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HOMEYu-Gi-Oh! Card Search > Search result

Type is "Warrior". Search result  Showing 451 to 480 of 1,038

Type is "Warrior".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ADチェンジャー ▶︎ Deck 6.8 31 A/D Changer Effect Monster
- 1 Warrior 100 100
You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.
花札衛-松に鶴- ▶︎ Deck 6.8 4 Flower Cardian Pine with Crane Effect Monster
- 1 Warrior 2000 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 1 "Flower Cardian" monster, except "Flower Cardian Pine with Crane". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, at the end of the Battle Phase, if this card battled: You can draw 1 card.
幻蝶の刺客オオルリ ▶︎ Deck 6.8 17 Blue Mountain Butterspy Effect Monster
- 4 Warrior 0 1700
Cannot be Normal Summoned/Set. When you Normal Summon a Warrior monster: You can Special Summon this card from your hand. Cannot be used as Synchro Material.
真六武衆-ミズホ ▶︎ Deck 6.8 16 Legendary Six Samurai - Mizuho Effect Monster
- 3 Warrior 1600 1000
If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target.
ジャンク・アンカー ▶︎ Deck 6.8 8 Junk Anchor Effect Monster
Tuner Monster
- 2 Warrior 0 0
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your GY; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY.
ジャンク・チェンジャー ▶︎ Deck 6.8 12 Junk Changer Effect Monster
Tuner Monster
- 3 Warrior 1500 900
You can only use the following effect of "Junk Changer" once per turn. If this card is Normal or Special Summoned: You can target 1 "Junk" monster on the field, then activate 1 of these effects;
●Increase its Level by 1.
●Reduce its Level by 1.
天昇星テンマ ▶︎ Deck 6.8 4 Tenma the Sky Star Effect Monster
- 5 Warrior 2100 1000
If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.
重起士道-ゴルドナイト ▶︎ Deck 6.8 6 Geminize Lord Golknight Effect Monster
Gemini Monster
- 4 Warrior 1500 500
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini Monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
●This card becomes a Machine monster, also it gains 500 ATK.
刀皇-都牟羽沓薙 ▶︎ Deck 6.8 4 Tsumuha-Kutsunagi the Lord of Swords Effect Monster
Spirit Monster
- 11 Warrior 3000 3000
Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand.
ならず者傭兵部隊 ▶︎ Deck 6.8 37 Exiled Force Effect Monster
- 4 Warrior 1000 1000
You can Tribute this card, then target 1 monster on the field; destroy that target.
幻影騎士団フラジャイルアーマー ▶︎ Deck 6.8 12 The Phantom Knights of Fragile Armor Effect Monster
- 4 Warrior 1000 2000
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.
魔導ギガサイバー ▶︎ Deck 6.8 20 The Fiend Megacyber Effect Monster
- 6 Warrior 2200 1200
If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).
夢魔鏡の白騎士-ルペウス ▶︎ Deck 6.8 6 Morpheus, the Dream Mirror White Knight Effect Monster
- 8 Warrior 1000 2800
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can activate this effect; this card cannot be destroyed by battle or card effects this turn. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror Black Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror White Knight" once per turn.
六武衆の露払い ▶︎ Deck 6.8 11 Hand of the Six Samurai Effect Monster
- 3 Warrior 1600 1000
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.
D-HERO デッドリーガイ ▶︎ Deck 6.8 23 Destiny HERO - Dangerous Fusion Monster
Effect Monster
- 6 Warrior 2000 2600
1 "Destiny HERO" monster + 1 DARK Effect Monster
(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.
ラヴァル・ツインスレイヤー ▶︎ Deck 6.8 10 Laval Dual Slasher Synchro Monster
Effect Monster
- 5 Warrior 2400 200
1 Tuner + 1 or more non-Tuner FIRE monsters
This card gains effects based on the number of "Laval" monsters in your Graveyard:
●2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row.
●3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
No.12 機甲忍者クリムゾン・シャドー ▶︎ Deck 6.8 26 Number 12: Crimson Shadow Armor Ninja Xyz Monster
Effect Monster
- 5 Warrior 2400 1700
2 Level 5 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up "Ninja" monsters you control cannot be destroyed by battle or by card effects.
6.8 9 Codebreaker Virus Berserker Link Monster
Effect Monster
- - Warrior 2800 -
2+ monsters, including a "Codebreaker" monster
When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 "Codebreaker" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked "Codebreaker" monsters on the field. You can only use each effect of "Codebreaker Virus Berserker" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
黄色い忍者 ▶︎ Deck 6.7 3 Yellow Ninja Effect Monster
- 4 Warrior 1900 1800
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower "Ninja" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Ninja" monsters. You can only use this effect of "Yellow Ninja" once per turn.
影六武衆-キザル ▶︎ Deck 6.7 13 Secret Six Samurai - Kizaru Effect Monster
- 4 Warrior 1900 1000
When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.
ジャンク・フォアード ▶︎ Deck 6.7 31 Junk Forward Effect Monster
- 3 Warrior 900 1500
If you control no monsters, you can Special Summon this card (from your hand).
ゼンマイソルジャー ▶︎ Deck 6.7 22 Wind-Up Soldier Effect Monster
- 4 Warrior 1800 1200
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
双天脚の鴻鵠 ▶︎ Deck 6.7 3 Dual Avatar Feet - Kokoku Effect Monster
- 3 Warrior 800 2000
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect.
●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck.
You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn.
伝説のフィッシャーマン二世 ▶︎ Deck 6.7 9 The Legendary Fisherman II Effect Monster
- 5 Warrior 2200 1800
This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.
ブルブレーダー ▶︎ Deck 6.7 18 Bull Blader Effect Monster
- 4 Warrior 1600 1200
When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.
薔薇の聖騎士 ▶︎ Deck 6.7 13 Rose Paladin Effect Monster
- 4 Warrior 1800 200
When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute this card; Special Summon 1 Plant monster from your hand or Deck in Defense Position. You can send this card from your hand to the GY; add 1 Level 7 or higher Plant monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.
超戦士カオス・ソルジャー ▶︎ Deck 6.7 13 Black Luster Soldier - Super Soldier Ritual Monster
Effect Monster
- 8 Warrior 3000 2500
You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
六武衆の影-紫炎 ▶︎ Deck 6.7 22 Shadow of the Six Samurai - Shien Xyz Monster
- 4 Warrior 2500 400
2 Level 4 "Six Samurai" monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.
イグナイト・イーグル ▶︎ Deck 6.7 7 Igknight Crusader Pendulum Monster
Normal Monster
- 3 Warrior 1600 300
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length.
イグナイト・ライオット ▶︎ Deck 6.7 6 Igknight Margrave Pendulum Monster
Normal Monster
- 5 Warrior 1500 2500
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.
Other sorts : Card Registration Date, scale blue, scale red

(16/35 pages) 451 - 480

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
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ATK
DEF
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