
JP096 | Huge Revolution | Normal Trap | ||
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field. | ||||||
Rare
▶︎ Deck
|
7
(38)
[87377] |
JP024 | Spirit Reaper | Effect Monster | ||
- | 3 | Zombie | 300 | 200 | ||
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand. | ||||||
Normal
▶︎ Deck
|
4.9
(10)
[25167] |
JP258 | Frozen Soul | Normal Trap | ||
You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase. | ||||||
Normal
▶︎ Deck
|
3.9
(21)
[11289] |
JP001 | Master Kyonshee | Normal Monster | ||
- | 4 | Zombie | 1750 | 1000 | ||
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. | ||||||
Normal
▶︎ Deck
|
4.3
(7)
[16520] |
JP208 | Staunch Defender | Normal Trap | ||
You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters. | ||||||
Normal
▶︎ Deck
|
3.7
(23)
[43148] |
JP031 | Different Dimension Capsule | Normal Spell | ||
Banish 1 card from your Deck face-down. After this card's activation, it remains on the field. Destroy this card during your 2nd Standby Phase after activating this card, and if you do, add the banished card to the hand. | ||||||
Normal
▶︎ Deck
|
2.2
(13)
[6452] |
JP158 | Anti-Spell | Counter Trap | ||
Remove 2 Spell Counters on your side of the field to negate the activation of a Spell Card and destroy it. | ||||||
Normal
▶︎ Deck
|
2.3
(12)
[7093] |
JP066 | Zombie Tiger |
Effect Monster Union Monster |
||
- | 3 | Zombie | 1400 | 1600 | ||
Once per turn, you can either: Target 1 "Decayed Commander" you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle: Discard 1 random card from their hand. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
4.4
(11)
[10975] |
JP241 | Zolga | Effect Monster | ||
- | 4 | Fairy | 1700 | 1200 | ||
If a monster is Tribute Summoned by Tributing this card: Gain 2000 LP. | ||||||
Normal
▶︎ Deck
|
6.6
(14)
[11953] |
JP112 | Sonic Duck | Normal Monster | ||
- | 3 | Winged Beast | 1700 | 700 | ||
A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. | ||||||
Normal
▶︎ Deck
|
6.7
(17)
[21947] |
JP083 | Frontline Base | Continuous Spell | ||
Once per turn: You can Special Summon 1 Level 4 or lower Union Monster from your hand. | ||||||
Rare
▶︎ Deck
|
4.8
(15)
[21972] |
JP061 | Z-Metal Tank |
Effect Monster Union Monster |
||
- | 4 | Machine | 1500 | 1300 | ||
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
Normal
▶︎ Deck
|
5.6
(9)
[11129] |
JP205 | Non-Spellcasting Area | Continuous Spell | ||
All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects. | ||||||
Normal
▶︎ Deck
|
3.6
(17)
[21441] |
JP137 | Ultimate Obedient Fiend | Effect Monster | ||
- | 10 | Fiend | 3500 | 3000 | ||
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated. | ||||||
Normal
▶︎ Deck
|
5.5
(15)
[24075] |
JP049 | Non Aggression Area | Normal Trap | ||
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn. | ||||||
Normal
▶︎ Deck
|
1.4
(17)
[12098] |
JP144 | Senri Eye | Continuous Spell | ||
Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card. | ||||||
Normal
▶︎ Deck
|
8.1
(16)
[29391] |
JP156 | Remove Brainwashing | Continuous Trap | ||
The control of all monsters on the field returns to the owners. | ||||||
Normal
▶︎ Deck
|
6
(9)
[26019] |
JP199 | Twin Swords of Flashing Light - Tryce | Equip Spell | ||
Send 1 card from your hand to the Graveyard; equip this card to a monster. It loses 500 ATK, but it can make a second attack during each Battle Phase. | ||||||
Normal
▶︎ Deck
|
1.5
(10)
[8768] |
JP045 | Narrow Pass | Continuous Trap | ||
This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field. | ||||||
Normal
▶︎ Deck
|
1.6
(14)
[8367] |
JP068 | Second Goblin |
Effect Monster Union Monster |
||
- | 1 | Fiend | 100 | 100 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
3
(10)
[14898] |
JP159 | The Spell Absorbing Life | Normal Trap | ||
Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field. | ||||||
Normal
▶︎ Deck
|
6.1
(9)
[23621] |
JP198 | Rod of Silence - Kay'est | Equip Spell | ||
The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card. | ||||||
Normal
▶︎ Deck
|
1.7
(19)
[13219] |
JP142 | Gather Your Mind | Normal Spell | ||
Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn. | ||||||
Normal
▶︎ Deck
|
1.6
(14)
[10131] |
JP079 | Great Phantom Thief | Effect Monster | ||
- | 3 | Spellcaster | 1000 | 1000 | ||
If this card inflicts battle damage to your opponent: Declare 1 card name; look at your opponent's hand, and if you do, discard all cards with that name in their hand. | ||||||
Normal
▶︎ Deck
|
4.3
(13)
[11034] |
JP023 | Cobra Jar |
Effect Monster Flip Monster |
||
- | 2 | Reptile | 600 | 300 | ||
FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points. | ||||||
Rare
▶︎ Deck
|
9.4
(95)
[307107] |
JP211 | Skill Drain Limited | Continuous Trap | ||
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated). | ||||||
Ultra
▶︎ Deck
|
5.1
(9)
[19938] |
JP235 | Skull Archfiend of Lightning | Effect Monster | ||
- | 6 | Fiend | 2500 | 1200 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
Normal
▶︎ Deck
|
5.8
(19)
[20368] |
JP087 | Autonomous Action Unit | Equip Spell | ||
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster. | ||||||
Rare
▶︎ Deck
|
4.1
(16)
[11755] |
JP263 | Spell Vanishing | Counter Trap | ||
Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard. | ||||||
Rare
▶︎ Deck
|
3.2
(18)
[15596] |
JP119 | Skilled White Magician | Effect Monster | ||
- | 4 | Spellcaster | 1700 | 1900 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or GY. | ||||||
Rare
▶︎ Deck
|
5.6
(17)
[48298] |
JP120 | Skilled Dark Magician | Effect Monster | ||
- | 4 | Spellcaster | 1900 | 1700 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY. | ||||||
Normal
▶︎ Deck
|
4.5
(10)
[19722] |
JP196 | Gravity Axe - Grarl | Equip Spell | ||
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions. | ||||||
Super
▶︎ Deck
|
4.1
(14)
[13005] |
JP017 | Mystical Knight of Jackal | Effect Monster | ||
- | 7 | Beast-Warrior | 2700 | 1200 | ||
When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's Graveyard as a result of battle, you can then return the card to the top of your opponent's Deck. | ||||||
Normal
▶︎ Deck
|
5.9
(18)
[19164] |
JP067 | Giant Orc | Effect Monster | ||
- | 4 | Fiend | 2200 | 0 | ||
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. It cannot change its battle position until the end of your next turn. | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[7354] |
JP220 | Pandemonium Watchbear | Effect Monster | ||
- | 4 | Beast | 1300 | 1800 | ||
As long as this card remains face-up on your side of the field, "Pandemonium" on your side of the field is not destroyed by your opponent's card effects. | ||||||
Rare
▶︎ Deck
|
4.8
(13)
[24557] |
JP043 | Barrel Behind the Door | Counter Trap | ||
Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead. | ||||||
Super
▶︎ Deck
|
4
(24)
[33796] |
JP006 | Helpoemer | Effect Monster | ||
- | 5 | Fiend | 2000 | 1400 | ||
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect. | ||||||
Super
▶︎ Deck
|
3.1
(12)
[17027] |
JP234 | Terrorking Archfiend | Effect Monster | ||
- | 4 | Fiend | 2000 | 1500 | ||
Cannot be Normal or Flip Summoned unless you control an "Archfiend" monster. Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Negate the effects of Effect Monsters destroyed by battle with this card (including in the GY). | ||||||
Normal
▶︎ Deck
|
1.8
(9)
[6177] |
JP201 | Rod of the Mind's Eye | Equip Spell | ||
If a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points. | ||||||
Normal
▶︎ Deck
|
2.1
(27)
[19056] |
JP028 | Card Shuffle | Continuous Spell | ||
Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn. | ||||||
Normal
▶︎ Deck
|
4.5
(14)
[24236] |
JP122 | Old Vindictive Magician |
Effect Monster Flip Monster |
||
- | 2 | Spellcaster | 450 | 600 | ||
FLIP: Target 1 monster your opponent controls; destroy that target. | ||||||
Normal
▶︎ Deck
|
8.9
(37)
[76430] |
JP253 | Final Countdown | Normal Spell | ||
Pay 2000 Life Points. After 20 turns have passed after you activate this card (counting the turn you activate this card as the 1st turn), you win the Duel. | ||||||
Normal
▶︎ Deck
|
2.7
(15)
[9063] |
JP022 | Charm of Shabti | Effect Monster | ||
- | 1 | Rock | 100 | 100 | ||
During either player's turn: You can discard this card; until the End Phase, "Gravekeeper's" monsters you control cannot be destroyed by battle. | ||||||
Normal
▶︎ Deck
|
2.9
(9)
[7868] |
JP230 | Shadowknight Archfiend | Effect Monster | ||
- | 4 | Fiend | 2000 | 1600 | ||
Once per turn, during your Standby Phase, you must pay 900 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Any battle damage this card inflicts to your opponent is halved. | ||||||
Normal
▶︎ Deck
|
2.8
(8)
[5553] |
JP247 | Incandescent Ordeal | Ritual Spell | ||
This card is used to Ritual Summon "Legendary Flame Lord". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. | ||||||
Normal
▶︎ Deck
|
1.8
(8)
[6498] |
JP071 | Burning Beast |
Effect Monster Union Monster |
||
- | 4 | Pyro | 1500 | 1000 | ||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
4.5
(11)
[13356] |
JP150 | Pitch-Black Power Stone | Continuous Trap | ||
Activate this card by placing 3 Spell Counters on it. Once per turn, during your turn: You can target 1 other face-up card on the field that you can place a Spell Counter on; remove 1 Spell Counter from this card, and if you do, place 1 Spell Counter on that target. When the last Spell Counter(s) is removed from this card, destroy it. | ||||||
Normal
▶︎ Deck
|
3.4
(11)
[8916] |
JP063 | Pitch-Dark Dragon |
Effect Monster Union Monster |
||
- | 3 | Dragon | 900 | 600 | ||
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
7.7
(23)
[57057] |
JP101 | Secret Barrel | Normal Trap | ||
Inflict 200 damage to your opponent for each card in their hand and for each card they control. | ||||||
Normal
▶︎ Deck
|
3.5
(8)
[13150] |
JP204 | Morale Boost | Continuous Spell | ||
Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage. | ||||||
Normal
▶︎ Deck
|
7.9
(38)
[195190] |
JP044 | Raigeki Break | Normal Trap | ||
Discard 1 card, then target 1 card on the field; destroy it. | ||||||
Normal
▶︎ Deck
|
5.7
(23)
[30228] |
JP113 | Luster Dragon | Normal Monster | ||
- | 4 | Dragon | 1900 | 1600 | ||
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. | ||||||
Normal
▶︎ Deck
|
3.3
(9)
[7273] |
JP190 | Thousand Needles | Effect Monster | ||
- | 4 | Beast | 1000 | 1800 | ||
When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step. | ||||||
Normal
▶︎ Deck
|
3
(10)
[8044] |
JP173 | Cyber Raider | Effect Monster | ||
- | 4 | Machine | 1400 | 1000 | ||
If this card is Summoned: Activate 1 of these effects. ●Target 1 Equip Card on the field; destroy that target. ●Target 1 Equip Card on the field; equip that target to this card. |
||||||
Normal
▶︎ Deck
|
7.9
(24)
[40185] |
JP207 | Final Attack Orders | Continuous Trap | ||
All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed. | ||||||
Normal
▶︎ Deck
|
6.1
(14)
[13623] |
JP221 | Sasuke Samurai #2 | Effect Monster | ||
- | 1 | Warrior | 200 | 300 | ||
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated. | ||||||
Normal
▶︎ Deck
|
5
(12)
[14283] |
JP227 | Goblin of Greed | Effect Monster | ||
- | 4 | Fiend | 1000 | 1800 | ||
As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | ||||||
Ultra
▶︎ Deck
|
6
(21)
[41017] |
JP055 | Nightmare Wheel | Continuous Trap | ||
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect. | ||||||
Normal
▶︎ Deck
|
1.6
(21)
[15915] |
JP186 | Maju Garzett | Effect Monster | ||
- | 7 | Fiend | ? | 0 | ||
The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card. | ||||||
Normal
▶︎ Deck
|
7.2
(20)
[62351] |
JP088 | Poison of the Old Man | Quick-Play Spell | ||
Activate 1 of these effects; ●Gain 1200 LP. ●Inflict 800 damage to your opponent. |
||||||
Normal
▶︎ Deck
|
4.7
(15)
[9469] |
JP085 | Combination Attack | Quick-Play Spell | ||
During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn. | ||||||
Ultra
▶︎ Deck
|
2.9
(16)
[22316] |
JP215 | Cost Down | Normal Spell | ||
Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned). | ||||||
Normal
▶︎ Deck
|
3.1
(11)
[10631] |
JP047 | Trap of Board Eraser | Counter Trap | ||
When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard. | ||||||
Normal
▶︎ Deck
|
4.1
(14)
[21142] |
JP035 | Dark Snake Syndrome | Continuous Spell | ||
During each of your Standby Phases: Inflict damage to both players. This damage begins at 200 and is doubled during each of your following Standby Phases. | ||||||
Super
▶︎ Deck
|
4.1
(10)
[29906] |
JP179 | Dark Flare Knight |
Fusion Monster Effect Monster |
||
- | 6 | Warrior | 2200 | 800 | ||
"Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck. |
||||||
Normal
▶︎ Deck
|
8.1
(12)
[30620] |
JP048 | Rite of Spirit | Normal Trap | ||
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley". | ||||||
Normal
▶︎ Deck
|
2
(15)
[9526] |
JP084 | Demotion | Equip Spell | ||
Downgrade the monster equipped with this card by 2 Levels. | ||||||
Normal
▶︎ Deck
|
1.7
(14)
[7849] |
JP021 | An Owl of Luck |
Effect Monster Flip Monster |
||
- | 2 | Winged Beast | 300 | 500 | ||
FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected Field Spell Card to your hand instead. | ||||||
Normal
▶︎ Deck
|
6.1
(18)
[37635] |
JP135 | Koitsu |
Effect Monster Union Monster |
||
- | 10 | Fairy | 200 | 100 | ||
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Super
▶︎ Deck
|
4.1
(13)
[33147] |
JP180 | Mirage Knight | Effect Monster | ||
- | 8 | Warrior | 2800 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card. | ||||||
Normal
▶︎ Deck
|
5.4
(17)
[17464] |
JP240 | Kelbek | Effect Monster | ||
- | 4 | Fairy | 1500 | 1800 | ||
If this card is attacked by a monster, after damage calculation: Return that monster to the hand. | ||||||
Normal
▶︎ Deck
|
2.2
(13)
[7890] |
JP239 | Keldo | Effect Monster | ||
- | 4 | Fairy | 1200 | 1600 | ||
If this card is destroyed by battle and sent to the GY: Target 2 cards in your opponent's GY; shuffle them into the Deck. | ||||||
Normal
▶︎ Deck
|
8.2
(26)
[79971] |
JP103 | Rivalry of Warlords Limited | Continuous Trap | ||
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY. | ||||||
Normal
▶︎ Deck
|
7.5
(24)
[44058] |
JP225 | Great Maju Garzett | Effect Monster | ||
- | 6 | Fiend | 0 | 0 | ||
The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card. | ||||||
Normal
▶︎ Deck
|
3
(12)
[8929] |
JP110 | Great Angus | Normal Monster | ||
- | 4 | Beast | 1800 | 600 | ||
A very violent beast, it is always berserk. People say that they have never seen it silent. | ||||||
Normal
▶︎ Deck
|
4.3
(10)
[10421] |
JP133 | Dark Scorpion - Cliff the Trap Remover | Effect Monster | ||
- | 3 | Warrior | 1200 | 1000 | ||
When this card inflicts battle damage to your opponent: You can activate 1 of these effects. ●Target 1 Spell/Trap on the field; destroy that target. ●Send the top 2 cards of their Deck to the GY. |
||||||
Normal
▶︎ Deck
|
4.6
(9)
[11087] |
JP188 | Dark Scorpion - Chick the Yellow | Effect Monster | ||
- | 3 | Warrior | 1000 | 1000 | ||
When this card inflicts battle damage to your opponent: You can activate 1 of these effects. ●Target 1 card on the field; return that target to the hand. ●Look at the top card of their Deck, then place it on the top or bottom of the Deck. |
||||||
Normal
▶︎ Deck
|
4.6
(8)
[10351] |
JP255 | Mustering of the Dark Scorpions | Normal Spell | ||
If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each. | ||||||
Normal
▶︎ Deck
|
2.8
(10)
[11501] |
JP222 | Dark Scorpion - Gorg the Strong | Effect Monster | ||
- | 5 | Warrior | 1800 | 1500 | ||
When this card inflicts battle damage to your opponent, you can activate 1 of these effects: ●Target 1 monster your opponent controls; return that target to the top of the Deck. ●Send the top card of their Deck to the GY. |
||||||
Normal
▶︎ Deck
|
6.1
(15)
[20246] |
JP223 | Dark Scorpion - Meanae the Thorn | Effect Monster | ||
- | 4 | Warrior | 1000 | 1800 | ||
When this card inflicts battle damage to your opponent, you can activate 1 of these effects: ●Add 1 "Dark Scorpion" card from your Deck to your hand. ●Target 1 "Dark Scorpion" card in your GY; add that target to your hand. |
||||||
Normal
▶︎ Deck
|
3.6
(12)
[7880] |
JP065 | Decayed Commander | Effect Monster | ||
- | 4 | Zombie | 1000 | 1500 | ||
When this card is Normal Summoned: You can Special Summon 1 "Zombie Tiger" from your hand. If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand. | ||||||
Super
▶︎ Deck
|
5.1
(19)
[22192] |
JP053 | Question | Normal Spell | ||
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field. | ||||||
Normal
▶︎ Deck
|
2.9
(9)
[11587] |
JP183 | Gyaku-Gire Panda | Effect Monster | ||
- | 3 | Beast | 800 | 1600 | ||
Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. | ||||||
Normal
▶︎ Deck
|
2.3
(12)
[10385] |
JP064 | Kiryu |
Effect Monster Union Monster |
||
- | 5 | Dragon | 2000 | 1500 | ||
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | ||||||
Rare
▶︎ Deck
|
4.8
(10)
[11059] |
JP152 | Dramatic Rescue | Normal Trap | ||
When a card is activated that targets an "Amazoness" monster on the field: Return that targeted monster to the hand, and if you do, Special Summon 1 other monster from your hand. | ||||||
Normal
▶︎ Deck
|
1.7
(14)
[9461] |
JP265 | Ray of Hope | Normal Trap | ||
Add 2 LIGHT monsters from your Graveyard to your Deck and shuffle it. | ||||||
Normal
▶︎ Deck
|
2
(16)
[9754] |
JP155 | Miracle Restoring | Normal Trap | ||
Remove 2 Spell Counters from your side of the field, then target 1 "Dark Magician" or "Buster Blader" in your Graveyard; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
5
(10)
[10148] |
JP191 | Shinato's Ark | Ritual Spell | ||
This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. | ||||||
Normal
▶︎ Deck
|
1.6
(14)
[8493] |
JP093 | Kishido Spirit | Continuous Spell | ||
Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal. | ||||||
Normal
▶︎ Deck
|
2
(10)
[12735] |
JP170 | Guardian Baou | Effect Monster | ||
- | 4 | Fiend | 800 | 400 | ||
Cannot be Summoned unless you control a face-up "Wicked-Breaking Flamberge - Baou". When this card destroys an opponent's monster by battle and sends it to the Graveyard: It gains 1000 ATK. Negate the effects of monsters destroyed by battle with this card. | ||||||
Normal
▶︎ Deck
|
2
(10)
[10011] |
JP172 | Guardian Tryce | Effect Monster | ||
- | 5 | Thunder | 1900 | 1700 | ||
Cannot be Summoned unless you control a face-up "Twin Swords of Flashing Light - Tryce". When this card is destroyed and sent to the Graveyard: Special Summon the monster from the Graveyard that was used for its Tribute Summon. | ||||||
Rare
▶︎ Deck
|
3.8
(12)
[11326] |
JP168 | Guardian Ceal | Effect Monster | ||
- | 4 | Pyro | 1700 | 1400 | ||
Cannot be Summoned unless you control a face-up "Shooting Star Bow - Ceal". You can send 1 Equip Spell Card you control that is equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target. | ||||||
Normal
▶︎ Deck
|
3.7
(11)
[11821] |
JP171 | Guardian Kay'est | Effect Monster | ||
- | 4 | Sea Serpent | 1000 | 1800 | ||
Cannot be Summoned unless you control a face-up "Rod of Silence - Kay'est". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. | ||||||
Rare
▶︎ Deck
|
4.7
(14)
[14758] |
JP169 | Guardian Grarl | Effect Monster | ||
- | 5 | Dinosaur | 2500 | 1000 | ||
Cannot be Summoned unless you control a face-up "Gravity Axe - Grarl". If this is the only card in your hand, you can Special Summon it (from your hand). | ||||||
Normal
▶︎ Deck
|
1.2
(23)
[19659] |
JP167 | Guardian Elma | Effect Monster | ||
- | 3 | Fairy | 1300 | 1200 | ||
Cannot be Summoned unless you control a face-up "Butterfly Dagger - Elma". When this card is Normal or Special Summoned: You can target 1 appropriate Equip Spell Card in your Graveyard; equip that target to this card. | ||||||
Normal
▶︎ Deck
|
6.2
(17)
[23934] |
JP216 | Gagagigo | Normal Monster | ||
- | 4 | Reptile | 1850 | 1000 | ||
This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice. | ||||||
Super
▶︎ Deck
|
2.1
(10)
[14740] |
JP041 | Coffin Seller | Continuous Trap | ||
Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.3
(12)
[31657] |
JP046 | Disturbance Strategy | Normal Trap | ||
Your opponent shuffles their entire hand into the Deck, then draws the same number of cards. | ||||||
Ultra
▶︎ Deck
|
5.1
(14)
[34730] |
JP162 | Diffusion Wave-Motion | Normal Spell | ||
(This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated. |
||||||
Normal
▶︎ Deck
|
1.6
(17)
[26046] |
JP154 | Hidden Spellbook (Updated from: Hidden Book of Spell) | Normal Trap | ||
During your Turn: Target 2 Spell Cards in your Graveyard; shuffle those targets into the Deck. | ||||||
Super
▶︎ Deck
|
4.1
(12)
[14903] |
JP123 | Chaos Command Magician | Effect Monster | ||
- | 6 | Spellcaster | 2400 | 1900 | ||
Negate any monster effects that target this 1 card. | ||||||
Normal
▶︎ Deck
|
2.5
(8)
[6176] |
JP140 | Continuous Destruction Punch | Continuous Spell | ||
If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally. | ||||||
Normal
▶︎ Deck
|
8.3
(31)
[126169] |
JP086 | Kaiser Colosseum Semi-Limited | Continuous Spell | ||
If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect. | ||||||
Ultra
▶︎ Deck
|
5
(13)
[22438] |
JP213 | Kaiser Glider | Effect Monster | ||
- | 6 | Dragon | 2400 | 2200 | ||
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand. | ||||||
Normal
▶︎ Deck
|
4.3
(10)
[17614] |
JP138 | Dark Cat with White Tail |
Effect Monster Flip Monster |
||
- | 2 | Beast | 800 | 500 | ||
FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands. | ||||||
Normal
▶︎ Deck
|
6.5
(23)
[91420] |
JP209 | Ojama Trio | Normal Trap | ||
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. | ||||||
Normal
▶︎ Deck
|
6.2
(13)
[36046] |
JP218 | Ojama Green | Normal Monster | ||
- | 2 | Beast | 0 | 1000 | ||
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. | ||||||
Normal
▶︎ Deck
|
5.4
(25)
[33299] |
JP002 | Kabazauls | Normal Monster | ||
- | 4 | Dinosaur | 1700 | 1500 | ||
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. | ||||||
Normal
▶︎ Deck
|
6.9
(24)
[128668] |
JP129 | Royal Magical Library | Effect Monster | ||
- | 4 | Spellcaster | 0 | 2000 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card. | ||||||
Super
▶︎ Deck
|
8.7
(38)
[133057] |
JP032 | Necrovalley | Field Spell | ||
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY. | ||||||
Normal
▶︎ Deck
|
9.1
(28)
[61733] |
JP039 | Royal Tribute | Normal Spell | ||
If you control "Necrovalley": Both players discard any monsters in their hands. | ||||||
Rare
▶︎ Deck
|
3.7
(12)
[15751] |
JP106 | XY-Dragon Cannon |
Fusion Monster Effect Monster |
||
- | 6 | Machine | 2200 | 1900 | ||
"X-Head Cannon" + "Y-Dragon Head" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-up Spell/Trap your opponent controls; destroy that target. |
||||||
Ultra
▶︎ Deck
|
6.1
(27)
[50891] |
JP107 | XYZ-Dragon Cannon |
Fusion Monster Effect Monster |
||
- | 8 | Machine | 2800 | 2600 | ||
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
||||||
Rare
▶︎ Deck
|
6.7
(17)
[27929] |
JP059 | X-Head Cannon | Normal Monster | ||
- | 4 | Machine | 1800 | 1500 | ||
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | ||||||
Rare
▶︎ Deck
|
3.9
(14)
[16720] |
JP108 | XZ-Tank Cannon |
Fusion Monster Effect Monster |
||
- | 6 | Machine | 2400 | 2100 | ||
"X-Head Cannon" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 face-down Spell/Trap your opponent controls; destroy that target. |
||||||
Super
▶︎ Deck
|
2.3
(25)
[47317] |
JP182 | Exodia Necross | Effect Monster | ||
- | 4 | Spellcaster | 1800 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or Spell/Trap effect. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your Graveyard - "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One". | ||||||
Normal
▶︎ Deck
|
1.4
(17)
[23750] |
JP193 | Contract with Exodia | Normal Spell | ||
If you have all 5 of "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard: Special Summon 1 "Exodia Necross" from your hand. | ||||||
Normal
▶︎ Deck
|
2.1
(14)
[8175] |
JP016 | A Man with Wdjat | Effect Monster | ||
- | 4 | Spellcaster | 1600 | 1600 | ||
When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position. | ||||||
Normal
▶︎ Deck
|
6.3
(15)
[17202] |
JP166 | Arsenal Summoner |
Effect Monster Flip Monster |
||
- | 4 | Spellcaster | 1600 | 1600 | ||
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian". | ||||||
Normal
▶︎ Deck
|
2.7
(9)
[8283] |
JP233 | Infernalqueen Archfiend | Effect Monster | ||
- | 4 | Fiend | 900 | 1500 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | ||||||
Rare
▶︎ Deck
|
3.4
(16)
[13147] |
JP054 | Rope of Life | Normal Trap | ||
When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK. | ||||||
Normal
▶︎ Deck
|
3.8
(17)
[10873] |
JP202 | Fairy of the Spring | Normal Spell | ||
Target 1 Equip Spell Card in your Graveyard; add that target to your hand. That Equip Spell Card cannot be activated this turn. | ||||||
Super
▶︎ Deck
|
2.6
(20)
[17428] |
JP177 | Different Dimension Dragon | Effect Monster | ||
- | 5 | Dragon | 1200 | 1500 | ||
This card cannot be destroyed by Spell/Trap effects that do not target it. This card cannot be destroyed by battle with a monster that has 1900 or less ATK. | ||||||
Normal
▶︎ Deck
|
3.7
(10)
[8476] |
JP074 | D.D. Crazy Beast | Effect Monster | ||
- | 3 | Beast | 1400 | 1400 | ||
A monster that this card destroys as a result of battle is removed from play. | ||||||
Super
▶︎ Deck
|
8.3
(45)
[92123] |
JP189 | D.D. Warrior Lady | Effect Monster | ||
- | 4 | Warrior | 1500 | 1600 | ||
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | ||||||
Normal
▶︎ Deck
|
4.1
(12)
[13651] |
JP217 | D.D. Trainer | Normal Monster | ||
- | 1 | Fiend | 100 | 2000 | ||
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. | ||||||
Rare
▶︎ Deck
|
8
(9)
[16764] |
JP206 | Different Dimension Gate | Continuous Spell | ||
Activate this card by targeting 1 monster on each field; banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in. | ||||||
Ultra
▶︎ Deck
|
2.1
(26)
[19850] |
JP266 | Blast Held by a Tribute | Normal Trap | ||
When an opponent's monster that was Tribute Summoned declares an attack: Destroy as many face-up Attack Position monsters they control as possible, and if you do, inflict 1000 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
3.2
(11)
[7479] |
JP257 | Altar for Tribute | Normal Trap | ||
Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster. | ||||||
Normal
▶︎ Deck
|
2.6
(14)
[11443] |
JP094 | Tribute Doll | Normal Spell | ||
Tribute 1 monster; Special Summon 1 Level 7 monster from your hand that can be Normal Summoned/Set. It cannot attack this turn. | ||||||
Normal
▶︎ Deck
|
4.1
(14)
[16815] |
JP089 | Ante | Normal Spell | ||
Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the Graveyard, and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.) | ||||||
Normal
▶︎ Deck
|
4.1
(10)
[14417] |
JP118 | Amazoness Tiger | Effect Monster | ||
- | 4 | Beast | 1100 | 1500 | ||
You can only control 1 "Amazoness Tiger". Gains 400 ATK for each "Amazoness" monster you control. Your opponent's monsters cannot attack "Amazoness" monsters, except this one. | ||||||
Normal
▶︎ Deck
|
2.3
(12)
[11311] |
JP117 | Amazoness Blowpiper | Effect Monster | ||
- | 3 | Warrior | 800 | 1500 | ||
Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn. | ||||||
Super
▶︎ Deck
|
4
(7)
[12323] |
JP151 | Amazoness Archers | Normal Trap | ||
When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able. | ||||||
Normal
▶︎ Deck
|
5.5
(12)
[18582] |
JP114 | Amazoness Paladin | Effect Monster | ||
- | 4 | Warrior | 1700 | 300 | ||
Gains 100 ATK for each "Amazoness" monster you control. | ||||||
Normal
▶︎ Deck
|
3.5
(13)
[9152] |
JP139 | Amazoness Spellcaster | Normal Spell | ||
Target 1 "Amazoness" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn. | ||||||
Super
▶︎ Deck
|
8.1
(20)
[37995] |
JP116 | Amazoness Swords Woman | Effect Monster | ||
- | 4 | Warrior | 1500 | 1600 | ||
Your opponent takes any battle damage you would have taken from battles involving this card instead. | ||||||
Normal
▶︎ Deck
|
2.6
(16)
[12305] |
JP115 | Amazoness Fighter | Effect Monster | ||
- | 4 | Warrior | 1500 | 1300 | ||
You take no battle damage from attacks involving this card. | ||||||
Ultra
▶︎ Deck
|
5
(22)
[37235] |
JP267 | Judgment of Anubis | Counter Trap | ||
When your opponent activates a Spell Card that would destroy a Spell/Trap(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field. | ||||||
Normal
▶︎ Deck
|
2.4
(12)
[14056] |
JP165 | Acrobat Monkey | Normal Monster | ||
- | 3 | Machine | 1000 | 1800 | ||
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. | ||||||
Normal
▶︎ Deck
|
7.3
(18)
[53808] |
JP030 | Dark Room of Nightmare | Continuous Spell | ||
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent. | ||||||
Ultra
▶︎ Deck
|
6.7
(24)
[54180] |
JP214 | Interdimensional Matter Transporter | Normal Trap | ||
Target 1 face-up monster you control; banish that target until the End Phase. | ||||||
Normal
▶︎ Deck
|
3.7
(13)
[8792] |
JP242 | Agido | Effect Monster | ||
- | 4 | Fairy | 1500 | 1300 | ||
When this card is destroyed and sent to the Graveyard as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your Graveyard whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.) | ||||||
Normal
▶︎ Deck
|
5
(20)
[35584] |
JP111 | Aitsu | Normal Monster | ||
- | 5 | Fairy | 100 | 100 | ||
He seems to be very unreliable, but he might have incredible potential. | ||||||
EXPERT EDITION Volume.1 Card List
4.5 /10.0 pt Number of card ratings : 4587 User Review : 4587 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)