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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Goblin" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 32
Include "Goblin" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.6 (23) | Knightmare Goblin Forbidden |
Link Monster Effect Monster |
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- | - | Fiend | 1300 | - | |||||||||
2 monsters with different names If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
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▶︎ Deck | 9.2 (32) | Goblin Zombie | Effect Monster | ||||||||||
- | 4 | Zombie | 1100 | 1050 | |||||||||
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9 (67) | Upstart Goblin | Normal Spell | ||||||||||
Draw 1 card, then your opponent gains 1000 LP. | |||||||||||||
▶︎ Deck | 8 (3) | Mementotlan Goblin | Effect Monster | ||||||||||
- | 1 | Fiend | 400 | 400 | |||||||||
During the Main Phase, if you control "Mementoal Tecuhtlica - Combined Creation" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Memento" monsters you control with card effects. During your Main Phase: You can destroy 1 "Memento" monster you control, and if you do, send up to 2 "Memento" cards with different names from each other from your Deck to the GY, except "Mementotlan Goblin". You can only use each effect of "Mementotlan Goblin" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (52) | Goblindbergh | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 0 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position. | |||||||||||||
▶︎ Deck | 7.7 (18) | Scrap Goblin |
Effect Monster Tuner Monster |
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- | 3 | Beast-Warrior | 0 | 500 | |||||||||
This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand. | |||||||||||||
▶︎ Deck | 7.1 (35) | Goblin Attack Force | Effect Monster | ||||||||||
- | 4 | Warrior | 2300 | 0 | |||||||||
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |||||||||||||
▶︎ Deck | 6.5 (19) | Good Goblin Housekeeping | Normal Trap | ||||||||||
Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck. | |||||||||||||
▶︎ Deck | 5.4 (9) | Goblin King | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
While you control another Fiend monster, monsters cannot attack this card. This card's ATK/DEF become the number of other Fiend monsters on the field x 1000. | |||||||||||||
▶︎ Deck | 5.4 (22) | Robbin' Goblin | Continuous Trap | ||||||||||
Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card. | |||||||||||||
▶︎ Deck | 5 (19) | Scrounging Goblin | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 2000 | |||||||||
If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". | |||||||||||||
▶︎ Deck | 5 (12) | Goblin of Greed | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1800 | |||||||||
As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |||||||||||||
▶︎ Deck | 5 (12) | Goblin Black Ops | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1300 | 0 | |||||||||
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 4.4 (12) | Blindly Loyal Goblin | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1500 | |||||||||
As long as this card remains face-up on the field, control of this card cannot switch. | |||||||||||||
▶︎ Deck | 4.3 (12) | Goblin Elite Attack Force | Effect Monster | ||||||||||
- | 4 | Fiend | 2200 | 1500 | |||||||||
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn. | |||||||||||||
▶︎ Deck | 4.2 (12) | Goblin Marauding Squad | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1900 | 0 | |||||||||
When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |||||||||||||
▶︎ Deck | 4.1 (12) | D.D. Trainer | Normal Monster | ||||||||||
- | 1 | Fiend | 100 | 2000 | |||||||||
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. | |||||||||||||
▶︎ Deck | 3.4 (13) | Goblin Pothole Squad | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 400 | |||||||||
When this card is Normal Summoned, Trap Cards cannot be activated. Also, "Trap Hole" Trap Cards cannot be activated when a monster is Summoned, except "Dark Trap Hole". | |||||||||||||
▶︎ Deck | 3.3 (10) | Peeking Goblin | Normal Spell | ||||||||||
Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order. | |||||||||||||
▶︎ Deck | 3 (14) | Toon Goblin Attack Force |
Effect Monster Toon Monster |
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- | 4 | Warrior | 2300 | 0 | |||||||||
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |||||||||||||
▶︎ Deck | 2.4 (10) | Coach Goblin | Effect Monster | ||||||||||
- | 4 | Fiend | 1200 | 1500 | |||||||||
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn. | |||||||||||||
▶︎ Deck | 2.2 (14) | Minor Goblin Official | Continuous Trap | ||||||||||
You can only activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of damage to your opponent's Life Points during each of his/her Standby Phases. | |||||||||||||
▶︎ Deck | 2.1 (10) | Goblin Recon Squad | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 0 | |||||||||
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 2.1 (15) | Goblin Thief | Normal Spell | ||||||||||
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. | |||||||||||||
▶︎ Deck | 2.1 (11) | Goblin Circus | Continuous Spell | ||||||||||
Once per turn, during your End Phase: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down. | |||||||||||||
▶︎ Deck | 1.9 (11) | Goblin Decoy Squad | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 0 | |||||||||
When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 1.7 (34) | Goblin Out of the Frying Pan | Counter Trap | ||||||||||
Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand. | |||||||||||||
▶︎ Deck | 1.6 (14) | Second Goblin |
Effect Monster Union Monster |
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- | 1 | Fiend | 100 | 100 | |||||||||
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Giant Orc" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | |||||||||||||
▶︎ Deck | 1.6 (8) | Hard-sellin' Goblin | Continuous Trap | ||||||||||
Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand. | |||||||||||||
▶︎ Deck | 1.4 (16) | Goblin Calligrapher | Normal Monster | ||||||||||
- | 1 | Fiend | 400 | 400 | |||||||||
A Goblin who devotes himself to mastering perfect calligraphy of the word "False". He gives his all to each stroke. | |||||||||||||
Other sorts : Card Registration Date, scale blue, scale red |
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