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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.1 (7) | Beargram, Shelled Emperor of the Forest Crown | Effect Monster | ||||||||||
- | 9 | Insect | 3400 | 2800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon "Beargram, Shelled Emperor of the Forest Crown" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn. | |||||||||||||
▶︎ Deck | 9 (31) | Volcanic Shell | Effect Monster | ||||||||||
- | 1 | Pyro | 100 | 0 | |||||||||
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 8.5 (22) | Qliphort Shell |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 2800 | 1000 | |||||||||
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. Card Text You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 7.5 (2) | Shell Knight | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (24) | Mystery Shell Dragon | Normal Monster | ||||||||||
- | 4 | Wyrm | 2000 | 0 | |||||||||
Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations. | |||||||||||||
▶︎ Deck | 7.2 (6) | Tri-Brigade Rugal the Silver Sheller |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 2300 | - | |||||||||
2+ Beast, Beast-Warrior, and/or Winged Beast Monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of "Tri-Brigade Rugal the Silver Sheller" once per turn.
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▶︎ Deck | 7.1 (7) | Hellebore the Rikka Fairy | Effect Monster | ||||||||||
- | 8 | Plant | 2600 | 1200 | |||||||||
When your opponent activates a monster effect that targets a monster(s) you control, while you control a "Rikka" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of "Hellebore the Rikka Fairy" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (6) | Capshell | Effect Monster | ||||||||||
- | 2 | Fiend | 0 | 0 | |||||||||
You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ●If this card is Tributed: You can draw 1 card. ●If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ●If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card. |
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▶︎ Deck | 6 (3) | Motor Shell | Effect Monster | ||||||||||
- | 4 | Machine | 1300 | 1800 | |||||||||
If this card is sent from the field to the GY: You can Special Summon 1 "Engine Token" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of "Motor Shell" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (5) | Dinomorphia Shell | Counter Trap | ||||||||||
At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Shell" per turn. | |||||||||||||
▶︎ Deck | 5.3 (4) | Virtual World Shell - Jaja |
Xyz Monster Effect Monster |
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- | 3 | Wyrm | 1000 | 2400 | |||||||||
2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster. |
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▶︎ Deck | 5 (3) | Shell of Chaos | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | |||||||||||||
▶︎ Deck | 5 (5) | Gaiarmor Dragonshell |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2000 | 1300 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of "Gaiarmor Dragonshell" once per turn. |
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▶︎ Deck | 5 (4) | Performapal Sellshell Crab |
Pendulum Monster Effect Monster |
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- | 5 | Aqua | 500 | 2500 | |||||||||
Pendulum Effect Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it. Card Text Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn. |
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▶︎ Deck | 4.5 (2) | Core of Chaos |
Effect Monster Tuner Monster |
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- | 2 | Thunder | 0 | 1600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it. | |||||||||||||
▶︎ Deck | 4 (3) | Salamangreat Burning Shell | Quick-Play Spell | ||||||||||
Special Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 "Salamangreat" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 "Salamangreat Burning Shell" per turn. | |||||||||||||
▶︎ Deck | 2.4 (16) | Red Archery Girl | Normal Monster | ||||||||||
- | 4 | Aqua | 1400 | 1500 | |||||||||
A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | |||||||||||||
▶︎ Deck | 2.3 (12) | Orca Mega-Fortress of Darkness | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2100 | 1200 | |||||||||
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field. | |||||||||||||
▶︎ Deck | 2.1 (11) | Cannonball Spear Shellfish | Effect Monster | ||||||||||
- | 2 | Aqua | 1000 | 1000 | |||||||||
While "Umi" is face-up on the field, this card is unaffected by any Spell Cards. | |||||||||||||
▶︎ Deck | 1.8 (18) | Steel Shell | Equip Spell | ||||||||||
A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. | |||||||||||||
▶︎ Deck | 1.5 (8) | Turtle Tiger | Normal Monster | ||||||||||
- | 4 | Aqua | 1000 | 1500 | |||||||||
A tiger encased in a protective shell that attacks with razor-sharp fangs. | |||||||||||||
▶︎ Deck | 1.5 (6) | Monster Egg | Normal Monster | ||||||||||
- | 3 | Warrior | 600 | 900 | |||||||||
A warrior hidden within an egg that attacks enemies by flinging eggshells. | |||||||||||||
▶︎ Deck | 1.1 (16) | Giant Turtle Who Feeds on Flames | Normal Monster | ||||||||||
- | 5 | Aqua | 1400 | 1800 | |||||||||
A crimson-shelled tortoise that feeds on flames. | |||||||||||||
Other sorts : Card Registration Date, scale blue, scale red |
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