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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Sage" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 34
Include "Sage" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.8 (4) | Cyberse Sage |
Ritual Monster Effect Monster Tuner Monster |
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- | 1 | Cyberse | 0 | 0 | ||
You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn. | ||||||
▶︎ Deck | 9.6 (19) | Sage with Eyes of Blue |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 1500 | ||
When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn. | ||||||
▶︎ Deck | 9.4 (18) | Sylvan Sagequoia | Effect Monster | |||
- | 7 | Plant | 2600 | 1200 | ||
When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 9.1 (24) | Dark Spirit's Mastery | Normal Spell | |||
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn. | ||||||
▶︎ Deck | 8.8 (6) | ZS - Utopic Sage |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 2500 | ||
2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead. |
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▶︎ Deck | 8.3 (7) | ZS - Ascended Sage | Effect Monster | |||
- | 4 | Warrior | 900 | 300 | ||
If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn. |
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▶︎ Deck | 8 (7) | ZS - Armed Sage | Effect Monster | |||
- | 4 | Warrior | 300 | 900 | ||
If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn. |
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▶︎ Deck | 7.8 (6) | Infernity Sage |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 800 | ||
During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn. | ||||||
▶︎ Deck | 7.8 (10) | Sentence of Doom | Continuous Trap | |||
You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.3 (20) | Dark Sanctuary | Field Spell | |||
If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster. | ||||||
▶︎ Deck | 7 (11) | Wiz, Sage Fur Hire | Effect Monster | |||
- | 7 | Spellcaster | 1600 | 2800 | ||
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. | ||||||
▶︎ Deck | 6.5 (15) | Meltiel, Sage of the Sky | Effect Monster | |||
- | 4 | Fairy | 1600 | 1200 | ||
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | ||||||
▶︎ Deck | 5.8 (12) | Windaar, Sage of Gusto | Effect Monster | |||
- | 6 | Psychic | 2000 | 1000 | ||
When this card destroys a monster by battle and sends it to the Graveyard: You can target 1 Level 3 or lower "Gusto" monster in your Graveyard; Special Summon that target in face-up Defense Position. | ||||||
▶︎ Deck | 5.5 (8) | Sage of Benevolence - Ciela | Effect Monster | |||
- | 6 | Machine | 2200 | 1000 | ||
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 "Sky Striker Ace" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Benevolence - Ciela" once per turn. |
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▶︎ Deck | 5.4 (21) | Message in a Bottle | Normal Spell | |||
Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card. | ||||||
▶︎ Deck | 5.1 (52) | Destiny Board | Continuous Trap | |||
When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY. | ||||||
▶︎ Deck | 4.9 (44) | Star Seraph Sage | Effect Monster | |||
- | 4 | Fairy | 1600 | 1400 | ||
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand. | ||||||
▶︎ Deck | 4.8 (9) | Sage of Wisdom - Himmel | Effect Monster | |||
- | 5 | Machine | 500 | 2500 | ||
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn. |
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▶︎ Deck | 4.7 (12) | Amazoness Sage | Effect Monster | |||
- | 4 | Warrior | 1400 | 700 | ||
At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
▶︎ Deck | 4.6 (17) | Sage's Stone | Normal Spell | |||
If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck. | ||||||
▶︎ Deck | 4.5 (18) | Dark Sage | Effect Monster | |||
- | 9 | Spellcaster | 2800 | 3200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand. | ||||||
▶︎ Deck | 4.4 (26) | Fusion Sage | Normal Spell | |||
Add 1 "Polymerization" from your Deck to your hand. | ||||||
▶︎ Deck | 4.4 (19) | Spirit Message "I" | Continuous Spell | |||
This card can only be placed on the field by the effect of "Destiny Board". | ||||||
▶︎ Deck | 4.4 (19) | Spirit Message "L" | Continuous Spell | |||
This card can only be placed on the field by the effect of "Destiny Board". | ||||||
▶︎ Deck | 4.4 (20) | Spirit Message "N" | Continuous Spell | |||
This card can only be placed on the field by the effect of "Destiny Board". | ||||||
▶︎ Deck | 4.3 (6) | Sage of Strength - Akash | Effect Monster | |||
- | 5 | Machine | 2400 | 200 | ||
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn. |
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▶︎ Deck | 4.3 (19) | Spirit Message "A" | Continuous Spell | |||
This card can only be placed on the field by the effect of "Destiny Board". | ||||||
▶︎ Deck | 4.2 (13) | Winged Sage Falcos | Effect Monster | |||
- | 4 | Winged Beast | 1700 | 1200 | ||
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck. | ||||||
▶︎ Deck | 4.1 (13) | Sage of Silence | Effect Monster | |||
- | 4 | Spellcaster | 1400 | 1000 | ||
If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn. | ||||||
▶︎ Deck | 4 (11) | ZS - Vanish Sage | Effect Monster | |||
- | 1 | Warrior | 500 | 100 | ||
If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. | ||||||
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