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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Orc" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 191
Include "Orc" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (46) | Destiny HERO - Destroyer Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | |||||||||
1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn. |
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▶︎ Deck | 10 (84) | Reinforcement of the Army Limited | Normal Spell | ||||||||||
Add 1 Level 4 or lower Warrior monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.9 (35) | Girsu, the Orcust Mekk-Knight | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 0 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (16) | Machina Ruinforce | Effect Monster | ||||||||||
- | 10 | Machine | 4600 | 4100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (26) | Astrograph Sorcerer Limited |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2000 | |||||||||
Pendulum Effect During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. Card Text If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) |
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▶︎ Deck | 9.8 (28) | Summon Sorceress |
Link Monster Effect Monster |
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- | - | Spellcaster | 2400 | - | |||||||||
2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck in Defense Position, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of "Summon Sorceress" once per turn.
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▶︎ Deck | 9.8 (19) | Orcust Crescendo | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.7 (38) | Performapal Pendulum Sorcerer |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1500 | 800 | |||||||||
Pendulum Effect If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field). Card Text If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn. |
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▶︎ Deck | 9.7 (40) | The Forceful Sentry Forbidden | Normal Spell | ||||||||||
Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. | |||||||||||||
▶︎ Deck | 9.6 (17) | Orcust Harp Horror | Effect Monster | ||||||||||
- | 4 | Machine | 1700 | 1400 | |||||||||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (17) | Orcustrated Return | Normal Spell | ||||||||||
Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn. | |||||||||||||
▶︎ Deck | 9.4 (34) | Dingirsu, the Orcust of the Evening Star |
Xyz Monster Effect Monster |
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- | 8 | Machine | 2600 | 2100 | |||||||||
2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ●Send 1 card your opponent controls to the GY. ●Attach 1 of your banished Machine monsters to this card as material. |
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▶︎ Deck | 9.4 (20) | Full Force Virus | Normal Trap | ||||||||||
Tribute 1 DARK monster with 2000 or more DEF; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF. | |||||||||||||
▶︎ Deck | 9.3 (17) | Galatea, the Orcust Automaton |
Link Monster Effect Monster |
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- | - | Machine | 1800 | - | |||||||||
2 Effect Monsters, including an "Orcust" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
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▶︎ Deck | 9.3 (15) | Orcustrated Babel | Field Spell | ||||||||||
You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. | |||||||||||||
▶︎ Deck | 9.1 (38) | Raidraptor - Force Strix |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 100 | 2000 | |||||||||
2 Level 4 monsters Gains 500 ATK/DEF for each Winged Beast monster you control, except this card. Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand. |
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▶︎ Deck | 9.1 (15) | Rank-Up-Magic Skip Force | Normal Spell | ||||||||||
Target 1 "Raidraptor" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Raidraptor" monster from your Graveyard, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it. | |||||||||||||
▶︎ Deck | 9.1 (24) | Rank-Up-Magic Soul Shave Force | Normal Spell | ||||||||||
Pay half your LP, then target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) | |||||||||||||
▶︎ Deck | 9 (16) | Chronograph Sorcerer Limited |
Pendulum Monster Effect Monster |
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- | 6 | Spellcaster | 2000 | 1700 | |||||||||
Pendulum Effect During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. Card Text If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.) |
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▶︎ Deck | 9 (26) | Rank-Up-Magic Argent Chaos Force | Normal Spell | ||||||||||
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel. | |||||||||||||
▶︎ Deck | 8.8 (9) | S-Force Rappa Chiyomaru | Effect Monster | ||||||||||
- | 2 | Warrior | 800 | 1000 | |||||||||
Each of your opponent's monsters in the same column as one of your "S-Force" monsters can only target that monster for attacks. (Quick Effect): You can banish 1 "S-Force" card from your hand; return this card to the hand, and if you do, Special Summon 1 "S-Force" monster from your Deck in Defense Position, except "S-Force Rappa Chiyomaru". You can only use this effect of "S-Force Rappa Chiyomaru" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (4) | S-Force Retroactive | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If a monster you control would be used as Link Material for an "S-Force" monster, this card in your hand can also be used as material. During the Main Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 Level 2 or higher "S-Force" monster from your hand. If an "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Retroactive" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (10) | S-Force Chase | Normal Trap | ||||||||||
Target face-up cards your opponent controls, up to the number of "S-Force" monsters you control with different names; return them to the hand. If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Chase" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (7) | S-Force Bridgehead | Field Spell | ||||||||||
When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can only use this effect of "S-Force Bridgehead" once per turn. You can only activate 1 "S-Force Bridgehead" per turn. | |||||||||||||
▶︎ Deck | 8.7 (123) | Mirror Force | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters. | |||||||||||||
▶︎ Deck | 8.6 (14) | Orcust Cymbal Skeleton | Effect Monster | ||||||||||
- | 3 | Machine | 1200 | 1500 | |||||||||
You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (58) | Chaos Sorcerer | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2300 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect. | |||||||||||||
▶︎ Deck | 8.6 (8) | S-Force Gravitino | Effect Monster | ||||||||||
- | 5 | Psychic | 2000 | 1400 | |||||||||
Each of your opponent's monsters in the same column as one of your "S-Force" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 "S-Force" card from your Deck to your hand, except "S-Force Gravitino". You can only use this effect of "S-Force Gravitino" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (16) | Vampire Sorcerer | Effect Monster | ||||||||||
- | 4 | Zombie | 1500 | 1500 | |||||||||
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. | |||||||||||||
▶︎ Deck | 8.5 (6) | Evoltile Pholis | Effect Monster | ||||||||||
- | 2 | Reptile | 900 | 300 | |||||||||
If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of "Evoltile Pholis" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Evoltile" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 "Evo-Force" or "Evo-Instant" directly from your Deck. | |||||||||||||
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