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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 10,231 to 10,260 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
魔轟神獣ペガラサス ▶︎ Deck 3.3 13 The Fabled Peggulsus Effect Monster
Tuner Monster
- 1 Beast 100 1600
When this card is discarded to the GY: You can Special Summon it in face-down Defense Position. When this card is flipped face-up: You can reveal 1 "Fabled" monster in your hand; send 1 "Fabled" monster from your Deck to the GY.
マスクド・チョッパー ▶︎ Deck 3.3 7 Masked Chopper Effect Monster
- 1 Fiend 100 100
If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.
魔装聖龍 イーサルウェポン ▶︎ Deck 3.3 11 Aether, the Empowering Dragon Effect Monster
- 6 Dragon 2300 1600
When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn.
ミドル・シールド・ガードナー ▶︎ Deck 3.3 15 Mid Shield Gardna Effect Monster
- 4 Warrior 100 1800
Once per turn, you can flip this card into face-down Defense Position. Negate the activation of any Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.
ライトロード・プリースト ジェニス ▶︎ Deck 3.3 16 Jenis, Lightsworn Mender Effect Monster
- 4 Spellcaster 300 2100
During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a "Lightsworn" card this turn: Inflict 500 damage to your opponent, and if you do, gain 500 LP.
ラインモンスター Kホース ▶︎ Deck 3.3 10 Shogi Knight Effect Monster
- 3 Beast-Warrior 800 400
When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon 1 Level 3 EARTH monster from your hand in face-up Defense Position.
伝説の賭博師 ▶︎ Deck 3.3 12 Gambler of Legend Effect Monster
- 4 Spellcaster 500 1400
Once per turn, you can toss a coin 3 times and apply the appropriate effect:
●3 Heads: Destroy all monsters your opponent controls.
●2 Heads: Discard 1 random card from your opponent's hand.
●1 Head: Destroy 1 card you control.
●3 Tails: Discard your entire hand.
レジェンド・デビル ▶︎ Deck 3.3 16 Legendary Fiend Effect Monster
- 6 Fiend 1500 1800
Once per turn, during your Standby Phase: This card gains 700 ATK.
ヴェノム・サーペント ▶︎ Deck 3.3 10 Venom Serpent Effect Monster
- 4 Reptile 1000 800
Once per turn, you can place 1 Venom Counter on 1 monster your opponent controls.
E・HERO ジ・アース ▶︎ Deck 3.3 33 Elemental HERO Terra Firma Fusion Monster
Effect Monster
- 8 Warrior 2500 2000
"Elemental HERO Ocean" + "Elemental HERO Woodsman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.
スチームジャイロイド ▶︎ Deck 3.3 18 Steam Gyroid Fusion Monster
Normal Monster
- 6 Machine 2200 1600
"Gyroid" + "Steamroid"
デストーイ・マッド・キマイラ ▶︎ Deck 3.3 41 Frightfur Chimera Fusion Monster
Effect Monster
- 8 Fiend 2800 2000
3 "Frightfur" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field, but its ATK is halved. You can only use this effect of "Frightfur Chimera" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.
レアメタル・ナイト ▶︎ Deck 3.3 8 Super Roboyarou Fusion Monster
Effect Monster
- 6 Machine 1200 500
"Roboyarou" + "Robolady"
You can Special Summon "Super Robolady" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.
転生炎獣エメラルド・イーグル ▶︎ Deck 3.3 16 Salamangreat Emerald Eagle Ritual Monster
Effect Monster
- 8 Cyberse 2800 2000
You can Ritual Summon this card with "Rise of the Salamangreat". When this card is Ritual Summoned using "Salamangreat Emerald Eagle" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 "Salamangreat" Link Monster; this turn, this card gains this effect.
●At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.
CNo.43 魂魄傀儡鬼神カオス・マリオネッター ▶︎ Deck 3.3 11 Number C43: High Manipulator of Chaos Xyz Monster
Effect Monster
- 3 Fiend 0 0
4 Level 3 DARK monsters
All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current LP.)
席取-六双丸 ▶︎ Deck 3.3 7 Musical Sumo Dice Games Xyz Monster
Effect Monster
- 6 Machine 600 3000
2 Level 6 monsters
At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY.
SRヘキサソーサー ▶︎ Deck 3.3 9 Speedroid Hexasaucer Pendulum Monster
Effect Monster
- 4 Machine 100 1600
Pendulum Effect
You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn.
Card Text
Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck.
至高の木の実 ▶︎ Deck 3.3 13 Supremacy Berry Normal Spell
If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.
戦士抹殺 ▶︎ Deck 3.3 16 Warrior Elimination Normal Spell
Destroy all Warrior monsters on the field.
ドラゴンを呼ぶ笛 ▶︎ Deck 3.3 22 The Flute of Summoning Dragon Normal Spell
Special Summon up to 2 Dragon monsters from your hand. "Lord of D." must be on the field to activate and to resolve this effect.
盗み見ゴブリン ▶︎ Deck 3.3 10 Peeking Goblin Normal Spell
Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order.
バラエティ・アウト ▶︎ Deck 3.3 12 Variety Comes Out Normal Spell
Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of the that Synchro Monster. You cannot Synchro Summon the turn you activate this card.
無情の抹殺 ▶︎ Deck 3.3 16 Ruthless Denial Normal Spell
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard.
エレメントの泉 ▶︎ Deck 3.3 9 Spring of Rebirth Continuous Spell
Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.
コクーン・リボーン ▶︎ Deck 3.3 8 Cocoon Rebirth Continuous Spell
You can Tribute 1 face-up "Chrysalis" monster you control to Special Summon 1 "Neo-Spacian" monster written in the card text of that card from either player's Graveyard.
ゼロゼロック ▶︎ Deck 3.3 15 Zerozerock Continuous Spell
Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.
光の継承 ▶︎ Deck 3.3 3 Heritage of the Light Continuous Spell
If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of "Heritage of the Light" once per turn.
竜操術 ▶︎ Deck 3.3 12 Dragon Mastery Continuous Spell
Each monster you control that is equipped with a "Dragunity" monster(s) gains 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type "Dragunity" monster from your hand.
稲妻の剣 ▶︎ Deck 3.3 15 Lightning Blade Equip Spell
Equip only to a Warrior monster. It gains 800 ATK. All WATER monsters on the field lose 500 ATK.
八汰鏡 ▶︎ Deck 3.3 7 Mirror of Yata Equip Spell
Equip only to a Spirit Monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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