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HOME > Yu-Gi-Oh! Card Lists > BATTLE OF CHAOS > Darton the Mechanical Monstrosity

Darton the Mechanical Monstrosity Used Deck

Darton the Mechanical Monstrosity
Card Kind Attribute Level Type ATK DEF
Effect Monster - 1 Machine ? 0
Once per turn, during your Main Phase: You can check the difference between the current and original ATK of each monster on the field, add up the total of each of those differences, and make this monster's original ATK become that combined amount until the end of your opponent's next turn.
Average Rating Score 5.8(4)
  1. Card Info
  2. Card Reviews (4 rating scores)
  3. Decks with Darton the Mechanical Monstrosity (1 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Darton the Mechanical Monstrosity" card reviews and rating scores


5.8(4)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
25% (1)
カード評価ラベル3
75% (3)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan カディーン
2021/10/18 13:50
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Speaking of monsters that change the original ATK, most of them are fixed by real-time changes due to permanent effects or triggers when they come into play, but this can be activated arbitrarily and needs to be reapplied if it spans turns. and usability are very different.
It's not a permanent effect, so it can't be used for combat tricks, but at the same time, you don't have to worry about it being reduced by your opponent, and you can fix it at the moment when the number increases to the maximum.
There are other cards that refer to the difference from his original ATK, but since this refers to the amount of change in all monsters, it is affected by the synergistic effect of multiple cards. It's not uncommon for both his original ATK and ATK to change, and despite being a brain muscle card, the wisdom and knowledge required of the user is relatively high. At the very least, the difference between the original ATK and ATK, the application of permanent effects and residual effects, and the fluctuations and ups and downs to a fixed value can cause delays unless you have enough knowledge to explain to the other party.
If you overcome that, you can get the possibility to unleash a lethal shot from an unexpected card. Level 1 DARK Machine With 0 defensive power, it has a status that is too good for a man, so it is one of the most useful Roman cards.
japan みめっと
2021/10/16 15:36
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I thought this time it would be the first regular pack with 0 Machines for the first time in ten years until the very end.
The effect is a unique status determination effect that makes the total value of the difference between his current ATK and his original ATK of everyone on the field his own original ATK.
It doesn't matter if the difference is positive or negative, and by strengthening all of your own monsters, you can use the total amount of all strengthening as your ATK, so the more you line up the monsters, the more murderous it becomes. You can
Regarding strengthening himself by weakening the opponent's monsters, if his ATK of a monster with ATK 4000 is 0, his ATK will be completely his own, so this is also an operation to deal a deadly blow. The law is excellent.
However, to be honest, I don't really like getting it from the effect that activates it, and it's a shame that you can't hit it as it is, even though it's a kind of adjustment.
Whether it's Daiza or Gaiaplate, I don't think you should make unnecessary chain blocks for monsters that are like power.
japan 奇怪賊
2021/10/16 15:30
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It is a level 1 machine type monster and can be increased by one for one, machine duplication, and rampage summoning.
It's probably not as good as 《King of the Skull Servants》, but depending on the situation, it can be his explosive ATK.
For that, it is necessary to change his ATK. It's easy to forget that you can not only strengthen yourself or weaken your opponent, but you can also weaken yourself, such as Kentregina.
When it comes to enhancing multiple things, the first thing that comes to mind is Limiter Removal, but if you use it first, you won't be enhanced, and you can't use it on cards that change during the Battle Phase.
That's why it's better to aim at weakening the opponent. GY GY is good, and Minimum Guts is also interesting.
His original ATK will rise, so you might be able to aim for a one-kill by becoming huge.
I don't care, but I feel like I'm being told to use it like a hang.
japan ねこーら
2021/10/16 14:29
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Comprehensive evaluation: It is good to increase his ATK in combination with overall weakening or strengthening.
It refers to the difference between his original ATK and his current ATK, but the reference range is all monsters of each other.
It is possible to greatly strengthen it by using 《Ghost of a Grudge》, which halves 《Black Garden》and makes his ATK of opponent monsters 0.
Even with Smile World, his ATK and Null are 100 times the square of the total number of monsters on the field.
Can I simply use 《United We Stand》to greatly enhance it and then refer to it?
Also, since his ATK is 0 until he uses the effect, it is possible to increase it to 3 with 《Machine Duplication》and each gain his ATK.
In addition, since the ATK after the change is the original ATK, it will not be doubled or tripled.
It is possible for up to 2 bodies to use the effect, add his ATK to Junk Warrior, and the 3rd body to use the effect and refer to the difference to double it.

Decks with "Darton the Mechanical Monstrosity"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
BATTLE OF CHAOS BACH-JP033 2021-10-16 Normal

Ranking and View Num

Rating Score Rank 7,591 / 12,836 Cards
View Num 3,805

Others

Japanese card name 機怪獣ダレトン

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