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HOME > Yu-Gi-Oh! Card Search > Search result
Include "WATER" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 296
Include "WATER" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (22) | Water Enchantress of the Temple | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1500 | 1200 | |||||||||
If you control an "Adventurer Token": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 "Rite of Aramesir" from your Deck or GY to your hand. If you control an "Adventurer Token": You can place 1 Field Spell that mentions "Adventurer Token" from your Deck face-up in your Field Zone. You can only use each effect of "Water Enchantress of the Temple" once per turn. | |||||||||||||
▶︎ Deck | 10 (20) | Swordsoul of Mo Ye | Effect Monster | ||||||||||
- | 4 | Wyrm | 1700 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn. | |||||||||||||
▶︎ Deck | 10 (4) | Marincess Coral Triangle |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.
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▶︎ Deck | 10 (10) | Focused Aquamirror | Normal Spell | ||||||||||
Add 1 "Gishki" monster from your Deck to your hand. During the End Phase, if you control a WATER Ritual Monster: You can banish this card from your GY; Set 1 "Aquamirror" Spell/Trap directly from your Deck or GY, except "Focused Aquamirror". You can only use this effect of "Focused Aquamirror" once per turn. | |||||||||||||
▶︎ Deck | 10 (4) | Marincess Dive | Normal Spell | ||||||||||
Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ●Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ●If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn. |
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▶︎ Deck | 10 (7) | Mikanko Water Arabesque | Equip Spell | ||||||||||
The equipped monster cannot be destroyed by card effects. During your Main Phase: You can Special Summon 1 "Mikanko" monster from your hand or Deck, with a different original name than the equipped monster, and if you do, equip it with this card, then return the monster that was previously equipped with this card to the hand. You can only use this effect of "Mikanko Water Arabesque" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (11) | Gishki Grimness | Effect Monster | ||||||||||
- | 2 | Fish | 600 | 700 | |||||||||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 "Gishki" monster from your Deck, except "Gishki Grimness", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of "Gishki Grimness" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (14) | Swordsoul Strategist Longyuan | Effect Monster | ||||||||||
- | 6 | Wyrm | 1200 | 2300 | |||||||||
You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (7) | Swordsoul of Taia | Effect Monster | ||||||||||
- | 4 | Wyrm | 1800 | 1500 | |||||||||
You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (8) | Icejade Aegirine | Effect Monster | ||||||||||
- | 3 | Aqua | 1000 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Icejade" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except "Icejade Aegirine", but return it to the hand during the End Phase. You can only use each effect of "Icejade Aegirine" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (12) | Marincess Blue Tang | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 1200 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (13) | Marincess Coral Anemone |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
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▶︎ Deck | 9.9 (9) | Marincess Blue Slug |
Link Monster Effect Monster |
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- | - | Cyberse | 1500 | - | |||||||||
1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.
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▶︎ Deck | 9.8 (46) | Neptabyss, the Atlantean Prince | Effect Monster | ||||||||||
- | 1 | Sea Serpent | 800 | 0 | |||||||||
You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Icejade Ran Aegirine |
Effect Monster Tuner Monster |
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- | 7 | Aqua | 1500 | 2500 | |||||||||
This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (13) | Marincess Sea Horse | Effect Monster | ||||||||||
- | 3 | Cyberse | 1400 | 1000 | |||||||||
You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (4) | Marincess Springirl | Effect Monster | ||||||||||
- | 4 | Cyberse | 1200 | 1000 | |||||||||
You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (93) | Toadally Awesome Forbidden |
Xyz Monster Effect Monster |
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- | 2 | Aqua | 2200 | 0 | |||||||||
2 Level 2 Aqua monsters Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand. |
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▶︎ Deck | 9.7 (24) | Fishborg Blaster Forbidden |
Effect Monster Tuner Monster |
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- | 1 | Fish | 100 | 200 | |||||||||
If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER. | |||||||||||||
▶︎ Deck | 9.7 (15) | Number 4: Stealth Kragen |
Xyz Monster Effect Monster |
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- | 4 | Aqua | 1900 | 1500 | |||||||||
2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material. |
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▶︎ Deck | 9.7 (3) | The Sacred Waters in the Sky | Normal Spell | ||||||||||
Activate 1 "The Sanctuary in the Sky" directly from your Deck, or add 1 monster that mentions "The Sanctuary in the Sky" from your Deck to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can gain 500 LP for each "Hyperion" and "The Agent" monster you control. If your monster that mentions "The Sanctuary in the Sky" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of "The Sacred Waters in the Sky" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (13) | Ogdoadic Water Lily | Normal Spell | ||||||||||
Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn. | |||||||||||||
▶︎ Deck | 9.7 (19) | Kyoutou Waterfront | Field Spell | ||||||||||
Each time a card(s) is sent from the field to the GY, place 1 Kaiju Counter on this card for each sent card (max. 5). Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If this card would be destroyed by a card effect, you can remove 1 Kaiju Counter from this card instead. | |||||||||||||
▶︎ Deck | 9.6 (13) | Buzzsaw Shark | Effect Monster | ||||||||||
- | 4 | Fish | 1600 | 500 | |||||||||
You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | |||||||||||||
▶︎ Deck | 9.6 (25) | Swap Frog | Effect Monster | ||||||||||
- | 2 | Aqua | 1000 | 500 | |||||||||
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | |||||||||||||
▶︎ Deck | 9.6 (27) | Adamancipator Risen - Dragite |
Synchro Monster Effect Monster |
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- | 8 | Rock | 3000 | 2200 | |||||||||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn. |
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▶︎ Deck | 9.6 (7) | Fish Sonar | Normal Spell | ||||||||||
Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn. | |||||||||||||
▶︎ Deck | 9.5 (13) | Abyss Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1200 | 700 | |||||||||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (11) | Graydle Slime Jr. |
Effect Monster Tuner Monster |
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- | 2 | Aqua | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can target 1 "Graydle" monster in your Graveyard; for the rest of this turn, you cannot Special Summon other monsters, except WATER monsters, also Special Summon that monster, then you can Special Summon from your hand, 1 Aqua-Type monster with the same Level as the monster Special Summoned by this card's effect. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Graydle" monster from your Deck. | |||||||||||||
▶︎ Deck | 9.5 (10) | Evigishki Neremanas |
Ritual Monster Effect Monster |
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- | 10 | Spellcaster | 3000 | 1800 | |||||||||
You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck. | |||||||||||||
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