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Generaider Boss Loot →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
While you control a Token, your opponent's monsters cannot target "Generaider" Effect Monsters for attacks. If a "Generaider" Effect Monster is destroyed by battle: Your opponent draws 1 card. You can only use this effect of "Generaider Boss Loot" once per turn. | |||||
Average Rating Score | 1.1(13) |
- Card Info
- Card Reviews (13 rating scores)
- Decks with Generaider Boss Loot (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Generaider Boss Loot" card reviews and rating scores
1.1(13) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
100% | (13) |
ねこーら
2021/04/25 12:12
2021/04/25 12:12
Comprehensive evaluation: To the extent that it may be useful if a wall is made with tokens.
Disturbance is possible if you take advantage of the wall effect by using a card that deploys tokens.
With "Generaider Boss Stage" he deploys a Generaider token, and with "Token Stampede" he grants combat destruction resistance, he has almost no chance of the Generaider breaking through in battle.
It can be strengthened with 《Loptr, Shadow of the Generaider Bosses》, and it also leads to protecting 《Loptr, Shadow of the Generaider Bosses》itself.
The draw in the second half is not a trigger for 《Generaider Boss Stage》, so you can regard it as a real disadvantage.
If you use 《Appropriate》, you can make use of it, but it doesn't mesh with the effect in the first half.
Disturbance is possible if you take advantage of the wall effect by using a card that deploys tokens.
With "Generaider Boss Stage" he deploys a Generaider token, and with "Token Stampede" he grants combat destruction resistance, he has almost no chance of the Generaider breaking through in battle.
It can be strengthened with 《Loptr, Shadow of the Generaider Bosses》, and it also leads to protecting 《Loptr, Shadow of the Generaider Bosses》itself.
The draw in the second half is not a trigger for 《Generaider Boss Stage》, so you can regard it as a real disadvantage.
If you use 《Appropriate》, you can make use of it, but it doesn't mesh with the effect in the first half.
京太
2021/04/13 8:28
2021/04/13 8:28
Since it's useless, it can't be used as a piggyback trigger.
The advantage is availability.
The advantage is availability.
わがじゃん
2020/11/14 9:52
2020/11/14 9:52
If it were to deal with effect destruction instead of battle destruction, there would still be ways to defend it, but most of the Effect Monsters in the category have over 2000 ATK and DEF, and with 《Loptr, Shadow of the Generaider Bosses》they even have an attack and defense pump up effect during the opponent's turn [Generaider]. To be honest, I can't see the meaning of giving battle destruction resistance in . Furthermore, it has a forced draw effect on the opponent in limited situations during the damage step.
Honestly, I can assure you that anyone who can find a way to use this card is a genius in a sense. Since the draw effect from battle destruction is mandatory, are you saying that you should also destroy the deck?
Honestly, I can assure you that anyone who can find a way to use this card is a genius in a sense. Since the draw effect from battle destruction is mandatory, are you saying that you should also destroy the deck?
pugelahcho
2019/09/19 18:58
2019/09/19 18:58
*《Generaider Boss Stage》cannot be activated due to damages.
There were many people who misunderstood that it could be a trigger for 《Generaider Boss Stage》in the evaluation below, so just in case...
If you misunderstand and still get 1 point, will the true evaluation go to minus?
it's horrible trash
There were many people who misunderstood that it could be a trigger for 《Generaider Boss Stage》in the evaluation below, so just in case...
If you misunderstand and still get 1 point, will the true evaluation go to minus?
it's horrible trash
備長炭18
2019/08/12 12:34
2019/08/12 12:34
× × >< (Will that become my eyes...)
The King's Spell Trap is intended to lead to the recruiting effect of the stage by making the opponent draw, and as the name suggests, it has a 1-draw effect that is a quest reward, and a suitable quality (difficulty) is required. but···
The thing about this card is that he can't attack a Generaider Effect Monster as long as the token exists.
To be honest, considering the status and effects, I can only think that the token will be destroyed in battle, and the Generaider itself will be easy for the opponent to remove by the effect, and this card itself has no resistance, so the lock performance is questionable.
In addition, the 1 draw as a reward is a very limited timing to destroy the king in battle, so even if it is connected to the effect of the stage, it is too late to use it backwards like building a wall with a token or removing it in the battle phase with a sword. I can't help but think it's too late.
I wonder if it's okay to be called a hospitality card.
The King's Spell Trap is intended to lead to the recruiting effect of the stage by making the opponent draw, and as the name suggests, it has a 1-draw effect that is a quest reward, and a suitable quality (difficulty) is required. but···
The thing about this card is that he can't attack a Generaider Effect Monster as long as the token exists.
To be honest, considering the status and effects, I can only think that the token will be destroyed in battle, and the Generaider itself will be easy for the opponent to remove by the effect, and this card itself has no resistance, so the lock performance is questionable.
In addition, the 1 draw as a reward is a very limited timing to destroy the king in battle, so even if it is connected to the effect of the stage, it is too late to use it backwards like building a wall with a token or removing it in the battle phase with a sword. I can't help but think it's too late.
I wonder if it's okay to be called a hospitality card.
とき
2019/08/03 11:00
2019/08/03 11:00
Let's talk about the rewards for defeating the king.
As long as there are tokens on the field, he can't target the Generaider Effect Monster for attacks, and if the Generaider Effect Monster is destroyed by battle, he has the effect of allowing the opponent to draw a card.
It's a card that aims to activate the effect of "Generaider Boss Stage" by letting the Generaider be destroyed in battle, but in general, even if you don't feel that the effect is used in the normal draw do not have. With the Generaider tokens in play he can protect the Generaider from combat, but the Generaider tokens aren't that high in tokens and he's standing in attack position with his ATK, so he's not that reliable as a defense.
A card that doesn't balance the trade-off of gaining the possibility that the opponent will be entrusted with the benefit of the draw while the benefit that you can get is too small. If you play poorly, it's a card that will turn on you, so it's safer not to use it.
As long as there are tokens on the field, he can't target the Generaider Effect Monster for attacks, and if the Generaider Effect Monster is destroyed by battle, he has the effect of allowing the opponent to draw a card.
It's a card that aims to activate the effect of "Generaider Boss Stage" by letting the Generaider be destroyed in battle, but in general, even if you don't feel that the effect is used in the normal draw do not have. With the Generaider tokens in play he can protect the Generaider from combat, but the Generaider tokens aren't that high in tokens and he's standing in attack position with his ATK, so he's not that reliable as a defense.
A card that doesn't balance the trade-off of gaining the possibility that the opponent will be entrusted with the benefit of the draw while the benefit that you can get is too small. If you play poorly, it's a card that will turn on you, so it's safer not to use it.
wairo
2019/08/03 10:30
2019/08/03 10:30
Amazing entertainment card that draws only the other party
It will trigger the effect of 《Generaider Boss Stage》, but for that reason, a combo card that has almost nothing but disadvantages is not something you can use.
It reminds me of the combo prerequisite cards around the 2nd to 5th periods
It will trigger the effect of 《Generaider Boss Stage》, but for that reason, a combo card that has almost nothing but disadvantages is not something you can use.
It reminds me of the combo prerequisite cards around the 2nd to 5th periods
ヒコモン
2019/08/02 12:32
2019/08/02 12:32
Only the attack limit is terrible no matter how much. At least I wanted it to not be the target of the effect. Also, the effect that draws 1 when an Effect Monster is destroyed by battle may be conscious of "Generaider Boss Stage", but normally the effect will be activated during the draw phase of the opponent's turn, and even a token will come out. .
アルバ
2019/08/02 10:35
2019/08/02 10:35
A card that makes you think that the impact of the effect of 2 is a big entertainment card in a bad way.
A card that rewards the opponent for defeating his boss character, the Generaider.
However, the benefits you can receive against the risk are small, and the habit of having a battle restraint effect to draw is limited to battle destruction, so it doesn't mesh with the purpose of making your opponent draw a card.
A card that rewards the opponent for defeating his boss character, the Generaider.
However, the benefits you can receive against the risk are small, and the habit of having a battle restraint effect to draw is limited to battle destruction, so it doesn't mesh with the purpose of making your opponent draw a card.
シエスタ
2019/08/02 8:53
2019/08/02 8:53
Stupid. Isn't this an error card?
1 isn't bad for a Generaider who doesn't have a lot of offense and defense for their level, but in this day and age with a lot of removal, it's honestly not worth it. Also, the two effects are not well matched.
2 makes the opponent draw. However, he has cards such as Generaider Boss Stage and Haar in the Generaider that can be triggered by the opponent's draw, so it becomes a combo card.
It is unreliable both as a defense and as a combo card.
1 isn't bad for a Generaider who doesn't have a lot of offense and defense for their level, but in this day and age with a lot of removal, it's honestly not worth it. Also, the two effects are not well matched.
2 makes the opponent draw. However, he has cards such as Generaider Boss Stage and Haar in the Generaider that can be triggered by the opponent's draw, so it becomes a combo card.
It is unreliable both as a defense and as a combo card.
shiro
2019/08/02 7:03
2019/08/02 7:03
The model of the entertainment king who draws only the opponent
It can be said that it is a perfect card for entertainment play
It can be said that it is a perfect card for entertainment play
める
2023/09/17 1:46
2023/09/17 1:46
Decks with "Generaider Boss Loot"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Deck Build Pack Mystic Fighters | DBMF-JP036 | 2019-08-03 | Normal |
Ranking and View Num
Rating Score Rank | 12,993 / 13,171 Cards |
---|---|
View Num | 11,981 |
Others
Japanese card name | 王の報酬 |
---|
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