Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Include "Guardian" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 57

Include "Guardian" in "Card Name" or "Card Text".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ガーディアン・キマイラ ▶︎ Deck 9.3 18 Guardian Chimera Fusion Monster
Effect Monster
- 9 Beast 3300 3300
3 monsters with different names
Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.
ゴルゴニック・ガーディアン ▶︎ Deck 9.2 35 Gorgonic Guardian Xyz Monster
Effect Monster
- 3 Rock 1600 1200
2 Level 3 Rock-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.
コアキメイル・ガーディアン ▶︎ Deck 9.1 24 Koa'ki Meiru Guardian Effect Monster
- 4 Rock 1900 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.
聖種の地霊 ▶︎ Deck 8.8 9 Sunseed Genius Loci Normal Monster
- 1 Plant 0 600
This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.
ガーディアン・スライム ▶︎ Deck 8.8 12 Guardian Slime Effect Monster
- 10 Aqua 0 0
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.
ゴヨウ・ガーディアン ▶︎ Deck 8.8 83 Goyo Guardian Synchro Monster
Effect Monster
- 6 Warrior 2800 2000
1 EARTH Tuner + 1+ non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.
TG スター・ガーディアン ▶︎ Deck 8.7 10 T.G. Star Guardian Synchro Monster
Tuner Monster
Effect Monster
- 5 Warrior 100 2200
1 Tuner + 1+ non-Tuner "T.G." monsters
Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn.
●If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand.
●During your Main Phase: You can Special Summon 1 "T.G." monster from your hand.
風水魔神-ゲート・ガーディアン ▶︎ Deck 8.3 7 Gate Guardian of Wind and Water Fusion Monster
Effect Monster
- 9 Spellcaster 2450 2300
"Kazejin" + "Suijin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of "Gate Guardian of Wind and Water" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Kazejin" or "Suijin".
守護者スフィンクス ▶︎ Deck 8.1 19 Guardian Sphinx Effect Monster
- 5 Rock 1700 2400
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.
ガード・オブ・フレムベル ▶︎ Deck 7.9 34 Flamvell Guard Normal Monster
Tuner Monster
- 1 Dragon 100 2000
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.
ガーディアン・エアトス ▶︎ Deck 7.9 25 Guardian Eatos Effect Monster
- 8 Fairy 2500 2000
If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 of your Equip Spells equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and if you do, this card gains 500 ATK for each monster banished by this effect, until the end of this turn.
ファイアウォール・ガーディアン ▶︎ Deck 7.8 8 Firewall Guardian Effect Monster
- 4 Cyberse 100 2000
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
合体魔神-ゲート・ガーディアン ▶︎ Deck 7.7 11 Gate Guardians Combined Fusion Monster
Effect Monster
- 12 Warrior 3750 3400
"Sanga of the Thunder" + "Kazejin" + "Suijin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field, and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Gate Guardians Combined" thrice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 Level 11 or lower "Gate Guardian" monster from your Deck or Extra Deck, ignoring its Summoning conditions.
雷風魔神-ゲート・ガーディアン ▶︎ Deck 7.6 5 Gate Guardian of Thunder and Wind Fusion Monster
Effect Monster
- 9 Thunder 2500 2200
"Sanga of the Thunder" + "Kazejin"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions "Sanga of the Thunder", "Kazejin", AND "Suijin". You can only use this effect of "Gate Guardian of Thunder and Wind" once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Sanga of the Thunder" or "Kazejin".
ディメンション・ガーディアン ▶︎ Deck 7.6 12 Dimension Guardian Continuous Trap
Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card.
フォース・オブ・ガーディアン ▶︎ Deck 7.5 6 Riryoku Guardian Normal Spell
If your LP are lower than your opponent's: Target 1 monster you control with "Gate Guardian" in its original name; halve your opponent's LP, then that monster gains ATK equal to your opponent's LP. You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use each effect of "Riryoku Guardian" once per turn.
水雷魔神-ゲート・ガーディアン ▶︎ Deck 7.3 6 Gate Guardian of Water and Thunder Fusion Monster
Effect Monster
- 9 Aqua 2550 2300
"Suijin" + "Sanga of the Thunder"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can only use this effect of "Gate Guardian of Water and Thunder" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished "Suijin" or "Sanga of the Thunder".
先史遺産トゥーラ・ガーディアン ▶︎ Deck 6.9 16 Chronomaly Tula Guardian Effect Monster
- 5 Rock 1800 900
If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian".
黄金郷のガーディアン ▶︎ Deck 6.9 12 Guardian of the Golden Land Continuous Trap
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.
魔風衝撃波 ▶︎ Deck 6.5 4 Double Attack! Wind and Thunder!! Quick-Play Spell
If you control a "Gate Guardian" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your "Sanga of the Thunder", "Kazejin", or "Suijin" that is banished or in your Deck to your hand. You can only use this effect of "Double Attack! Wind and Thunder!!" once per turn.
ガーディアン・オブ・オーダー ▶︎ Deck 6.4 18 Guardian of Order Effect Monster
- 8 Warrior 2500 1200
If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order".
ウェポンサモナー ▶︎ Deck 6.3 15 Arsenal Summoner Effect Monster
Flip Monster
- 4 Spellcaster 1600 1600
FLIP: Add 1 "Guardian" card from your Deck to your hand, except "Celtic Guardian", "Winged Dragon, Guardian of the Fortress #1", "Winged Dragon, Guardian of the Fortress #2", "Guardian of the Labyrinth", or "The Reliable Guardian".
ロストガーディアン ▶︎ Deck 6.3 15 Lost Guardian Effect Monster
- 4 Rock 100 ?
The original DEF of this card equals the number of your banished Rock-Type monsters x 700.
ガーディアンの力 ▶︎ Deck 6.2 9 Power of the Guardians Equip Spell
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.
死神の大鎌-デスサイス ▶︎ Deck 6.1 13 Reaper Scythe - Dreadscythe Equip Spell
Equip only to "Guardian Dreadscythe". It gains 500 ATK for each monster in the GYs.
巨竜の守護騎士 ▶︎ Deck 5.9 11 Guardian of Felgrand Effect Monster
- 4 Warrior 500 500
If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Graveyard to this card. This card gains ATK and DEF equal to half the ATK and DEF of the monster equipped to it by this effect. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your Graveyard; Special Summon it.
カノプスの守護者 ▶︎ Deck 5.7 3 Canopic Protector Continuous Trap
Once per Chain, when your opponent activates a card or effect: You can Special Summon 1 "Horus" monster from your hand or GY, but for the rest of this turn, you cannot Special Summon monsters with the same original name by the effect of "Canopic Protector". If this card is sent from the hand or field to the GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Canopic Protector" once per turn.
王家の守護者スフィンクス ▶︎ Deck 5.5 4 Pharaonic Guardian Sphinx Effect Monster
- 8 Rock 2300 3000
Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position.
牙城のガーディアン ▶︎ Deck 5.3 24 Stronghold Guardian Effect Monster
- 4 Warrior 0 1500
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase.
ガーディアン・デスサイス ▶︎ Deck 5.1 17 Guardian Dreadscythe Effect Monster
- 8 Fiend 2500 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY.
Other sorts : Card Registration Date, scale blue, scale red

(1/2 pages) 1 - 30

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -