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HOME > Yu-Gi-Oh! Card Lists > EXTRA PACK Volume 2

EXTRA PACK Volume 2 Card List

EXTRA PACK Volume 2Card List
EXTRA PACK Volume 2
code : EXP2.
Total : 40 Types.
Release Date:2009-09-19
6th period

Average of all cards:5.6pt




Total 40 Types
Monster 34 Types
Effect Monster:32 Types
Synchro Monster:2 Types
5 Tuner Monster 0 Flip Monster 0 Gemini Monster
1 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 4 Types
2Normal Spell 1Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 2 Types
1 Normal Trap 0 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 14
Lightsworn:4 Types / Alien:2 Types / Six Samurai :1 Types / Frog:1 Types / Gladiator Beast:1 Types / Nimble:1 Types / Traptrix, Trap Hole:1 Types / Noble Knight, Noble Arms:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Assault, Assault Mode:1 Types / Guardian:1 Types / Herald:1 Types / Parshath:1 Types / Rose Dragon, Rose:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order405 / 626 view num35966 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Guardian of Order
Ultra
▶︎ Deck
6.4 18
[88461]
JP001 Guardian of Order  Effect Monster
- 8 Warrior 2500 1200
If you control 2 or more LIGHT monsters, you can Special Summon this card (from your hand). You can only control 1 "Guardian of Order".
Aurkus, Lightsworn Druid
Normal
▶︎ Deck
5.1 19
[25540]
JP002 Aurkus, Lightsworn Druid  Effect Monster
- 3 Beast-Warrior 1200 1800
Neither player can target "Lightsworn" monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
Ehren, Lightsworn Monk
Super
▶︎ Deck
7.6 31
[105778]
JP003 Ehren, Lightsworn Monk  Effect Monster
- 4 Warrior 1600 1000
If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
Dark General Freed
Normal
▶︎ Deck
3.9 8
[9820]
JP004 Dark General Freed  Effect Monster
- 5 Warrior 2300 1700
Cannot be Special Summoned. Negate any Spell effects that target a face-up DARK monster(s) you control, and if you do, destroy that Spell Card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 DARK monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect.
Magical Exemplar
Rare
▶︎ Deck
8.6 10
[66836]
JP005 Magical Exemplar  Effect Monster
- 4 Spellcaster 1700 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.
Maniacal Servant
Normal
▶︎ Deck
1.2 14
[9205]
JP006 Maniacal Servant  Effect Monster
- 3 Spellcaster 600 1000
Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.
Nimble Musasabi
Normal
▶︎ Deck
3.4 10
[11589]
JP007 Nimble Musasabi  Effect Monster
- 2 Beast 800 100
When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 "Nimble Musasabi" from your Deck to you opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.
Flame Spirit Ignis
Normal
▶︎ Deck
5.2 22
[9854]
JP008 Flame Spirit Ignis  Effect Monster
- 4 Pyro 1500 1200
You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monsters in your Graveyard.
Super-Ancient Dinobeast
Rare
▶︎ Deck
6.9 17
[17992]
JP009 Super-Ancient Dinobeast  Effect Monster
- 8 Dinosaur 2700 1400
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur monster. When a Dinosaur monster(s) is Special Summoned from your GY while this monster is on the field (except during the Damage Step): You can draw 1 card.
Vanquishing Light
Normal
▶︎ Deck
1 29
[19883]
JP010 Vanquishing Light  Counter Trap
When a monster(s) would be Summoned: Tribute 1 "Lightsworn" monster; negate the Summon, and if you do, destroy that monster(s).
Avenging Knight Parshath
Super
▶︎ Deck
6.5 16
[47062]
JP011 Avenging Knight Parshath  Synchro Monster
Effect Monster
- 8 Fairy 2600 2100
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Counselor Lily
Normal
▶︎ Deck
4.4 12
[12399]
JP012 Counselor Lily  Effect Monster
Tuner Monster
- 3 Fairy 400 1500
When this card is sent to the Graveyard for a Synchro Summon, you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.
Herald of Orange Light
Rare
▶︎ Deck
9.1 26
[132539]
JP013 Herald of Orange Light Limited Effect Monster
Tuner Monster
- 2 Fairy 300 500
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
Izanami
Normal
▶︎ Deck
4.8 11
[21737]
JP014 Izanami  Effect Monster
Spirit Monster
- 4 Fairy 1100 1800
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit Monster from your Graveyard to your hand.
Maiden of Macabre
Normal
▶︎ Deck
2.7 10
[9335]
JP015 Maiden of Macabre  Effect Monster
- 4 Spellcaster 1700 0
Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it.
Hand of the Six Samurai
Normal
▶︎ Deck
6.8 11
[21303]
JP016 Hand of the Six Samurai  Effect Monster
- 3 Warrior 1600 1000
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target.
Cyber Shark
Normal
▶︎ Deck
3 8
[11785]
JP017 Cyber Shark  Effect Monster
- 5 Fish 2100 2000
If you control a WATER monster, you can Normal Summon this card without Tributing.
Grapple Blocker
Normal
▶︎ Deck
2.1 10
[5171]
JP018 Grapple Blocker  Effect Monster
- 4 Psychic 1200 2000
When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.
Telekinetic Charging Cell
Normal
▶︎ Deck
5.7 11
[14354]
JP019 Telekinetic Charging Cell  Equip Spell
Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.
Charge of the Light Brigade
Rare
▶︎ Deck
9.7 47
[240214]
JP020 Charge of the Light Brigade  Normal Spell
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
Rose, Warrior of Revenge
Super
▶︎ Deck
5.7 20
[48476]
JP021 Rose, Warrior of Revenge  Effect Monster
Tuner Monster
- 4 Warrior 1600 600
When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.
Seed of Flame
Normal
▶︎ Deck
5.5 8
[25526]
JP022 Seed of Flame  Effect Monster
- 3 Plant 1600 1200
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
Cactus Fighter
Normal
▶︎ Deck
6.4 9
[13678]
JP023 Cactus Fighter  Effect Monster
- 4 Plant 1900 400
If this card destroys an opponent's monster by battle, Special Summon 1 "Needle Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent's side of the field in Defense Position.
Overdrive Teleporter
Normal
▶︎ Deck
7.3 16
[41124]
JP024 Overdrive Teleporter  Effect Monster
- 6 Psychic 2100 1200
This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.
Rai-Jin
Normal
▶︎ Deck
1.1 16
[13423]
JP025 Rai-Jin  Effect Monster
- 4 Thunder ? 1000
All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up "Rai-Jin" on the field.
Rai-Mei
Normal
▶︎ Deck
6.5 13
[28711]
JP026 Rai-Mei  Effect Monster
- 3 Thunder 1400 1200
When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.
Gladiator Beast Retiari
Normal
▶︎ Deck
7.4 19
[31454]
JP027 Gladiator Beast Retiari  Effect Monster
- 3 Aqua 1200 800
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can remove from play 1 card from your opponent's Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiari".
Night's End Sorcerer
N-Rare
▶︎ Deck
7 17
[49074]
JP028 Night's End Sorcerer  Effect Monster
Tuner Monster
- 2 Spellcaster 1300 400
When this card is Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish them.
Tempest Magician
Super
▶︎ Deck
8.9 17
[61488]
JP029 Tempest Magician Forbidden Synchro Monster
Effect Monster
- 6 Spellcaster 2200 1400
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.
Treacherous Trap Hole
Normal
▶︎ Deck
7.2 38
[133916]
JP030 Treacherous Trap Hole  Normal Trap
If you have no Traps in your GY: Target 2 monsters on the field; destroy those targets.
Colossal Fighter/Assault Mode
Ultra
▶︎ Deck
4.6 12
[20724]
JP031 Colossal Fighter/Assault Mode  Effect Monster
- 10 Warrior 3300 1500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.
Dark Voltanis
Rare
▶︎ Deck
5.9 8
[12205]
JP032 Dark Voltanis  Effect Monster
- 8 Fairy 2800 1400
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.
Prime Material Falcon
Normal
▶︎ Deck
2.1 9
[5486]
JP033 Prime Material Falcon  Effect Monster
- 5 Winged Beast 2200 800
When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.
Bone Crusher
Normal
▶︎ Deck
5.2 10
[9960]
JP034 Bone Crusher  Effect Monster
- 4 Zombie 1600 200
When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.
Alien Kid
Normal
▶︎ Deck
7.4 19
[25354]
JP035 Alien Kid  Effect Monster
- 4 Reptile 1600 700
Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
Totem Dragon
Normal
▶︎ Deck
7 11
[34527]
JP036 Totem Dragon  Effect Monster
- 2 Dragon 400 200
Can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. Once per turn, during your Standby Phase, if this card is in your GY and all monsters in your GY are Dragon: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You must control no monsters to activate and to resolve this effect.
Royal Swamp Eel
N-Rare
▶︎ Deck
7.7 15
[34301]
JP037 Royal Swamp Eel  Effect Monster
Tuner Monster
- 4 Fish 1700 1200
If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.
Submarine Frog
Normal
▶︎ Deck
5.6 9
[14134]
JP038 Submarine Frog  Effect Monster
- 2 Aqua 1200 600
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Code A Ancient Ruins
Normal
▶︎ Deck
7.5 12
[27565]
JP039 Code A Ancient Ruins  Continuous Spell
Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.
Synchro Change
Rare
▶︎ Deck
3.1 10
[12358]
JP040 Synchro Change  Normal Spell
Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.
EXTRA PACK Volume 2 Card List
5.6 /10.0 pt
Number of card ratings : 628
User Review : 628

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