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HOME > Yu-Gi-Oh! Card Lists > 20th ANNIVERSARY PACK 1st WAVE > Legacy of the Duelist

Legacy of the Duelist Used Deck

Legacy of the Duelist
Card Kind Attribute Level Type ATK DEF
Continuous Spell - - - - -
When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from their hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your Graveyard to your hand.
password:88851326
Average Rating Score 6.8(19)
  1. Card Info
  2. Card Reviews (19 rating scores)
  3. Decks with Legacy of the Duelist (37 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Legacy of the Duelist" card reviews and rating scores


6.8(19)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0評価星0評価星0
カード評価ラベル5
15% (3)
カード評価ラベル4
57% (11)
カード評価ラベル3
15% (3)
カード評価ラベル2
5% (1)
カード評価ラベル1
5% (1)

japan ブルーバード
2023/04/18 12:31
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A hot card name. Lotteria~♪
When I say negate the attack, I want to use it as a trigger for 《Double or Nothing!》, but unfortunately I miss the timing, so be careful. The effect that only one can be set can be combined with Anti-Spell Fragrance to create a combo that allows him to use only one spell card per turn, which is extremely powerful.
But that doesn't matter. The main goal is the bottom effect. You can reproduce the famous scene of Yu-Gi-Oh Death-T, "The card I drew is... Exodia the Forbidden One!" If you specify Quintet Magician from Future Fusion, you can drop his Exodia into his GY at once. It's the most roundabout way to get all of his Exodia in a normal draw, but it's the ultimate technique that every duelist dreams of. Gatchama~n♪
japan くず
2023/04/18 1:14
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An original atmosphere card that hardly becomes an ad
If it can be useful, it's only when you go down first, but if you're in a downed environment, you can just crack the bag without inserting such a card, so it's useless in the end.
It might be fun if you do the special rules that are supposed to be like speed world
japan ねこーら
2023/04/18 0:24
Yugioh Icon
Comprehensive evaluation: Depending on the combo, there is an effect that can be used as much as you want.
The effect of negate the attack and destroy the Spell/Trap card is easy to prepare a target for destruction by combining 《Performapal Five-Rainbow Magician》to force the opponent to set, and it can be doubled with 《Double or Nothing!》.
(2) is brutal in combination with 《Anti-Spell Fragrance》, and only one Spell/Trap card can actually be used, and even if it is set, it can be immediately destroyed with (1).
The attack limit works well in an environment that emphasizes the development from extras, and if I make full use of his Special Summon monsters and Ritual Monsters in the main deck, there are almost no restrictions.
As for (3), if you use 《Cardcar D》repeatedly, it will rather accelerate the draw, and if you send it to GY as a search, link material, etc. from the summons, you can reuse the effect at the time of summoning, which is an advantage. It will happen.
japan カディーン
2020/03/06 21:44
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Considering that all monsters become Lyra and all draws turn into 《Monster Reincarnation》, it is quite a power card.
Despite having such performance, "cannot be activated without going through battle", "have to wait for a draw", "easily removed", "difficult to search", etc. I can understand how crazy the environment is.
japan シエスタ
2018/11/20 14:12
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A card for fans of the original DM that follows the effects of the original.
Both effects are interesting, but they stand out because they are perpetual and difficult to search for, and they are not always stable.
If you ask me if I should adopt it, I will shy away from it. At present, it will be a romantic card that enjoys the atmosphere of the original.
japan ヒコモン
2018/11/20 12:29
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A card that reproduces the original rules. You can attack Spells and Traps and limit the number of Spells and Traps set. Also, summon sickness to monsters Special Summoned from the Extra Deck. There are various effects such as converting card draws into 《Monster Reincarnation》, but to be honest, there is no point in using it with Continuous Spell, which is difficult to search for.
japan はわわ
2018/09/18 14:21
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None of the effects are that strong, and it's easy to break during the opponent's turn, so I don't think there's much point in using it.
japan メタルサイクロプス
2017/03/18 3:54
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It's an interesting effect, and above all, a card with a name and illustration that really grabs your attention.
All effects are excellent, both beatdown and Spell Trap suppression, plus his GY recovery. Let's fight hotly with the main monsters without unnecessary chatting ZE! Beatdown that doesn't rely on extras is good because it causes extra sickness. It's not in any of his decks, but I think it's a very good card.
japan くろゆき
2017/02/11 21:04
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Somewhat interesting effect. If you're aiming for a gun down, you'll be stabbed well.
The recovery effect of GY is also a useful effect.
japan アルバ
2016/12/20 2:54
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Famous song Lotteria.
A card that simulates some of the unique rules that existed in the original.
1 effect can cancel attack declaration and destroy Spell Trap.
You need to declare an attack and cancel it, but it's convenient to think that you can use the declaration of attack to remove her Spell Trap.
2 makes summoning sickness with a limited number of sets of his Spell Trap and extra monsters.
Various combos can be considered for limiting the number of sets.
The summoning sickness effect can block the attack declaration, but the effect is not blocked, so it may not be very binding.
I don't know exactly what rule was reproduced for 3, but it's an effect that can change the draw to 《Monster Reincarnation》, so you can use it whenever you want, so it's not a problem.
japan 究極
2016/12/20 0:24
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I am very active in my [Terranite].
With ①, you can destroy Skidre, 《Vanity's Emptiness》, etc. In particular, Skidre will be stuck if Psych is stopped and protected, so permanent prone removal is valuable.
② is a powerful lock when used in combination with the magic seal, and since you can release it at any time with Trivale, the actual damage is small.
If you collect Altair in ③, you can always get Trivale.
With the above feeling, I thought that [Terranite] enhancement came.
japan ラギアの使徒
2016/12/18 14:14
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The second effect is the biggest, and it can be a deterrent against the use of large sets and extras. The first effect is a roundabout way of removing his Spell/Trap, so I'd like to use it in combination with 《Double or Nothing!》. It's a pain that the 3rd effect will also normally give up the draw.
japan
2016/12/18 11:38
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Instead of throwing away attacks, his spells and traps can be destroyed, suppressing monster attacks from the EX Deck, limiting the set of spells and traps, collecting his GY instead of drawing, etc. Packed with various effects. card. In particular, the effect of ② has its own control power, and whether it is a reproduction of the original rule, the monsters in the EX Deck have summoning sickness, and since there is only one set, it sticks around Valje and AF. The summoning sickness effect is easy to work in the current environment where monsters are rampant from the EX Deck.
It's the nature of a permanent card, and it's charming to be destroyed immediately after being chained when activated.
japan げおんぬ
2016/12/18 4:37
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As a fan of the first generation, I want one. cool. Three effects are not bad. With extra suppression, one kill etc. will be eased a little...? Cyclone and Tsuitsui can easily destroy him, so considering the risk, should he be included in the deck...? If you use it well, one piece that seems to shine.
japan とき
2016/12/17 15:22
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The name of that famous BGM is actually OCG.
If you use the first effect, Giant Soldier of Stone can attack the moon, and if you use the second effect, you can do Battle City Arc. What is the third effect?
A rather messy card, probably because it aimed to reproduce various scenes. However, the 1st effect and the 2nd set limit of his Spell / Trap card are compatible, and it has the potential to become an effective meta when it becomes a gun-down environment.
Summoning sickness from Special Summoned monsters from extras is simply excellent if you are unaffected. The effect of number 3 is also an effect that you can be proud of as a bonus, as long as you can buy the song selection by salvage.
However, do I need to find a deck that negates both Gundown and Extras and still allows me to move?
japan デルタアイズ
2016/12/17 12:36
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Lotteria
It's full of interesting effects, such as destroying the bag when an attack is declared on your own monster, only one Spell Trap set for each player per turn, summoning sickness from monsters from extras, and collecting one of his GY monsters instead of a normal draw.
japan かどまん
2023/09/28 14:06
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japan みめっと
2023/09/28 13:33
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japan 絶望神の使徒
2024/05/01 7:50
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Decks with "Legacy of the Duelist"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
20th ANNIVERSARY PACK 1st WAVE 20AP-JP001 2016-12-17 Secret

Ranking and View Num

Rating Score Rank 6,173 / 13,210 Cards
View Num 40,295

Others

Japanese card name 熱き決闘者たち

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