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Hand of the Six Samurai →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 3 | Warrior | 1600 | 1000 |
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target. | |||||
password:78792195 | |||||
Average Rating Score | 6.8(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Hand of the Six Samurai (27 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Hand of the Six Samurai" card reviews and rating scores
6.8(11) |
|
0% | (0) | ||
72% | (8) | ||
27% | (3) | ||
0% | (0) | ||
0% | (0) |
ねこーら
2023/04/12 17:13
2023/04/12 17:13
Comprehensive evaluation: Useful in that there is no limit on the number of releases and you can release yourself.
Unlike "Legendary Six Samurai - Mizuho", he does not support Spell/Trap cards, but after releasing himself, he can be revived with "The Six Samurai's Gate" and released again to remove it.
Since there is no limit on the number of times he can deploy, he meshes with The Six Samurai, and the fact that the number of opponents who leave Spell/Trap cards has decreased is also a tailwind.
Unlike "Legendary Six Samurai - Mizuho", he does not support Spell/Trap cards, but after releasing himself, he can be revived with "The Six Samurai's Gate" and released again to remove it.
Since there is no limit on the number of times he can deploy, he meshes with The Six Samurai, and the fact that the number of opponents who leave Spell/Trap cards has decreased is also a tailwind.
ブルーバード
2022/09/16 9:09
2022/09/16 9:09
After the remake, the effect is similar, but since this one doesn't have a turn 1, it's strength is that you can aim for a lot of removal.
If you look closely, you can release yourself, unlike remakes where you can't release yourself. Ah, I knew it...
If you look closely, you can release yourself, unlike remakes where you can't release yourself. Ah, I knew it...
アルバ
2022/07/01 20:27
2022/07/01 20:27
The difference from Mizuho in his youth is that he does not have the effect of Special Summon under certain conditions, and instead of being able to destroy Spells and Traps, he can release himself instead of once per turn.
The range that can be dealt with is narrow, but it is easy to handle because you can release anyone, and since there is no limit of once per turn, it has explosive power when it gets involved with the gate.
Other than the effect and name, it's exactly the same as Mizuho, so it depends on the imaginary enemy which one has priority.
The range that can be dealt with is narrow, but it is easy to handle because you can release anyone, and since there is no limit of once per turn, it has explosive power when it gets involved with the gate.
Other than the effect and name, it's exactly the same as Mizuho, so it depends on the imaginary enemy which one has priority.
ノクト
2022/04/25 1:18
2022/04/25 1:18
This monster was also a card with over-spec performance for the time period.
Due to the presence of beacons and reinforcements, there is actually a 7-card system (nowadays, with the presence of Rei and Aleister, it has become universal, but the ease of this search can be said to be abnormal at the time. It was a monster that could take the ace, and mercilessly swept away the ace that the opponent had summoned.
RBI was also 1600, which is not bad for a lower class, and it can be said that it was a monster that was not bad even if it was just a normal fistfight.
While suppressing with Cien and magatama and removing with this card, I was doing a quick LP cut with live swordsmanship. Thinking about it, I think it was a really broken theme.
Due to the presence of beacons and reinforcements, there is actually a 7-card system (nowadays, with the presence of Rei and Aleister, it has become universal, but the ease of this search can be said to be abnormal at the time. It was a monster that could take the ace, and mercilessly swept away the ace that the opponent had summoned.
RBI was also 1600, which is not bad for a lower class, and it can be said that it was a monster that was not bad even if it was just a normal fistfight.
While suppressing with Cien and magatama and removing with this card, I was doing a quick LP cut with live swordsmanship. Thinking about it, I think it was a really broken theme.
ナル参照
2014/01/15 14:49
2014/01/15 14:49
After Mizuho.
Unlike Mizuho, it can only destroy monsters, but there is no limit on the number of times it can shoot itself. There are many opportunities to play an unexpected role, such as sometimes looping and emptying the opponent's field, and sometimes hitting a token with a nasty Li and taking Drago with him. Even if it's just a monster, I can deal with it to some extent with Cien magatama, so I don't really care.
Unlike Mizuho, it can only destroy monsters, but there is no limit on the number of times it can shoot itself. There are many opportunities to play an unexpected role, such as sometimes looping and emptying the opponent's field, and sometimes hitting a token with a nasty Li and taking Drago with him. Even if it's just a monster, I can deal with it to some extent with Cien magatama, so I don't really care.
サンダー・ボルト
2013/12/28 11:13
2013/12/28 11:13
Unlimited removal effect. "The Six Samurai" has a lot of development power, so depending on the situation, you may consider mass removal. Unlike "Mizuho", he can't break Spell/Trap cards, but he can release these cards himself, which is quite handy.
SOUL
2013/03/09 16:42
2013/03/09 16:42
Although it cannot be countered by Spell Trap, the fact that there is no limit on the number of times it can be used is a big advantage that Mizuho does not have.
Also, the fact that you can release yourself is good because it is easy to apply.
Also, the fact that you can release yourself is good because it is easy to apply.
CH3COOH
2011/12/25 11:06
2011/12/25 11:06
It's difficult to loop due to gate restrictions, but unlike Mizuho, it can be used many times, so I think it's highly rated.
The point that only monsters can be broken, I think that he will not be subject to deduction so much considering the performance of The Six Samurai as a whole.
The point that only monsters can be broken, I think that he will not be subject to deduction so much considering the performance of The Six Samurai as a whole.
スクラップトリトドン
2010/12/03 16:47
2010/12/03 16:47
It is the assassin of The Six Samurai who line up with Mizuho-dono.
Mizuho-dono when he was young can destroy various things, but this one excels at throwing himself and being able to use it many times.
Gate x 2 + Shihan-dono or Kizan-dono x 2 + Tsuyuharai-dono can eliminate all enemy forces.
He can be more dangerous than monsters.
In the old The Six Samurai, which was tragic by Legendary Six Samurai, it is well worth including in Legendary Six Samurai.
Mizuho-dono when he was young can destroy various things, but this one excels at throwing himself and being able to use it many times.
Gate x 2 + Shihan-dono or Kizan-dono x 2 + Tsuyuharai-dono can eliminate all enemy forces.
He can be more dangerous than monsters.
In the old The Six Samurai, which was tragic by Legendary Six Samurai, it is well worth including in Legendary Six Samurai.
とき
2010/08/10 8:29
2010/08/10 8:29
If The Six Samurai exists elsewhere, it has the effect of destroying monsters on the opponent's field by releasing his The Six Samurai on his field. You can release the card yourself.
Compared to his former self, Mizuho, he is inferior in that he cannot break Spell Trap, but he is superior in that he can release himself.
It is also compatible with 《Asceticism of the Six Samurai》and can be used as a solid workman.
At first glance, Mizuho is winning, but The Six Samurai has many excellent cards, and there are many situations where it is more convenient to solve the situation by releasing yourself, which is inferior in combat power.
The fact that there is no limit on the number of times can be a great weapon depending on the deployment power. There are even infinite loops in it.
Compared to his former self, Mizuho, he is inferior in that he cannot break Spell Trap, but he is superior in that he can release himself.
It is also compatible with 《Asceticism of the Six Samurai》and can be used as a solid workman.
At first glance, Mizuho is winning, but The Six Samurai has many excellent cards, and there are many situations where it is more convenient to solve the situation by releasing yourself, which is inferior in combat power.
The fact that there is no limit on the number of times can be a great weapon depending on the deployment power. There are even infinite loops in it.
2012/08/20 12:12
The difference from the active days is that there is no use limit for one turn and you can use yourself as bullets.
A nice BBA who can be expected to play an active role even though he has become a monk... Oh, it seems someone has come.
A nice BBA who can be expected to play an active role even though he has become a monk... Oh, it seems someone has come.
Decks with "Hand of the Six Samurai"
* is adopted as a key card.
● 2012-05-10 Yariza-dono beat loved by everyone
● 2014-08-20 Traditional Rokumu Deck (Do it before it kills you)
● 2015-03-25 The Six Samurai can fight in a new environment
● 2015-08-09 The Six Samurai with hot summoning and effect combos
● 2017-09-15 Garo -GARO- -The Burning Black Warrior-
● 2011-11-26 Old Six Samurai United
● 2012-04-12 Super The Six Samurai
● 2013-08-13 round table samurai
● 2014-07-05 Draw acceleration The Six Samurai
● 2014-06-29 The Six Samurai Raging type for competition
● 2013-08-18 The Six Samurai after revision
● 2013-10-29 Rough type The Six Samurai Tournament specifications
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
EXTRA PACK Volume 2 | EXP2-JP016 | 2009-09-19 | Normal |
Ranking and View Num
Rating Score Rank | 6,164 / 13,188 Cards |
---|---|
View Num | 21,880 |
Others
Japanese card name | 六武衆の露払い |
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