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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 3,001 to 3,030 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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8.2 (14) | Subterror Nemesis Warrior | Effect Monster | |||
- | 4 | Warrior | 1800 | 1200 | ||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | ||||||
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8.2 (16) | Salamangreat Foxy | Effect Monster | |||
- | 3 | Cyberse | 1000 | 1200 | ||
When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn. | ||||||
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8.2 (6) | Protecting Spirit Loagaeth | Effect Monster | |||
- | 7 | Fairy | 2400 | 2100 | ||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | ||||||
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8.2 (19) | Silver Gadget | Effect Monster | |||
- | 4 | Machine | 1500 | 1000 | ||
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn. | ||||||
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8.2 (12) | Silverrokket Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 100 | ||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Silverrokket Dragon". You can only use each effect of "Silverrokket Dragon" once per turn. | ||||||
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8.2 (16) | Sylvan Princessprout | Effect Monster | |||
- | 1 | Plant | 100 | 100 | ||
You can only activate each effect of "Sylvan Princessprout" once per turn. ●You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck. ●If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level. |
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8.2 (6) | Simorgh, Bird of Beginning | Effect Monster | |||
- | 1 | Winged Beast | 0 | 1600 | ||
When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast Monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn. | ||||||
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8.2 (6) | Stardust Trail | Effect Monster | |||
- | 4 | Dragon | 500 | 2000 | ||
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | ||||||
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8.2 (10) | Black Luster Soldier - Sacred Soldier | Effect Monster | |||
- | 8 | Warrior | 3000 | 2500 | ||
When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand. | ||||||
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8.2 (6) | Ancient Warriors - Ambitious Cao De | Effect Monster | |||
- | 8 | Beast-Warrior | 3000 | 2500 | ||
While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn. ●If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ●When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position. |
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8.2 (5) | Ancient Warriors - Fearsome Zhang Yuan | Effect Monster | |||
- | 6 | Beast-Warrior | 2300 | 2000 | ||
All other "Ancient Warriors" monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Ancient Warriors - Fearsome Zhang Yuan" once per turn. ●At the start of the Damage Step, when your "Ancient Warriors" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ●If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it. |
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8.2 (15) | Sky Striker Ace - Roze | Effect Monster | |||
- | 4 | Warrior | 1500 | 1500 | ||
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | ||||||
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8.2 (19) | Archfiend Emperor, the First Lord of Horror | Effect Monster | |||
- | 8 | Fiend | 3000 | 2000 | ||
You can Normal Summon this card without Tributing, but its original ATK/DEF become halved. If Summoned this way, this card is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend monsters. Once per turn: You can banish 1 "Archfiend" card from your hand or GY, then target 1 card on the field; destroy it. | ||||||
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8.2 (16) | Wind-Up Kitten | Effect Monster | |||
- | 2 | Beast | 800 | 500 | ||
Once while face-up on the field: You can target 1 monster your opponent controls; return that target to the hand. | ||||||
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8.2 (10) | Archfiend Commander | Effect Monster | |||
- | 6 | Fiend | 2500 | 1200 | ||
If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. | ||||||
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8.2 (5) | Dragonroid | Effect Monster | |||
- | 8 | Machine | 2900 | 1000 | ||
Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects; ●Add 1 non-WIND "roid" monster from your Deck to your hand. ●This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of "Dragonroid" once per turn. |
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8.2 (9) | Supreme Sovereign Serpent of Golgonda | Effect Monster | |||
- | 8 | Reptile | ? | 0 | ||
While "Great Sand Sea - Gold Golgonda" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of "Supreme Sovereign Serpent of Golgonda" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If "Great Sand Sea - Gold Golgonda" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead. | ||||||
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8.2 (25) | Harpie Queen | Effect Monster | |||
- | 4 | Winged Beast | 1900 | 1200 | ||
This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand. | ||||||
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8.2 (13) | Hexa Spirit of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 400 | 200 | ||
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn. | ||||||
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8.2 (11) | BM-4 Blast Spider | Effect Monster | |||
- | 4 | Machine | 1400 | 2200 | ||
Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY: You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of "BM-4 Blast Spider" once per turn. | ||||||
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8.2 (9) | Purrely | Effect Monster | |||
- | 1 | Fairy | 100 | 100 | ||
If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of your Deck in any order. Once per turn, during your Main Phase: You can reveal 1 "Purrely" Quick-Play Spell in your hand, Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and attach the revealed card to the Summoned monster. (This is treated as an Xyz Summon.) | ||||||
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8.2 (9) | F.A. Hang On Mach | Effect Monster | |||
- | 4 | Machine | 0 | 1800 | ||
Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead. | ||||||
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8.2 (14) | Bujingi Hare | Effect Monster | |||
- | 4 | Beast | 1700 | 500 | ||
During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or by card effects. You can only use the effect of "Bujingi Hare" once per turn. | ||||||
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8.2 (33) | Blackwing - Sirocco the Dawn | Effect Monster | |||
- | 5 | Winged Beast | 2000 | 900 | ||
If only your opponent controls a monster, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the combined ATK of all "Blackwing" monsters currently on the field, except itself, also for the rest of this turn, you can only attack with that monster. | ||||||
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8.2 (21) | Blackwing - Pinaki the Waxing Moon |
Effect Monster Tuner Monster |
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- | 3 | Winged Beast | 1200 | 1000 | ||
Cannot be used as Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn. | ||||||
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8.2 (36) | Blackwing - Shura the Blue Flame | Effect Monster | |||
- | 4 | Winged Beast | 1800 | 1200 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated. | ||||||
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8.2 (26) | Deskbot 001 |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 500 | ||
Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card. | ||||||
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8.2 (6) | Wheel Synchron |
Effect Monster Tuner Monster |
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- | 5 | Machine | 800 | 1000 | ||
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4. | ||||||
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8.2 (5) | Duamutef, Blessing of Horus | Effect Monster | |||
- | 8 | Beast | 0 | 0 | ||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn. | ||||||
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8.2 (11) | Delta The Magnet Warrior | Effect Monster | |||
- | 4 | Rock | 1600 | 1400 | ||
If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY. If this card is sent to the GY: You can banish 3 Level 4 or lower "Magnet Warrior" monsters from your GY, except "Delta The Magnet Warrior"; Special Summon 1 "Valkyrion the Magna Warrior" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of "Delta The Magnet Warrior" once per turn. | ||||||
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