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Magnet Induction →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
If you control a "Magnet Warrior" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, "Magnet Warrior" and "Magna Warrior" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 "Magnet Induction" per turn. | |||||
Average Rating Score | 9.8(6) |
- Card Info
- Card Reviews (6 rating scores)
- Decks with Magnet Induction (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Magnet Induction" card reviews and rating scores
9.8(6) |
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100% | (6) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2023/06/15 22:37
2023/06/15 22:37
Comprehensive evaluation: It is still strong that it can be recruited without risk.
Magnet Warrior can't move unless you have a monster with an alias, but it's useful to be able to compensate for that and recruit.
In particular, if you deploy 《Beta The Electromagnet Warrior》and 《Alpha The Electromagnet Warrior》, you can easily connect to the trump card 《Berserkion the Electromagna Warrior》.
Well, it's easier to move by connecting with 《Delta The Magnet Warrior》and 《Epsilon The Magnet Warrior》on the opponent's turn to enrich his GY.
You can also use your hands to connect to normal link summons and Xyz summons.
It is also useful to have additional resistance, and since it has destruction resistance, it is easy to attack on the turn it is deployed, it is not destroyed by negate, and it is difficult to interfere with combos.
Magnet Warrior can't move unless you have a monster with an alias, but it's useful to be able to compensate for that and recruit.
In particular, if you deploy 《Beta The Electromagnet Warrior》and 《Alpha The Electromagnet Warrior》, you can easily connect to the trump card 《Berserkion the Electromagna Warrior》.
Well, it's easier to move by connecting with 《Delta The Magnet Warrior》and 《Epsilon The Magnet Warrior》on the opponent's turn to enrich his GY.
You can also use your hands to connect to normal link summons and Xyz summons.
It is also useful to have additional resistance, and since it has destruction resistance, it is easy to attack on the turn it is deployed, it is not destroyed by negate, and it is difficult to interfere with combos.
ジュウテツ
2021/11/01 4:55
2021/11/01 4:55
With the "Magnet Warrior" Deck, the recruit effect that can be used under loose conditions is to secure materials for the highest grade "Magnet Warrior" monsters, and to secure materials for X monsters that are compatible with "Magnet Warrior" Decks such as 《Gallant Granite》and 《Gorgonic Guardian》. I can use it and think it's great.
During the turn, I think it's strength to be able to add destruction resistance to "Magnet Warrior" and "Magnet Warrior" monsters.
During the turn, I think it's strength to be able to add destruction resistance to "Magnet Warrior" and "Magnet Warrior" monsters.
みめっと
2021/09/23 15:26
2021/09/23 15:26
A magnet warrior-like Spell card that allows you to recruit a lower-ranked Magnet Warrior that doesn't have a card with the same name when you have a lower-ranked Magnet Warrior on your field.
As a demerit after activation, Special Summon will be limited until the end of the turn. What a merit effect to get until the end.
Since you will be destroyed by your own effects, you won't be able to combo with things like Torrent Funeral, but you won't have any problems with suicide attacks, and you'll be able to use the bounce effect of the Magnet field without losing board advantage.
It is necessary to have a pair with a low-level Magnet Warrior, and if his Magnet Warrior is removed by the Friche effect before activation, there is a drawback that it can not even be activated and rots, but as a deployment card that touches the Deck, it is more than appropriate. I think it's a good effect for
Unlike 《Ties of the Brethren》, this effect doesn't target a monster, so when the effect resolves, it doesn't misfire even if Magnet Warrior isn't on the field.
His Magnet Warrior was compared with ABC's strength in terms of quality when it was released at the same time as Strak, but I feel that this new version is overwhelmingly the winner.
As a demerit after activation, Special Summon will be limited until the end of the turn. What a merit effect to get until the end.
Since you will be destroyed by your own effects, you won't be able to combo with things like Torrent Funeral, but you won't have any problems with suicide attacks, and you'll be able to use the bounce effect of the Magnet field without losing board advantage.
It is necessary to have a pair with a low-level Magnet Warrior, and if his Magnet Warrior is removed by the Friche effect before activation, there is a drawback that it can not even be activated and rots, but as a deployment card that touches the Deck, it is more than appropriate. I think it's a good effect for
Unlike 《Ties of the Brethren》, this effect doesn't target a monster, so when the effect resolves, it doesn't misfire even if Magnet Warrior isn't on the field.
His Magnet Warrior was compared with ABC's strength in terms of quality when it was released at the same time as Strak, but I feel that this new version is overwhelmingly the winner.
Decks with "Magnet Induction"
* is adopted as a key card.Card Category and Effect Category
Effect:Special Summon this card from Deck
Effect:Cannot be destroyed by battle
Effect:Cannot be destroyed by effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
WORLD PREMIERE PACK 2021 | WPP2-JP064 | 2021-09-25 | Normal |
Ranking and View Num
Rating Score Rank | 356 / 13,188 Cards |
---|---|
View Num | 4,070 |
Card Type "Normal Spell" Best Card Ranking | 53rd |
Others
Japanese card name | マグネット・インダクション |
---|
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